Computers in Human Behavior最新文献

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The search suggestion effect (SSE): A quantification of how autocomplete search suggestions could be used to impact opinions and votes 搜索建议效应(SSE):量化自动完成搜索建议对意见和投票的影响
IF 9 1区 心理学
Computers in Human Behavior Pub Date : 2024-06-22 DOI: 10.1016/j.chb.2024.108342
Robert Epstein, Savannah Aries, Kelly Grebbien, Alyssa M. Salcedo, Vanessa R. Zankich
{"title":"The search suggestion effect (SSE): A quantification of how autocomplete search suggestions could be used to impact opinions and votes","authors":"Robert Epstein,&nbsp;Savannah Aries,&nbsp;Kelly Grebbien,&nbsp;Alyssa M. Salcedo,&nbsp;Vanessa R. Zankich","doi":"10.1016/j.chb.2024.108342","DOIUrl":"10.1016/j.chb.2024.108342","url":null,"abstract":"<div><p>News reports in 2016 suggested that a leading search engine was suppressing negative search suggestions for one US Presidential candidate but not for her opponent. We conducted a progressive series of five experiments to determine what effect differential suppression of this type might have on voters. We found that negative suggestions attract far more clicks than neutral or positive ones, consistent with extensive research on negativity bias, and that the differential suppression of negative search suggestions can turn a 50/50 split among undecided voters into more than a 90/10 split favoring the candidate for whom negative search suggestions were suppressed. We conclude that differentially suppressing negative search suggestions can have a dramatic impact on the opinions and voting preferences of undecided voters, potentially shifting a large number of votes without people knowing and without leaving a paper trail for authorities to trace.</p></div>","PeriodicalId":48471,"journal":{"name":"Computers in Human Behavior","volume":null,"pages":null},"PeriodicalIF":9.0,"publicationDate":"2024-06-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S0747563224002103/pdfft?md5=542bfc9ec3db1ec0b448486029533245&pid=1-s2.0-S0747563224002103-main.pdf","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141571704","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Selection of a smart and secure education school system based on the internet of things using entropy and TOPSIS approaches 利用熵法和 TOPSIS 法选择基于物联网的智能安全教育学校系统
IF 9 1区 心理学
Computers in Human Behavior Pub Date : 2024-06-21 DOI: 10.1016/j.chb.2024.108346
Habib Ullah Khan , Muhammad Abbas , Omar Alruwaili , Shah Nazir , Muhammad Hameed Siddiqi , Saad Alanazi
{"title":"Selection of a smart and secure education school system based on the internet of things using entropy and TOPSIS approaches","authors":"Habib Ullah Khan ,&nbsp;Muhammad Abbas ,&nbsp;Omar Alruwaili ,&nbsp;Shah Nazir ,&nbsp;Muhammad Hameed Siddiqi ,&nbsp;Saad Alanazi","doi":"10.1016/j.chb.2024.108346","DOIUrl":"https://doi.org/10.1016/j.chb.2024.108346","url":null,"abstract":"<div><h3>Context</h3><p>The Internet of Things (IoT) is playing an important role in the development of cars, smart homes and schools. Schools are using IoT technology to enhance student learning, digitize traditional learning and improve academic performance. IoT is rapidly replacing the traditional school system with a modern, smart and safe school system. Several modern education systems are presented in the literature.</p></div><div><h3>Problem statement</h3><p>The difficulty of choosing a smart and safe school system while evaluating the respective merits of different school systems has long been a concern for educators.</p></div><div><h3>Method</h3><p>In this study we proposed a hybrid multi-criteria decision-making method (MCDM) to address the selection Problem. To rank the different smart school systems and evaluate the value of the required parameter, two MCDM-based methods are used: Entropy and TOPSIS (Technique for Preference Ordering by Similarity to an Ideal Solution).</p></div><div><h3>Results</h3><p>Twelve beneficial features were considered that represent the fundamental positive characteristics required to create an intelligent education system. Ten different educational systems are considered as alternatives in order to carry out an evaluation. Entropy is used to measure the importance of each criterion and TOPSIS is used to rank the school systems. In this paper, we propose how the concepts of Entropy and TOPSIS can be used to address the challenge of selecting a safe and smart school system based on IoT. Our investigation selected the IoT-based school system that was found to be the smartest and safest out of a set of schools. Finally, we discuss the evaluation of the proposed research.</p></div>","PeriodicalId":48471,"journal":{"name":"Computers in Human Behavior","volume":null,"pages":null},"PeriodicalIF":9.0,"publicationDate":"2024-06-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S0747563224002140/pdfft?md5=30405e93ed51a3f03647cd528af30c13&pid=1-s2.0-S0747563224002140-main.pdf","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141482034","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Leveraging artificial intelligence (AI) in English as a foreign language (EFL) classes: Challenges and opportunities in the spotlight 在英语作为外语(EFL)课程中利用人工智能(AI):聚焦挑战与机遇
IF 9 1区 心理学
Computers in Human Behavior Pub Date : 2024-06-20 DOI: 10.1016/j.chb.2024.108354
Kun Dai, Quanguo Liu
{"title":"Leveraging artificial intelligence (AI) in English as a foreign language (EFL) classes: Challenges and opportunities in the spotlight","authors":"Kun Dai,&nbsp;Quanguo Liu","doi":"10.1016/j.chb.2024.108354","DOIUrl":"https://doi.org/10.1016/j.chb.2024.108354","url":null,"abstract":"<div><p>The widespread use of Artificial Intelligence (AI) in language education contexts has motivated several scholars around the world to uncover the advantages and disadvantages of AI and AI-powered instruments in different language classrooms. Yet, as the review of earlier investigations revealed, few inquiries have been carried out to divulge the pros and cons of leveraging AI in EFL classes. To narrow this gap, using the phenomenological approach, this inquiry investigated the opportunities and challenges of implementing AI in EFL classes from the perspective of Chinese EFL students. To do so, through the criterion sampling technique, a total of 45 EFL students was recruited from different educational institutions in China. To collect the dataset, participants were asked to complete an open-ended questionnaire. For the sake of triangulation, among the 45 participants, 15 were randomly selected to engage in a follow-up interview session. With the aid of MAXQDA software (version 2023), participants’ perceptions of AI opportunities and challenges were carefully analyzed. Overall, the analysis findings uncovered that leveraging AI in EFL classes can bring numerous opportunities for EFL students, including individualized learning, timely and immediate feedback, rich educational resources, and an interactive learning atmosphere. However, as demonstrated by the analysis outcomes, implementing AI in EFL courses may also face students with a range of challenges and problems. The research outcomes would be of great help to teachers and educational leaders in mitigating the challenges of leveraging AI in language classrooms.</p></div>","PeriodicalId":48471,"journal":{"name":"Computers in Human Behavior","volume":null,"pages":null},"PeriodicalIF":9.0,"publicationDate":"2024-06-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141444290","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
English speaking with artificial intelligence (AI): The roles of enjoyment, willingness to communicate with AI, and innovativeness 用人工智能(AI)说英语:乐趣、与人工智能交流的意愿和创新性的作用
IF 9 1区 心理学
Computers in Human Behavior Pub Date : 2024-06-20 DOI: 10.1016/j.chb.2024.108355
Fang Huang , Bin Zou
{"title":"English speaking with artificial intelligence (AI): The roles of enjoyment, willingness to communicate with AI, and innovativeness","authors":"Fang Huang ,&nbsp;Bin Zou","doi":"10.1016/j.chb.2024.108355","DOIUrl":"https://doi.org/10.1016/j.chb.2024.108355","url":null,"abstract":"<div><p>The pervasive use of artificial intelligence (AI) among educational stakeholders has inevitably led to discussion around its influence on learning as well as users' continuance adoption. There is a dearth of studies that contextualize the use of AI in the English-speaking learning setting, and even fewer studies examined the roles of learners' emotions generated from AI usage in influencing their speaking practice. The current study was designed based on the Expectation Confirmation Model to investigate the impact of perceived enjoyment, willingness to communicate with AI, and innovativeness on influencing EFL learners' continuance learning intention with AI-enhanced tools, such as <em>EAP Talk</em>. Results from the structural equation modelling suggested EFL <em>EAP Talk</em> users perceived positively in AI affordances and wiliness to communicate with AI significantly influenced perceived usefulness and satisfaction, which further impacted their intentions to continue the usage. Moreover, the enjoyment they perceived is significantly associated with continuance intention, while the role of innovation was not suggested. The research model explained 88% of the variance for continuance behavioral intention. This study provides suggestions for policymakers, AI designers, and course instructors to innovate learning methods and strengthen supervision to enhance students’ language learning.</p></div>","PeriodicalId":48471,"journal":{"name":"Computers in Human Behavior","volume":null,"pages":null},"PeriodicalIF":9.0,"publicationDate":"2024-06-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141482056","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Do non-fungible tokens create long-term value for luxury brands? The effect of NFT promotions on customer equity 不可兑换代币能否为奢侈品牌创造长期价值?非风化代币促销对顾客权益的影响
IF 9 1区 心理学
Computers in Human Behavior Pub Date : 2024-06-20 DOI: 10.1016/j.chb.2024.108347
Minjung Cho , Eunju Ko , Charles R. Taylor
{"title":"Do non-fungible tokens create long-term value for luxury brands? The effect of NFT promotions on customer equity","authors":"Minjung Cho ,&nbsp;Eunju Ko ,&nbsp;Charles R. Taylor","doi":"10.1016/j.chb.2024.108347","DOIUrl":"https://doi.org/10.1016/j.chb.2024.108347","url":null,"abstract":"<div><p>The potential of non-fungible tokens (NFTs) as promotional devices has gained attention across various industries. Particularly in the luxury goods sector, NFTs are being recognized as potentially valuable tools that can help in obtaining positive marketing outcomes. This study introduces the concept of NFT-based customer equity, which is designed to help understand the relationship between NFTs and consumer behavior. To achieve this objective, this study applies the mixed-method approach, in particular, by conducting in-depth interviews to identify key characteristics of NFT attributes that contribute to positive consumer perceptions—scarcity, resaleability, and trendiness—and following up with a survey examining these attributes’ impact on three dimensions of customer equity. Additionally, this study finds a moderating effect of online community engagement in that those who are highly engaged with NFTs in online forums show higher purchase intention. The findings of this research validate the idea that NFTs can create customer equity for consumers that can translate into increased purchase intention and increase the projected lifetime value of a customer. Practical implications for managers are discussed.</p></div>","PeriodicalId":48471,"journal":{"name":"Computers in Human Behavior","volume":null,"pages":null},"PeriodicalIF":9.0,"publicationDate":"2024-06-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141541926","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Using AI-driven chatbots to foster Chinese EFL students’ academic engagement: An intervention study 使用人工智能驱动的聊天机器人培养中国 EFL 学生的学术参与度:干预研究
IF 9 1区 心理学
Computers in Human Behavior Pub Date : 2024-06-20 DOI: 10.1016/j.chb.2024.108353
Yongliang Wang , Lina Xue
{"title":"Using AI-driven chatbots to foster Chinese EFL students’ academic engagement: An intervention study","authors":"Yongliang Wang ,&nbsp;Lina Xue","doi":"10.1016/j.chb.2024.108353","DOIUrl":"https://doi.org/10.1016/j.chb.2024.108353","url":null,"abstract":"<div><p>The present experimental research was an endeavor to assess the role of AI-driven chatbots in fostering Chinese EFL students' academic engagement. To do so, a sample of 113 EFL students was chosen from a national university in central China. Following that, through a random sampling method, students were allocated to the experimental and control groups. The experimental group (<em>N</em> = 57) was instructed through three AI-driven chatbots, whereas the control group (<em>N</em> = 56) received regular instructions without using AI-driven chatbots. To evaluate participants' level of academic engagement, a self-report scale was administered to them before and after the intervention. The study results indicated that the AI-driven chatbots positively influenced the academic engagement of students in Chinese EFL classrooms. Put it another way, the study outcomes revealed that AI-driven chatbots served as an important role in fostering Chinese EFL students’ behavioral, cognitive, and emotional engagement. The results of this intervention study may be illuminating for all language teachers working in L2 instructional contexts. Concerning the outcomes of this inquiry, AI-driven chatbots could be of great help to language teachers in enhancing the academic engagement of their students.</p></div>","PeriodicalId":48471,"journal":{"name":"Computers in Human Behavior","volume":null,"pages":null},"PeriodicalIF":9.0,"publicationDate":"2024-06-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141438604","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
To beautify or uglify! The effects of augmented reality face filters on body satisfaction moderated by self-esteem and self-identification 美化还是丑化?增强现实面部滤镜对身体满意度的影响受自尊和自我认同的调节
IF 9.9 1区 心理学
Computers in Human Behavior Pub Date : 2024-06-18 DOI: 10.1016/j.chb.2024.108343
I.R. Dijkslag, L. Block Santos, G. Irene, P. Ketelaar
{"title":"To beautify or uglify! The effects of augmented reality face filters on body satisfaction moderated by self-esteem and self-identification","authors":"I.R. Dijkslag,&nbsp;L. Block Santos,&nbsp;G. Irene,&nbsp;P. Ketelaar","doi":"10.1016/j.chb.2024.108343","DOIUrl":"https://doi.org/10.1016/j.chb.2024.108343","url":null,"abstract":"<div><p>Beautifying augmented reality face filters (AR-FF) have been linked to reduced body satisfaction, particularly in young women. Social comparison theory has been used to explain this negative effect through upward social comparisons against the beautified version of oneself. However, downward comparisons have received little attention, though their investigation could have critical theoretical and practical implications. This proof-of-concept study evaluated whether the type of face filter has an effect on body satisfaction in young female students (N = 76) by comparing uglifying (downwards) and beautifying (upwards) face filters in a between-subjects experiment. Additionally, the moderating roles of self-esteem and self-identification with a filtered depiction were investigated. Exposure to beautifying face filters decreased body satisfaction, while no significant effect was detected for uglifying face filters. Furthermore, the effect of beautifying face filters was moderated by self-esteem but not self-identification, while there were no interactions for uglifying face filters. Possible implications and future research opportunities are discussed.</p></div>","PeriodicalId":48471,"journal":{"name":"Computers in Human Behavior","volume":null,"pages":null},"PeriodicalIF":9.9,"publicationDate":"2024-06-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S0747563224002115/pdfft?md5=0546293d4bfb3db73e23ec17b55dad8c&pid=1-s2.0-S0747563224002115-main.pdf","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141423924","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Evaluating privacy, security, and trust perceptions in conversational AI: A systematic review 评估对话式人工智能的隐私、安全和信任感:系统综述
IF 9 1区 心理学
Computers in Human Behavior Pub Date : 2024-06-18 DOI: 10.1016/j.chb.2024.108344
Anna Leschanowsky , Silas Rech , Birgit Popp , Tom Bäckström
{"title":"Evaluating privacy, security, and trust perceptions in conversational AI: A systematic review","authors":"Anna Leschanowsky ,&nbsp;Silas Rech ,&nbsp;Birgit Popp ,&nbsp;Tom Bäckström","doi":"10.1016/j.chb.2024.108344","DOIUrl":"https://doi.org/10.1016/j.chb.2024.108344","url":null,"abstract":"<div><p>Conversational AI (CAI) systems which encompass voice- and text-based assistants are on the rise and have been largely integrated into people’s everyday lives. Despite their widespread adoption, users voice concerns regarding privacy, security and trust in these systems. However, the composition of these perceptions, their impact on technology adoption and usage and the relationship between privacy, security and trust perceptions in the CAI context remain open research challenges. This study contributes to the field by conducting a Systematic Literature Review and offers insights into the current state of research on privacy, security and trust perceptions in the context of CAI systems. The review covers application fields and user groups and sheds light on empirical methods and tools used for assessment. Moreover, it provides insights into the reliability and validity of privacy, security and trust scales, as well as extensively investigating the subconstructs of each item as well as additional concepts which are concurrently collected. We point out that the perceptions of trust, privacy and security overlap based on the subconstructs we identified. While the majority of studies investigate one of these concepts, only a few studies were found exploring privacy, security and trust perceptions jointly. Our research aims to inform on directions to develop and use reliable scales for users’ privacy, security and trust perceptions and contribute to the development of trustworthy CAI systems.</p></div>","PeriodicalId":48471,"journal":{"name":"Computers in Human Behavior","volume":null,"pages":null},"PeriodicalIF":9.0,"publicationDate":"2024-06-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S0747563224002127/pdfft?md5=953b58193b9c99efe5934d839c65e128&pid=1-s2.0-S0747563224002127-main.pdf","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141433809","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Detecting cognitive impairment through an age-friendly serious game: The development and usability of the spatial performance assessment for cognitive evaluation (SPACE) 通过适合老年人的严肃游戏检测认知障碍:认知评估空间表现评估(SPACE)的开发和可用性
IF 9 1区 心理学
Computers in Human Behavior Pub Date : 2024-06-17 DOI: 10.1016/j.chb.2024.108349
Giorgio Colombo , Karolina Minta , Jascha Grübel , Wei Lin Eunice Tai , Christoph Hölscher , Victor R. Schinazi
{"title":"Detecting cognitive impairment through an age-friendly serious game: The development and usability of the spatial performance assessment for cognitive evaluation (SPACE)","authors":"Giorgio Colombo ,&nbsp;Karolina Minta ,&nbsp;Jascha Grübel ,&nbsp;Wei Lin Eunice Tai ,&nbsp;Christoph Hölscher ,&nbsp;Victor R. Schinazi","doi":"10.1016/j.chb.2024.108349","DOIUrl":"https://doi.org/10.1016/j.chb.2024.108349","url":null,"abstract":"<div><p>The Spatial Performance Assessment for Cognitive Evaluation (SPACE) is a novel iPad serious game designed to identify differences in spatial ability indicative of early signs of cognitive impairment. This paper reports on the development of SPACE and presents the results from three usability studies across different ages. Study 1 compared the traditional tap and swipe control interface with a semiautomated interface. Study 2 investigated the benefits of a UI widget that displayed the rotation performed in the Virtual Environment (VE). Study 3 evaluated the effects of a simplified configuration of landmarks explored in the VE. Findings across the studies indicated that age was the primary factor influencing performance. Younger participants consistently outperformed older ones across various tasks and reported higher usability and lower workload. Despite notable performance improvements for the tasks in SPACE, the new control interface, UI widget, and simplified configuration only had a minimal impact on usability. Younger participants rated SPACE above the level of mature products, while older participants found it useable but not always engaging. Critically, the significant interactions between age and experimental conditions indicated that younger and older participants benefited differently from the design modifications. Here, the semi-automated control, the simplified configuration, and, to a lesser extent, the UI widget showed promise in mitigating age-related performance differences while maintaining the level of challenge necessary to assess differences in cognitive status. This research showcases the potential of SPACE as a serious game and emphasises the importance of balancing simplicity with task demands for future unsupervised deployment.</p></div>","PeriodicalId":48471,"journal":{"name":"Computers in Human Behavior","volume":null,"pages":null},"PeriodicalIF":9.0,"publicationDate":"2024-06-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S0747563224002176/pdfft?md5=d02d3da94e7ebdcb2157a3bc83a73ace&pid=1-s2.0-S0747563224002176-main.pdf","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141582092","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Gaming disorder: Unraveling the role of problematic affective, cognitive, and executive functioning - A systematic review and meta-analytic structural equation modeling 游戏障碍:揭示有问题的情感、认知和执行功能的作用--系统回顾和元分析结构方程模型
IF 9.9 1区 心理学
Computers in Human Behavior Pub Date : 2024-06-15 DOI: 10.1016/j.chb.2024.108348
Yinan Ji , Tony Ka Wah Leung , Xiaolu Dai , Nan Du , Daniel Fu Keung Wong
{"title":"Gaming disorder: Unraveling the role of problematic affective, cognitive, and executive functioning - A systematic review and meta-analytic structural equation modeling","authors":"Yinan Ji ,&nbsp;Tony Ka Wah Leung ,&nbsp;Xiaolu Dai ,&nbsp;Nan Du ,&nbsp;Daniel Fu Keung Wong","doi":"10.1016/j.chb.2024.108348","DOIUrl":"10.1016/j.chb.2024.108348","url":null,"abstract":"<div><h3>Objective</h3><p>This study aims to critically analyze and synthesize mediating models that elucidate the complex interplay of variables associated with Gaming Disorder (GD), spanning affective, cognitive, and executive domains, to highlight significant mediation effects.</p></div><div><h3>Methods</h3><p>We reviewed 171 studies, involving 185,991 participants, exploring GD as the dependent variable and psychosocial variables as mediators. We utilized standard psychometric scales and reported effect sizes (e.g., Pearson correlation coefficients). Extensive database searches, from inception to August 10, 2023, included MEDLINE, PsycINFO, EMBASE, PubMed, Web of Science, CNKI, and Wanfang Data. Publication bias assessments and study quality evaluations were conducted. Pooled mediating effect sizes were determined using one-stage meta-analytic structural equation modeling (MASEM).</p></div><div><h3>Results</h3><p>We identified 13 crucial models through MASEM, with the impulsivity-delay discounting model displaying the most significant effect sizes, underscoring its pivotal role in elucidating the dynamics of GD. Eight models, including emotional problems-escapism models, underscore GD's multifaceted nature driven by mood-modifying and needs-fulfilling mechanisms. Among cognitive dimensions, avatar identification-oriented models emerged as significant mediators, emphasizing the importance of beliefs regarding in-game characters. Sensitivity analysis confirmed the robustness of results against outliers and publication bias.</p></div><div><h3>Conclusion</h3><p>The synthesized models shed light on the mechanisms underpinning GD, showcasing the dynamic interplay among affective, cognitive, and executive factors. Strategies including reducing delay discounting, addressing emotional underpinnings, and reshaping thoughts tied to avatars and gaming behaviors hold promise for effective GD intervention. However, limitations, including reliance on cross-sectional data and limited studies for mediational models, warrant consideration.</p></div>","PeriodicalId":48471,"journal":{"name":"Computers in Human Behavior","volume":null,"pages":null},"PeriodicalIF":9.9,"publicationDate":"2024-06-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141394523","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
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