G. M, Rohit Menon, S. Jayan, Raju James, Janardhan G. V. V.
{"title":"Gesture Recognition for American Sign Language with Polygon Approximation","authors":"G. M, Rohit Menon, S. Jayan, Raju James, Janardhan G. V. V.","doi":"10.1109/T4E.2011.48","DOIUrl":"https://doi.org/10.1109/T4E.2011.48","url":null,"abstract":"We propose a novel method to recognize symbols of the American Sign Language alphabet (A-Z) that have static gestures. Many of the existing systems require the use of special data acquisition devices like data gloves which are expensive and difficult to handle. Some of the methods like finger tip detection do not recognize the alphabets which have closed fingers. We propose a method where the boundary of the gesture image is approximated into a polygon with Douglas -- Peucker algorithm. Each edge of the polygon is assigned the difference Freeman Chain Code Direction. We use finger tips count along with difference chain code sequence as a feature vector. The matching is done by looking for either perfect match and in case there is no perfect match, substring matching is done. The method efficiently recognizes the open and closed finger gestures.","PeriodicalId":162825,"journal":{"name":"2011 IEEE International Conference on Technology for Education","volume":"116 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-07-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134133567","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"e-Xamina: An Experimental Multi-user Assessment Platform for Computer Adaptive Testing","authors":"M. D. Sorbo, W. Balzano","doi":"10.1109/T4E.2011.47","DOIUrl":"https://doi.org/10.1109/T4E.2011.47","url":null,"abstract":"Most recent e-learning platforms include testing modules and Computer Based Assessment (CBA) is currently one of the most pressing issues in Learning Management Systems (LMS). Traditional testing techniques aren't fully adequate to examination administration in higher education contexts, as they generally require choosing the answer just in a narrow set of options. Adaptive testing permits an evaluation more suitable for the examinee but it is affected by limits related to the uniformity of the exams, to the range/width of the subjects and to the large amount of items to be inserted in the question databases. e-Xamina is a prototype of assessment platform aimed at combining the features of these two main kinds of CBA. e-Xamina model suggests a new performance based exam pattern and a score criterion based on standard examination practice. Finally, e-Xamina multi-user feature allows the teachers to cooperate in managing course database, with many different levels of competence and rights.","PeriodicalId":162825,"journal":{"name":"2011 IEEE International Conference on Technology for Education","volume":"210 2","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-07-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"113977856","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Model and Learner Feedback for a Large Scale Technology Enabled Teacher Training Program","authors":"Kalpana Kannan, K. Narayanan","doi":"10.1109/T4E.2011.50","DOIUrl":"https://doi.org/10.1109/T4E.2011.50","url":null,"abstract":"In this paper, we discuss a model for large-scale synchronous distance mode teacher training. A two-week workshop using satellite and Internet was conducted in a synchronous distance mode, in which 641 teachers from 218 engineering colleges participated. We conducted a survey to determine participants' feedback and role of factors such as, gender, age, qualification and location of college in the implementation. The analysis of the survey suggests that, although the training was conducted in the distance mode, there was high level of participants' satisfaction and the participants found the workshop to be effective.","PeriodicalId":162825,"journal":{"name":"2011 IEEE International Conference on Technology for Education","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-07-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115817840","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Using Educational Technologies to Further Critical Thinking, Creative Thinking, and Wisdom","authors":"N. Dalal","doi":"10.1109/T4E.2011.64","DOIUrl":"https://doi.org/10.1109/T4E.2011.64","url":null,"abstract":"Are we teaching students what to think but not how to think? Drawing upon considerable experience in using educational technologies in the classroom and in teaching pure online courses, we explore the potential of such technologies for deep learning, more specifically, learning that can further critical thinking, creative thinking, and wisdom, regardless of the subject domain. We present actual examples of simple to advanced uses of technologies in the classroom to promote deep learning. The technologies include online discussions using a learning management system and game building using a high-level game generator. We discuss the benefits and challenges of such pedagogies.","PeriodicalId":162825,"journal":{"name":"2011 IEEE International Conference on Technology for Education","volume":"19 5","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-07-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"120986038","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"3D Virtual Worlds in Education and Training","authors":"D. Sampson","doi":"10.1109/T4E.2011.7","DOIUrl":"https://doi.org/10.1109/T4E.2011.7","url":null,"abstract":"This paper presents education and training using virtual reality. Today, the emergence of technologies, such as 3D Virtual Worlds (VWs), which provide realistic three-dimensional environments and offer engaging, interactive and immersive experiences, creates new opportunities for teaching and learning. These opportunities are related to the faithfulness of the educational activities representation within 3D VWs and also to the enhanced aspects of interactivity provided within them.","PeriodicalId":162825,"journal":{"name":"2011 IEEE International Conference on Technology for Education","volume":"147 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-07-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127510676","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Integrating Simulations to Increase Efficacy of the Teaching-Learning Process","authors":"D. Bagchi","doi":"10.1109/T4E.2011.66","DOIUrl":"https://doi.org/10.1109/T4E.2011.66","url":null,"abstract":"The objective of the tutorial is to present a teaching methodology using simulations which works for kinesthetic, intuitive and visual learners and present a learning ability cognizant methodology for self learning integrated with the teaching process using simulations.","PeriodicalId":162825,"journal":{"name":"2011 IEEE International Conference on Technology for Education","volume":"2 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-07-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"117011195","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Kinshuk, Maiga Chang, Jon Dron, S. Graf, Vivekanandan Kumar, Oscar Lin, Qing Tan, Dunwei Wen, Guangbing Yang
{"title":"Transition from e-Learning to u-Learning: Innovations and Personalization Issues","authors":"Kinshuk, Maiga Chang, Jon Dron, S. Graf, Vivekanandan Kumar, Oscar Lin, Qing Tan, Dunwei Wen, Guangbing Yang","doi":"10.1109/T4E.2011.13","DOIUrl":"https://doi.org/10.1109/T4E.2011.13","url":null,"abstract":"Use of mobile and sensor technologies in learning has emerged as a growing research area, and has given rise to a lot of research that takes advantage of learner's location, environment, proximity and situation to contextualizing the learning process. The adaptivity and personalization in these scenarios have taken a new meaning by bringing authentic learning much closer to holistic learning by seamlessly integrating physical objects available in the learner's vicinity with virtual information in real-time. Such ubiquitous environments not only break the barriers for education by widening the access to those who cannot come to a physical classroom but also increase the richness of the instruction by integrating multiple sources of instruction, contextualization and real-time location-aware learning, hence overcoming the limitations of classroom learning. This paper focuses on various contexts that arise in such environments where seamless immersion of formal and informal activities and interactions has potential to contribute to the learning process.","PeriodicalId":162825,"journal":{"name":"2011 IEEE International Conference on Technology for Education","volume":"58 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-07-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129341041","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"National Programme on Technology Enhanced Learning (NPTEL): The Vision and the Mission","authors":"M. S. Ananth","doi":"10.1109/T4E.2011.9","DOIUrl":"https://doi.org/10.1109/T4E.2011.9","url":null,"abstract":"The National Programme on Technology Enhanced Learning, NPTEL, launched jointly by the Indian Institutes of Technology and the Indian Institute of Science and funded by the Ministry of Human Resource Development, Government of India is an online curriculum development programme in sciences and engineering at university and research levels. Its objectives are: to provide detailed and supplementary curricula to students enrolled in science and engineering institutions in the country; to train young faculty in these institutions in technology enabled teaching-learning processes and help them design curricula in their own areas by adopting contents provided under the project as free and open educational resources; to enable Indian industry adopt the contents in their training and up grade the skills of employees and contribute to a learning environment focused to specific employment opportunities; to set up a virtual technical university which will be able to provide quality engineering education to a large number (in hundreds of thousands every year) of students and industry professionals interested in career advancement and; to provide lifelong learning opportunities to every one. The challenges in technology and pedagogy associated with online curriculum development in fulfilling the needs of learners with diverse backgrounds and expectations and teachers who will need to understand the paradigm shift of online education versus on-campus education, are enormous. While this Conference clearly addresses the core issues, I shall present the Indian effort so far which is unique in the world and which involves many partners among academic, industrial and government agencies. Details of NPTEL programme and educational contents developed so far under this project are available from the website http://nptel.iitm.ac.in.","PeriodicalId":162825,"journal":{"name":"2011 IEEE International Conference on Technology for Education","volume":"92 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-07-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"117333290","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Wikis for Education - Helping Students Communicate and Collaborate","authors":"Clifton Kussmaul","doi":"10.1109/T4E.2011.56","DOIUrl":"https://doi.org/10.1109/T4E.2011.56","url":null,"abstract":"In educational and professional environments, effective communication (e.g. reading, writing, speaking, and teaming) is important and can be developed with a variety of activities and assignments. This paper summarizes ways that wikis can facilitate these practices and help educators to achieve their goals, and provides examples of successful wiki activities.","PeriodicalId":162825,"journal":{"name":"2011 IEEE International Conference on Technology for Education","volume":"22 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-07-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115619299","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Nakhat Nasreen AzizulHaq, Gamal Ahmed Ahmed Abdullah Alawi
{"title":"Impact of Digital Library and Internet Technology on Learner's Usability and Satisfaction","authors":"Nakhat Nasreen AzizulHaq, Gamal Ahmed Ahmed Abdullah Alawi","doi":"10.1109/T4E.2011.28","DOIUrl":"https://doi.org/10.1109/T4E.2011.28","url":null,"abstract":"This study concentrates upon the impact of digital library and Internet technology in higher education using attributes of the digital libraries and the Internet, multimedia and different software, which can be addressed by multi-tasks, full time, and problem-solving using BDL web site and Internet facilities. This paper analyses the relationship between learners' education by the means of digital library, Internet technology and their usability and satisfaction. One model, which can explain education, digital library and Internet techniques, has been established and tested. Using AMOS 5 program, it explained 35% of variance for digital library usability (DLUS), 41% of variance for education usability (EDUS), and 37% of variance for Internet usability (IntUS), with good model fit. The subjects make use of the multimedia in full time and multi-tasks such as searching, browsing, downloading (audio and video), copying text, listening and watching audio & video, reading, writing, extracting and abstracting information. They also use chat room for more discussions in the category of online collaborative and finally report their information in different styles through assignments, projects on WWW, or face-to-face in the classroom meeting with the help of their teachers.","PeriodicalId":162825,"journal":{"name":"2011 IEEE International Conference on Technology for Education","volume":"55 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-07-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123521829","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}