{"title":"Development of a Toolkit for Creating Kinetic Garments Based on Smart Hair Technology","authors":"Mage Xue, Masaru Ohkubo, Miki Yamamura, Hiroko Uchiyama, T. Nojima, Yael Friedman","doi":"10.1145/2983310.2989182","DOIUrl":"https://doi.org/10.1145/2983310.2989182","url":null,"abstract":"Although there are many kinetic garment artworks and studies (ex [3]), installing kinetic elements into garments is often difficult for people in the field of textile. The reason for this issue comes from the complexity of kinetic elements to be handled by such people. Thus, simple technology is required to enable those people to create new kinetic garment easily. In this project, we propose a simple toolkit that enables installing kinetic function to textiles. This toolkit is composed of Smart Hair(s), a fine, light weighted bending actuator, and an Arduino based microcomputer. The basic design of the proposed toolkit will be described. Furthermore, we held a workshop in cooperation with students who major in fashion and textile to investigate the effect of this toolkit.","PeriodicalId":185819,"journal":{"name":"Proceedings of the 2016 Symposium on Spatial User Interaction","volume":"3 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-10-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115487750","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"TickTockRay: Smartwatch Raycasting for Mobile HMDs","authors":"Krzysztof Pietroszek, D. Kharlamov","doi":"10.1145/2983310.2989184","DOIUrl":"https://doi.org/10.1145/2983310.2989184","url":null,"abstract":"We present TickTockRay, a smartwatch-based 3D pointing technique for smartphone-based immersive environments. Our work demonstrates that smartwatch-based raycasting may be a practical alternative to head-rotation-based pointing or specialized input devices. We release TickTockRay as an open-source plugin for Unity and provide an example of its use in a virtual reality clone of the Minecraft game.","PeriodicalId":185819,"journal":{"name":"Proceedings of the 2016 Symposium on Spatial User Interaction","volume":"210 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-10-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124709493","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Shift-Sliding and Depth-Pop for 3D Positioning","authors":"Junwei Sun, W. Stuerzlinger, Dmitri Shuralyov","doi":"10.1145/2983310.2991067","DOIUrl":"https://doi.org/10.1145/2983310.2991067","url":null,"abstract":"We introduce two new 3D positioning methods. The techniques enable rapid, yet easy-to-use positioning of objects in 3D scenes. With SHIFT-Sliding, the user can override the default assumption of contact and non-collision for sliding, and lift objects into the air or make them collide with other objects. DEPTH-POP maps mouse wheel actions to all object positions along the mouse ray, where the object meets the default assumptions for sliding. We will demonstrate the two methods in a desktop environment with the mouse and keyboard as interaction devices. Both methods use frame buffer techniques for efficiency.","PeriodicalId":185819,"journal":{"name":"Proceedings of the 2016 Symposium on Spatial User Interaction","volume":"444 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-10-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123620871","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"AR Tabletop Interface Using an Optical See-Through HMD","authors":"Nozomi Sugiura, T. Komuro","doi":"10.1145/2983310.2989180","DOIUrl":"https://doi.org/10.1145/2983310.2989180","url":null,"abstract":"We propose a user interface that superimposes a virtual touch panel on a flat surface using an optical see-through head-mounted display and an RGB-D camera. The user can use the interface in a hands-free state, and can perform the operation with both hands. The interface performs markerless superimposition of virtual objects on a real scene. In addition, the interface can recognize three-dimensional information of the user's fingers, allowing the user to operate with the virtual touch panel. We developed some applications in which the user can perform various operations on the virtual touch panel.","PeriodicalId":185819,"journal":{"name":"Proceedings of the 2016 Symposium on Spatial User Interaction","volume":"37 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-10-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127597605","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
D. Rudi, I. Giannopoulos, P. Kiefer, Christian Peier, M. Raubal
{"title":"Interacting with Maps on Optical Head-Mounted Displays","authors":"D. Rudi, I. Giannopoulos, P. Kiefer, Christian Peier, M. Raubal","doi":"10.1145/2983310.2985747","DOIUrl":"https://doi.org/10.1145/2983310.2985747","url":null,"abstract":"This paper explores the design space for interacting with maps on Optical (See-Through) Head-Mounted Displays (OHMDs). The resulting interactions were evaluated in a comprehensive experiment involving 31 participants. More precisely, novel head-based interactions were compared with well-known haptic interactions on an OHMD regarding efficiency, effectiveness, user experience and perceived cognitive workload. The tasks involved navigating on maps by panning, zooming, and both panning and zooming. The results suggest that interaction methods exploiting congruent spatial relationships, i.e., mappings between the same axis in the control and display space, outperform others. In particular, the head-based interactions incorporating such mappings, significantly outperformed the haptic interactions for tasks involving panning, and combined tasks of panning and zooming.","PeriodicalId":185819,"journal":{"name":"Proceedings of the 2016 Symposium on Spatial User Interaction","volume":"9 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-10-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134345062","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Session details: Interaction II","authors":"K. Johnsen","doi":"10.1145/3248574","DOIUrl":"https://doi.org/10.1145/3248574","url":null,"abstract":"","PeriodicalId":185819,"journal":{"name":"Proceedings of the 2016 Symposium on Spatial User Interaction","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-10-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131218654","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Mengu Sukan, Carmine Elvezio, Steven K. Feiner, B. Tversky
{"title":"Providing Assistance for Orienting 3D Objects Using Monocular Eyewear","authors":"Mengu Sukan, Carmine Elvezio, Steven K. Feiner, B. Tversky","doi":"10.1145/2983310.2985764","DOIUrl":"https://doi.org/10.1145/2983310.2985764","url":null,"abstract":"Many tasks require that a user rotate an object to match a specific orientation in an external coordinate system. This includes tasks in which one object must be oriented relative to a second prior to assembly and tasks in which objects must be held in specific ways to inspect them. Research has investigated guidance mechanisms for some 6DOF tasks, using wide--field-of-view, stereoscopic virtual and augmented reality head-worn displays (HWDs). However, there has been relatively little work directed toward smaller field-of-view lightweight monoscopic HWDs, such as Google Glass, which may remain more comfortable and less intrusive than stereoscopic HWDs in the near future. We have designed and implemented a novel visualization approach and three additional visualizations representing different paradigms for guiding unconstrained manual 3DOF rotation, targeting these monoscopic HWDs. We describe our exploration of these paradigms and present the results of a user study evaluating the relative performance of the visualizations and showing the advantages of our new approach.","PeriodicalId":185819,"journal":{"name":"Proceedings of the 2016 Symposium on Spatial User Interaction","volume":"13 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-10-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133576525","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Fast and Accurate 3D Selection using Proxy with Spatial Relationship for Immersive Virtual Environments","authors":"Jun Lee, Ji-Hyung Park, J. Oh, J. Lee","doi":"10.1145/2983310.2989200","DOIUrl":"https://doi.org/10.1145/2983310.2989200","url":null,"abstract":"In this paper, we propose a fast and accurate 3D selection method using visualization of proxies with spatial relationships. The proposed 3D selection method reduced selection errors and selection time comparing to conventional ray-casting method.","PeriodicalId":185819,"journal":{"name":"Proceedings of the 2016 Symposium on Spatial User Interaction","volume":"8 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-10-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116480442","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Choonsung Shin, Youngmin Kim, Jisoo Hong, Sunghee Hong, Hoonjong Kang
{"title":"Social Spatial Mashup for Place and Object - based Information Sharing","authors":"Choonsung Shin, Youngmin Kim, Jisoo Hong, Sunghee Hong, Hoonjong Kang","doi":"10.1145/2983310.2989186","DOIUrl":"https://doi.org/10.1145/2983310.2989186","url":null,"abstract":"In this paper, we describe social spatial mashup for information sharing in public space. The proposed social spatial mashup is based on RGB-D SLAM and creates a 3D feature map and allows users to locate information and contents in a 3D space. It thus allows users intuitively and spatially share information among users based on real objects and 3D space. We also implemented and tested the mashup method with Google Project Tango.","PeriodicalId":185819,"journal":{"name":"Proceedings of the 2016 Symposium on Spatial User Interaction","volume":"34 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-10-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122150670","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Developing Interoperable Experiences with OpenUIX","authors":"Mikel Salazar, Carlos Laorden","doi":"10.1145/2983310.2989203","DOIUrl":"https://doi.org/10.1145/2983310.2989203","url":null,"abstract":"In this demo, we present a framework that aims to provide UI designers (and end-users) with a simple but powerful language with which easily create, modify and share advanced interaction spaces. A UI description language that takes into consideration the context of the users not only to adapt the contents of the SUI to their real needs and desires, but also to allow them to automatically discover new and meaningful experiences as they go about their daily lives.","PeriodicalId":185819,"journal":{"name":"Proceedings of the 2016 Symposium on Spatial User Interaction","volume":"18 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-10-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131729879","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}