{"title":"Styx++: Reliable Data Access and Availability Using a Hybrid Paxos and Chain Replication Protocol","authors":"Ather Sharif, Emilia Gan, Miranda Wei","doi":"10.1145/3491101.3519635","DOIUrl":"https://doi.org/10.1145/3491101.3519635","url":null,"abstract":"HCI research often involves accessing and storing information in databases. However, in case of a database node failure, researchers could experience significant work delays, monetary costs, and data loss. How can researchers who have little or no knowledge of systems and infrastructures ensure that their data collection source is reliable and maximally available for accessing and storing data? To answer this question, we surveyed 11 HCI researchers. Using the findings from the survey, we developed Styx++—an easy-to-integrate open-source solution that bundles together existing tools and concepts, providing HCI researchers with a reliable distributed system for their database needs. Styx++ is a hybrid solution involving both the Paxos and Chain Replication Protocol, providing strong consistency and high availability to minimize the risks of single-point failures in a traditional database system setup. Our evaluation of Styx++ against benchmark solutions shows promising results of an increase in reliability without substantial performance degradation.","PeriodicalId":123301,"journal":{"name":"CHI Conference on Human Factors in Computing Systems Extended Abstracts","volume":"129 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-04-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127096409","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
M. Matsangidou, A. Kassianos, Dimitrios Papaioannou, Theodoros Solomou, Maria Krini, M. Karekla, C. Pattichis
{"title":"Virtual Painkillers: Designing Accessible Virtual Reality Experiences for Helping Cancer Patients Manage Pain at Home","authors":"M. Matsangidou, A. Kassianos, Dimitrios Papaioannou, Theodoros Solomou, Maria Krini, M. Karekla, C. Pattichis","doi":"10.1145/3491101.3503562","DOIUrl":"https://doi.org/10.1145/3491101.3503562","url":null,"abstract":"More than half of cancer patients are dealing with moderately severe pain on a monthly basis and most of them report a breakthrough pain experience at least once. Despite the importance of pain management for cancer patients, cancer pain remains undertreated. With computer technology and especially Virtual Reality offering open endless opportunities for pain management, we must consider how low-cost home-based Virtual Reality for cancer patients can be sensitively designed to provide comfortable, enriching pain management experiences. Working closely with 51 cancer patients, medical and paramedical personnel, we co-designed an intelligent personalized mobile application to first collect ecologically momentary assessment data on symptoms like pain and fatigue and Health-Related Quality of Life and subsequently enhance symptom management of cancer patients at home. Through this paper, we thoroughly explain the screening process and quantitative analysis we run to identify which environments patients would like to receive as a Virtual Reality intervention that can facilitate the design of Virtual Reality interventions for cancer patients.","PeriodicalId":123301,"journal":{"name":"CHI Conference on Human Factors in Computing Systems Extended Abstracts","volume":"27 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-04-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125182545","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
K. Nakano, Daichi Horita, N. Isoyama, H. Uchiyama, K. Kiyokawa
{"title":"Ukemochi: A Video See-through Food Overlay System for Eating Experience in the Metaverse","authors":"K. Nakano, Daichi Horita, N. Isoyama, H. Uchiyama, K. Kiyokawa","doi":"10.1145/3491101.3519779","DOIUrl":"https://doi.org/10.1145/3491101.3519779","url":null,"abstract":"The widespread use of Head-Mounted Displays (HMDs) allows ordinary users to interact with their friends daily in social Virtual Environments (VEs) or metaverse. However, it is not easy to eat in a metaverse while wearing an HMD because the Real Environment (RE) is not visible. Currently, users watch the RE’s food through the gap between the user’s face and the HMD (None) or superimposing a video see-through (VST) image on the VE, but these methods reduce the sense of presence. To allow natural eating in a VE, we propose Ukemochi that improves the presence and ease of eating. Ukemochi seamlessly overlays a food segmentation image inferred by deep neural networks on a VE. Ukemochi can be used simultaneously as a VE created with the OpenVR API and can be easily deployed for the metaverse. In this study, we evaluated the effectiveness of Ukemochi by comparing three visual presentation methods (None, VST, and Ukemochi) and two meal conditions (Hand condition and Plate condition). The experimental results demonstrated that Ukemochi enables users to maintain a high presence in VE and improve the ease of eating. We believe that our study will provide users with the experience of eating in the metaverse and encourage further research on eating in the metaverse.","PeriodicalId":123301,"journal":{"name":"CHI Conference on Human Factors in Computing Systems Extended Abstracts","volume":"9 Suppl 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-04-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123803886","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
R. Robinson, Ricardo Rheeder, Madison Klarkowski, R. Mandryk
{"title":"Demonstrating Commons Sense: A Novel Physiological Interaction For Engaging Live Streaming Audiences","authors":"R. Robinson, Ricardo Rheeder, Madison Klarkowski, R. Mandryk","doi":"10.1145/3491101.3519895","DOIUrl":"https://doi.org/10.1145/3491101.3519895","url":null,"abstract":"Now more than ever, people are using online platforms to communicate. Twitch, the foremost platform for live game streaming, offers many communication modalities. However, the platform lacks representation of social cues and signals of the audience experience, which are innately present in live events. For this demonstration, we present an interactive experience that captures the audience energy and response in a game streaming context. We designed a survival shooter game and integrated a custom-communication modality (Commons Sense) in which remote audience attendees’ heart rates will be sensed via webcam, averaged, and fed into a video game as input to affect sound, lighting, and difficulty.","PeriodicalId":123301,"journal":{"name":"CHI Conference on Human Factors in Computing Systems Extended Abstracts","volume":"18 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-04-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115475422","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Multi-modal Conversational Search for People with Intellectual Disability: An Exploratory Study","authors":"S. Roomkham, Shannon Terris, Laurianne Sitbon","doi":"10.1145/3491101.3519821","DOIUrl":"https://doi.org/10.1145/3491101.3519821","url":null,"abstract":"Like us all, people with intellectual disability are self-motivated learning and are enthusiastic information seekers. However, there are some technical challenges for people with intellectual disability when accessing required information and interacting with conversational search systems. This paper presents the preliminary development of a simulated multi-modal conversational search system to understand its potentials and limitations for people with intellectual disability. To conduct an exploratory study, we developed a Wizard of Oz conversational multi-modal system which records user activities, including touch, text and verbal interactions. Then, we preliminary evaluated the system with eight adults with intellectual disability in one of two different information-seeking scenarios – in an individual and collaborative setting. Drawing on the findings and insights of the study, participants valued the system as it fulfilled their information retrieval needs, and it achieved an acceptable level of accessibility. These findings and future research into this topic can guide accessibility improvements to current search systems and the development of future conversational search systems.","PeriodicalId":123301,"journal":{"name":"CHI Conference on Human Factors in Computing Systems Extended Abstracts","volume":"32 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-04-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116166480","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
V. Upadhyay, Tigmanshu Bhatnagar, C. Holloway, Meenakshi Balakrishnan
{"title":"A Case Study on Improving Accessibility of Healthcare Care Facility in Low-resource Settings","authors":"V. Upadhyay, Tigmanshu Bhatnagar, C. Holloway, Meenakshi Balakrishnan","doi":"10.1145/3491101.3503557","DOIUrl":"https://doi.org/10.1145/3491101.3503557","url":null,"abstract":"Accessibility in a hospital is challenging for people in low-income countries due to a lack of accessible mediums to communicate wayfinding, accessibility, and healthcare information. This results in delays and stress but can also result in sub-optimal treatment or sometimes a complete lack of treatment for the visitors. Sensible physical and digital interventions can greatly ease the experience of visitors and reduce the work-related stress of healthcare providers. We present a case study on wayfinding and service design for a mega ophthalmic care facility that has a daily footfall of 2500 patients. From our mixed-methods study we identified: (i) there are very few accessible mediums available to communicate wayfinding, accessibility, and healthcare information; (ii) there is a lack of inclusively designed interventions to accommodate the diversity of visitors; (iii) spatial ambiguity and situational impairment due to crowd density exasperate the situation and (iv) there exist missing as well as misleading information. We developed a spectrum of solutions on the environmental and digital infrastructures available within this context to deliver wayfinding and procedural information. We completed a progressive intervention across digital and physical mediums over a duration of 18 months. This has shown the impact of each medium on visitors’ experience. We found the choice of interface to access information depends on the ease of access, and ease of access depends on visitors’ abilities. Therefore, both the environment and digital mediums are found to be useful for visitors. Based on these empirical findings, we draw recommendations for an inclusive service design that incorporates using elements of the environment, human and digital infrastructure to support a more positive healthcare visitors experience.","PeriodicalId":123301,"journal":{"name":"CHI Conference on Human Factors in Computing Systems Extended Abstracts","volume":"16 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-04-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122396091","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"A Blockchain Approach to Academic Assessment","authors":"Sharareh Alipour, Sina Elahimanesh, Soroush Jahanzad, Parimehr Morassafar, Seyed Parsa Neshaei","doi":"10.1145/3491101.3519682","DOIUrl":"https://doi.org/10.1145/3491101.3519682","url":null,"abstract":"In this paper, we propose a novel method for academic assessment inspired by the decentralized applications made possible by blockchain technology. The proposed method applies to a wide range of academic material, including assignments, exams, academic papers, etc and tackles issues regarding potential personal bias and makes assessment possible without the need to rely on a few assessors. We examine the challenges and possibilities that arise with this method and further explore more general applications in areas such as education. In the experiments conducted for this research, poll results show generally positive views toward the fairness of this system compared to the traditional methods.","PeriodicalId":123301,"journal":{"name":"CHI Conference on Human Factors in Computing Systems Extended Abstracts","volume":"87 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-04-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122435561","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Valtteri Wikström, S. Martikainen, M. Falcon, Niina Seittenranta, P. Heikkinen, K. Saarikivi
{"title":"CoBlok: Collaborative Performance in Virtual Reality and Face-to-Face","authors":"Valtteri Wikström, S. Martikainen, M. Falcon, Niina Seittenranta, P. Heikkinen, K. Saarikivi","doi":"10.1145/3491101.3519883","DOIUrl":"https://doi.org/10.1145/3491101.3519883","url":null,"abstract":"Computer-mediated communication is being adopted in work and personal life around the world. Measuring collaborative performance would be useful for evaluating and optimizing social computing applications, but there is a lack of methods for it. For this purpose, we have developed a collaborative block design task, which requires collaboration and depends on simple and abstract rules. The task is about constructing three-dimensional structures out of primitive shapes based on cards representing two-dimensional flat projections of the complete structure. The task is presented as a physical version, which can be manufactured using a 3D printer and a laser cutter, as well as a virtual version which is released as an open source VRChat world created in Unity, and as task components which can be imported into any virtual 3D environment. The task can be used for evaluating systems and augmentations for their fitness for collaboration, as well as to investigate other phenomena which seem to be linked with better cooperation, such as inter-individual and inter-brain synchronization.","PeriodicalId":123301,"journal":{"name":"CHI Conference on Human Factors in Computing Systems Extended Abstracts","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-04-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122524113","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Yucheng Li, Deyuan Chen, Tianshi Li, Yuvraj Agarwal, Lorrie Faith Cranor, Jason I. Hong
{"title":"Understanding iOS Privacy Nutrition Labels: An Exploratory Large-Scale Analysis of App Store Data","authors":"Yucheng Li, Deyuan Chen, Tianshi Li, Yuvraj Agarwal, Lorrie Faith Cranor, Jason I. Hong","doi":"10.1145/3491101.3519739","DOIUrl":"https://doi.org/10.1145/3491101.3519739","url":null,"abstract":"Since December 2020, the Apple App Store has required all developers to create a privacy label when submitting new apps or app updates. However, there has not been a comprehensive study on how developers responded to this requirement. We present the first measurement study of Apple privacy nutrition labels to understand how apps on the U.S. App Store create and update privacy labels. We collected weekly snapshots of the privacy label and other metadata for all the 1.4 million apps on the U.S. App Store from April 2 to November 5, 2021. Our analysis showed that 51.6% of apps still do not have a privacy label as of November 5, 2021. Although 35.3% of old apps have created a privacy label, only 2.7% of old apps created a privacy label without app updates (i.e., voluntary adoption). Our findings suggest that inactive apps have little incentive to create privacy labels.","PeriodicalId":123301,"journal":{"name":"CHI Conference on Human Factors in Computing Systems Extended Abstracts","volume":"36 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-04-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114602922","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Hoomie Sweet Home: A Qualitative Study on the Small Multisensory Space ”Hoomie” for Inclusion of Autistic Kids in a Primary School","authors":"Irene Zanardi","doi":"10.1145/3491101.3516801","DOIUrl":"https://doi.org/10.1145/3491101.3516801","url":null,"abstract":"Multisensory environments (MSE) are thought to promote relaxing experiences and learning opportunities for children with neurodevelopmental disorders (NDD), especially autistic kids. However, there seems to be a lack of proposals tailored to school with relaxing goals that address autistic kids’ anxiety, while answering support teachers’ needs. This paper presents Hoomie, a small relaxing multisensory space. A qualitative study with eleven NDD students and their support teachers was conducted to understand what elements should be taken into consideration to allow as much flexibility as possible to children and teachers, in order to be accessible for the kids with sensory processing dysfunction and adoptable in teachers’ routines. Findings suggest that by providing a wide range of possibilities in a few touchpoints, a small multisensory space can keep motivating the children’s interaction, while flexibility in activity management, activity parameters, and work method can answer teachers’ needs for adoptable tools.","PeriodicalId":123301,"journal":{"name":"CHI Conference on Human Factors in Computing Systems Extended Abstracts","volume":"18 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-04-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"117073528","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}