{"title":"Fast geometry acquisition for mixed reality applications using motion tracking","authors":"A. Sherstyuk, Anton Treskunov, B. Berg","doi":"10.1109/ISMAR.2008.4637355","DOIUrl":"https://doi.org/10.1109/ISMAR.2008.4637355","url":null,"abstract":"Mixing real and virtual elements into one environment often involves creating geometry models of physical objects. Traditional approaches include manual modeling by 3D artists or use of dedicated devices. Both approaches require special skills or special hardware and may be costly. We propose a new method for fast semi-automatic 3D geometry acquisition, based upon unconventional use of motion tracking equipment. The proposed method is intended for quick surface prototyping for virtual, augmented and mixed reality applications where quality of visualization of objects is not required or is of low priority.","PeriodicalId":168134,"journal":{"name":"2008 7th IEEE/ACM International Symposium on Mixed and Augmented Reality","volume":"47 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2008-09-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129525238","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Camille Scherrer, Julien Pilet, P. Fua, V. Lepetit
{"title":"The haunted book","authors":"Camille Scherrer, Julien Pilet, P. Fua, V. Lepetit","doi":"10.1109/ISMAR.2008.4637347","DOIUrl":"https://doi.org/10.1109/ISMAR.2008.4637347","url":null,"abstract":"This paper describes an artwork that relies on recent computer vision and augmented reality techniques to animate the illustrations of a poetry book. Because we donpsilat need markers, we can achieve seamless integration of real and virtual elements to create the desired atmosphere. The visualization is done on a computer screen to avoid cumbersome head-mounted displays. The camera is hidden into a desk lamp for easing even more the spectator immersion.","PeriodicalId":168134,"journal":{"name":"2008 7th IEEE/ACM International Symposium on Mixed and Augmented Reality","volume":"77 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2008-09-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124100366","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"A practical radiometric compensation method for projector-based augmentation","authors":"Xinli Chen, Xubo Yang, Shuangjiu Xiao, Meng Li","doi":"10.1109/ISMAR.2008.4637343","DOIUrl":"https://doi.org/10.1109/ISMAR.2008.4637343","url":null,"abstract":"Radiometric compensation has made it possible for a projector to display on ordinary surface with colors and textures. For previous methods, itpsilas necessary to calibrate both the projector and camera at first. The calibration can be time-consuming and needs to be redone once the system settings change. We present a method that simplifies the calibration process. As a result, the system is more practicable for ad-hoc setups.","PeriodicalId":168134,"journal":{"name":"2008 7th IEEE/ACM International Symposium on Mixed and Augmented Reality","volume":"41 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2008-09-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132595682","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"ARWeather — An Augmented Reality Weather ystem","authors":"Marko Heinrich, B. Thomas, Stefan Müller","doi":"10.1109/ISMAR.2008.4637359","DOIUrl":"https://doi.org/10.1109/ISMAR.2008.4637359","url":null,"abstract":"This paper presents the design and development of an ARWeather simulation application, which can simulate various types of precipitation: rain, snow, and hail. We analysed various real occurrences weather types and how they could be simulated in a mobile Augmented Reality system. The Tinmith system is wearable computer system for the development and deployment of the final ARWeather system that allows for autonomous and free movement for the user. The users can move freely inside the simulated weather without limitation.","PeriodicalId":168134,"journal":{"name":"2008 7th IEEE/ACM International Symposium on Mixed and Augmented Reality","volume":"37 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2008-09-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114920525","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"The design of a mixed-reality book: Is it still a real book?","authors":"R. Grasset, Andreas Dünser, M. Billinghurst","doi":"10.1109/ISMAR.2008.4637333","DOIUrl":"https://doi.org/10.1109/ISMAR.2008.4637333","url":null,"abstract":"In this paper we present the results of our long term development of a mixed reality book. Most previous work in the area has focused on the technology of augmented reality books, such as providing registration using fiducial markers. In this work, however, we focused on exploring the design and development process of this type of application in a broader sense. We studied the semantics of a mixed reality book, the design space and the user experience with this type of interface.","PeriodicalId":168134,"journal":{"name":"2008 7th IEEE/ACM International Symposium on Mixed and Augmented Reality","volume":"274 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2008-09-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121410781","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Relative pose calibration of a spherical camera and an IMU","authors":"Jeroen D. Hol, Thomas Bo Schön, F. Gustafsson","doi":"10.1109/ISMAR.2008.4637318","DOIUrl":"https://doi.org/10.1109/ISMAR.2008.4637318","url":null,"abstract":"This paper is concerned with the problem of estimating the relative translation and orientation of an inertial measurement unit and a spherical camera, which are rigidly connected. The key is to realize that this problem is in fact an instance of a standard problem within the area of system identification, referred to as a gray-box problem. We propose a new algorithm for estimating the relative translation and orientation, which does not require any additional hardware, except a piece of paper with a checkerboard pattern on it. The experimental results show that the method works well in practice.","PeriodicalId":168134,"journal":{"name":"2008 7th IEEE/ACM International Symposium on Mixed and Augmented Reality","volume":"41 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2008-09-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130704667","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Augmented robot agent: Enhancing co-presence of the remote participant","authors":"Jane Hwang, Sang Yup Lee, S. Ahn, Hyoung-Gon Kim","doi":"10.1109/ISMAR.2008.4637346","DOIUrl":"https://doi.org/10.1109/ISMAR.2008.4637346","url":null,"abstract":"In this paper, we present a tele-meeting system which uses an augmented robot agent as the representation of the remote participant. In this system, we augment a 3D volume video of the remote participant over the on-site robot. The robot agent in this system represents a remote user with camera, microphone, and mobility. Using this robot agent, the remote user and the local user can show their appearances and interact with tangible interfaces. This robot agent system can be applied to various tele-meeting applications such as tele-marketing and tele-tutoring. For example, we implemented a tele-marketing system to show the feasibility of the suggested system.","PeriodicalId":168134,"journal":{"name":"2008 7th IEEE/ACM International Symposium on Mixed and Augmented Reality","volume":"3 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2008-09-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123703580","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Relighting with real incident light source","authors":"Yifan Chen, Xubo Yang, Shuangjiu Xiao, Xiaodong Ding","doi":"10.1109/ISMAR.2008.4637344","DOIUrl":"https://doi.org/10.1109/ISMAR.2008.4637344","url":null,"abstract":"This paper presents an approach that can relight captured image with real incident light source. We first captured basis images of objects illuminated with a projector as the basis light source. We then established a pixel level mapping relationship between a real incident light source and the basis light source. Finally we developed a relighting algorithm that can simulate the relit effects with the real light source. The techniques can be applied to mixed reality.","PeriodicalId":168134,"journal":{"name":"2008 7th IEEE/ACM International Symposium on Mixed and Augmented Reality","volume":"49 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2008-09-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129155892","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Perception thresholds for augmented reality navigation schemes in large distances","authors":"M. Tönnis, Leslie Klein, G. Klinker","doi":"10.1109/ISMAR.2008.4637360","DOIUrl":"https://doi.org/10.1109/ISMAR.2008.4637360","url":null,"abstract":"Because the resolution of see-through displays is lower than the resolution of the human eye, perception of AR schemes is complicated in large distances. To discover, how design issues of perception correlate with presentation in large distances, we developed three different variants of arrow-based route guidance systems. With a large-scale head-up display having a large focal depth, we tested the variants under different conditions on perception and interpretability.","PeriodicalId":168134,"journal":{"name":"2008 7th IEEE/ACM International Symposium on Mixed and Augmented Reality","volume":"3 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2008-09-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125544368","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Wearable augmented reality system using gaze interaction","authors":"Hyung-Min Park, Seok-Han Lee, Jongsoo Choi","doi":"10.1109/ISMAR.2008.4637353","DOIUrl":"https://doi.org/10.1109/ISMAR.2008.4637353","url":null,"abstract":"Undisturbed interaction is essential to provide immersive AR environments. There have been a lot of approaches to interact with VEs (virtual environments) so far, especially in hand metaphor. When the userpsilas hands are being used for hand-based work such as maintenance and repair, necessity of alternative interaction technique has arisen. In recent research, hands-free gaze information is adopted to AR to perform original actions in concurrence with interaction. [3, 4]. There has been little progress on that research, still at a pilot study in a laboratory setting. In this paper, we introduce such a simple WARS (wearable augmented reality system) equipped with an HMD, scene camera, eye tracker. We propose dasiaAgingpsila technique improving traditional dwell-time selection, demonstrate AR gallery - dynamic exhibition space with wearable system.","PeriodicalId":168134,"journal":{"name":"2008 7th IEEE/ACM International Symposium on Mixed and Augmented Reality","volume":"9 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2008-09-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127647426","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}