Interacting with Maps on Optical Head-Mounted Displays

D. Rudi, I. Giannopoulos, P. Kiefer, Christian Peier, M. Raubal
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引用次数: 18

Abstract

This paper explores the design space for interacting with maps on Optical (See-Through) Head-Mounted Displays (OHMDs). The resulting interactions were evaluated in a comprehensive experiment involving 31 participants. More precisely, novel head-based interactions were compared with well-known haptic interactions on an OHMD regarding efficiency, effectiveness, user experience and perceived cognitive workload. The tasks involved navigating on maps by panning, zooming, and both panning and zooming. The results suggest that interaction methods exploiting congruent spatial relationships, i.e., mappings between the same axis in the control and display space, outperform others. In particular, the head-based interactions incorporating such mappings, significantly outperformed the haptic interactions for tasks involving panning, and combined tasks of panning and zooming.
在光学头戴式显示器上与地图交互
本文探讨了在光学(透明)头戴式显示器(ohmd)上与地图交互的设计空间。在一项涉及31名参与者的综合实验中评估了由此产生的相互作用。更准确地说,在OHMD上比较了新颖的基于头部的交互与已知的触觉交互在效率、有效性、用户体验和感知认知工作量方面的差异。这些任务包括通过平移、缩放以及平移和缩放来在地图上导航。结果表明,利用同余空间关系的交互方法,即控制空间和显示空间中同一轴之间的映射,优于其他交互方法。特别是,包含这种映射的基于头部的交互在涉及平移以及平移和缩放的组合任务中的表现明显优于触觉交互。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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