{"title":"Media in built environments: the technologies of mediatization","authors":"James Miller","doi":"10.1145/2682884.2682892","DOIUrl":"https://doi.org/10.1145/2682884.2682892","url":null,"abstract":"Media are becoming constitutive elements of the built environment. From the perspective of mediatization theory, this paper explores the implications of such a claim, with the automobile as an illustrative case, which in turn leads to four observations concerning media and physical space, material and immaterial interfaces, media's simultaneous functions as means of infotainment/interaction/infrastructure and intelligent environments. Together, they point the way to a media-architectural approach.","PeriodicalId":256360,"journal":{"name":"Media Architecture Biennale Conference","volume":"88 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115796283","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Community is the message: viewing networked public displays through McLuhan's lens of figure and ground","authors":"Nemanja Memarovic, Marc Langheinrich, A. Fatah","doi":"10.1145/2682884.2682891","DOIUrl":"https://doi.org/10.1145/2682884.2682891","url":null,"abstract":"Networked public displays are being portrayed as \"a new communication medium for the 21st century\", potentially having the same impact on society as radio, TV, and the Internet. In order to understand how this new medium can impact the society this paper uses a (small) part of Marshall McLuhan's media theory, i.e., the interplay between the figure - the medium - and the ground - the context in which the medium operates - and how the figure amplifies otherwise invisible effects of the ground. By analyzing environmental/urban research on interactions and processes in public spaces this paper infers the effects of the ground - public space - amplified through the figure - networked public displays - on its audience, showing why this new medium is fitted for affecting and enriching place-based communities. Overall, this paper contributes to the theory of networked urban/public displays and their use as a communication medium.","PeriodicalId":256360,"journal":{"name":"Media Architecture Biennale Conference","volume":"5 4 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123665633","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"City bug report: urban prototyping as participatory process and practice","authors":"Henrik Korsgaard, M. Brynskov","doi":"10.1145/2682884.2682896","DOIUrl":"https://doi.org/10.1145/2682884.2682896","url":null,"abstract":"This paper explores the wider contexts of digital policy, transparency, digitisation and how this changes city administration and the role of the (digital) publics, using City Bug Report as a design case. Employing a mix between design research and action research, the authors exemplify and analyse elements of both the design process, the organizational, the political and technological contexts. They point to the role of researchers and designers in exploring and understanding digital elements of public space as not merely registering structures but also actively engaging in public discourse, providing critique and alternatives as much as solutions. Further research and challenges are discussed.","PeriodicalId":256360,"journal":{"name":"Media Architecture Biennale Conference","volume":"9 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128516525","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Designing with the immaterial","authors":"B. V. Berkel, Astrid Piber, Filippo Lodi","doi":"10.1145/2682884.2682897","DOIUrl":"https://doi.org/10.1145/2682884.2682897","url":null,"abstract":"As a knowledge based practice UNStudio's approach is to link the practical experience within the demands of the global building market with a soft conceptual design and research approach, through which innovation constantly feeds back into and effectively interlaces practice with theory. UNStudio's approach to media content has developed into a tool that serves the purpose of enhancing specific qualities and architectural design parameters in order to add a communicative layer. The immaterial technology within the design is however not an isolated design task, but one of many design components, and therefore an integral element of the architectural system. The application of technology is understood to be similar to the computational methods that UNStudio employs as tools for designing, rather than generating design. Providing examples of this approach on different scales serves as a methodology for the investigation and underlines the process as a thread for the development of the design work, rather than merely presenting the results thereof.","PeriodicalId":256360,"journal":{"name":"Media Architecture Biennale Conference","volume":"123 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116027249","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Over the rainbow: information design for low-resolution urban displays","authors":"Dietmar Offenhuber, Susanne Seitinger","doi":"10.1145/2682884.2682886","DOIUrl":"https://doi.org/10.1145/2682884.2682886","url":null,"abstract":"To what extent can information be successfully communicated through a media façade and what are the relevant parameters? In this paper, we focus on the issue of information design for media façades, which is not often discussed separately. As a thought experiment, we propose homing in on this topic as a core domain for the deployment of low-resolution, ambient displays in the city. We discuss the advantages and limitations of five techniques for encoding information: color, movement, text, images, and shape. Though designers may not always be aiming to convey explicit information, onlookers may still seek additional layers of meaning and end-users may re-appropriate an infrastructure over time. Two examples from our recent practice, a series of single-pixel wayfinding beacons and a low-resolution media façade, serve to illustrate these techniques. By linking the broad notions of 'content' and 'meaning' to a set of purpose-driven and actionable parameters, we invite designers to scrutinize the low-level communication processes facilitated by media architecture.","PeriodicalId":256360,"journal":{"name":"Media Architecture Biennale Conference","volume":"13 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126669582","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"DIY media architecture: open and participatory approaches to community engagement","authors":"G. Caldwell, M. Foth","doi":"10.1145/2682884.2682893","DOIUrl":"https://doi.org/10.1145/2682884.2682893","url":null,"abstract":"Media architecture's combination of the digital and the physical can trigger, enhance, and amplify urban experiences. In this paper, we examine how to bring about and foster more open and participatory approaches to engage communities through media architecture by identifying novel ways to put some of the creative process into the hands of laypeople. We review technical, spatial, and social aspects of DIY phenomena with a view to better understand maker cultures, communities, and practices. We synthesise our findings and ask if and how media architects as a community of practice can encourage the 'open-sourcing' of information and tools allowing laypeople to not only participate but become active instigators of change in their own right. We argue that enabling true DIY practices in media architecture may increase citizen control. Seeking design strategies that foster DIY approaches, we propose five areas for further work and investigation. The paper begs many questions indicating ample room for further research into DIY Media Architecture.","PeriodicalId":256360,"journal":{"name":"Media Architecture Biennale Conference","volume":"63 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132889160","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"The empire state building and the roles of low-resolution media façades in a data society","authors":"Dave Colangelo","doi":"10.1145/2682884.2682885","DOIUrl":"https://doi.org/10.1145/2682884.2682885","url":null,"abstract":"Media façades and reactive architecture are playing an increasingly important role in media circulation and the experience of the city. The highly visible and data-reactive low-resolution displays of buildings like Toronto's CN Tower or New York's Empire State Building shape the texture, tempo, and legibility of the urban experience, an experience that is produced (and consumed) in a unique combination of on and offline activity. Emerging from histories of weather beacons and illuminated architecture, I argue that these expressive surfaces increase the ambivalence and contingency of the experience of the city, enabling the formation of temporary publics through public data visualizations that combine elements of democratized urbanism, critical debate, emotion, control, and commerce. Buildings with programmable LED media façades are also palpable substantiations of supermodernism, that is, of the irruption and imbrication of the \"infoscape\" and the cityscape, of urban informatics, information aesthetics, and mediated urbanism in architecture. Through historical research, social media analysis, and research-creation, this paper focuses on the specific case of the Empire State Building and reports on the relationships between information, public space, and architecture that are sustained and supported by low-resolution, expressive architectural façades. The paper ends with a discussion of the potential for art and activism for low-resolution digital architectural displays via two research-creation projects: In The Air Tonight (2014), a project created for the LED façade of the Ryerson Image Arts Centre in Toronto, and E-TOWER (2010), a project created for Toronto's CN Tower.\u0000 Contribution to the Media Architecture community: Historical and functional case study of Empire State Building and investigation of low-resolution media façades as tools for commerce, critique, and civic development through social media and public data visualization.","PeriodicalId":256360,"journal":{"name":"Media Architecture Biennale Conference","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132919135","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Critical perspectives on media architecture: is it still possible to design projects without negatively affecting urban nighttime environments and will the future remain dynamic, bright and multi-colored?","authors":"K. Zielinska-Dabkowska","doi":"10.1145/2682884.2682895","DOIUrl":"https://doi.org/10.1145/2682884.2682895","url":null,"abstract":"Nowadays, due to advances in electrical devices, new digital media, lighting, information and communication technologies, cities are being used 24/7. The paper discusses critical aspects of Media Architecture in the context of public spaces as well as urban nighttime environments from the perspective of a practising lighting architect. The author examines recent issues of negative design approaches and presents proposals for improving future projects in the form of guiding principles. Additionally, to better illustrate the phenomenon, an attempt has been made to standardize terminology and to clarify the topic of Media Architecture in the context of artificial light used in the urban environment based on the author's practical and theoretical research work in the field.","PeriodicalId":256360,"journal":{"name":"Media Architecture Biennale Conference","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130230330","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Urban echoes: adaptive and communicative urban lighting in the virtual and the real","authors":"H. Pihlajaniemi, Toni Österlund, A. Herneoja","doi":"10.1145/2682884.2682888","DOIUrl":"https://doi.org/10.1145/2682884.2682888","url":null,"abstract":"New lighting technologies with means to control urban lighting pursuant to sensor data in real-time are approaching the market and design schemes. However, there is a lack of design tools for designing adaptive lighting without programming skills. In addition, the communicative potential of outdoor lighting in urban environments is unused. This paper presents a real-world demo of adaptive and communicative urban lighting, called Urban Echoes (UE). The paper focuses on: 1) the development and testing process of a novel design tool for adaptive urban lighting, and 2) the exploration of the design and realization process of UE, a temporary, adaptive and communicative park lighting system. In UE, park lighting reacted to park visitors' movements through a multi-agent system based adaptation process. The system was developed to produce a rich variety of dynamic lighting schemes, designed and simulated with the tool. In addition, UE visualised urban information with light patterns by user request on mobile devices.","PeriodicalId":256360,"journal":{"name":"Media Architecture Biennale Conference","volume":"9 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132467420","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Situations of presence: reclaiming public space in the urban digital gallery","authors":"T. Toft","doi":"10.1145/2682884.2682894","DOIUrl":"https://doi.org/10.1145/2682884.2682894","url":null,"abstract":"The article considers the urban digital gallery as an opportunity to reclaim public space from digital factors of spatial determinism in the media city. It considers the affective quality of urban digital artworks as interface between 'human' and 'technology'. The urban digital gallery is proposed to contribute to media architectural discourse by establishing situations of presence through which public space might be reclaimed, re-inhabited and re-evaluated.","PeriodicalId":256360,"journal":{"name":"Media Architecture Biennale Conference","volume":"83 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121390753","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}