{"title":"3D change detection for cultural heritage monitoring: Two case studies of underground sculptural reliefs","authors":"María Fernanda López-Armenta , Romina Nespeca","doi":"10.1016/j.daach.2024.e00328","DOIUrl":"10.1016/j.daach.2024.e00328","url":null,"abstract":"<div><p>The preservation of underground cultural heritage is a challenging goal. Difficult acquisition conditions, the need for uniformity of temporal data and the speed at which surfaces change are some of the issues to consider. Also, quantifiable three-dimensional data are often unavailable when assessing changes on sculptural reliefs because traditional records are two-dimensional. In this paper, we present a workflow to easily detect and measure 3D superficial changes in sculptural reliefs using the deviation analysis technique. We compared multitemporal surveys, testing a quantitative, replicable, and verifiable procedure in two case studies: the reliefs of Pakal's Tomb at Palenque, Mexico, and those of the Osimo Caves in Italy. Both are located underground and show similar superficial alterations such as material disaggregation, efflorescence, salt crusts, and biological colonization. The reliefs showed visible and quantifiable changes on the deviation maps. The procedure to detect changes can be implemented with models generated by structured light scanning as well as photogrammetry.</p></div>","PeriodicalId":38225,"journal":{"name":"Digital Applications in Archaeology and Cultural Heritage","volume":"33 ","pages":"Article e00328"},"PeriodicalIF":0.0,"publicationDate":"2024-03-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140154856","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Virtual reality as a tool to enhance the efficiency and reliability of the virtual reconstruction process for heritage/archaeological sites: The case of umm Al-Jimal in Jordan","authors":"Rami Al shawabkeh, Mai Arar","doi":"10.1016/j.daach.2024.e00325","DOIUrl":"https://doi.org/10.1016/j.daach.2024.e00325","url":null,"abstract":"<div><p>The growing attention towards reconstruction, driven by its potential to promote sustainable heritage preservation, is impacted by a shortage of the data, sources, and interpretive methods employed in virtual reconstruction. Consequently, the public (individuals and reviewers/Professionals) faces challenges in determining between the original elements and the added elements, in addition to identifying the origin of the new elements. Despite researchers' efforts to implement virtual reality as a solution, its effectiveness is constrained to the end outcome due to the lack of integration of reconstruction information. A set of factors contribute to the challenge of incorporating interactive information into virtual reality, including the researcher's expertise in virtual reality software and the deterministic nature of the C programming language. This necessitates the development of more user-friendly methods to support researchers in reducing the shortage and limitations. As a result, the study aims to develop a method for simplifying the process of transferring virtual reconstruction operations to virtual reality and test its efficiency through interviews with individuals and reviewers/Professionals. This is accomplished through the integration of virtual reconstruction steps with the Unreal Engine program, which serves as a virtual reality platform and is easier to program than Unity which is more prevalent in heritage research. The findings delivered a more efficient approach to collecting diverse sources and integrating them into one platform simply. This approach also facilitates direct communication between reviewers/Professionals and researchers, thereby enhancing the efficiency of the reconstruction peer review process. Furthermore, the utilization of virtual reality has played an important role in enhancing comprehension between what is the origin and added, as well as facilitating the validation of the rebuilding procedure among individuals and reviewers/Professionals.</p></div>","PeriodicalId":38225,"journal":{"name":"Digital Applications in Archaeology and Cultural Heritage","volume":"33 ","pages":"Article e00325"},"PeriodicalIF":0.0,"publicationDate":"2024-03-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140134304","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"A review of AI applications in human sciences research","authors":"Diego Chapinal-Heras , Carlos Díaz-Sánchez","doi":"10.1016/j.daach.2024.e00323","DOIUrl":"10.1016/j.daach.2024.e00323","url":null,"abstract":"<div><p>This paper compiles the most relevant contributions of AI technology in the field of Human Sciences, more specifically Literature, Palaeography, Epigraphy, Archaeology and History of Art. It reveals the development of different applications and the software and techniques used. The main purpose is to show the major breakthroughs in Humanities research and, at the same time, to highlight the scarcity of study cases. The implementation of AI offers many possibilities that are gradually being incorporated. This general state-of-the-art review aims to illustrate how our area of knowledge can benefit from the different approaches that have been undertaken, as well as their potential for future developments.</p></div>","PeriodicalId":38225,"journal":{"name":"Digital Applications in Archaeology and Cultural Heritage","volume":"32 ","pages":"Article e00323"},"PeriodicalIF":0.0,"publicationDate":"2024-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S2212054824000080/pdfft?md5=4f0de1b62385c7619aed476e594fd954&pid=1-s2.0-S2212054824000080-main.pdf","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"139827731","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"The Renaissance palace of Ayerbe in Tauste. Virtual to variable display solid model","authors":"Enrique Sancho Pereg, Francisco González Quintial","doi":"10.1016/j.daach.2024.e00320","DOIUrl":"10.1016/j.daach.2024.e00320","url":null,"abstract":"<div><p>Digital design tools have been inseparable from every element of the professional architectural graphic process for decades. As they spread, emerging digital tools are changing aspects of design, data collection, edition, fabrication, and architectural visualization. Furthermore, with the example of photography as a widespread mean of capturing and representing heritage, the agents involved in the architectural memory transmission process and their possibilities are changing too. This evolution has gone along with the exponential access to personal computers, digital equipment and manufacturing tools.</p><p>The models and images generated by these systems open the doors to new expressive possibilities of great precision and economy. The hardware technology used in the presented case, 3 d printers and high definition projectors, are available to most of agents involved or interested in architectural heritage and preservation of its memory. The purpose of this paper is to study the result of superposing several building's images over its printed model, both with a common origin in the same digital model. The printed model adds the advantages of its presence in real space and the video projection its high degree of variability resulting in a direct augmentation of the visual information provided.</p><p>The variability of the digital architectural object and the graphic expression that surges from the combinations of these digital tools are studied to represent the building in an utmost informative way. In the case presented here by the authors, the transcendence of the virtual model from digital to physical space is studied aiming to grade its functionality for exhibition, academic or experimental purposes.</p></div>","PeriodicalId":38225,"journal":{"name":"Digital Applications in Archaeology and Cultural Heritage","volume":"32 ","pages":"Article e00320"},"PeriodicalIF":0.0,"publicationDate":"2024-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"139812793","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Corrigendum to “A review of AI applications in human sciences research” [Digit. Appl. Archaeol. Cult. Herit. 30 (2023) e00288]","authors":"Diego Chapinal-Heras , Carlos Díaz-Sanchez","doi":"10.1016/j.daach.2024.e00324","DOIUrl":"10.1016/j.daach.2024.e00324","url":null,"abstract":"","PeriodicalId":38225,"journal":{"name":"Digital Applications in Archaeology and Cultural Heritage","volume":"32 ","pages":"Article e00324"},"PeriodicalIF":0.0,"publicationDate":"2024-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S2212054824000092/pdfft?md5=f8cef956ae032b05bb7b2b8f38f4d8d4&pid=1-s2.0-S2212054824000092-main.pdf","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"139827998","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Semantic modelling and HBIM: A new multidisciplinary workflow for archaeological heritage","authors":"Matteo Lombardi , Dario Rizzi","doi":"10.1016/j.daach.2024.e00322","DOIUrl":"https://doi.org/10.1016/j.daach.2024.e00322","url":null,"abstract":"<div><p>The aim of the study is to describe a methodological approach to represent, interpret, model and manage pluristratified archaeological contexts.</p><p>The proposed methodology envisages a digital workflow, a <em>BIM-thinking strategy</em>, which integrates geometric and texture data obtained from laser and photogrammetric scans with information about construction techniques and materials, archaeological reports and documentation. The integration is based on a balanced combination of open-source and proprietary solutions, allowing professionals to work with their “comfort software” and assuring interoperability through the adoption of Open Standards. Experimentations are being conducted exploring the potential of connecting semantic 3D modelling and virtual reconstructions based on archaeological data made with Blender and the Extended Matrix Tool, with BIM software and capabilities thanks to the BlenderBIM addon.</p><p>The proposed workflow, in combination with the described data-sharing-oriented process, adopts a new approach towards 3D models in order to promote a more sustainable mindset towards 3D dataset life-cycle by optimizing their usage and reducing waste on different levels, such as re-documenting the same structure twice.</p><p>The expected overall result is the ability to generate semantic models that can enhance our understanding of the context as much as foster multidisciplinary BIM (Building Information Modelling) collaboration thus improving archaeological research, documentation and conservation practices.</p></div>","PeriodicalId":38225,"journal":{"name":"Digital Applications in Archaeology and Cultural Heritage","volume":"32 ","pages":"Article e00322"},"PeriodicalIF":0.0,"publicationDate":"2024-02-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S2212054824000079/pdfft?md5=f8edd7d17b7c060085463ec1e4ab38d1&pid=1-s2.0-S2212054824000079-main.pdf","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"139749723","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Creative engagement and meaning creation: A first experimental protocol on interactive cultural experiences for conservation data","authors":"Manuele Veggi , Sofia Pescarin","doi":"10.1016/j.daach.2024.e00321","DOIUrl":"10.1016/j.daach.2024.e00321","url":null,"abstract":"<div><p>This paper presents a study conducted in the framework of the PERCEIVE project, which focuses on fostering a “caring attitude” towards Art collections threatened by the phenomenon of colour change. “Sense of care” is indeed shown to exist only if there is a relationship between caregiver and care-receiver and can be elicited using specific triggers, such as “hooks” based on users' curiosity starting from a “knowledge gap”. As art practices are proved to elicit transformation in users' behaviours, this article starts from the assumption that visitors' artistic engagement could be also applied in interactive applications to improve visitors' caring attitude. We hence describe an experimental protocol for a first qualitative evaluation of a “caring prototype”, which pursues this goal, focusing on Matisse's <em>Bathers by a River</em> as case study, starting from conservation data. The results show the potentiality of this approach as new participatory strategy towards conservation data.</p></div>","PeriodicalId":38225,"journal":{"name":"Digital Applications in Archaeology and Cultural Heritage","volume":"32 ","pages":"Article e00321"},"PeriodicalIF":0.0,"publicationDate":"2024-02-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S2212054824000067/pdfft?md5=4facc933f59caa0e5e4431474a643f67&pid=1-s2.0-S2212054824000067-main.pdf","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"139878714","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Ivan Gutierrez , Roderik Lindenbergh , Lisa Watson , Kim Shelton
{"title":"Building a Mycenaean chamber tomb catalogue from terrestrial laser scan data","authors":"Ivan Gutierrez , Roderik Lindenbergh , Lisa Watson , Kim Shelton","doi":"10.1016/j.daach.2024.e00319","DOIUrl":"10.1016/j.daach.2024.e00319","url":null,"abstract":"<div><p>Detailed 3D information on vulnerable archaeological sites can document cultural heritage and contribute to its preservation. The Late Bronze Age Mycenaean cemetery of Aidonia, Greece, is a representative case of a vulnerable site. Tomb looting has occurred sporadically since the 1970s, when the Greek government was made aware of the site. Anthropogenic activities and natural denudation may affect the loss of structural integrity of tombs. In this contribution, terrestrial laser scanning and geosciences are combined to document the vulnerable cemetery through the generation of a tomb catalogue. The emphasis is on techniques applied to point clouds to extract architectural elements. The catalogue consists of 208 architectural and geological measurements, 112 qualitative observations, maps, and point clouds images displaying the architecture of 16 tombs. The tombs are mainly orientated northeast-southwest and northwest-southeast, and their average total length is 13 m. The average volume of chambers with preserved roofs is 46 m3.</p></div>","PeriodicalId":38225,"journal":{"name":"Digital Applications in Archaeology and Cultural Heritage","volume":"32 ","pages":"Article e00319"},"PeriodicalIF":0.0,"publicationDate":"2024-02-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S2212054824000043/pdfft?md5=8c7be0171d20bbc3944d64758278686c&pid=1-s2.0-S2212054824000043-main.pdf","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"139821912","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Augmented reality systems in the cultural heritage domains: A systematic review","authors":"Arvind Ramtohul, Kavi Kumar Khedo","doi":"10.1016/j.daach.2024.e00317","DOIUrl":"https://doi.org/10.1016/j.daach.2024.e00317","url":null,"abstract":"<div><p>The recent developments of Augmented Reality (AR) have revolutionised various industries, including the heritage industry. Cultural organisations are embracing AR applications to enhance the experience of their heritage assets. The heritage industries widely use this state-of-the-art technology to create the missing sparks from their static environment. However, there are very limited review studies that have focussed on investigating factors such as characteristics of AR, classifications of cultural heritage (CH), use-cases, technologies, techniques, interfaces, platforms and the specific challenges faced in this context. This study aims to bridge this gap by conducting a systematic review of AR applications in the context of cultural heritage, referred to as AR-CH. A total of forty-five works published between the years 2013–2023 in the top 7 most popular indexed databases are reviewed. The systematic review has been conducted using the Kitchenham method, and the analysis of the findings was carried out using the PRISMA method. This paper provides a comprehensive review of the current state of AR-CH systems and outlines the research directions that require more investigation.</p></div>","PeriodicalId":38225,"journal":{"name":"Digital Applications in Archaeology and Cultural Heritage","volume":"32 ","pages":"Article e00317"},"PeriodicalIF":0.0,"publicationDate":"2024-02-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"139749722","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Ivan Gutierrez, R. Lindenbergh, Lisa Watson, Kim Shelton
{"title":"Building a Mycenaean chamber tomb catalogue from terrestrial laser scan data","authors":"Ivan Gutierrez, R. Lindenbergh, Lisa Watson, Kim Shelton","doi":"10.1016/j.daach.2024.e00319","DOIUrl":"https://doi.org/10.1016/j.daach.2024.e00319","url":null,"abstract":"","PeriodicalId":38225,"journal":{"name":"Digital Applications in Archaeology and Cultural Heritage","volume":"9 2","pages":""},"PeriodicalIF":0.0,"publicationDate":"2024-02-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"139881590","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}