{"title":"Collaborative Telepresent Assembly Strategies","authors":"A. Reiter, M. Zäh","doi":"10.1109/ICAT.2007.57","DOIUrl":"https://doi.org/10.1109/ICAT.2007.57","url":null,"abstract":"This paper investigates the application of telepresence strategies into production scenarios, especially for the field of micro-assembly. Because automated assembly is not cost-efficient for low batches a telepresent system for manual and semi-automated assembly for multiple operators presents a solution. This paper deals with the requirements for an industrial application and points out reasonable areas of application within the production sequence.","PeriodicalId":110856,"journal":{"name":"17th International Conference on Artificial Reality and Telexistence (ICAT 2007)","volume":"14 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-11-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125628958","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Ami Kadowaki, Junta Sato, Yuichi Bannai, Ken-ichi Okada
{"title":"Presentation Technique of Scent to Avoid Olfactory Adaptation","authors":"Ami Kadowaki, Junta Sato, Yuichi Bannai, Ken-ichi Okada","doi":"10.1109/ICAT.2007.8","DOIUrl":"https://doi.org/10.1109/ICAT.2007.8","url":null,"abstract":"Trials on the transmission of olfactory information together with audio/visual information are currently being conducted in the field of multimedia. However, continuous emission of a scent creates problems of human adaptation to the lingering olfactory stimuli. During long movie scenes, viewers can not detect an emitted scent continuously. To overcome this problem we applied pulse ejection to repeatedly emit scent for short periods of time to ensure the olfactory stimuli do not remain in the air to cause adaptation. This study presents the decision procedure for the ejection interval Deltat required while considering the olfactory characteristics of subjects. The developed method provided the user with an olfactory experience over a long duration, avoiding adaptation.","PeriodicalId":110856,"journal":{"name":"17th International Conference on Artificial Reality and Telexistence (ICAT 2007)","volume":"86 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-11-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121919263","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Location Dependent Illumination Modeling for Multiple-Camera-based 3D Object Reconstruction","authors":"A. Utsumi, H. Yamazoe, Shinji Abe","doi":"10.1109/ICAT.2007.56","DOIUrl":"https://doi.org/10.1109/ICAT.2007.56","url":null,"abstract":"We propose a method for modeling ununiform illumination conditions using multiple-camera-based marker observations. In computer graphics applications, multiple-camera-based object reconstruction is becoming popular for modeling 3D objects. However, geometrical and photo-metrical calibrations among multiple cameras still require high computational cost. We employ multiple observations of a spherical marker in a sequence for modeling illuminations. These data are also used for calibrating camera geometries based on a bundled adjustment method to minimize re-projection errors. The illumination condition is modeled as a set of luminance patterns on the virtual planes surrounding the target observation area. An illumination model at an arbitrary position in the scene can be constructed by interpolating the luminance behavior of surrounding planes. Experimental results show the effectiveness of our proposed method.","PeriodicalId":110856,"journal":{"name":"17th International Conference on Artificial Reality and Telexistence (ICAT 2007)","volume":"88 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-11-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133157056","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Exploiting virtual objects' attributes and avatar's behavior in DVEs partitioning","authors":"C. Bouras, E. Giannaka, T. Tsiatsos","doi":"10.1109/ICAT.2007.59","DOIUrl":"https://doi.org/10.1109/ICAT.2007.59","url":null,"abstract":"Partitioning constitutes one of the most critical challenges a distributed virtual environment needs to handle and is related to the efficient assignment of the existing entities of the virtual world to the available resources of the system. The efficient partitioning arises from the need of high consistency maintenance among participating users' view, as virtual reality applications are characterized by the high degree of realism they aim to achieve. To the direction of partitioning algorithms, a lot of work has been done, which has been more intense due to the evolution of network technologies and the familiarization of users with virtual reality systems. This paper presents a partitioning approach, which is based on the degree of interaction of each virtual object and the behavior of the participating users, in terms of moving trends, which is usually directed by the actions they can perform on the surrounding objects. In particular, the partitioning takes place when the virtual world contains only objects, in the sense that no avatars are yet connected and objects' attributes are handled as indicators for avatars' future behavior in the system. This prediction of avatars' behavior based on objects' attributes defines the initial partitioning of the virtual space.","PeriodicalId":110856,"journal":{"name":"17th International Conference on Artificial Reality and Telexistence (ICAT 2007)","volume":"30 9","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-11-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114135776","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Room-sized Immersive Projection Display for Tele-immersion Environment","authors":"T. Ogi, M. Hayashi, M. Sakai","doi":"10.1109/ICAT.2007.22","DOIUrl":"https://doi.org/10.1109/ICAT.2007.22","url":null,"abstract":"Although an immersive projection display provides a high quality of presence, it requires a large space and a high cost to equip the facility. This paper proposes a room-sized immersive projection display system named CC room. In this system, the rounded corner of an ordinary room was used for the screen, and the projectors equipped with the fish-eye lenses were used to project wide angle images. By using this system, an immersive virtual environment that covers the user's view can be generated using one PC and one projector system. This system was connected to the JGN2 network and it was applied to the tele-immersive communication using video avatar. This paper describes the system construction of the CC room, the distortion correction method, the evaluation experiments and the tele-immersion applications.","PeriodicalId":110856,"journal":{"name":"17th International Conference on Artificial Reality and Telexistence (ICAT 2007)","volume":"455 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-11-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121805772","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"A First Person Shooter with Dual Guns Using Multiple Optical Air Mouse Devices","authors":"Young-Bum Kim, Min-Sub Shim, C. Song, Yu-Seop Kim","doi":"10.1109/ICAT.2007.15","DOIUrl":"https://doi.org/10.1109/ICAT.2007.15","url":null,"abstract":"We proposed a first person shooter for both hands with multiple mouse devices, which are not used in existing games. Players control their movement and shooting separately using dual guns for both hands. For two-hand usage, we designed a display method for multiple mouse pointers. First, we loaded typical physical driver into the memory and registered our developed multiple mouse device driver instead of the existing MS Windows device driver. We then executed both message loop procedures for Windows mouse event handling and those for multiple mouse event handling. We could display multiple mouse cursor images and utilize both mouse devices separately. After that, a prototype game using both hands was developed for an experimental study.","PeriodicalId":110856,"journal":{"name":"17th International Conference on Artificial Reality and Telexistence (ICAT 2007)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-11-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129239787","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
B. Herbelin, Helena Grillon, P. D. H. Ciechomski, D. Thalmann
{"title":"Coding gaze tracking data with chromatic gradients for VR Exposure Therapy","authors":"B. Herbelin, Helena Grillon, P. D. H. Ciechomski, D. Thalmann","doi":"10.1109/ICAT.2007.28","DOIUrl":"https://doi.org/10.1109/ICAT.2007.28","url":null,"abstract":"This article presents a simple and intuitive way to represent the eye-tracking data gathered during immersive virtual reality exposure therapy sessions. Eye-tracking technology is used to observe gaze movements during virtual reality sessions and the gaze-map chromatic gradient coding allows to collect and use these important information on the subject's gaze avoidance behavior. We presents the technological solution and its relevance for therapeutic needs, as well as the experiments performed to demonstrate its usability in a medical context. Results show that the gaze-map technique is fully compatible with different VR exposure systems and provides clinically meaningful data.","PeriodicalId":110856,"journal":{"name":"17th International Conference on Artificial Reality and Telexistence (ICAT 2007)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-11-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129026866","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"VR Enhanced Teleoperation","authors":"S. Livatino","doi":"10.1109/ICAT.2007.51","DOIUrl":"https://doi.org/10.1109/ICAT.2007.51","url":null,"abstract":"A higher sense of presence and interaction capability may be provided to a user when adopting 3D stereoscopic visualization compared to 2D viewing. Depth perception and task performance may however greatly vary for different display technologies, while available budget and application context constraint system design and approach selection. This work intends to contribute in assessing benefits of stereoscopic viewing for different virtual reality (VR) technologies. The investigation is performed under different conditions and it uses both synthetic and real images. The investigation concentrates on few aspects: comparative evaluation of VR facilities, the influence of selective visual attention on robot tele-drive, performance in collision avoidance and distance estimation. Results from a set of test trials run on 3 different VR facilities in 5 different configurations, emphasize some tendencies and represent a base for further investigations.","PeriodicalId":110856,"journal":{"name":"17th International Conference on Artificial Reality and Telexistence (ICAT 2007)","volume":"347 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-11-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116493419","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Virtual Surgery Deformable Modelling Employing GPU Based Computation","authors":"Pengfei Huang, Lixu Gu, Jingsi Zhang, Xiao Yu, Sizhe Lv, Zhennan Yan, Luyang Zhang, Hongshan Zhou, Xiaoshan Du","doi":"10.1109/ICAT.2007.20","DOIUrl":"https://doi.org/10.1109/ICAT.2007.20","url":null,"abstract":"To achieve the real-time requirement of realistic deformable modelling, it is necessary to use the acceleration techniques such as GPU computing for FEM and employ the feasible hybrid structures in a virtual surgery simulation system. In this paper, we present a linear or nonlinear deformable model of soft tissue. In addition to the efficient meshing and basic finite element method, the high computation rate is achieved through two novel methods. Firstly, the major calculation work in the conjugate gradient solver for deformation is moved from the CPU to GPU in order to promote the calculation. Secondly, we apply the hybrid structures of deformable models, by fully calculating the volumetric deformation in the local operation part while only calculating the global deformation by medial representation method. Experiments have been given to show the feasibility and efficiency of the model.","PeriodicalId":110856,"journal":{"name":"17th International Conference on Artificial Reality and Telexistence (ICAT 2007)","volume":"7 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-11-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122708623","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"ARemote: A Tangible Interface for Selecting TV Channels","authors":"Muhammad Tahir, G. Bailly, É. Lecolinet","doi":"10.1109/ICAT.2007.11","DOIUrl":"https://doi.org/10.1109/ICAT.2007.11","url":null,"abstract":"This paper investigates the use of tangible user interfaces (TUIs)for controlling multimedia systems. It presents a preliminary study where a tangible device called ARemote is used to choose TV channels in a relatively large list by performing 3D gestures. Three different interaction strategies, that either relies on crossing or scrolling, have been developed and tested in a controlled experiment.","PeriodicalId":110856,"journal":{"name":"17th International Conference on Artificial Reality and Telexistence (ICAT 2007)","volume":"25 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"120949371","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}