{"title":"Three environmental discourses in human-computer interaction","authors":"E. Goodman","doi":"10.1145/1520340.1520358","DOIUrl":"https://doi.org/10.1145/1520340.1520358","url":null,"abstract":"A review of the past decade of human-computer interaction relating to environmental issues identifies three discourses whose commitments and assumptions have consequences for the design of new interfaces and interactive systems: sustainable interaction design, re-visioning consumption and citizen sensing. It suggests two promising directions for future research: participatory design and infrastructure.","PeriodicalId":402696,"journal":{"name":"CHI '09 Extended Abstracts on Human Factors in Computing Systems","volume":"82 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115582692","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"A comparative study of interaction metaphors for large-scale displays","authors":"Ricardo Jota, J. Pereira, Joaquim Jorge","doi":"10.1145/1520340.1520629","DOIUrl":"https://doi.org/10.1145/1520340.1520629","url":null,"abstract":"Large-scale displays require new interaction techniques because of their physical size. There are technologies that tackle the problem of interaction with such devices by providing natural interaction to larger surfaces. We argue, however, that large-scale displays offer physical freedom that is not yet being applied to interaction. To better understand how distance affects user interaction, we present a comparative study of interaction metaphors for large-scale displays. We present three metaphors: Grab, Point and Mouse. The metaphors were included in our tests as we felt that each would be more suited to a specific distance: this is the focus of our tests. We then asked the users to solve a puzzle using those metaphors from different distances. We discovered that the point metaphor achieves better results on all tests. However, there is evidence that grab and mouse remain valid for specific tasks.","PeriodicalId":402696,"journal":{"name":"CHI '09 Extended Abstracts on Human Factors in Computing Systems","volume":"115 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124125629","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Exploring the cognitive consequences of social search","authors":"Brynn M. Evans, S. Kairam, P. Pirolli","doi":"10.1145/1520340.1520489","DOIUrl":"https://doi.org/10.1145/1520340.1520489","url":null,"abstract":"To what extent can social interactions augment people's natural search experiences? What factors influence the decision to turn to a friend for help? Our paper presents the preliminary results of a social sensemaking task that begin to address such questions by examining the cognitive consequences of social search.","PeriodicalId":402696,"journal":{"name":"CHI '09 Extended Abstracts on Human Factors in Computing Systems","volume":"13 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114815300","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Yelena Nakhimovsky, Dean Eckles, Jens Riegelsberger
{"title":"Overcoming challenges in mobile UX research methods and tools","authors":"Yelena Nakhimovsky, Dean Eckles, Jens Riegelsberger","doi":"10.1145/1520340.1520397","DOIUrl":"https://doi.org/10.1145/1520340.1520397","url":null,"abstract":"Judging by the year-by-year increasing number of CHI publications on mobile research methods and tools, it is clear that the community is currently rapidly innovating on tools, infrastructure, and methods for mobile user experience (UX) research. To reflect on this development, this SIG extends the workshop, \"Mobile User Experience Research: Challenges, Methods & Tools\" [8], and will open up the discussion to a wider group of practitioners and researchers.","PeriodicalId":402696,"journal":{"name":"CHI '09 Extended Abstracts on Human Factors in Computing Systems","volume":"38 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115019160","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Xing-Dong Yang, Pourang Irani, P. Boulanger, W. Bischof
{"title":"One-handed behind-the-display cursor input on mobile devices","authors":"Xing-Dong Yang, Pourang Irani, P. Boulanger, W. Bischof","doi":"10.1145/1520340.1520690","DOIUrl":"https://doi.org/10.1145/1520340.1520690","url":null,"abstract":"Behind-the-display interaction has gained popularity for interactions on handheld devices as researchers have demonstrated the viability of such interactions on small devices. However, most designs have investigated the use of direct input behind the screen. We demonstrate that behind-the-display interaction with cursor input is promising and can be a useful augmentation to handheld devices. We developed a prototypical system on a PDA to which we affixed a wireless mouse. The mouse is mounted on the rear of the PDA with the optical sensor facing outwards. The system is designed to be used with one hand, and prevents occlusion and finger-reach. Through several applications we propose the benefits associated with behind-the-display cursor interaction. A preliminary user evaluation indicates that users can benefit from such an interaction when operating a handheld using one hand.","PeriodicalId":402696,"journal":{"name":"CHI '09 Extended Abstracts on Human Factors in Computing Systems","volume":"98 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115128785","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Take me home: designing safer in-vehicle navigation devices","authors":"Vince Mancuso","doi":"10.1145/1520340.1520705","DOIUrl":"https://doi.org/10.1145/1520340.1520705","url":null,"abstract":"In this paper we will propose a new design for a safer and more usable In-Vehicle Navigation System. In order to focus our design on safety and usability, we generated several design points based on prior research. From our design points, we are able to propose a design for a system which uses voice controls as the primary input modality, and the rear-view mirror as a Heads-Up Display. In addition, we will propose displaying limited amounts of information to decrease the likeliness of a driver's focus straying away from the road. If we are able to show that our design is superior to current commercial navigation devices, we will continue to apply our design points and system design towards other aspects of In-Vehicle Information Systems.","PeriodicalId":402696,"journal":{"name":"CHI '09 Extended Abstracts on Human Factors in Computing Systems","volume":"29 4 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123585854","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Building a unified framework for the practice of experience design","authors":"J. Zimmerman, J. Forlizzi, I. Koskinen","doi":"10.1145/1520340.1520745","DOIUrl":"https://doi.org/10.1145/1520340.1520745","url":null,"abstract":"This workshop challenges design practitioners and researchers to begin creating a unified framework for the practice of experience design.","PeriodicalId":402696,"journal":{"name":"CHI '09 Extended Abstracts on Human Factors in Computing Systems","volume":"34 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116800640","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Michael S. Bernstein, Paul André, Kurt Luther, E. Solovey, E. Poole, S. Paul, Shaun K. Kane, J. Grudin
{"title":"CHIstory","authors":"Michael S. Bernstein, Paul André, Kurt Luther, E. Solovey, E. Poole, S. Paul, Shaun K. Kane, J. Grudin","doi":"10.1145/1520340.1520508","DOIUrl":"https://doi.org/10.1145/1520340.1520508","url":null,"abstract":"How might the world view human-computer interaction a century from now? In this video, set one hundred years in the future, we playfully re-envision the early history of HCI. As the video opens, the Great Usability Cataclysm of 2068 has erased all previous knowledge of HCI. The world has been plunged into an age of darkness where terror, fear, and poor usability reign. Unearthing fragments of previously lost archival footage, a disembodied HCI historian (Jonathan Grudin) introduces a first attempt to reconstruct the history of our field. Pioneering systems like NLS and Sketchpad are reviewed alongside more recent work from CHI and related conferences. The results may surprise and perplex as much as they entertain, but most of all, we hope they inspire reflection on the past and future of our field.","PeriodicalId":402696,"journal":{"name":"CHI '09 Extended Abstracts on Human Factors in Computing Systems","volume":"20 7","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"120836731","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Designing user interfaces for multi-touch and gesture devices","authors":"Daniel J. Wigdor, J. Fletcher, Gerald D. Morrison","doi":"10.1145/1520340.1520399","DOIUrl":"https://doi.org/10.1145/1520340.1520399","url":null,"abstract":"Initially Designers only had a keyboard and lines of text to design. Then, the mouse enabled a richer design ecosystem with two dimensional plains of UI. Now the Design and Research communities have access to multi-touch and gestural interfaces which have been released on a mass market scale. This allows them to design and develop new, unique, and richer design patterns and approaches. These methods are no longer confined to research projects or innovation labs, but are now offered on a large scale to millions of consumers. With these new interface behaviors, in combination with multiple types of hardware devices that can affect the interface, there are new problems and patterns that have increased the complexity of designing interfaces. The aim of this SIG is to provide a forum for Designers, Researchers, and Usability Professionals to discuss this new and emerging technology trends for multi-touch and gesture interfaces, as well as discuss current design patterns within these interfaces. Our goal is to cross pollinate ideas and current solutions from practitioners and researchers across communities to help drive awareness of this new field for those interested in, just starting in, or currently involved in the design of these systems.","PeriodicalId":402696,"journal":{"name":"CHI '09 Extended Abstracts on Human Factors in Computing Systems","volume":"16 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125716698","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Learning design principles for a collaborative information seeking system","authors":"C. Shah, G. Marchionini, D. Kelly","doi":"10.1145/1520340.1520496","DOIUrl":"https://doi.org/10.1145/1520340.1520496","url":null,"abstract":"While collaboration is a natural choice in many situations, there is a lack of specialized tools for collaboratively seeking information. We present design specifications and implementation of a collaborative information seeking system. We test this system through several pilot studies and cognitive walkthroughs. User interactions and feedback from these studies help us refine our design specifications for a better collaborative information seeking system.","PeriodicalId":402696,"journal":{"name":"CHI '09 Extended Abstracts on Human Factors in Computing Systems","volume":"23 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124724233","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}