M. Möllers, Ray Bohnenberger, Stephan Deininghaus, Patrick Zimmer, Karin Herrmann, Jan O. Borchers
{"title":"TaPS Widgets: tangible control over private spaces on interactive tabletops","authors":"M. Möllers, Ray Bohnenberger, Stephan Deininghaus, Patrick Zimmer, Karin Herrmann, Jan O. Borchers","doi":"10.1145/1979742.1979632","DOIUrl":"https://doi.org/10.1145/1979742.1979632","url":null,"abstract":"Private areas are important in multi-user tabletop systems, but hard to implement with current technology. Existing approaches usually involve wearable devices such as shutter glasses or head-mounted displays that are cumbersome to wear. We present TaPS, lightweight transparent widgets that only pass light coming from a particular direction to shield the content beneath them from other users, creating Tangible Private Spaces. TaPS widgets use low-cost hardware to provide tangible privacy controls to interactive tabletops. Informal studies indicate that TaPS widgets enable users to successfully move documents between public and private tabletop spaces without compromising privacy.","PeriodicalId":275462,"journal":{"name":"CHI '11 Extended Abstracts on Human Factors in Computing Systems","volume":"5 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127637413","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Tangible 3D haptics on touch surfaces: virtual compliance","authors":"Johan Kildal","doi":"10.1145/1979742.1979717","DOIUrl":"https://doi.org/10.1145/1979742.1979717","url":null,"abstract":"Suitability of current haptic three-dimensional user interface (3D-UI) technologies is low for mobile interaction. 3D-Press in reviewed in this paper: a technique to create the haptic illusion that when pressing on a rigid surface is feels compliant. The fact that the illusion is intramodal (haptics only involved in creating it), and that the technology required is simple and with low energy demands, makes it ideal for mobile use. The parameters used in the implementation of 3D-Press influence the characteristics of the illusion. A research agenda is proposed to understand this relationship, as well as to learn how to integrate 3D-Press in multimodal interfaces for constantly-changing mobile use contexts.","PeriodicalId":275462,"journal":{"name":"CHI '11 Extended Abstracts on Human Factors in Computing Systems","volume":"29 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132086965","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Evaluating eXtreme scenario-based design in a distributed agile team","authors":"J. Lee, Tejinder K. Judge, D. McCrickard","doi":"10.1145/1979742.1979681","DOIUrl":"https://doi.org/10.1145/1979742.1979681","url":null,"abstract":"Enterprise-level organizations, which often rely on distributed development teams, are increasingly interested in finding ways to adopt agile and usability-focused methods. Agile usability researchers at Virginia Tech have partnered with Meridium, Inc. to look at how eXtreme Scenario-based Design (XSBD), an agile usability approach developed at Virginia Tech, can be used in a distributed environment. We report on the use of this XSBD approach in a distributed team at Meridium and how it addresses the challenges of an integrated approach through streamlined usability and development practices and clearly defined communication and information sharing practices.","PeriodicalId":275462,"journal":{"name":"CHI '11 Extended Abstracts on Human Factors in Computing Systems","volume":"36 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132204487","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Greg Walsh, A. Druin, Mona Leigh Guha, Elizabeth Foss, E. Golub, L. Hatley, Elizabeth M. Bonsignore, Sonia Franckel
{"title":"Layered elaboration","authors":"Greg Walsh, A. Druin, Mona Leigh Guha, Elizabeth Foss, E. Golub, L. Hatley, Elizabeth M. Bonsignore, Sonia Franckel","doi":"10.1145/1979742.1979556","DOIUrl":"https://doi.org/10.1145/1979742.1979556","url":null,"abstract":"In this video we describe Layered Elaboration techniques and their use in the cooperative inquiry method.","PeriodicalId":275462,"journal":{"name":"CHI '11 Extended Abstracts on Human Factors in Computing Systems","volume":"7 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127862991","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
K. Butler, T. Payne, B. Shneiderman, P. Brennan, Jiajie Zhang
{"title":"Re-engineering health care with information technology: the role of computer-human interaction","authors":"K. Butler, T. Payne, B. Shneiderman, P. Brennan, Jiajie Zhang","doi":"10.1145/1979742.1979490","DOIUrl":"https://doi.org/10.1145/1979742.1979490","url":null,"abstract":"There is critical, nation-wide need to improve health care and its cost. Health information technology has great promise that is yet to be realized. In this panel four noted experts will discuss key issues that should drive health IT, and the challenges for the CHI community to play a leading role.","PeriodicalId":275462,"journal":{"name":"CHI '11 Extended Abstracts on Human Factors in Computing Systems","volume":"106 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127323413","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Jasy Liew Suet Yan, Elizabeth Kaziunas, JianZhao Liu, Shen Zhuo
{"title":"Socially-interactive dressing room: an iterative evaluation on interface design","authors":"Jasy Liew Suet Yan, Elizabeth Kaziunas, JianZhao Liu, Shen Zhuo","doi":"10.1145/1979742.1979925","DOIUrl":"https://doi.org/10.1145/1979742.1979925","url":null,"abstract":"This paper explores the formative user interface design of a socially-interactive dressing room. The socially-interactive dressing room allows shoppers to talk to their friends in real time for opinions on their garment purchasing decisions. Our work is motivated by the observation that shoppers who lack fashion sense often rely on their friends' opinions when making garment purchasing decisions. Using the iterative user interface design methodology, we conducted a mini focus group and interviews among male and female shoppers to refine the user interface design. Our findings suggest that an iterative approach proves to be useful in uncovering and addressing usability, aesthetics, and trust issues that arise from incorporating a socially-interactive system within a dressing room context.","PeriodicalId":275462,"journal":{"name":"CHI '11 Extended Abstracts on Human Factors in Computing Systems","volume":"177 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133785623","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Descriptive analysis of physical activity conversations on Twitter","authors":"Logan Kendall, A. Hartzler, P. Klasnja, W. Pratt","doi":"10.1145/1979742.1979807","DOIUrl":"https://doi.org/10.1145/1979742.1979807","url":null,"abstract":"This paper explores how people are using Twitter.com to manage and share information about health-promoting physical activity. We analyzed archived posts, called \"tweets\", from Twitter.com to learn about the range, patterns, and captured metadata associated with muscle-strengthening, aerobic, and flexibility-enhancing physical activities. The content analysis describes how people are using Twitter to post about their health-related fitness activities. These findings can support the design of supportive tools and applications connected with the social media platform.","PeriodicalId":275462,"journal":{"name":"CHI '11 Extended Abstracts on Human Factors in Computing Systems","volume":"7 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115421591","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Proxemic interactions in ubiquitous computing ecologies","authors":"Nicolai Marquardt","doi":"10.1145/1979742.1979691","DOIUrl":"https://doi.org/10.1145/1979742.1979691","url":null,"abstract":"An important challenge in ubiquitous computing (ubicomp) is to create techniques that allow people to seamlessly and naturally connect to and interact with the increasing number of digital devices. I propose to leverage the knowledge of people's and devices' spatial relationships - called proxemics - in ubicomp interaction design. I introduce my work of proxemic interactions that consider fine-grained information of proxemics to mediate people's interactions with digital devices, such as large digital surfaces or portable personal devices. This research includes the design of development tools for programmers creating proxemic-aware systems, and the design and evaluation of such interactive ubicomp systems.","PeriodicalId":275462,"journal":{"name":"CHI '11 Extended Abstracts on Human Factors in Computing Systems","volume":"23 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115489526","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
D. Rotman, Sarah Vieweg, S. Schoenebeck, Ed H. Chi, J. Preece, B. Shneiderman, P. Pirolli, T. Glaisyer
{"title":"From slacktivism to activism: participatory culture in the age of social media","authors":"D. Rotman, Sarah Vieweg, S. Schoenebeck, Ed H. Chi, J. Preece, B. Shneiderman, P. Pirolli, T. Glaisyer","doi":"10.1145/1979742.1979543","DOIUrl":"https://doi.org/10.1145/1979742.1979543","url":null,"abstract":"Social networking sites (e.g. Facebook), microblogging services (e.g. Twitter), and content-sharing sites (e.g. YouTube and Flickr) have introduced the opportunity for wide-scale, online social participation. Visibility of national and international priorities such as public health, political unrest, disaster relief, and climate change has increased, yet we know little about the benefits - and possible costs - of engaging in social activism via social media. These powerful social issues introduce a need for scientific research into technology mediated social participation. What are the actual, tangible benefits of \"greening\" Twitter profile pictures in support of the Iranian elections? Does cartooning a Facebook profile picture really raise awareness of child abuse? Are there unintended negative effects through low-risk, low-cost technology-mediated participation? And, is there a difference - in both outcome and engagement level - between different types of online social activism? This SIG will investigate technology mediated social participation through a critical lens, discussing both the potential positive and negative outcomes of such participation. Approaches to designing for increased participation, evaluating effects of participation, and next steps in scientific research directions will be discussed.","PeriodicalId":275462,"journal":{"name":"CHI '11 Extended Abstracts on Human Factors in Computing Systems","volume":"34 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115587662","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Investigating Phicon feedback in non-visual tangible user interfaces","authors":"D. McGookin, S. Brewster","doi":"10.1145/1979742.1979805","DOIUrl":"https://doi.org/10.1145/1979742.1979805","url":null,"abstract":"We investigated ways that users could interact with Phicons in non-visual tabletop tangible user interfaces (TUIs). We carried out a brainstorming and rapid prototyping session with a blind usability expert, using two different non-visual TUI scenarios to quickly explore the design space. From this, we derived a basic set of guidelines and interactions that are common in both scenarios, and which we believe are common in most non-visual tabletop TUI applications. Future work is focused on validating our findings in a fully functioning system.","PeriodicalId":275462,"journal":{"name":"CHI '11 Extended Abstracts on Human Factors in Computing Systems","volume":"77 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115655815","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}