IEEE Transactions on Games最新文献

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Nested Wave Function Collapse Enables Large-Scale Content Generation 嵌套波函数折叠实现大规模内容生成
IF 2.3 4区 计算机科学
IEEE Transactions on Games Pub Date : 2024-03-18 DOI: 10.1109/tg.2024.3377637
Yuhe Nie, Shaoming Zheng, Zhan Zhuang, Julian Togelius
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引用次数: 0
GAILPG: Multi-Agent Policy Gradient with Generative Adversarial Imitation Learning GAILPG:多代理策略梯度与生成式对抗模仿学习
IF 2.3 4区 计算机科学
IEEE Transactions on Games Pub Date : 2024-03-14 DOI: 10.1109/tg.2024.3375515
Wei Li, Shiyi Huang, Ziming Qiu, Aiguo Song
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引用次数: 0
The Iceberg Profile Does Not Influence the Performance of Elite League of Legends Players, but Changes with the Events of the Game 冰山轮廓不会影响《英雄联盟》精英玩家的表现,但会随着游戏事件的发生而改变
IF 2.3 4区 计算机科学
IEEE Transactions on Games Pub Date : 2024-03-14 DOI: 10.1109/tg.2024.3377604
Adrián Mateo-Orcajada, Lucía Abenza-Cano, Juan Pablo Rey-López, Raquel Vaquero-Cristóbal
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引用次数: 0
The 1st ChatGPT4PCG Competition 第一届 ChatGPT4PCG 竞赛
IF 2.3 4区 计算机科学
IEEE Transactions on Games Pub Date : 2024-03-12 DOI: 10.1109/tg.2024.3376429
Febri Abdullah, Pittawat Taveekitworachai, Mury F. Dewantoro, Ruck Thawonmas, Julian Togelius, Jochen Renz
{"title":"The 1st ChatGPT4PCG Competition","authors":"Febri Abdullah, Pittawat Taveekitworachai, Mury F. Dewantoro, Ruck Thawonmas, Julian Togelius, Jochen Renz","doi":"10.1109/tg.2024.3376429","DOIUrl":"https://doi.org/10.1109/tg.2024.3376429","url":null,"abstract":"","PeriodicalId":55977,"journal":{"name":"IEEE Transactions on Games","volume":"39 1","pages":""},"PeriodicalIF":2.3,"publicationDate":"2024-03-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140115320","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Towards Real-time G-buffer-Guided Style Transfer in Computer Games 在电脑游戏中实现实时 G-buffer 引导的风格转移
IF 2.3 4区 计算机科学
IEEE Transactions on Games Pub Date : 2024-03-04 DOI: 10.1109/tg.2024.3372829
Eleftherios Ioannou, Steve Maddock
{"title":"Towards Real-time G-buffer-Guided Style Transfer in Computer Games","authors":"Eleftherios Ioannou, Steve Maddock","doi":"10.1109/tg.2024.3372829","DOIUrl":"https://doi.org/10.1109/tg.2024.3372829","url":null,"abstract":"","PeriodicalId":55977,"journal":{"name":"IEEE Transactions on Games","volume":"59 1","pages":""},"PeriodicalIF":2.3,"publicationDate":"2024-03-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140036999","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Predicting Wargame Outcomes and Evaluating Player Performance from an Integrated Strategic and Operational Perspective 从战略和行动的综合视角预测战争游戏结果和评估玩家表现
IF 2.3 4区 计算机科学
IEEE Transactions on Games Pub Date : 2024-02-23 DOI: 10.1109/tg.2024.3369330
Yusheng Sun, Yuxiang Sun, Jiahui Yu, Yuanbai Li, Xianzhong Zhou
{"title":"Predicting Wargame Outcomes and Evaluating Player Performance from an Integrated Strategic and Operational Perspective","authors":"Yusheng Sun, Yuxiang Sun, Jiahui Yu, Yuanbai Li, Xianzhong Zhou","doi":"10.1109/tg.2024.3369330","DOIUrl":"https://doi.org/10.1109/tg.2024.3369330","url":null,"abstract":"","PeriodicalId":55977,"journal":{"name":"IEEE Transactions on Games","volume":"10 1","pages":""},"PeriodicalIF":2.3,"publicationDate":"2024-02-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"139953664","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Puzzle-Level Generation with Simple-tiled and Graph-based Wave Function Collapse Algorithms 用简单平铺算法和基于图形的波函数折叠算法生成谜题级别
IF 2.3 4区 计算机科学
IEEE Transactions on Games Pub Date : 2024-02-21 DOI: 10.1109/tg.2024.3368017
Hwanhee Kim, Beomjoo Seo, Shinjin Kang
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引用次数: 0
Cultural Insights in Souls-like Games: Analyzing Player Behaviors, Perspectives, and Emotions Across a Multicultural Context 类灵魂游戏中的文化洞察:分析多元文化背景下玩家的行为、观点和情感
IF 2.3 4区 计算机科学
IEEE Transactions on Games Pub Date : 2024-02-15 DOI: 10.1109/tg.2024.3366239
Sicheng Pan, Gary J.W. Xu, Kun Guo, Seop Hyeong Park, Hongliang Ding
{"title":"Cultural Insights in Souls-like Games: Analyzing Player Behaviors, Perspectives, and Emotions Across a Multicultural Context","authors":"Sicheng Pan, Gary J.W. Xu, Kun Guo, Seop Hyeong Park, Hongliang Ding","doi":"10.1109/tg.2024.3366239","DOIUrl":"https://doi.org/10.1109/tg.2024.3366239","url":null,"abstract":"","PeriodicalId":55977,"journal":{"name":"IEEE Transactions on Games","volume":"10 1","pages":""},"PeriodicalIF":2.3,"publicationDate":"2024-02-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"139953760","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
GamiDOC: The Importance of Designing Gamification in a Proper Way GamiDOC:正确设计游戏化的重要性
IF 2.3 4区 计算机科学
IEEE Transactions on Games Pub Date : 2024-02-08 DOI: 10.1109/tg.2024.3364061
Simone Bassanelli, Antonio Bucchiarone, Federica Gini
{"title":"GamiDOC: The Importance of Designing Gamification in a Proper Way","authors":"Simone Bassanelli, Antonio Bucchiarone, Federica Gini","doi":"10.1109/tg.2024.3364061","DOIUrl":"https://doi.org/10.1109/tg.2024.3364061","url":null,"abstract":"","PeriodicalId":55977,"journal":{"name":"IEEE Transactions on Games","volume":"745 1","pages":""},"PeriodicalIF":2.3,"publicationDate":"2024-02-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"139953754","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Examining the Usability of the Moirai Serious Game Authoring Platform 检验 Moirai 严肃游戏制作平台的可用性
IF 2.3 4区 计算机科学
IEEE Transactions on Games Pub Date : 2024-01-31 DOI: 10.1109/tg.2024.3360918
Andrei Torres, Bill Kapralos, Adam Dubrowski
{"title":"Examining the Usability of the Moirai Serious Game Authoring Platform","authors":"Andrei Torres, Bill Kapralos, Adam Dubrowski","doi":"10.1109/tg.2024.3360918","DOIUrl":"https://doi.org/10.1109/tg.2024.3360918","url":null,"abstract":"","PeriodicalId":55977,"journal":{"name":"IEEE Transactions on Games","volume":"30 1","pages":""},"PeriodicalIF":2.3,"publicationDate":"2024-01-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"139953660","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
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