ACM SIGGRAPH 2018 Posters最新文献

筛选
英文 中文
Progressive-CRF-net: single image radiometric calibration using stacked CNNs 渐进式crf网络:使用堆叠cnn的单图像辐射定标
ACM SIGGRAPH 2018 Posters Pub Date : 2018-08-12 DOI: 10.1145/3230744.3230770
Yi-Lung Kao, Yu-Sheng Chen, M. Ouhyoung
{"title":"Progressive-CRF-net: single image radiometric calibration using stacked CNNs","authors":"Yi-Lung Kao, Yu-Sheng Chen, M. Ouhyoung","doi":"10.1145/3230744.3230770","DOIUrl":"https://doi.org/10.1145/3230744.3230770","url":null,"abstract":"A camera is a good instrument for measuring scene radiance. However, to please the human eye, the resulting image brightness is not linear to the scene radiance, so solving the mapping function between scene radiance and image brightness is very important. We propose a Progressive-CRF-net for radiometric calibration. By stacking multiple networks and using the pre-trained weights, this approach can reduce the training time and reach better performance than that of previous work. Our experiments show a significant improvement based on PSNR and SSIM.","PeriodicalId":226759,"journal":{"name":"ACM SIGGRAPH 2018 Posters","volume":"17 3","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-08-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114015984","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Computation of skinning weight using spline interface 用样条接口计算蒙皮权值
ACM SIGGRAPH 2018 Posters Pub Date : 2018-08-12 DOI: 10.1145/3230744.3230801
Seungbae Bang, Sung-Hee Lee
{"title":"Computation of skinning weight using spline interface","authors":"Seungbae Bang, Sung-Hee Lee","doi":"10.1145/3230744.3230801","DOIUrl":"https://doi.org/10.1145/3230744.3230801","url":null,"abstract":"Among many approaches for object and character deformation, closed-form skinning methods, such as Linear Blend Skinning (LBS) and Dual Quaternion Skinning (DQS), are widely used as they are fast and intuitive. The quality of these skinning methods highly depends on specifying appropriate skinning weights to vertices, which requires the intensive efforts of professional artists in production animation.","PeriodicalId":226759,"journal":{"name":"ACM SIGGRAPH 2018 Posters","volume":"7 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-08-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121014876","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
General primitives for smooth coloring of vector graphics 用于矢量图形平滑着色的通用原语
ACM SIGGRAPH 2018 Posters Pub Date : 2018-08-12 DOI: 10.1145/3230744.3230786
Vineet Batra, Ankit Phogat, Mridul Kavidayal
{"title":"General primitives for smooth coloring of vector graphics","authors":"Vineet Batra, Ankit Phogat, Mridul Kavidayal","doi":"10.1145/3230744.3230786","DOIUrl":"https://doi.org/10.1145/3230744.3230786","url":null,"abstract":"We propose a novel and intuitive method for coloring vector graphics which is easy to use and creates richly colored artwork with very little effort. Further, it preserves the underlying geometry of the vector graphic primitives, thereby, making it easy to perform subsequent edits. Our method builds upon the concepts of shape-coverage, color and opacity and thus is applicable to all vector graphics constructs including non-convex paths and text. Furthermore, our method is highly performant and provides real-time results irrespective of the number of coloring primitives used.","PeriodicalId":226759,"journal":{"name":"ACM SIGGRAPH 2018 Posters","volume":"111 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-08-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133374253","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
tARget 目标
ACM SIGGRAPH 2018 Posters Pub Date : 2018-08-12 DOI: 10.1145/3230744.3230776
Ping-Hsuan Han, Jia-Wei Lin, Chen-Hsin Hsieh, Jhih-Hong Hsu, Y. Hung
{"title":"tARget","authors":"Ping-Hsuan Han, Jia-Wei Lin, Chen-Hsin Hsieh, Jhih-Hong Hsu, Y. Hung","doi":"10.1145/3230744.3230776","DOIUrl":"https://doi.org/10.1145/3230744.3230776","url":null,"abstract":"In the aging society, people are paying more attention to having good exercise habits. The advancement of technology grants the possibility of learning various kinds of exercises using multi-media equipment, for example, watching instruction videos. However, it is difficult for users to learn accurate movements due to lack of feedback information.","PeriodicalId":226759,"journal":{"name":"ACM SIGGRAPH 2018 Posters","volume":"7 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-08-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127750578","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
Transcalibur: dynamic 2D haptic shape illusion of virtual object by weight moving VR controller Transcalibur:通过重量移动VR控制器实现虚拟物体的动态二维触觉形状错觉
ACM SIGGRAPH 2018 Posters Pub Date : 2018-08-12 DOI: 10.1145/3230744.3230804
Jotaro Shigeyama, Takeru Hashimoto, S. Yoshida, T. Aoki, Takuji Narumi, T. Tanikawa, M. Hirose
{"title":"Transcalibur: dynamic 2D haptic shape illusion of virtual object by weight moving VR controller","authors":"Jotaro Shigeyama, Takeru Hashimoto, S. Yoshida, T. Aoki, Takuji Narumi, T. Tanikawa, M. Hirose","doi":"10.1145/3230744.3230804","DOIUrl":"https://doi.org/10.1145/3230744.3230804","url":null,"abstract":"We introduce a dynamic weight moving VR controller for 2d haptic shape rendering using a haptic shape illusion. This allows users to perceive the feeling of various shapes in virtual space with a single controller. In this paper, we describe the mechanical design of prototype device that drives weight on a 2d planar area to alter mass properties of the hand-held controller. Based on the experiment, our system succeeded in providing shape perception over a wide range. We discuss limitation and further capability of our device.","PeriodicalId":226759,"journal":{"name":"ACM SIGGRAPH 2018 Posters","volume":"3 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-08-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127797752","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 7
Conservative Z-prepass for frustum-traced irregular Z-buffers 保守z预传递的不规则z缓冲区的截锥体跟踪
ACM SIGGRAPH 2018 Posters Pub Date : 2018-08-12 DOI: 10.1145/3230744.3230755
Yusuke Tokuyoshi, Tomohiro Mizokuchi
{"title":"Conservative Z-prepass for frustum-traced irregular Z-buffers","authors":"Yusuke Tokuyoshi, Tomohiro Mizokuchi","doi":"10.1145/3230744.3230755","DOIUrl":"https://doi.org/10.1145/3230744.3230755","url":null,"abstract":"This paper presents a pipeline to accelerate frustum traced irregular z-buffers (IZBs). The IZB proposed by Wyman et al. is used to render accurate hard shadows for real-time applications such as video games, while it is expensive compared to shadow mapping. To improve the performance of hard shadows, we use a two-pass visibility test by integrating a conservative shadow map into the pipeline of the IZB. This paper also presents a more precise implementation of the conservative shadow map than the previous implementation. In our experiments for 4K screen resolution, the performance of the hard shadow computation is improved by more than double on average using the two-pass visibility test, though there is still room for optimization.","PeriodicalId":226759,"journal":{"name":"ACM SIGGRAPH 2018 Posters","volume":"53 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-08-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116935201","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Improving regularity of the centoridal voronoi tessellation 改善中央voronoi镶嵌的规律性
ACM SIGGRAPH 2018 Posters Pub Date : 2018-08-12 DOI: 10.1145/3230744.3230796
Yifan Men, Zeyu Shen, D. Khan, Dong‐Ming Yan
{"title":"Improving regularity of the centoridal voronoi tessellation","authors":"Yifan Men, Zeyu Shen, D. Khan, Dong‐Ming Yan","doi":"10.1145/3230744.3230796","DOIUrl":"https://doi.org/10.1145/3230744.3230796","url":null,"abstract":"We present a novel method for valence optimization of the Centroidal Voronoi Tessellation (CVT). We first identify three commonly appeared atomic configurations of local irregular Voronoi cells, and then design specific atomic operations for each configuration to improve the regularity within the CVT framework.","PeriodicalId":226759,"journal":{"name":"ACM SIGGRAPH 2018 Posters","volume":"2016 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-08-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114493310","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 4
Painting with DEGAS: (digitally extrapolated graphics via algorithmic strokes) 用德加绘画:(通过算法笔触进行数字外推的图形)
ACM SIGGRAPH 2018 Posters Pub Date : 2018-08-12 DOI: 10.1145/3230744.3230777
Steve Caruso
{"title":"Painting with DEGAS: (digitally extrapolated graphics via algorithmic strokes)","authors":"Steve Caruso","doi":"10.1145/3230744.3230777","DOIUrl":"https://doi.org/10.1145/3230744.3230777","url":null,"abstract":"Most photograph-to-oil-painting algorithms are based off of the techniques described by [Litwinowicz 1997] and improved upon by [Hertzmann 2001]. They are essentially fully-automated processes which place strokes at random, choosing stroke orientations to follow local gradient normals. These strokes are built up over several layers, each layer in a decreasing order of stroke size - painting broad strokes and then filling in details. Outside of the initial chosen parameters and some masking considerations, the user has little agency in how the algorithm chooses stroke placement, nor has the ability to make direct changes or touch-ups until every stroke is laid down on the canvas - essentially it behaves like an \"image filter\" applied as one would adjust contrast or add texture.","PeriodicalId":226759,"journal":{"name":"ACM SIGGRAPH 2018 Posters","volume":"3 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-08-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114391719","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Simulation of emergent rippling on growing thin-shells 生长薄壳上涌现波纹的模拟
ACM SIGGRAPH 2018 Posters Pub Date : 2018-08-12 DOI: 10.1145/3230744.3230790
Danny Huang, I. Stavness
{"title":"Simulation of emergent rippling on growing thin-shells","authors":"Danny Huang, I. Stavness","doi":"10.1145/3230744.3230790","DOIUrl":"https://doi.org/10.1145/3230744.3230790","url":null,"abstract":"Many thin tissues, such as leaves and flower petals, exhibit rippling and buckling patterns along their edge as they grow (Figure 1). Experiments with plastic materials have replicated the rippling patterns found in nature and shown that such patterns exhibit a fractal quality of ripples upon ripples --- a so called \"buckling cascade\" [Eran et al. 2004]. Such patterns are influenced by many physical mechanisms, including stress forces, physical properties of materials (e.g., stiffness), and space constraints [Prusinkiewicz and Barbier de Reuille 2010]. Physics-based computer animation that produces emergent rippling patterns on thin surface can improve the realism of virtual flowers and leaves, and also help to explain which physical mechanisms are most important for controlling the morphology of tissues with buckling cascades.","PeriodicalId":226759,"journal":{"name":"ACM SIGGRAPH 2018 Posters","volume":"21 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-08-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127427131","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
From visible to printable: thin surface with implicit interior structures 从可见到可打印:表面薄,内部结构隐式
ACM SIGGRAPH 2018 Posters Pub Date : 2018-08-12 DOI: 10.1145/3230744.3230792
Quan Qi, Qingde Li
{"title":"From visible to printable: thin surface with implicit interior structures","authors":"Quan Qi, Qingde Li","doi":"10.1145/3230744.3230792","DOIUrl":"https://doi.org/10.1145/3230744.3230792","url":null,"abstract":"Converting a surface-based objects into a thin-surface solid representation is an essential problem for additive manufacturing. This paper proposes a simple way to thicken surfaces to thin solids based on implicit modelling technique. With the proposed technique, any surface-based object can be converted into a 3D printing friendly form that seamlessly combines both the geometric shape and its interior material structures in one single representation.","PeriodicalId":226759,"journal":{"name":"ACM SIGGRAPH 2018 Posters","volume":"2 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-08-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125379613","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
相关产品
×
本文献相关产品
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信