{"title":"使用凝视交互的可穿戴增强现实系统","authors":"Hyung-Min Park, Seok-Han Lee, Jongsoo Choi","doi":"10.1109/ISMAR.2008.4637353","DOIUrl":null,"url":null,"abstract":"Undisturbed interaction is essential to provide immersive AR environments. There have been a lot of approaches to interact with VEs (virtual environments) so far, especially in hand metaphor. When the userpsilas hands are being used for hand-based work such as maintenance and repair, necessity of alternative interaction technique has arisen. In recent research, hands-free gaze information is adopted to AR to perform original actions in concurrence with interaction. [3, 4]. There has been little progress on that research, still at a pilot study in a laboratory setting. In this paper, we introduce such a simple WARS (wearable augmented reality system) equipped with an HMD, scene camera, eye tracker. We propose dasiaAgingpsila technique improving traditional dwell-time selection, demonstrate AR gallery - dynamic exhibition space with wearable system.","PeriodicalId":168134,"journal":{"name":"2008 7th IEEE/ACM International Symposium on Mixed and Augmented Reality","volume":"9 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2008-09-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"73","resultStr":"{\"title\":\"Wearable augmented reality system using gaze interaction\",\"authors\":\"Hyung-Min Park, Seok-Han Lee, Jongsoo Choi\",\"doi\":\"10.1109/ISMAR.2008.4637353\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Undisturbed interaction is essential to provide immersive AR environments. There have been a lot of approaches to interact with VEs (virtual environments) so far, especially in hand metaphor. When the userpsilas hands are being used for hand-based work such as maintenance and repair, necessity of alternative interaction technique has arisen. In recent research, hands-free gaze information is adopted to AR to perform original actions in concurrence with interaction. [3, 4]. There has been little progress on that research, still at a pilot study in a laboratory setting. In this paper, we introduce such a simple WARS (wearable augmented reality system) equipped with an HMD, scene camera, eye tracker. We propose dasiaAgingpsila technique improving traditional dwell-time selection, demonstrate AR gallery - dynamic exhibition space with wearable system.\",\"PeriodicalId\":168134,\"journal\":{\"name\":\"2008 7th IEEE/ACM International Symposium on Mixed and Augmented Reality\",\"volume\":\"9 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2008-09-15\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"73\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2008 7th IEEE/ACM International Symposium on Mixed and Augmented Reality\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISMAR.2008.4637353\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2008 7th IEEE/ACM International Symposium on Mixed and Augmented Reality","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISMAR.2008.4637353","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Wearable augmented reality system using gaze interaction
Undisturbed interaction is essential to provide immersive AR environments. There have been a lot of approaches to interact with VEs (virtual environments) so far, especially in hand metaphor. When the userpsilas hands are being used for hand-based work such as maintenance and repair, necessity of alternative interaction technique has arisen. In recent research, hands-free gaze information is adopted to AR to perform original actions in concurrence with interaction. [3, 4]. There has been little progress on that research, still at a pilot study in a laboratory setting. In this paper, we introduce such a simple WARS (wearable augmented reality system) equipped with an HMD, scene camera, eye tracker. We propose dasiaAgingpsila technique improving traditional dwell-time selection, demonstrate AR gallery - dynamic exhibition space with wearable system.