Multimodal Technologies and Interaction最新文献

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A Predictive Fingerstroke-Level Model for Smartwatch Interaction 智能手表交互的预测手指触控级模型
IF 2.5
Multimodal Technologies and Interaction Pub Date : 2018-07-02 DOI: 10.3390/MTI2030038
Shiroq Al-Megren
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引用次数: 11
Documenting the Elusive and Ephemeral in Embodied Design Ideation Activities 在具身设计创意活动中记录难以捉摸的和短暂的
IF 2.5
Multimodal Technologies and Interaction Pub Date : 2018-06-24 DOI: 10.3390/mti2030035
Laia Turmo Vidal, Elena Márquez Segura
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引用次数: 7
A Comparative Study of Skeuomorphic and Flat Design from a UX Perspective 用户体验视角下拟物化与扁平化设计的比较研究
IF 2.5
Multimodal Technologies and Interaction Pub Date : 2018-06-04 DOI: 10.3390/MTI2020031
Konstantinos Spiliotopoulos, Maria Rigou, S. Sirmakessis
{"title":"A Comparative Study of Skeuomorphic and Flat Design from a UX Perspective","authors":"Konstantinos Spiliotopoulos, Maria Rigou, S. Sirmakessis","doi":"10.3390/MTI2020031","DOIUrl":"https://doi.org/10.3390/MTI2020031","url":null,"abstract":"A key factor influencing the effectiveness of a user interface is the usability resulting from its design, and the overall experience generated while using it, through any kind of device. The two main design trends that prevail in the field of user interface design is skeuomorphism and flat design. Skeuomorphism was used in UI design long before flat design and it is built upon the notion of metaphors and affordances. Flat design is the main design trend used in most UIs today and, unlike skeuomorphic design, it is considered as a way to explore the digital medium without trying to reproduce the appearance of the physical world. This paper investigates how users perceive the two design approaches at the level of icon design (in terms of icon recognizability, recall and effectiveness) based on series of experiments and on data collected via a Tobii eye tracker. Moreover, the paper poses the question whether users perceive an overall flat design as more aesthetically attractive or more usable than a skeuomorphic equivalent. All tested hypotheses regarding potential effect of design approach on icon recognizability, task completion time, or number of errors were rejected but users perceived flat design as more usable. The last issue considered was how users respond to functionally equivalent flat and skeuomorphic variations of websites when given specific tasks to execute. Most tested hypotheses that website design affects task completion durations, user expected and experienced difficulty, or SUS (System Usability Scale) and meCUE questionnaires scores were rejected but there was a correlation between skeuomorphic design and increased experienced difficulty, as well as design type and SUS scores but not in both websites examined.","PeriodicalId":52297,"journal":{"name":"Multimodal Technologies and Interaction","volume":"8 5 1","pages":"31"},"PeriodicalIF":2.5,"publicationDate":"2018-06-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.3390/MTI2020031","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"69755533","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 32
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