使用凝视交互的可穿戴增强现实系统

Hyung-Min Park, Seok-Han Lee, Jongsoo Choi
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引用次数: 73

摘要

不受干扰的交互对于提供沉浸式AR环境至关重要。到目前为止,已经有很多方法可以与虚拟环境进行交互,特别是在手部隐喻方面。当用户的手被用于手工工作,如维护和修理时,替代交互技术的必要性就出现了。在最近的研究中,将免提凝视信息引入AR,在交互的同时执行原始动作。(3、4)。这方面的研究进展甚微,目前仍处于实验室的初步研究阶段。在本文中,我们介绍了这样一个简单的可穿戴增强现实系统,它配备了头戴式显示器、场景摄像头、眼动仪。我们提出了一种改进传统居住时间选择的新技术,用可穿戴系统展示AR画廊——动态展览空间。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Wearable augmented reality system using gaze interaction
Undisturbed interaction is essential to provide immersive AR environments. There have been a lot of approaches to interact with VEs (virtual environments) so far, especially in hand metaphor. When the userpsilas hands are being used for hand-based work such as maintenance and repair, necessity of alternative interaction technique has arisen. In recent research, hands-free gaze information is adopted to AR to perform original actions in concurrence with interaction. [3, 4]. There has been little progress on that research, still at a pilot study in a laboratory setting. In this paper, we introduce such a simple WARS (wearable augmented reality system) equipped with an HMD, scene camera, eye tracker. We propose dasiaAgingpsila technique improving traditional dwell-time selection, demonstrate AR gallery - dynamic exhibition space with wearable system.
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