Proceedings of the XVI International Conference on Human Computer Interaction最新文献

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Creation of accessible EPUB documents by non-technical users: a long way to go 非技术用户创建无障碍 EPUB 文档:任重而道远
Proceedings of the XVI International Conference on Human Computer Interaction Pub Date : 2015-09-07 DOI: 10.1145/2829875.2829926
Jordi Roig, Mireia Ribera
{"title":"Creation of accessible EPUB documents by non-technical users: a long way to go","authors":"Jordi Roig, Mireia Ribera","doi":"10.1145/2829875.2829926","DOIUrl":"https://doi.org/10.1145/2829875.2829926","url":null,"abstract":"This paper presents a quantitative evaluation of the conversion results from office documents to the EPUB format. As a general conclusion, the results of the conversions do not meet the standards nor preserve the accessibility information. Furthermore, tools are overdue in adopting the format EPUB3.","PeriodicalId":137603,"journal":{"name":"Proceedings of the XVI International Conference on Human Computer Interaction","volume":"11 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-09-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130942506","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
Measuring the usability of groupware applications with a model-driven method for the user interaction analysis 使用用于用户交互分析的模型驱动方法度量群件应用程序的可用性
Proceedings of the XVI International Conference on Human Computer Interaction Pub Date : 2015-09-07 DOI: 10.1145/2829875.2829913
Rafael Duque, A. Nieto-Reyes
{"title":"Measuring the usability of groupware applications with a model-driven method for the user interaction analysis","authors":"Rafael Duque, A. Nieto-Reyes","doi":"10.1145/2829875.2829913","DOIUrl":"https://doi.org/10.1145/2829875.2829913","url":null,"abstract":"The evaluation of the usability of an interactive system implies analyzing the degree in which the system can be used with effectivity, efficiency and satisfaction in a specified context of use. Nowadays these evaluations often approach the difficulty of measuring the usability of groupware applications that enable a group of users to interact between them in every place and at every time by means of mobile devices. The laboratory-based evaluations are far from being able to reproduce this real world with users geographically distributed and interacting all the time. However, the usability evaluations can take advantage of computational support that observes the behavior of final users in natural settings to calculate measurements with information about the effectiveness and efficiency of the user interaction (rate of errors, speed of performance, etc.). Thus, this paper describes an environment that enables the evaluators to specify models with the user actions to be analyzed and with a set of usability measurements to be calculated. Then, the environment automatically generates the computational support to perform the usability evaluation that has been modelled. Finally, the environment generates a report with the results of the evaluation and applies a statistical model to find the relationships between the measurement values and the subjective satisfaction of the user.","PeriodicalId":137603,"journal":{"name":"Proceedings of the XVI International Conference on Human Computer Interaction","volume":"39 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-09-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132512621","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Performing universal tasks on the Web: interaction with digital content by people with intellectual disabilities 在网络上执行通用任务:智障人士与数字内容的交互
Proceedings of the XVI International Conference on Human Computer Interaction Pub Date : 2015-09-07 DOI: 10.1145/2829875.2829897
Tânia Rocha, M. Bessa, L. Magalhães, Luciana Cabral
{"title":"Performing universal tasks on the Web: interaction with digital content by people with intellectual disabilities","authors":"Tânia Rocha, M. Bessa, L. Magalhães, Luciana Cabral","doi":"10.1145/2829875.2829897","DOIUrl":"https://doi.org/10.1145/2829875.2829897","url":null,"abstract":"With this study we intent to better understand how a group with intellectual disabilities interacts with digital content, namely web content, when performing equivalent tasks from their daily school activities, such as: painting, making puzzles, playing games. To accomplish this we observed how a group with intellectual disabilities, without experience using computers, performed universal tasks (selection, manipulation and navigation) when presented with different activities on the Web such as painting, playing games or searching. We aimed at evaluating usability and accessibility and for this we registered the following variables: successful conclusion of activities, type of difficulties found, errors, satisfaction, motivation and autonomy indicators. Participants showed motivation and learning skills when performing all the three universal tasks (selection, manipulation and navigation) which is confirmed by the number of participants that was able to conclude the activities. Concerning errors, it was observed that despite the large number of errors made by the participants, their motivation lead them to complete the tasks. When handling the input devices the participants had a good performance using the computer mouse. On the other hand, they could not use the keyboard alone because of their reading/writing difficulties.","PeriodicalId":137603,"journal":{"name":"Proceedings of the XVI International Conference on Human Computer Interaction","volume":"3 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-09-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130199644","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 14
An Agile Information-Architecture-Driven Approach for the Development of User-Centered Interactive Software 以用户为中心的交互式软件开发的敏捷信息体系结构驱动方法
Proceedings of the XVI International Conference on Human Computer Interaction Pub Date : 2015-09-07 DOI: 10.1145/2829875.2829919
Luis A. Rojas, J. Macías
{"title":"An Agile Information-Architecture-Driven Approach for the Development of User-Centered Interactive Software","authors":"Luis A. Rojas, J. Macías","doi":"10.1145/2829875.2829919","DOIUrl":"https://doi.org/10.1145/2829875.2829919","url":null,"abstract":"For the most part, Information Architecture processes include sets of activities and techniques to be carried out by the development team to create interactive applications effectively, involving usability concerns at every development step. In fact, plenty of process models have already been proposed to bridge the gap between User-Centered Development and Information Architecture, empowering the development team to build usable applications successfully. However, the combination of User-Centered Development and Information Architecture paradigms sometimes results in cumbersome process models containing lots of phases and activities to be considered, which increases the cycle time to have partial and validated software increments readily. As less effort has been devoted to speed up the usable Information Architecture development, the aim of this paper is to address such problem. To do so, we present Scrum-UIA, an agile and usable development process driven by the Information Architecture. This process is intended to develop web applications by splitting up responsibilities and tasks, and decreasing the time to perform technical activities, in order to readily obtain usable software increments.","PeriodicalId":137603,"journal":{"name":"Proceedings of the XVI International Conference on Human Computer Interaction","volume":"63 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-09-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128554795","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 8
Exploring the Feasibility of Inertial Hand Tracking Based on one Sensor 探索基于单传感器的惯性手部跟踪的可行性
Proceedings of the XVI International Conference on Human Computer Interaction Pub Date : 2015-09-07 DOI: 10.1145/2829875.2850404
Ernesto de la Rubia, A. Díaz-Estrella
{"title":"Exploring the Feasibility of Inertial Hand Tracking Based on one Sensor","authors":"Ernesto de la Rubia, A. Díaz-Estrella","doi":"10.1145/2829875.2850404","DOIUrl":"https://doi.org/10.1145/2829875.2850404","url":null,"abstract":"This paper presents our work in progress in which we use an inertial sensor to develop a hand tracking system. The main difficulty of this approach comes from the fact that the system is affected by drift errors that has an effect on the estimations of position and the angle around the vertical axis (yaw). It uses Kalman filtering to reduce the error of the estimations while the hand is steady. It also explores the use of the covariance error selective reset technique (CESR) which was employed successfully to track the movements of the foot using an inertial sensor. Preliminary results as well as several strategies that can contribute to improve the behavior of the tracking system are also presented.","PeriodicalId":137603,"journal":{"name":"Proceedings of the XVI International Conference on Human Computer Interaction","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-09-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128651759","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Second Mind: A System for Authoring Behaviors in Virtual Worlds 第二种思维:虚拟世界中创作行为的系统
Proceedings of the XVI International Conference on Human Computer Interaction Pub Date : 2015-09-07 DOI: 10.1145/2829875.2829908
M. Mehta, A. Corradini
{"title":"Second Mind: A System for Authoring Behaviors in Virtual Worlds","authors":"M. Mehta, A. Corradini","doi":"10.1145/2829875.2829908","DOIUrl":"https://doi.org/10.1145/2829875.2829908","url":null,"abstract":"In this paper, we present a design solution that enables novice users to author the behaviors of non-playing characters in virtual worlds. We discuss the current authoring interface and the activities that the users need to conduct in order to generate behaviors. We also outline the system architecture, which we called Second Mind, with focus on the behavior execution system and the interface layer that connects it to the external virtual world. A series of user studies, show that our system can be successfully used by novice users to produce reliable behaviors while also improving the efficiency of the authoring task.","PeriodicalId":137603,"journal":{"name":"Proceedings of the XVI International Conference on Human Computer Interaction","volume":"23 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-09-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121693996","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Intelligent Playful Environments for Animals 为动物创造聪明好玩的环境
Proceedings of the XVI International Conference on Human Computer Interaction Pub Date : 2015-09-07 DOI: 10.1145/2829875.2829879
P. Pons, J. Martínez, A. Catalá
{"title":"Intelligent Playful Environments for Animals","authors":"P. Pons, J. Martínez, A. Catalá","doi":"10.1145/2829875.2829879","DOIUrl":"https://doi.org/10.1145/2829875.2829879","url":null,"abstract":"We are evolving towards an interconnected and ubiquitous world, where digital devices and interfaces progressively adapt themselves to fit our needs and ease our daily activities. Although we coexist with plenty of animal species, such as our pets, we are approaching the evolution of technology in a strictly human-centric manner. A new field in Computer Science, called Animal-Computer Interaction (ACI), aims at filling this technological gap by developing systems and interfaces specifically designed for animals. Supporting animals' natural behavior and habits with suitable technology could improve both humans and animals' wellbeing. As a consequence, this doctoral research aims to explore, design and develop animal-centered intelligent systems that focus on enhancing one of the most natural animal behaviors: play. Therefore, the main goal of this research is to expand ACI with the ability of automatically manage and adapt animals play activity in order to improve their wellbeing.","PeriodicalId":137603,"journal":{"name":"Proceedings of the XVI International Conference on Human Computer Interaction","volume":"34 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-09-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122442241","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
The Effects of Cross-modal Collaboration on the Stages of Information Seeking 跨模式协作对信息搜寻阶段的影响
Proceedings of the XVI International Conference on Human Computer Interaction Pub Date : 2015-09-07 DOI: 10.1145/2829875.2829925
Dena Al-Thani, T. Stockman, A. Tombros
{"title":"The Effects of Cross-modal Collaboration on the Stages of Information Seeking","authors":"Dena Al-Thani, T. Stockman, A. Tombros","doi":"10.1145/2829875.2829925","DOIUrl":"https://doi.org/10.1145/2829875.2829925","url":null,"abstract":"Previous studies of users with visual impairments access to the web have focused on human-web interaction. This study explores the under investigated area of cross-modal collaborative information seeking (CCIS), that is, the challenges and opportunities that exist in supporting visually impaired (VI) users to take an effective part in collaborative web search tasks with sighted peers. We conducted an observational study to investigate the process with fourteen pairs of VI and sighted users in co-located and distributed settings. The study examined the effects of cross-modal collaborative interaction on the stages of the individual Information Seeking (IS) process. The findings showed that the different stages of the process were performed individually most of the time; however it was observed that some collaboration took place in the results exploration and management stages. The accessibility challenges faced by VI users affected their individual and collaborative interaction and also enforced certain points of collaboration. The paper concludes with some recommendations towards improving the accessibility of cross-modal collaborative search.","PeriodicalId":137603,"journal":{"name":"Proceedings of the XVI International Conference on Human Computer Interaction","volume":"38 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-09-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114464887","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 8
Analyzing Learnability of Common Mobile Gestures used by Down Syndrome Users 分析唐氏综合症用户常用移动手势的易学性
Proceedings of the XVI International Conference on Human Computer Interaction Pub Date : 2015-09-07 DOI: 10.1145/2829875.2829876
Mendoza G. Alfredo, J. Francisco, Mendoza G. Ricardo, Francisco Acosta-Escalante, Muñoz A. Jaime
{"title":"Analyzing Learnability of Common Mobile Gestures used by Down Syndrome Users","authors":"Mendoza G. Alfredo, J. Francisco, Mendoza G. Ricardo, Francisco Acosta-Escalante, Muñoz A. Jaime","doi":"10.1145/2829875.2829876","DOIUrl":"https://doi.org/10.1145/2829875.2829876","url":null,"abstract":"The objective of this research was to analyze the learnability of the 8 most common mobile gestures used by first-timers Down Syndrome (DS) users. The study was performed by testing mobile gestures usage by 10 DS teenagers that had never interacted with a mobile/gestural interface. They developed 18 tasks over a tablet computer. Results were measured by the Task Performance Learnability Metric which focuses in factors such as success, optimality, and error decreasing. Although gestural interaction was thought to be intuitive by design, DS users face limitations in fine-motor and visual skills, so as in eye-hand coordination, which difficult manipulation of particular mobile gestures. This vein, findings of this research helped to determine the most adequate interactions for mobile gestural interfaces used by DS users.","PeriodicalId":137603,"journal":{"name":"Proceedings of the XVI International Conference on Human Computer Interaction","volume":"30 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-09-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125091596","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 9
Multi-Display Environments to Foster Emotional Intelligence in Hospitalized Children 多元展示环境对住院儿童情绪智力的培养
Proceedings of the XVI International Conference on Human Computer Interaction Pub Date : 2015-09-07 DOI: 10.1145/2829875.2829880
Fernando Garcia-Sanjuan, J. Martínez, A. Catalá
{"title":"Multi-Display Environments to Foster Emotional Intelligence in Hospitalized Children","authors":"Fernando Garcia-Sanjuan, J. Martínez, A. Catalá","doi":"10.1145/2829875.2829880","DOIUrl":"https://doi.org/10.1145/2829875.2829880","url":null,"abstract":"Long-term and frequent hospitalized children are under high loads of emotional stress, which affects their well-being in addition to the illness they are suffering. This thesis proposes and will focus on an approach to use Multi-Display Environments (MDE) in pediatric hospitalization contexts to improve patients' emotional intelligence so they can deal with the negative emotions produced by their situation.","PeriodicalId":137603,"journal":{"name":"Proceedings of the XVI International Conference on Human Computer Interaction","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-09-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128888583","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
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