MobileHCI : proceedings of the ... International Conference on Human Computer Interaction with Mobile Devices and Services. MobileHCI (Conference)最新文献

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Around-device devices: my coffee mug is a volume dial 围绕设备的设备:我的咖啡杯是一个音量刻度盘
Henning Pohl, M. Rohs
{"title":"Around-device devices: my coffee mug is a volume dial","authors":"Henning Pohl, M. Rohs","doi":"10.1145/2628363.2628401","DOIUrl":"https://doi.org/10.1145/2628363.2628401","url":null,"abstract":"For many people their phones have become their main everyday tool. While phones can fulfill many different roles they also require users to (1) make do with affordance not specialized for the specific task, and (2) closely engage with the device itself. We propose utilizing the space and objects around the phone to offer better task affordance and to create an opportunity for casual interactions. Such around-device devices are a class of interactors that do not require users to bring special tangibles, but repurpose items already found in the user's surroundings. In a survey study, we determine which places and objects are available to around-device devices. Furthermore, in an elicitation study, we observe what objects users would use for ten interactions.","PeriodicalId":74207,"journal":{"name":"MobileHCI : proceedings of the ... International Conference on Human Computer Interaction with Mobile Devices and Services. MobileHCI (Conference)","volume":"8 1","pages":"81-90"},"PeriodicalIF":0.0,"publicationDate":"2014-09-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"91163442","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 24
Are you comfortable doing that?: acceptance studies of around-device gestures in and for public settings 你觉得这样做舒服吗?:对公共环境中围绕设备的手势的接受度研究
David Ahlström, Khalad Hasan, Pourang Irani
{"title":"Are you comfortable doing that?: acceptance studies of around-device gestures in and for public settings","authors":"David Ahlström, Khalad Hasan, Pourang Irani","doi":"10.1145/2628363.2628381","DOIUrl":"https://doi.org/10.1145/2628363.2628381","url":null,"abstract":"Several research groups have demonstrated advantages of extending a mobile device's input vocabulary with in-air gestures. Such gestures show promise but are not yet being integrated onto commercial devices. One reason for this might be the uncertainty about users' perceptions regarding the social acceptance of such around-device gestures. In three studies, performed in public settings, we explore users' and spectators' attitudes about using around-device gestures in public. The results show that people are concerned about others' reactions. They are also sensitive and selective regarding where and in front of whom they would feel comfortable using around-device gestures. However, acceptance and comfort are strongly linked to gesture characteristics, such as, gesture size, duration and in-air position. Based on our findings we present recommendations for around-device input designers and suggest new approaches for evaluating the social acceptability of novel input methods.","PeriodicalId":74207,"journal":{"name":"MobileHCI : proceedings of the ... International Conference on Human Computer Interaction with Mobile Devices and Services. MobileHCI (Conference)","volume":"29 20 1","pages":"193-202"},"PeriodicalIF":0.0,"publicationDate":"2014-09-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"82940644","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 74
JuxtaPinch: exploring multi-device interaction in collocated photo sharing 并置:探索多设备在并置照片共享中的交互作用
H. S. Nielsen, M. Olsen, M. Skov, J. Kjeldskov
{"title":"JuxtaPinch: exploring multi-device interaction in collocated photo sharing","authors":"H. S. Nielsen, M. Olsen, M. Skov, J. Kjeldskov","doi":"10.1145/2628363.2628369","DOIUrl":"https://doi.org/10.1145/2628363.2628369","url":null,"abstract":"Mobile HCI research has started to investigate multi-device interaction as we often have more devices at our immediate disposal. We present an application called JuxtaPinch that allows users to share photos while being collocated using several different devices, i.e. mobile phones and tablets, at the same time. JuxtaPinch use pinching to connect devices and it enables flexible physical positioning of devices and supports partial viewing of photos. Our evaluation showed that JuxtaPinch enabled participants to experience their own familiar photos in new ways known as defamiliarization. It further enabled participants to engage jointly in playful interaction with the photos and with each other. However, we also found that multiple device collocated photo sharing challenges aspects of synchronization and coordination.","PeriodicalId":74207,"journal":{"name":"MobileHCI : proceedings of the ... International Conference on Human Computer Interaction with Mobile Devices and Services. MobileHCI (Conference)","volume":"57 1","pages":"183-192"},"PeriodicalIF":0.0,"publicationDate":"2014-09-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"82955819","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 39
Speech-based interaction: myths, challenges, and opportunities 基于语音的交互:神话、挑战和机遇
Cosmin Munteanu, Gerald Penn
{"title":"Speech-based interaction: myths, challenges, and opportunities","authors":"Cosmin Munteanu, Gerald Penn","doi":"10.1145/2628363.2645671","DOIUrl":"https://doi.org/10.1145/2628363.2645671","url":null,"abstract":"Human-Computer Interaction (HCI) research has for long been dedicated to better and more naturally facilitating information transfer between humans and machines. Unfortunately, humans' most natural form of communication, speech, is also one of the most difficult modalities to be understood by machines. This is largely due to speech being the highest-bandwidth communication channel we possess. As such, significant research efforts, from engineering, to linguistic, and to cognitive sciences, have been spent during the past several decades on improving machines' ability to understand speech. Yet, the MobileHCI community (and HCI in general) has been relatively timid in embracing this modality as a central focus of research. This can be attributed in part to the relatively discouraging levels of accuracy in understanding speech, in contrast with often-unfounded claims of success from industry, but also to the intrinsic difficulty of designing and especially evaluating speech and natural language interfaces.\u0000 The goal of this course is to inform the MobileHCI community of the current state of speech and natural language research, to dispel some of the myths surrounding speech-based interaction, as well as to provide an opportunity for researchers and practitioners to learn more about how speech recognition and speech synthesis work, what are their limitations, and how they could be used to enhance current interaction paradigms. Through this, we hope that MobileHCI researchers and practitioners will learn how to combine recent advances in speech processing with user-centred principles in designing more usable and useful speech-based interactive systems.","PeriodicalId":74207,"journal":{"name":"MobileHCI : proceedings of the ... International Conference on Human Computer Interaction with Mobile Devices and Services. MobileHCI (Conference)","volume":"8 1","pages":"567-568"},"PeriodicalIF":0.0,"publicationDate":"2014-09-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"83376332","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Exploring smartphone-based interaction with overview+detail interfaces on 3D public displays 探索基于智能手机的交互与概述+详细界面的3D公共显示器
Louis-Pierre Bergé, M. Serrano, G. Perelman, E. Dubois
{"title":"Exploring smartphone-based interaction with overview+detail interfaces on 3D public displays","authors":"Louis-Pierre Bergé, M. Serrano, G. Perelman, E. Dubois","doi":"10.1145/2628363.2628374","DOIUrl":"https://doi.org/10.1145/2628363.2628374","url":null,"abstract":"As public displays integrate 3D content, Overview+Detail (O+D) interfaces on mobile devices will allow for a personal 3D exploration of the public display. In this paper we study the properties of mobile-based interaction with O+D interfaces on 3D public displays. We evaluate three types of existing interaction techniques for the 3D translation of the Detail view: touchscreen input, mid-air movement of the mobile device (Mid-Air Phone) and mid-air movement of the hand around the device (Mid-Air Hand). In a first experiment, we compare the performance and user preference of these three types of techniques with previous training. In a second experiment, we study how well the two mid-air techniques perform with no training or human help to imitate usual conditions in public context. Results reveal that Mid-Air Phone and Hand perform best with training. However, without training or human help Mid-Air Phone is more intuitive and performs better on the first trial. Interestingly, on both experiments users preferred Mid-Air Hand. We conclude with a discussion on the use of mobile devices to interact with public O+D interfaces.","PeriodicalId":74207,"journal":{"name":"MobileHCI : proceedings of the ... International Conference on Human Computer Interaction with Mobile Devices and Services. MobileHCI (Conference)","volume":"63 2 1","pages":"125-134"},"PeriodicalIF":0.0,"publicationDate":"2014-09-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"88223576","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 42
An in-situ study of mobile phone notifications 手机通知的现场研究
M. Pielot, K. Church, Rodrigo de Oliveira
{"title":"An in-situ study of mobile phone notifications","authors":"M. Pielot, K. Church, Rodrigo de Oliveira","doi":"10.1145/2628363.2628364","DOIUrl":"https://doi.org/10.1145/2628363.2628364","url":null,"abstract":"Notifications on mobile phones alert users about new messages, emails, social network updates, and other events. However, little is understood about the nature and effect of such notifications on the daily lives of mobile users. We report from a one-week, in-situ study involving 15 mobile phones users, where we collected real-world notifications through a smartphone logging application alongside subjective perceptions of those notifications through an online diary. We found that our participants had to deal with 63.5 notifications on average per day, mostly from messengers and email. Whether the phone is in silent mode or not, notifications were typically viewed within minutes. Social pressure in personal communication was amongst the main reasons given. While an increasing number of notifications was associated with an increase in negative emotions, receiving more messages and social network updates also made our participants feel more connected with others. Our findings imply that avoiding interruptions from notifications may be viable for professional communication, while in personal communication, approaches should focus on managing expectations.","PeriodicalId":74207,"journal":{"name":"MobileHCI : proceedings of the ... International Conference on Human Computer Interaction with Mobile Devices and Services. MobileHCI (Conference)","volume":"84 1","pages":"233-242"},"PeriodicalIF":0.0,"publicationDate":"2014-09-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"74999221","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 304
The realization of new virtual forest experience environment through PDA 通过PDA实现新的虚拟森林体验环境
Kana Muramatsu, H. Kobayashi, Junya Okuno, Akio Fujiwara, Kazuhiko W. Nakamura, Kaoru Saito
{"title":"The realization of new virtual forest experience environment through PDA","authors":"Kana Muramatsu, H. Kobayashi, Junya Okuno, Akio Fujiwara, Kazuhiko W. Nakamura, Kaoru Saito","doi":"10.1145/2628363.2633570","DOIUrl":"https://doi.org/10.1145/2628363.2633570","url":null,"abstract":"Currently, human-computer interaction (HCI) is primarily focused on human-centric interactions; however, people experience many nonhuman-centric interactions during the course of a day. Interactions with nature, such as the experience of walking through a forest or unexpected encounter with wildlife, can imprint the beauty of nature in our memories. In this context, the present paper considers an experimental interface of such nonhuman interface for various PDA application designs through an imaginable interaction with nature. A virtual forest experience environment on PDA is made more realistic through two subsystems: \"Panorama-viewer of forest\" and \"Remote animal sensing\". The former is an application by which users can look out over the forest landscape in all directions with gyro-sensor inside PDA. The latter is a virtual system allowing users living in remote urban areas to experience interaction with wild deer in a forest virtually in real time. This novel design means that users can realize a forest experience through the PDA in their hands.","PeriodicalId":74207,"journal":{"name":"MobileHCI : proceedings of the ... International Conference on Human Computer Interaction with Mobile Devices and Services. MobileHCI (Conference)","volume":"13 1","pages":"421-424"},"PeriodicalIF":0.0,"publicationDate":"2014-09-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"74768116","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 4
Interaction for reading comprehension on mobile devices 移动设备上的阅读理解交互
Rafael Veras, Erik Paluka, Meng-Wei Chang, Vivian Tsang, F. Shein, C. Collins
{"title":"Interaction for reading comprehension on mobile devices","authors":"Rafael Veras, Erik Paluka, Meng-Wei Chang, Vivian Tsang, F. Shein, C. Collins","doi":"10.1145/2628363.2628387","DOIUrl":"https://doi.org/10.1145/2628363.2628387","url":null,"abstract":"This paper introduces a touch-based reading interface for tablets designed to support vocabulary acquisition, text comprehension, and reduction of reading anxiety. Touch interaction is leveraged to allow direct replacement of words with synonyms, easy access to word definitions and seamless dialogue with a personalized model of the reader's vocabulary. We discuss how fluid interaction and direct manipulation coupled with natural language processing can help address the reading needs of audiences such as school-age children and English as Second Language learners.","PeriodicalId":74207,"journal":{"name":"MobileHCI : proceedings of the ... International Conference on Human Computer Interaction with Mobile Devices and Services. MobileHCI (Conference)","volume":"27 1","pages":"157-161"},"PeriodicalIF":0.0,"publicationDate":"2014-09-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"74075800","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 6
Comparing evaluation methods for encumbrance and walking on interaction with touchscreen mobile devices 比较与触屏移动设备交互时的妨害和行走评价方法
Alexander Ng, John Williamson, S. Brewster
{"title":"Comparing evaluation methods for encumbrance and walking on interaction with touchscreen mobile devices","authors":"Alexander Ng, John Williamson, S. Brewster","doi":"10.1145/2628363.2628382","DOIUrl":"https://doi.org/10.1145/2628363.2628382","url":null,"abstract":"In this paper, two walking evaluation methods were compared to evaluate the effects of encumbrance while the preferred walking speed (PWS) is controlled. Users frequently carry cumbersome objects (e.g. shopping bags) and use mobile devices at the same time which can cause interaction difficulties and erroneous input. The two methods used to control the PWS were: walking on a treadmill and walking around a predefined route on the ground while following a pacesetter. The results from our target acquisition experiment showed that for ground walking at 100% of PWS, accuracy dropped to 36% when carrying a bag in the dominant hand while accuracy reduced to 34% for holding a box under the dominant arm. We also discuss the advantages and limitations of each evaluation method when examining encumbrance and suggest treadmill walking is not the most suitable approach to use if walking speed is an important factor in future mobile studies.","PeriodicalId":74207,"journal":{"name":"MobileHCI : proceedings of the ... International Conference on Human Computer Interaction with Mobile Devices and Services. MobileHCI (Conference)","volume":"17 1","pages":"23-32"},"PeriodicalIF":0.0,"publicationDate":"2014-09-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"73331332","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 25
MirrorTouch: combining touch and mid-air gestures for public displays MirrorTouch:将触摸和空中手势相结合,用于公共展示
Jörg Müller, G. Bailly, Thor Bossuyt, Niklas Hillgren
{"title":"MirrorTouch: combining touch and mid-air gestures for public displays","authors":"Jörg Müller, G. Bailly, Thor Bossuyt, Niklas Hillgren","doi":"10.1145/2628363.2628379","DOIUrl":"https://doi.org/10.1145/2628363.2628379","url":null,"abstract":"In this paper we present a series of three field studies on the integration of multiple modalities (touch and mid-air gestures) in a public display. We analyze our field studies using Conversion Diagrams, an approach to model and evaluate usage of multimodal public displays. Conversion diagrams highlight the transitions inherent in a multimodal system and provide a systematic approach to investigate which factors affect them and how. We present a semi-automatic annotation technique to obtain Conversion Diagrams. We use Conversion Diagrams to evaluate interaction in the three field studies. We found that 1) clear affordances for touch were necessary when mid-air gestures were present. A call-to-action caused significantly more users to touch than a button (+200%), 2) the order of modality usage was different from what we designed for, and the location impacted which modality was used first, and 3) small variations in the application did lead to considerable user increase (+290%).","PeriodicalId":74207,"journal":{"name":"MobileHCI : proceedings of the ... International Conference on Human Computer Interaction with Mobile Devices and Services. MobileHCI (Conference)","volume":"83 1","pages":"319-328"},"PeriodicalIF":0.0,"publicationDate":"2014-09-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"81093792","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 35
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