MobileHCI : proceedings of the ... International Conference on Human Computer Interaction with Mobile Devices and Services. MobileHCI (Conference)最新文献

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Around-body interaction: sensing & interaction techniques for proprioception-enhanced input with mobile devices 全身交互:移动设备本体感觉增强输入的传感与交互技术
Xiang 'Anthony' Chen, Julia Schwarz, Chris Harrison, Jennifer Mankoff, S. Hudson
{"title":"Around-body interaction: sensing & interaction techniques for proprioception-enhanced input with mobile devices","authors":"Xiang 'Anthony' Chen, Julia Schwarz, Chris Harrison, Jennifer Mankoff, S. Hudson","doi":"10.1145/2628363.2628402","DOIUrl":"https://doi.org/10.1145/2628363.2628402","url":null,"abstract":"The space around the body provides a large interaction volume that can allow for big interactions on small mobile devices. However, interaction techniques making use of this opportunity are underexplored, primarily focusing on distributing information in the space around the body. We demonstrate three types of around-body interaction including canvas, modal and context-aware interactions in six demonstration applications. We also present a sensing solution using standard smartphone hardware: a phone's front camera, accelerometer and inertia measurement units. Our solution allows a person to interact with a mobile device by holding and positioning it between a normal field of view and its vicinity around the body. By leveraging a user's proprioceptive sense, around-body Interaction opens a new input channel that enhances conventional interaction on a mobile device without requiring additional hardware.","PeriodicalId":74207,"journal":{"name":"MobileHCI : proceedings of the ... International Conference on Human Computer Interaction with Mobile Devices and Services. MobileHCI (Conference)","volume":"1 1","pages":"287-290"},"PeriodicalIF":0.0,"publicationDate":"2014-09-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"79970744","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 21
Changed shape of key: an approach to enhance the performance of the soft keyboard 改变键的形状:一种提高软键盘性能的方法
Hsi-Jen Chen
{"title":"Changed shape of key: an approach to enhance the performance of the soft keyboard","authors":"Hsi-Jen Chen","doi":"10.1145/2628363.2634213","DOIUrl":"https://doi.org/10.1145/2628363.2634213","url":null,"abstract":"Text entry using a soft keyboard on small mobile devices is difficult, one reason being that there is often an offset when typing. This essay presents a soft keyboard whose key shapes have been changed in order to avoid the problem of offset. An app and a usability test prove that this soft keyboard with a changed shape of the keys can increase words per minute and reduce the error rate. Another finding is that a large space between keys is preferred.","PeriodicalId":74207,"journal":{"name":"MobileHCI : proceedings of the ... International Conference on Human Computer Interaction with Mobile Devices and Services. MobileHCI (Conference)","volume":"24 1","pages":"447-452"},"PeriodicalIF":0.0,"publicationDate":"2014-09-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"84512720","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Urgent mobile tool for hearing impaired, language dysfunction and foreigners at emergency situation 紧急移动工具,为听力受损,语言障碍和外国人在紧急情况下
Naotsune Hosono, Hiromitsu Inoue, M. Nakanishi, Y. Tomita
{"title":"Urgent mobile tool for hearing impaired, language dysfunction and foreigners at emergency situation","authors":"Naotsune Hosono, Hiromitsu Inoue, M. Nakanishi, Y. Tomita","doi":"10.1145/2628363.2633568","DOIUrl":"https://doi.org/10.1145/2628363.2633568","url":null,"abstract":"This paper introduces a mobile application that allows deaf, language dysfunctioned, or non-native language users to report emergencies. An earlier version (booklet) was designed for hearing impaired person to be able to communicate with others without speaking. The current smart phone application allows calls to be made from a remote location. The screen transitions application follows the dialogue models used by emergency services. Users interact with the dialogues by tapping on icons or pictograms instead of using text messages. Evaluation by deaf people and a non-native speaker found that it was about three times quicker to report an emergency using this tool than it was by using text messages.","PeriodicalId":74207,"journal":{"name":"MobileHCI : proceedings of the ... International Conference on Human Computer Interaction with Mobile Devices and Services. MobileHCI (Conference)","volume":"3 1","pages":"413-416"},"PeriodicalIF":0.0,"publicationDate":"2014-09-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"89348592","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 6
"People don't bump": sharing around mobile phones in close proximity “人们不碰撞”:近距离共用手机
Afshan Kirmani, Rowanne Fleck
{"title":"\"People don't bump\": sharing around mobile phones in close proximity","authors":"Afshan Kirmani, Rowanne Fleck","doi":"10.1145/2628363.2634231","DOIUrl":"https://doi.org/10.1145/2628363.2634231","url":null,"abstract":"A large body of mobile phone sharing research focuses on creating new interaction techniques for sharing, and considers the usability of such applications and features whilst ignoring the context of their use, their adoption or appropriation. Therefore it is not known whether these technologies are used in practice or whether they really meet people's sharing needs. The aim of this research was to understand current real-world user sharing practices around mobile smart phones through the use of a diary study with 63 participants. We focused on close proximity sharing and discovered that new technologies to support this kind of sharing, for example bumping handsets together to exchange files, are not being widely used. More than half of all sharing via phones in this sample involved only telling, showing or passing the phone, though this often triggered further sharing. Possible explanations for this and their implications are discussed.","PeriodicalId":74207,"journal":{"name":"MobileHCI : proceedings of the ... International Conference on Human Computer Interaction with Mobile Devices and Services. MobileHCI (Conference)","volume":"17 1","pages":"549-554"},"PeriodicalIF":0.0,"publicationDate":"2014-09-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"75122482","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Mobile cloud storage: a contextual experience 移动云存储:一种情境体验
Karel Vandenbroucke, Denzil Ferreira, Jorge Gonçalves, V. Kostakos, K. Moor
{"title":"Mobile cloud storage: a contextual experience","authors":"Karel Vandenbroucke, Denzil Ferreira, Jorge Gonçalves, V. Kostakos, K. Moor","doi":"10.1145/2628363.2628386","DOIUrl":"https://doi.org/10.1145/2628363.2628386","url":null,"abstract":"In an increasingly connected world, users access personal or shared data, stored \"in the cloud\" (e.g., Dropbox, Skydrive, iCloud) with multiple devices. Despite the popularity of cloud storage services, little work has focused on investigating cloud storage users' Quality of Experience (QoE), in particular on mobile devices. Moreover, it is not clear how users' context might affect QoE. We conducted an online survey with 349 cloud service users to gain insight into their usage and affordances. In a 2-week follow-up study, we monitored mobile cloud service usage on tablets and smartphones, in real-time using a mobile-based Experience Sampling Method (ESM) questionnaire. We collected 156 responses on in-situ context of use for Dropbox on mobile devices. We provide insights for future QoE-aware cloud services by highlighting the most important mobile contextual factors (e.g., connectivity, location, social, device), and how they affect users' experiences while using such services on their mobile devices.","PeriodicalId":74207,"journal":{"name":"MobileHCI : proceedings of the ... International Conference on Human Computer Interaction with Mobile Devices and Services. MobileHCI (Conference)","volume":"1 1","pages":"101-110"},"PeriodicalIF":0.0,"publicationDate":"2014-09-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"73388136","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 19
JuxtaPinch: an application for collocated multi-device photo sharing 并置:多设备照片共享的应用程序
H. S. Nielsen, M. Olsen, M. Skov, J. Kjeldskov
{"title":"JuxtaPinch: an application for collocated multi-device photo sharing","authors":"H. S. Nielsen, M. Olsen, M. Skov, J. Kjeldskov","doi":"10.1145/2628363.2633569","DOIUrl":"https://doi.org/10.1145/2628363.2633569","url":null,"abstract":"We have developed an application called JuxtaPinch that allows users to share photos on multiple devices, i.e. mobile phones and tablets, while being collocated. JuxtaPinch employs simple and intuitive interaction techniques, e.g. pinching to connect devices, and it enables flexible physical positioning of devices and supports partial photo viewing. JuxtaPinch further enables users to use their own devices and access photos stored on own devices. In the Interactivity session, audience members can explore and view photos with friends and colleagues using different devices and experience defamiliarization and playful interaction with the photos -- aspects that we have uncovered during lab and field studies of JuxtaPinch.","PeriodicalId":74207,"journal":{"name":"MobileHCI : proceedings of the ... International Conference on Human Computer Interaction with Mobile Devices and Services. MobileHCI (Conference)","volume":"14 1","pages":"417-420"},"PeriodicalIF":0.0,"publicationDate":"2014-09-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"78452489","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 10
MuGIS multi-user geographical information system MuGIS多用户地理信息系统
S. Schöffel, Johannes Schwank, A. Ebert
{"title":"MuGIS multi-user geographical information system","authors":"S. Schöffel, Johannes Schwank, A. Ebert","doi":"10.1145/2628363.2634219","DOIUrl":"https://doi.org/10.1145/2628363.2634219","url":null,"abstract":"Collaboration between users of a system is often a crucial factor for reaching given goals in an effective and efficient way. However, in many application domains, the current systems do not sufficiently support collaborative work (sometimes they even don't support it at all). One good example is geographical information systems (GIS), that usually only follow an one user at one time approach. In this paper, we present the development of a scalable Multi-user Geographical Information System (MuGIS). With MuGIS it is now possible to integrate large display environments with mobile smart devices for remote control. The system is deployed as a client-server architecture. It uses the NASA World Wind Java framework and SOAP web services for communication. On the client side, all common mobile smart devices are supported. The underlying concept provides different user roles and multi-user identification.","PeriodicalId":74207,"journal":{"name":"MobileHCI : proceedings of the ... International Conference on Human Computer Interaction with Mobile Devices and Services. MobileHCI (Conference)","volume":"21 1","pages":"477-482"},"PeriodicalIF":0.0,"publicationDate":"2014-09-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"78479739","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Mobile-based tangible interaction techniques for shared displays 用于共享显示的基于移动设备的有形交互技术
Ali Mazalek, A. Arif
{"title":"Mobile-based tangible interaction techniques for shared displays","authors":"Ali Mazalek, A. Arif","doi":"10.1145/2628363.2645668","DOIUrl":"https://doi.org/10.1145/2628363.2645668","url":null,"abstract":"This tutorial explores the possibility of using touchscreen-based mobile devices as active tangibles on an interactive tabletop surface. The tutorial starts with an open discussion about various aspects of tangible interaction, including an overview of different approaches and design principles. It then guides participants through the design and development of innovative interaction techniques, where mobile phones are used as active tangibles on a shared tabletop display. The intent is to encourage the mobile HCI community to further explore the possibility of using everyday devices such as mobile phones as tangibles.","PeriodicalId":74207,"journal":{"name":"MobileHCI : proceedings of the ... International Conference on Human Computer Interaction with Mobile Devices and Services. MobileHCI (Conference)","volume":"84 3","pages":"561-562"},"PeriodicalIF":0.0,"publicationDate":"2014-09-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"91407049","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
Mobile interaction analysis: towards a novel concept for interaction sequence mining 移动交互分析:迈向交互序列挖掘的新概念
Florian Lettner, C. Grossauer, Clemens Holzmann
{"title":"Mobile interaction analysis: towards a novel concept for interaction sequence mining","authors":"Florian Lettner, C. Grossauer, Clemens Holzmann","doi":"10.1145/2628363.2628384","DOIUrl":"https://doi.org/10.1145/2628363.2628384","url":null,"abstract":"Identifying intentions of users when they launch an application on their smartphone, and understanding which tasks they actually execute, is a key problem in mobile usability analysis. First, knowing which tasks users actually execute is required for calculating common usability metrics such as task efficiency, error rates and effectiveness. Second, understanding how users perform these tasks is important for developers in order to validate designed interaction sequences for tasks (e.g. sequential steps required to successfully perform and complete a task). In this paper, we describe a novel approach for automatically extracting and grouping interaction sequences from users, assigning them to predefined tasks (e.g. writing an email) and visualising them in an intuitive way. Thus, we are able to find out if the designer's intention of how users should perform designed tasks, and how they actually execute them in the field, matches, and where it differs. This allows us to figure out if users find alternate ways of performing certain tasks, which contributes to the application design process. Moreover, if the users' perception of tasks differs from the designer's intention, we lay the foundation for recognising issues users may have while executing them.","PeriodicalId":74207,"journal":{"name":"MobileHCI : proceedings of the ... International Conference on Human Computer Interaction with Mobile Devices and Services. MobileHCI (Conference)","volume":"79 1","pages":"359-368"},"PeriodicalIF":0.0,"publicationDate":"2014-09-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"83800856","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 12
AudioTorch: using a smartphone as directional microphone in virtual audio spaces AudioTorch:使用智能手机作为虚拟音频空间中的定向麦克风
Florian Heller, Jan O. Borchers
{"title":"AudioTorch: using a smartphone as directional microphone in virtual audio spaces","authors":"Florian Heller, Jan O. Borchers","doi":"10.1145/2628363.2634220","DOIUrl":"https://doi.org/10.1145/2628363.2634220","url":null,"abstract":"Mobile audio augmented reality systems can be used in a series of applications, e.g., as a navigational aid for visually impaired or as audio guide in museums. The implementation of such systems usually relies on head orientation data, requiring additional hardware in form of a digital compass in the headphones. As an alternative we propose AudioTorch, a system that turns a smartphone into a virtual directional microphone. This metaphor, where users move the device to detect virtual sound sources, allows quick orientation and easy discrimination between proximate sources, even with simplified rendering algorithms. We compare the navigation performance of head orientation measurement to AudioTorch. A lab study with 18 users showed the rate of correctly recognized sources to be significantly higher with AudioTorch than with head-tracking, while task completion times did not differ significantly. The presence in the virtual environment received similar ratings for both conditions.","PeriodicalId":74207,"journal":{"name":"MobileHCI : proceedings of the ... International Conference on Human Computer Interaction with Mobile Devices and Services. MobileHCI (Conference)","volume":"160 1","pages":"483-488"},"PeriodicalIF":0.0,"publicationDate":"2014-09-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"74269768","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 12
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