{"title":"彩虹之上:低分辨率城市显示器的信息设计","authors":"Dietmar Offenhuber, Susanne Seitinger","doi":"10.1145/2682884.2682886","DOIUrl":null,"url":null,"abstract":"To what extent can information be successfully communicated through a media façade and what are the relevant parameters? In this paper, we focus on the issue of information design for media façades, which is not often discussed separately. As a thought experiment, we propose homing in on this topic as a core domain for the deployment of low-resolution, ambient displays in the city. We discuss the advantages and limitations of five techniques for encoding information: color, movement, text, images, and shape. Though designers may not always be aiming to convey explicit information, onlookers may still seek additional layers of meaning and end-users may re-appropriate an infrastructure over time. Two examples from our recent practice, a series of single-pixel wayfinding beacons and a low-resolution media façade, serve to illustrate these techniques. By linking the broad notions of 'content' and 'meaning' to a set of purpose-driven and actionable parameters, we invite designers to scrutinize the low-level communication processes facilitated by media architecture.","PeriodicalId":256360,"journal":{"name":"Media Architecture Biennale Conference","volume":"13 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"27","resultStr":"{\"title\":\"Over the rainbow: information design for low-resolution urban displays\",\"authors\":\"Dietmar Offenhuber, Susanne Seitinger\",\"doi\":\"10.1145/2682884.2682886\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"To what extent can information be successfully communicated through a media façade and what are the relevant parameters? In this paper, we focus on the issue of information design for media façades, which is not often discussed separately. As a thought experiment, we propose homing in on this topic as a core domain for the deployment of low-resolution, ambient displays in the city. We discuss the advantages and limitations of five techniques for encoding information: color, movement, text, images, and shape. Though designers may not always be aiming to convey explicit information, onlookers may still seek additional layers of meaning and end-users may re-appropriate an infrastructure over time. Two examples from our recent practice, a series of single-pixel wayfinding beacons and a low-resolution media façade, serve to illustrate these techniques. By linking the broad notions of 'content' and 'meaning' to a set of purpose-driven and actionable parameters, we invite designers to scrutinize the low-level communication processes facilitated by media architecture.\",\"PeriodicalId\":256360,\"journal\":{\"name\":\"Media Architecture Biennale Conference\",\"volume\":\"13 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2014-11-19\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"27\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Media Architecture Biennale Conference\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2682884.2682886\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Media Architecture Biennale Conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2682884.2682886","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Over the rainbow: information design for low-resolution urban displays
To what extent can information be successfully communicated through a media façade and what are the relevant parameters? In this paper, we focus on the issue of information design for media façades, which is not often discussed separately. As a thought experiment, we propose homing in on this topic as a core domain for the deployment of low-resolution, ambient displays in the city. We discuss the advantages and limitations of five techniques for encoding information: color, movement, text, images, and shape. Though designers may not always be aiming to convey explicit information, onlookers may still seek additional layers of meaning and end-users may re-appropriate an infrastructure over time. Two examples from our recent practice, a series of single-pixel wayfinding beacons and a low-resolution media façade, serve to illustrate these techniques. By linking the broad notions of 'content' and 'meaning' to a set of purpose-driven and actionable parameters, we invite designers to scrutinize the low-level communication processes facilitated by media architecture.