{"title":"The interference effect of low-relevant animated elements on digital picturebook comprehension in preschoolers: An eye-movement study.","authors":"Nina Liu, Chen Chen, Yingying Liu, Shan Jiang, QianCheng Gao, Ruihan Wu","doi":"10.16910/jemr.17.4.1","DOIUrl":"https://doi.org/10.16910/jemr.17.4.1","url":null,"abstract":"<p><p>Digital picture-book (DPB) with animated elements can enhance children's engagement, but irrelevant animations may interfere with their comprehension. To determine the effect of the relevance of animated elements on preschoolers' comprehension, an experimental study was conducted. Thirtythree preschoolers between the aged 4-5 years engaged with DPB in three conditions: high- and lowrelevant animations and a static control while listening to the story; their eye movements were recorded simultaneously. The study found that preschoolers had lower comprehension when exposed to low-relevant animation, but had comparable scores to the static condition with high-relevant animation. The results of eye-movement analysis showed that children who focused less on highrelevant or more on low-relevant elements had poorer comprehension. Those exposed to low-relevant animations looked less at high-relevant elements and more at low-relevant elements than those in the static and high-relevant conditions. These results suggested that low-relevant animations in DPB interfered with children's comprehension by directing their visual attention away from crucial, highrelevant elements and more to less relevant elements. Therefore, designers creating DPBs, as well as parents and caregivers selecting DPBs for children, should consider the importance of the relevance of animated elements. And the corresponding mechanism of animation effect in DPB comprehension was discussed.</p>","PeriodicalId":15813,"journal":{"name":"Journal of Eye Movement Research","volume":"17 4","pages":""},"PeriodicalIF":1.3,"publicationDate":"2024-12-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC11651708/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142854312","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Intelligent Evaluation Method for Design Education and Comparison Research between visualizing Heat-Maps of Class Activation and Eye-Movement.","authors":"Jia Jiayi, Zhao Tianjiao, Yang Junyu, Wang Qian","doi":"10.16910/jemr.17.2.1","DOIUrl":"10.16910/jemr.17.2.1","url":null,"abstract":"<p><p>The evaluation of design results plays a crucial role in the development of design. This study presents a design work evaluation system for design education that assists design instructors in conducting objective evaluations. An automatic design evaluation model based on convolutional neural networks has been established, which enables intelligent evaluation of student design works. During the evaluation process, the CAM is obtained. Simultaneously, an eye-tracking experiment was designed to collect gaze data and generate eye-tracking heat maps. By comparing the heat maps with CAM, an attempt was made to explore the correlation between the focus of the evaluation's attention on human design evaluation and the CNN intelligent evaluation. The experimental results indicate that there is some certain correlation between humans and CNN in terms of the key points they focus on when conducting an evaluation. However, there are significant differences in background observation. The research results demonstrate that the intelligent evaluation model of CNN can automatically evaluate product design works and effectively classify and predict design product images. The comparison shows a correlation between artificial intelligence and the subjective evaluation of human eyes in evaluation strategy. Introducing artificial intelligence into the field of design evaluation for education has a strong potential to promote the development of design education.</p>","PeriodicalId":15813,"journal":{"name":"Journal of Eye Movement Research","volume":"17 2","pages":""},"PeriodicalIF":1.3,"publicationDate":"2024-10-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC11561857/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142622076","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Anna Montolio-Vila, Marc Argilés, Bernat Sunyer-Grau, Lluïsa Quevedo, Graham Erickson
{"title":"Effect of Action Video Games in Eye Movement Behavior: A Systematic Review.","authors":"Anna Montolio-Vila, Marc Argilés, Bernat Sunyer-Grau, Lluïsa Quevedo, Graham Erickson","doi":"10.16910/jemr.17.3.6","DOIUrl":"https://doi.org/10.16910/jemr.17.3.6","url":null,"abstract":"<p><p>Previous research shows that playing action video games seems to modify the behavior of eye movements such as eye fixations and saccades. The aim of the current work was to determine the effect of playing action video games on eye movements behavior such as fixations, saccades and pursuits. A systematic research review in PubMed and Scopus databases was conducted to identify articles published between 2010 and 2022 which referred to action video games and eye movements, including fixations, saccades and pursuits. We included those that were experimental and quasi-experimental, comparing at least two groups between action vs. non-action video games players. All the studies included used an eye tracker to study eye movements. A total of 97 scientific articles were found in the databases. After inclusion criteria, thirteen articles (N=13) were analyzed for the present work, of which ten (n=10) had a cross-sectional design, and three (n=3) were randomized intervention studies. Playing regularly or training with action video games is not likely to produce changes in eye movements, based on the literature research analyzed. For future research, more interventional studies, with less gender bias, more sample participants and general consensus on the distinction between the action and non-action video games is needed.</p>","PeriodicalId":15813,"journal":{"name":"Journal of Eye Movement Research","volume":"17 3","pages":""},"PeriodicalIF":1.3,"publicationDate":"2024-09-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC11550888/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142622073","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"The level of skills involved in an observation-based gait analysis.","authors":"Shuzo Bonkohara","doi":"10.16910/jemr.17.3.1","DOIUrl":"https://doi.org/10.16910/jemr.17.3.1","url":null,"abstract":"<p><p>This study aimed to determine the visual assessment skills during an observation-based gait analysis. Participants (N=40) included 20 physiotherapists (PTs) with>10 years of clinical experience (physiotherapists) and 20 physiotherapy students. Both groups watched a video of the gait of a subject with Guillain-Barré syndrome before and after being provided with information regarding other movements. Further, visual lines were measured using an EMR-8 eye mark recorder, and the results were compared between both groups. The average gaze duration was longer for students than for PTs (F1,79=53.3; p<0.01), whereas PTs gazed more often than the students (F1,79=87.6; p< 0.01). Furthermore, the PTs moved their eyes vertically more often than the students (F1,151=9.1; P< 0.01). We found that being able to discriminate the relative physical relationship of body locations by frequent and rapid vertical gazes could be an indication of the level of skills as an index to express the visual assessment skill in an observation-based gait analysis.</p>","PeriodicalId":15813,"journal":{"name":"Journal of Eye Movement Research","volume":"17 3","pages":""},"PeriodicalIF":1.3,"publicationDate":"2024-09-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC11472252/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142467244","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"The Observer's Lens: The Impact of Personality Traits and Gaze on Facial Impression Inferences.","authors":"Kuangzhe Xu, Toshihiko Matsuka","doi":"10.16910/jemr.17.3.5","DOIUrl":"https://doi.org/10.16910/jemr.17.3.5","url":null,"abstract":"<p><p>Previous studies on facial impression inference have focused on the physical features of faces, with only a few considering the effects of the observer. This study explored how participants' personality traits directly and indirectly affect the impression inference of human faces. Specifically, we examined how observers' personality traits impact their eye movements, which in turn influence impression inferences. Experiment 1 found relationships between participants' personality traits and eye movements, but these did not significantly impact impression inferences. In Experiment 2, we manipulated observers' observational behavior to control for the potential interactive effect between facial features and participants' eye movements during impression inference. This manipulation suggested that focusing on different areas of faces leads to different impression inferences. It also suggests that the same person might have different impressions of the exact same face by changing their observational behavior. These results deepen our understanding of the impact of facial features and participants' personality traits on impression inferences, indicating that observers' personality traits and observational behavior play a significant role in impression formation.</p>","PeriodicalId":15813,"journal":{"name":"Journal of Eye Movement Research","volume":"17 3","pages":""},"PeriodicalIF":1.3,"publicationDate":"2024-08-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC11542670/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142604751","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Persistence of primitive reflexes associated with asymmetries in fixation and ocular motility values.","authors":"Vicente A Domingo-Sanz","doi":"10.16910/jemr.17.2.5","DOIUrl":"10.16910/jemr.17.2.5","url":null,"abstract":"<p><p>This cross-sectional study examined eye movement performance in patients aged 4 to 16 years. Measurements of eye movements were obtained before and after performing therapy for inhibition of four primitive reflexes, asymmetric tonic neck reflex, symmetric tonic neck reflex, labyrinthine tonic reflex and Moro reflex. Subsequently the scores of the four primitive reflexes were compared with the results of five variables: fixation maintenance, % mean saccade size, motility excursions, fixations during excursions and mean duration of fixations. The comparisons showed a significant reduction in evidence of fixation maintenance as well as mean saccade size due to the inhibition of the four primitive reflexes. There was also a significant increase in ocular motility while fixations per saccade and average duration of fixations also decreased significantly. Visual balance between values of both eyes improved in all tests. A device called VisagraphTM III, which measures eye movements, was used for data collection. These results suggest that the oculomotor improvements reflect the involvement of other maturational processes such as the emergence and inhibition of primitive reflexes, the whole reorganization being key to future reading and attentional processes.</p>","PeriodicalId":15813,"journal":{"name":"Journal of Eye Movement Research","volume":"17 2","pages":""},"PeriodicalIF":1.3,"publicationDate":"2024-08-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC11379514/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142154298","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Naila Ayala, Suzanne Kearns, Elizabeth Irving, Shi Cao, Ewa Niechwiej-Szwedo
{"title":"Investigating the role of flight phase and task difficulty on low-time pilot performance, gaze dynamics and subjective situation awareness during simulated flight.","authors":"Naila Ayala, Suzanne Kearns, Elizabeth Irving, Shi Cao, Ewa Niechwiej-Szwedo","doi":"10.16910/jemr.17.1.6","DOIUrl":"10.16910/jemr.17.1.6","url":null,"abstract":"<p><p>Gaze behaviour has been used as a proxy for information processing capabilities that underlie complex skill performance in real-world domains such as aviation. These processes are highly influenced by task requirements, expertise and can provide insight into situation awareness (SA). Little research has been done to examine the extent to which gaze behaviour, task performance and SA are impacted by various task manipulations within the confines of early-stage skill development. Accordingly, the current study aimed to understand the impact of task difficulty on landing performance, gaze behaviour and SA across different phases of flight. Twenty-four low-time (<300 hours) pilots completed simulated landing scenarios under visual flight rules conditions. Traditional gaze metrics, entropybased metrics, and blink rate provided meaningful insight about the extent to which information processing is modulated by flight phase and task difficulty. The results also suggested that gaze behavior changes compensated for increased task demands and minimized the impact on task performance. Dynamic gaze analyses were shown to be a robust measure of task difficulty and pilot flight hours. Recommendations for the effective implementation of gaze behaviour metrics and their utility in examining information processing changes are discussed.</p>","PeriodicalId":15813,"journal":{"name":"Journal of Eye Movement Research","volume":"17 1","pages":""},"PeriodicalIF":1.3,"publicationDate":"2024-06-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC11222901/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141534547","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Quantifying Dwell Time With Location-based Augmented Reality: Dynamic AOI Analysis on Mobile Eye Tracking Data With Vision Transformer.","authors":"Julien Mercier, Olivier Ertz, Erwan Bocher","doi":"10.16910/jemr.17.3.3","DOIUrl":"10.16910/jemr.17.3.3","url":null,"abstract":"<p><p>Mobile eye tracking captures egocentric vision and is well-suited for naturalistic studies. However, its data is noisy, especially when acquired outdoor with multiple participants over several sessions. Area of interest analysis on moving targets is difficult because A) camera and objects move nonlinearly and may disappear/reappear from the scene; and B) off-the-shelf analysis tools are limited to linearly moving objects. As a result, researchers resort to time-consuming manual annotation, which limits the use of mobile eye tracking in naturalistic studies. We introduce a method based on a fine-tuned Vision Transformer (ViT) model for classifying frames with overlaying gaze markers. After fine-tuning a model on a manually labelled training set made of 1.98% (=7845 frames) of our entire data for three epochs, our model reached 99.34% accuracy as evaluated on hold-out data. We used the method to quantify participants' dwell time on a tablet during the outdoor user test of a mobile augmented reality application for biodiversity education. We discuss the benefits and limitations of our approach and its potential to be applied to other contexts.</p>","PeriodicalId":15813,"journal":{"name":"Journal of Eye Movement Research","volume":"17 3","pages":""},"PeriodicalIF":2.1,"publicationDate":"2024-04-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC11165940/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141306111","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Mehedi H Raju, Lee Friedman, Troy M Bouman, Oleg V Komogortsev
{"title":"Determining Which Sine Wave Frequencies Correspond to Signal and Which Correspond to Noise in Eye-Tracking Time-Series.","authors":"Mehedi H Raju, Lee Friedman, Troy M Bouman, Oleg V Komogortsev","doi":"10.16910/jemr.14.3.5","DOIUrl":"10.16910/jemr.14.3.5","url":null,"abstract":"<p><p>The Fourier theorem states that any time-series can be decomposed into a set of sinusoidal frequencies, each with its own phase and amplitude. The literature suggests that some frequencies are important to reproduce key qualities of eye-movements (\"signal\") and some of frequencies are not important (\"noise\"). To investigate what is signal and what is noise, we analyzed our dataset in three ways: (1) visual inspection of plots of saccade, microsaccade and smooth pursuit exemplars; (2) analysis of the percentage of variance accounted for (PVAF) in 1,033 unfiltered saccade trajectories by each frequency band; (3) analyzing the main sequence relationship between saccade peak velocity and amplitude, based on a power law fit. Visual inspection suggested that frequencies up to 75 Hz are required to represent microsaccades. Our PVAF analysis indicated that signals in the 0-25 Hz band account for nearly 100% of the variance in saccade trajectories. Power law coefficients (a, b) return to unfiltered levels for signals low-pass filtered at 75 Hz or higher. We conclude that to maintain eyemovement signal and reduce noise, a cutoff frequency of 75 Hz is appropriate. We explain why, given this finding, a minimum sampling rate of 750 Hz is suggested.</p>","PeriodicalId":15813,"journal":{"name":"Journal of Eye Movement Research","volume":"14 3","pages":""},"PeriodicalIF":1.3,"publicationDate":"2023-12-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC11217914/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141492272","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"The impact of eye dominance on fixation stability in school-aged children.","authors":"Evita Serpa, Madara Alecka, Ilze Ceple, Gunta Krumina, Aiga Svede, Evita Kassaliete, Viktorija Goliskina, Liva Volberga, Asnate Berzina, Rita Mikelsone, Elizabete Ozola, Daniela Toloka, Tomass Ruza, Anete Klavinska, Sofija Vasiljeva, Marija Koleda","doi":"10.16910/jemr.16.3.6","DOIUrl":"10.16910/jemr.16.3.6","url":null,"abstract":"<p><p>The aim of the study was to analyze the stability of dominant and non-dominant eye fixations, as well as the influence of development on fixation stability. The study analyzed fixation stability in 280 school-age children, ranging in age from 7 to 12 years old. Fixation stability was determined by calculating the bivariate contour ellipse area (BCEA). During the fixation task, eye movements were recorded using the Tobii Pro Fusion eye tracking device at a 250 Hz sampling frequency. The results indicate that the fixation stability of dominant and non-dominant eyes, as well as the fixation stability of each eye regardless of dominance, improves as children grow older. It was found that for 7 and 8- year-old children, fixation in the dominant eye is significantly more stable than in the non-dominant eye, while in older children, there is no significant difference in fixation stability between the dominant and non-dominant eye.</p>","PeriodicalId":15813,"journal":{"name":"Journal of Eye Movement Research","volume":"16 3","pages":""},"PeriodicalIF":2.1,"publicationDate":"2023-12-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10874631/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"139900011","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}