Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility最新文献

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A collection of conversational AAC-like communications 会话类aac通信的集合
K. Vertanen
{"title":"A collection of conversational AAC-like communications","authors":"K. Vertanen","doi":"10.1145/2513383.2513388","DOIUrl":"https://doi.org/10.1145/2513383.2513388","url":null,"abstract":"We contribute a public test set of everyday conversational communications. The communications were written in response to ten hypothetical situations given to workers on the crowdsourcing site Amazon Mechanical Turk. After quality control, our public dataset consists of 1,506 unique communications. These communications can be used to help design and evaluate text-based predictive communication aids. The collection also provides a common public test set for research into predictive conversational text entry.","PeriodicalId":378932,"journal":{"name":"Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility","volume":"41 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-10-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122485866","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
The global public inclusive infrastructure (GPII) 全球公共包容性基础设施(GPII)
G. Vanderheiden, J. Treviranus, A. Chourasia
{"title":"The global public inclusive infrastructure (GPII)","authors":"G. Vanderheiden, J. Treviranus, A. Chourasia","doi":"10.1145/2513383.2513395","DOIUrl":"https://doi.org/10.1145/2513383.2513395","url":null,"abstract":"The incidence of disabilities is increasing as our population ages and we find that access to ICT is becoming mandatory for meaningful participation, independence, and self-sustenance. However we are not only nowhere near providing access to everyone who needs it, but we are actually losing ground due to reasons such as technical proliferation across platforms, increasing product churn (breaking existing solutions), decreasing social resources to address it, and an inability to effectively serve the tails of these populations because of the higher cost to do so. This poster describes the Cloud4all and Prosperity4All projects and progress in building the Global Public Inclusive Infrastructure (GPII), an infrastructure based on cloud, web and platform technologies that can increase dissemination and international localization while lowering the cost to develop, deploy, market, and support a broad range of access solutions.","PeriodicalId":378932,"journal":{"name":"Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility","volume":"26 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-10-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121927662","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 25
An iOS reader for people with dyslexia 为有阅读障碍的人设计的iOS阅读器
Luz Rello, R. Baeza-Yates, Horacio Saggion, Clara Bayarri, Simone Diniz Junqueira Barbosa
{"title":"An iOS reader for people with dyslexia","authors":"Luz Rello, R. Baeza-Yates, Horacio Saggion, Clara Bayarri, Simone Diniz Junqueira Barbosa","doi":"10.1145/2513383.2513419","DOIUrl":"https://doi.org/10.1145/2513383.2513419","url":null,"abstract":"We present DysWebxia, an eBook reader for iOS which modifies the form and the content of the text. This tool is specifically designed for people with dyslexia according to previous research with this target group. The settings are customizable depending on the reading preferences.","PeriodicalId":378932,"journal":{"name":"Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility","volume":"14 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-10-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131047659","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 13
Follow that sound: using sonification and corrective verbal feedback to teach touchscreen gestures 跟随声音:使用声音和纠正性的口头反馈来教授触摸屏手势
U. Oh, Shaun K. Kane, Leah Findlater
{"title":"Follow that sound: using sonification and corrective verbal feedback to teach touchscreen gestures","authors":"U. Oh, Shaun K. Kane, Leah Findlater","doi":"10.1145/2513383.2513455","DOIUrl":"https://doi.org/10.1145/2513383.2513455","url":null,"abstract":"While sighted users may learn to perform touchscreen gestures through observation (e.g., of other users or video tutorials), such mechanisms are inaccessible for users with visual impairments. As a result, learning to perform gestures can be challenging. We propose and evaluate two techniques to teach touchscreen gestures to users with visual impairments: (1) corrective verbal feedback using text-to-speech and automatic analysis of the user's drawn gesture; (2) gesture sonification to generate sound based on finger touches, creating an audio representation of a gesture. To refine and evaluate the techniques, we conducted two controlled lab studies. The first study, with 12 sighted participants, compared parameters for sonifying gestures in an eyes-free scenario and identified pitch + stereo panning as the best combination. In the second study, 6 blind and low-vision participants completed gesture replication tasks with the two feedback techniques. Subjective data and preliminary performance findings indicate that the techniques offer complementary advantages.","PeriodicalId":378932,"journal":{"name":"Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility","volume":"64 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-10-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114568580","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 62
VBGhost: a braille-based educational smartphone game for children VBGhost:一款基于盲文的儿童教育智能手机游戏
Lauren R. Milne, Cynthia L. Bennett, R. Ladner
{"title":"VBGhost: a braille-based educational smartphone game for children","authors":"Lauren R. Milne, Cynthia L. Bennett, R. Ladner","doi":"10.1145/2513383.2513396","DOIUrl":"https://doi.org/10.1145/2513383.2513396","url":null,"abstract":"We present VBGhost: an accessible, educational smartphone game for people who are blind or low vision. It is based on the word game Ghost, in which players take turns adding letters to a word fragment while attempting to not complete a word. VBGhost uses audio and haptic feedback to reinforce Braille concepts. Players enter letters in the game by using Braille dot patterns on a touchscreen interface. Players can raise or lower dots to create Braille characters using taps and audio feedback from the phone. When a \"raised\" dot is touched on the screen, the phone vibrates. In VBGhost, a player can either play against the computer or against another person. We demonstrate the potential for the development of fun, accessible and educational games.","PeriodicalId":378932,"journal":{"name":"Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility","volume":"5 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-10-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128894305","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 24
What did you say?: visually impaired students using bonephones in math class 你说什么?视障学生在数学课上使用电话
Yee Chieh Denise Chew, B. Walker
{"title":"What did you say?: visually impaired students using bonephones in math class","authors":"Yee Chieh Denise Chew, B. Walker","doi":"10.1145/2513383.2513393","DOIUrl":"https://doi.org/10.1145/2513383.2513393","url":null,"abstract":"Bone-conduction headphones were deployed along with audio splitters for use with an auditory graphing software program in a classroom for the visually impaired. In this paper, we give an overview of the impact of introducing this technology into the classroom. We discuss our observations on the bonephone and audio splitter usage, and present data gathered from focus group discussions with the students and teacher relating to the introduction and reception of this technology. A majority of students and the teacher prefer using bone-conduction headphones over air-conduction headphones. Further, providing audio splitters changes how quickly the teacher can assess problems a student is having with lessons given on a computer, and the frequency in which students are paired together to work on a problem.","PeriodicalId":378932,"journal":{"name":"Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-10-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127942743","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Page sample size in web accessibility testing: how many pages is enough? 网页可访问性测试中的页面样本大小:多少页才足够?
E. Velleman, T. Geest
{"title":"Page sample size in web accessibility testing: how many pages is enough?","authors":"E. Velleman, T. Geest","doi":"10.1145/2513383.2513408","DOIUrl":"https://doi.org/10.1145/2513383.2513408","url":null,"abstract":"Various countries and organizations use a different sampling approach and sample size of web pages in accessibility conformance tests. We are conducting a systematic analysis to determine how many pages is enough for testing whether a website is compliant with standard accessibility guidelines. This poster reports the work-in-progress. Data collection has been completed and we have started the analysis to determine how many pages is enough for specified reliability levels.","PeriodicalId":378932,"journal":{"name":"Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility","volume":"3 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-10-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132819660","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 4
A convenient heuristic model for understanding assistive technology adoption 一个方便的理解辅助技术采用的启发式模型
Katherine Deibel
{"title":"A convenient heuristic model for understanding assistive technology adoption","authors":"Katherine Deibel","doi":"10.1145/2513383.2513427","DOIUrl":"https://doi.org/10.1145/2513383.2513427","url":null,"abstract":"This short paper presents a generalized heuristic model for understanding various factors that influence the adoption and usage of an assistive technology.","PeriodicalId":378932,"journal":{"name":"Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility","volume":"353 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-10-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126686549","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 21
How accessible is the process of web interface design? 网页界面设计过程的可访问性如何?
Kirk Norman, Y. Arber, Ravi Kuber
{"title":"How accessible is the process of web interface design?","authors":"Kirk Norman, Y. Arber, Ravi Kuber","doi":"10.1145/2513383.2513385","DOIUrl":"https://doi.org/10.1145/2513383.2513385","url":null,"abstract":"This paper describes a data gathering study, examining the experiences and day-to-day challenges faced by blind web interface developers when designing sites and online applications. Findings have revealed that considerable amounts of time and cognitive effort can be spent checking code in text editing software and examining the content presented via the web browser. Participants highlighted the burden experienced from committing large sections of code to memory, and the restrictions associated with assistive technologies when performing collaborative tasks with sighted developers and clients. Our future work aims to focus on the development of a multimodal web editing and browsing solution, designed to support both blind and sighted parties during the design process.","PeriodicalId":378932,"journal":{"name":"Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility","volume":"19 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-10-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114673027","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
Automatic image conversion to tactile graphic 自动图像转换为触觉图形
Tyler J. Ferro, D. Pawluk
{"title":"Automatic image conversion to tactile graphic","authors":"Tyler J. Ferro, D. Pawluk","doi":"10.1145/2513383.2513406","DOIUrl":"https://doi.org/10.1145/2513383.2513406","url":null,"abstract":"Currently, individuals who are blind or visually impaired have limited resources to allow them to interpret information contained in images. The aim of this project is to provide an accessible system to automatically generate tactile graphics for those who need to interpret information contained in visual images. The fundamental steps to accomplish this are to segment and simplify the image. The focus of this paper will be on several methods to segment an image.","PeriodicalId":378932,"journal":{"name":"Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility","volume":"220 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-10-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114984883","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 8
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