{"title":"Ambient Videogames for Health Monitoring in Older Adults","authors":"Iván Zavala-Ibarra, J. Favela","doi":"10.1109/IE.2012.56","DOIUrl":"https://doi.org/10.1109/IE.2012.56","url":null,"abstract":"Ambient videogames can be used for frequent continuous monitoring of older adults in order to detect early signs of frailty. In this paper we propose a general architecture for health monitoring through ambient videogames and illustrate its instantiation with the development of two ambient casual games that have been designed to measure arm muscle strength utilizing a custom-designed interaction device that provides a natural user interface for the games. The games are designed to be used frequently and for short periods of time. We conducted a formative evaluation of the games with 5 older adults to assess ease of use and their interest in playing them. We compare the results of traditional measures of muscle strength using a clinical dynamometer with those obtained using the videogame.","PeriodicalId":156841,"journal":{"name":"2012 Eighth International Conference on Intelligent Environments","volume":"10 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-06-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134466021","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Behavior-Based Home Energy Prediction","authors":"Chao Chen, D. Cook","doi":"10.1109/IE.2012.44","DOIUrl":"https://doi.org/10.1109/IE.2012.44","url":null,"abstract":"In the effort to build a sustainable society, smart home research attention is being directed toward green technology and environmentally-friendly building designs. In this paper, we analyze the distribution of home energy consumption, and then present both linear and non-linear regression learning models for predicting energy usage given known human behavior and time-scale features. To guarantee the validity of our methods, two real-world data sets collected over three months are applied into training the models. Based upon our learning models, a web-based end-user system is developed for providing users feedback about behavior-based energy usage to promote energy efficiency and sustainability through behavior changes.","PeriodicalId":156841,"journal":{"name":"2012 Eighth International Conference on Intelligent Environments","volume":"56 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-06-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130195456","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Intelligent Sensing Systems for Measuring Wellness Indices of the Daily Activities for the Elderly","authors":"N. Suryadevara, T. Quazi, S. Mukhopadhyay","doi":"10.1109/IE.2012.49","DOIUrl":"https://doi.org/10.1109/IE.2012.49","url":null,"abstract":"In this study, we reported integration of Wireless Sensor Network (WSN) based systems for monitoring elderly health perception and daily activity behaviour recognition. The amalgamation of the systems helps in deducing the elderly wellness indices, thereby informing the health care providers about the tendency of unusual behaviour through telecare system. The developed sensing system along with the intelligent software is low cost, flexible, robust and easy to install and monitor elderly living alone.","PeriodicalId":156841,"journal":{"name":"2012 Eighth International Conference on Intelligent Environments","volume":"2006 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-06-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123803101","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Learning Objects for Intelligent Environments","authors":"F. Arce-C'rdenas, M. García-Valdez","doi":"10.1109/IE.2012.58","DOIUrl":"https://doi.org/10.1109/IE.2012.58","url":null,"abstract":"In this work we propose the use of environment or ubiquitous learning objects that can be interchanged between (adapted to) different learning environments. These learning objects will embody packages of didactic resources together with rules for device assignment and composition. We intend to use adaptive hypermedia techniques to implement personalized learning object sequencing and selection for the development of intelligent learning environments.","PeriodicalId":156841,"journal":{"name":"2012 Eighth International Conference on Intelligent Environments","volume":"45 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-06-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121811397","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
R. Rodríguez-Rojas, Rita M. Aceves-Pérez, Obed Cortés-Aburto, Carlos García-Meneses, Luis Vela-Valdés
{"title":"Development and Integration of Automated Systems Aimed to the Comfort of Seniors and People with Disabilities","authors":"R. Rodríguez-Rojas, Rita M. Aceves-Pérez, Obed Cortés-Aburto, Carlos García-Meneses, Luis Vela-Valdés","doi":"10.1109/IE.2012.52","DOIUrl":"https://doi.org/10.1109/IE.2012.52","url":null,"abstract":"This paper discusses the proposed methodology for developing a doctoral research project named \"Development and integration of automated systems aimed to the comfort of seniors and people with disabilities\". The main idea is to design an audio signal acquisition system using ambient microphones to permit older and disabilities persons to control the home devices using speech commands.","PeriodicalId":156841,"journal":{"name":"2012 Eighth International Conference on Intelligent Environments","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-06-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126172915","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Changing the Culture of Do Not Touch: Interactive Textiles as Vehicles for Historical Education","authors":"Justin Taylor","doi":"10.1109/IE.2012.69","DOIUrl":"https://doi.org/10.1109/IE.2012.69","url":null,"abstract":"A synthesis of computer technology and textiles extended the scope of a collection of historical artifacts into the environment surrounding the collection. Pillows used on replica furniture in the exhibit were used as interaction points. Each pillow consisted of one or more touch activated audible clips that were tied to electro luminescent wire or LED's. Each pillow used an open source set of components that could be adjusted and tailored to changes in the exhibit so that curators could change audio files and sequencing. Each pillow would be controlled by one Arduino, one audio trigger, and one set of electro luminescent wire sequencers. These components were packaged into a small box along with batteries and placed inside the pillows. Each kit was designed to allow for expansion and use inside any pillow.","PeriodicalId":156841,"journal":{"name":"2012 Eighth International Conference on Intelligent Environments","volume":"199 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-06-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116571722","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Architecture to Enable Dual Reality for Smart Environments","authors":"Gerrit Kahl, Christian Bürckert","doi":"10.1109/IE.2012.9","DOIUrl":"https://doi.org/10.1109/IE.2012.9","url":null,"abstract":"In this paper, we describe an architecture that brings the Dual Reality paradigm into intelligent environments also referred to as smart spaces. This architecture aims at enhancing the development of already existing and of new (or future) assistance systems for these smart spaces including the possibility for pre-testing without installing them in the real environment. All information, either really sensed or simulated, can be transmitted in real time from the intelligent environment to a corresponding virtual representation reflecting the real world and vice versa based on an event-based communication infrastructure. Users can interact with the virtual model using a dashboard-like visualization, which also offers the possibility to run simulators and other services that are probably not yet installed in the smart space. The advantages of both worlds can be used to enrich assistance systems and to improve the adaptation of these systems taking the current context into account. We describe a smart space running this new infrastructure. In this instrumented shopping environment, all sensors and actuators can communicate with each other using the event-based infrastructure. Besides that, all data is also transmitted to a Management Dashboard and visualized adequately. In this dashboard-like visualization, a store manager can access all data sensed in the environment and control some installed actuators. We describe briefly how this infrastructure can be used for testing a price tag framework, which offers the ability to generate images that can be transferred to and displayed at electronic shelf labels. Before installing this service in the real environment, the testing is performed in the virtual model using data from the real world. After a successful test phase, the service can be established in the smart shopping environment with very little effort.","PeriodicalId":156841,"journal":{"name":"2012 Eighth International Conference on Intelligent Environments","volume":"8 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-06-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130410704","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
A. Peña-Ríos, V. Callaghan, M. Gardner, M. J. Alhaddad
{"title":"Towards the Next Generation of Learning Environments: An InterReality Learning Portal and Model","authors":"A. Peña-Ríos, V. Callaghan, M. Gardner, M. J. Alhaddad","doi":"10.1109/IE.2012.31","DOIUrl":"https://doi.org/10.1109/IE.2012.31","url":null,"abstract":"Advances in technology are enabling different and interesting ways of experiencing education outside the traditional classroom. For example using network technology it is possible for people to follow courses remotely via technologies such as eLearning, pod casts and 3D virtual learning environments. This paper describes research towards the integration of some cutting edge concepts, such as mixed reality, learning design, cloud learning and 3D environments that we have utilised to form a novel InterReality portal and associated pedagogical model. Our InterReality model applies Problem-based Learning (PBL) pedagogy, including co-creative learning, to the realization of a mixed reality laboratory environment for teaching embedded-computing and emerging computing applications such as the Internet-of-Things. Moreover our model proposes the use of learning design to structure the tasks and activities, their assignment to roles, and their workflow within a unit of learning (UoL) approach to allow a standardised learning activity construction, and re-use. The main contributions of this paper are the InterReality model and architecture and the supporting pedagogical analysis and rationale.","PeriodicalId":156841,"journal":{"name":"2012 Eighth International Conference on Intelligent Environments","volume":"9 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-06-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125297417","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Axel Radloff, Anke Lehmann, O. Staadt, H. Schumann
{"title":"Smart Interaction Management: An Interaction Approach for Smart Meeting Rooms","authors":"Axel Radloff, Anke Lehmann, O. Staadt, H. Schumann","doi":"10.1109/IE.2012.34","DOIUrl":"https://doi.org/10.1109/IE.2012.34","url":null,"abstract":"Understanding information and gaining insights about information usually means interacting with the displayed information. Utilizing the new capabilities of smart meeting rooms, visual outputs of different information representation applications are presented according to the user's needs. In this paper we present smart interaction management. This interaction approach enables the users to interact with all displayed views, utilizing the novel capabilities of these environments while still being able to interact with applications in a conventional manner using local devices. We further show two use cases demonstrating typical applications of our approach in such multi-display environments: (1) to modify the arrangement and layout of views and (2) to interact with the displayed information within a view.","PeriodicalId":156841,"journal":{"name":"2012 Eighth International Conference on Intelligent Environments","volume":"27 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-06-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133827845","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
T. Vardouli, Eirini Vouliouri, Christos Chondros, E. Antonopoulou
{"title":"CommonSENSE: A Participatory Design Toolkit for Shaping Physical Space through Real-Time Data","authors":"T. Vardouli, Eirini Vouliouri, Christos Chondros, E. Antonopoulou","doi":"10.1109/IE.2012.54","DOIUrl":"https://doi.org/10.1109/IE.2012.54","url":null,"abstract":"CommonSENSE is a participatory design toolkit which aims to support communities, neighbors, flat mates, researchers and hobbyists, to creatively explore the potential of their own living space and actively engage them in its design and re-arrangement. Through a sensor kit gathering real time space occupancy data and an online design engine where users access and act upon these data to produce or evaluate design solutions, the platform enables users to document and share their habits and desires, visualize design ideas and test them in physical space. CommonSENSE envisions an alternative definition of \"environment intelligence\" where embedded systems and information technology turn users into active participants in the design of their living environment. This paper presents the implementation details of this participatory platform prototype in the case of the Athenian typical apartment block (polykatoikia) and discusses its spatial and theoretical implications from three different perspectives: as a participatory design engine prototype, an \"urban intelligence\" tool and an open source development toolkit.","PeriodicalId":156841,"journal":{"name":"2012 Eighth International Conference on Intelligent Environments","volume":"26 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2012-06-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116529465","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}