{"title":"Zygo: Design Led Reframing of Secondhand Marketplaces","authors":"S. Srivastava","doi":"10.21606/nordes.2017.048","DOIUrl":"https://doi.org/10.21606/nordes.2017.048","url":null,"abstract":"Situated within a larger design research project studying the phenomenon of “premature disposal of durable products and increased resource consumption”, my ongoing PhD research investigates ways to explore and develop new perspectives and framings of the practices of secondhand use of durable products amongst teens and young adults (16-27 years) for the mainstream uptake of secondhand marketplaces through interaction and service design proposals. For Nordes’17, I will present an experiential exhibit showcasing a new service proposal, ‘Zygo’ that repositions the secondhand marketplace as a scaffolding to support and connect the youth in the transient, varied and yet complementary phases of their lives and helps them in managing their respective aspirations and needs. DESCRIPTION The practices of secondhand use offer a promising direction in mitigating the alarming rate of disposal and replacement of consumer products and consequently contributing to the overall decrease in the consumption of resources (Blevis 2007; Vezzoli and Manzini 2008). However, even with these practices having existed for quite some time, secondhand marketplace services continue to remain at rather niche adoption levels even today (Pierce and Paulos 2011). This exhibit presents a service proposal that re-situates secondhand marketplaces within localised aspirations, needs and practices as a means of increasing their mainstream uptake. BACKGROUND The promise of secondhand marketplaces with regards to sustainable consumer practices is motivated by the opportunities of optimising the lifetime of durable and functional consumer products (Manzini and Vezzoli 2003; Pierce and Paulos 2011). Product lifetime refers to the “measure of how long a product and its components would last under normal working conditions, maintaining its conduct and performance at accepted or even predetermined standard levels.” (Vezzoli and Manzini 2008). Product obsolescence, on the other hand, refers to the condition and time when a product stops functioning optimally for its intended use (Cooper 2004). A quantified view of optimising a product’s lifetime and circumventing obsolescence discusses products primarily in the terms of their use and material durability (Vezzoli and Manzini 2008). However, many products end up getting discarded not because they are functionally deficient in some sense but because they reach the end of their psychological lifetime (Muis 2006) and are simply not desirable anymore. Consequently, product obsolescence is not merely driven by use but rather is an outcome of a combination of psychological, social and technical dimensions and therefore, necessitates a more holistic understanding that situates products as a part of people’s aspirations and practices (Hinte 1997). Recent sustainable HCI literature has also noted the need for more holistic understandings within design approaches for sustainable consumption (Kuijer et al. 2013; Pierce et al. 2013). It underlines the import","PeriodicalId":377953,"journal":{"name":"Nordes 2017: Design and Power","volume":"8 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-06-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130361514","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Participation and Co-design in Public Services","authors":"F. Giordano","doi":"10.21606/nordes.2017.067","DOIUrl":"https://doi.org/10.21606/nordes.2017.067","url":null,"abstract":"","PeriodicalId":377953,"journal":{"name":"Nordes 2017: Design and Power","volume":"7 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-06-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125245111","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Futures Oriented Design Pedagogy: Performing a Space of Powerful Possibility","authors":"Bruce Snaddon","doi":"10.21606/nordes.2017.018","DOIUrl":"https://doi.org/10.21606/nordes.2017.018","url":null,"abstract":"Where is the futuring power in performative design pedagogy? How do we, as educators and researchers, engage with pedagogical approaches in design learning that are flexible and responsive to changing times? These are questions we ask relating to an experimental teaching project that took students into a space for learning possibilities within the context of a creative desert festival. Our pedagogical impulse had been to firstly relocate design students and educators into a space where the environmental extremes would be experientially immersive, so as to bring their social ecology in step with the environmental ecology. Secondly, it had been to situate the design learning activity within a sociocultural microcosm over a week, where embodied, performative engagement with all participants would provide feedback and give momentum to the groups praxis – through lived reflection in, and on their actions. We refer to performance in design pedagogy as imaginative meaning-making performatively produced. Our findings suggest that pedagogy that is enabling of performative event spaces in radically different ALETTIA CHISIN CAPE PENINSULA UNIVERSITY OF","PeriodicalId":377953,"journal":{"name":"Nordes 2017: Design and Power","volume":"35 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-06-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128295383","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Empowering Non-designers through Animation-based Sketching","authors":"Danwei Tran Luciani, Peter Vistisen","doi":"10.21606/nordes.2017.010","DOIUrl":"https://doi.org/10.21606/nordes.2017.010","url":null,"abstract":"This paper asks whether it is feasible and valuable to facilitate early stakeholder involvement in the design process by applying animation as a common temporal sketching language. We build on the ...","PeriodicalId":377953,"journal":{"name":"Nordes 2017: Design and Power","volume":"30 3","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-06-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132870160","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Citizens, Technologies and Power: A Unique Participatory Design Challenge","authors":"Jennifer Schubert, Bianca Herlo","doi":"10.21606/nordes.2017.032","DOIUrl":"https://doi.org/10.21606/nordes.2017.032","url":null,"abstract":"This paper discusses power relations (Arendt 1970) between citizens and technologies induced by new communication structures for self-organization within a participatory design project: the “Mit- Mach-Stadt Brandis” (“Participatory City”). It questions how citizens use and adapt new digital means that have the potential to strengthen local and social structures. Referring to Latour’s actor network theory (ANT) and the equation of power between human and non-human actors, the current inquiry addresses the impact of digital technologies on citizens. According to Latour, citizens, categorized as human actors, lose power in a digitized and connected urban environment. To counter this tendency, we develop socio-material infrastructures (Star, Ruhleder 1996; Ehn 2008) with and for citizens. Thereby, an empowered position for dealing with increasing digitization should come within the citizens’ reach. We analyze the relation between citizens and technologies before, during, and after the project duration (cf. Ehn 2009: 55). This paper is aimed at supporting design researchers in tackling the challenges of increased digitization and the possibilities of civic empowerment in participatory design work.","PeriodicalId":377953,"journal":{"name":"Nordes 2017: Design and Power","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-06-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128574877","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Evolutions of Service Actor Roles towards Future Service","authors":"Tim Overkamp, Stefan Holmlid","doi":"10.21606/nordes.2017.012","DOIUrl":"https://doi.org/10.21606/nordes.2017.012","url":null,"abstract":"Realising new ways of value co-creation involves changes in the roles of actors in a service system. Role Theory and its concepts have been used in service research to articulate dynamics in service actor roles in existing value co-creation situations, but they are not applied to evaluate roles in future situations of service. Several methods exist in (service) design that can be used to describe existing roles in service systems and to suggest possible futures based on these descriptions, but describing roles in these futures in a structured way is not a part of these methods.Structured ways to describe service actor roles in envisioned services are thus lacking, which makes it difficult to assess the feasibility of the evolution from contemporary service actor roles towards realising services. In this paper, we suggest how Role Theory and theatre-inspired methods in design can complement one-another to fill this gap. We use interview data from the evaluation of an envisioned service scenario to show how Role Theory can be used as an analytical perspective to describe roles in this envisioned service. Finally, we suggest possible directions for future research.","PeriodicalId":377953,"journal":{"name":"Nordes 2017: Design and Power","volume":"10 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-06-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130617738","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Beauty or Brains, Cautious or Courageous? Gender and Power in Online Visual Designs","authors":"Nina Lysbakken","doi":"10.21606/nordes.2017.001","DOIUrl":"https://doi.org/10.21606/nordes.2017.001","url":null,"abstract":"","PeriodicalId":377953,"journal":{"name":"Nordes 2017: Design and Power","volume":"29 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-06-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122577906","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Respectful Design in the Canadian Context: Rebalancing Power","authors":"D. Tunstall","doi":"10.21606/nordes.2017.062","DOIUrl":"https://doi.org/10.21606/nordes.2017.062","url":null,"abstract":"","PeriodicalId":377953,"journal":{"name":"Nordes 2017: Design and Power","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-06-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115369010","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Co-crediting in an Age of Participation","authors":"S. Gudiksen, Thessa Jensen","doi":"10.21606/nordes.2017.004","DOIUrl":"https://doi.org/10.21606/nordes.2017.004","url":null,"abstract":"Participation in creative productions increases in complexity with the accessibility of digital technologies and forums, and the acceleration of these into many types. Using Norbert Elias’ theories on power figurations as a starting point and supply with Fuchs' theories on power in participatory culture, we investigate the challenges and possibilities of co-crediting in participatory design. To do so, we examine three case examples to search for different perspectives in understanding the power structure seemingly inherent in these creative productions. Through a brief historical outline and the analysis of three creative production cases from different participatory fields, the authors provide an initial understanding of co-crediting and its challenges for co-design and participatory design from a participatory culture viewpoint. CO-CREDITING AND POWER It is a foundational prerequisite in research fields such as participatory design, co-design and the broader participatory culture that a creative production is not a single person’s effort but the result of a series of interactions between users and/or stakeholders with diverse perspectives and skill sets. The logical hypotheses would then be: if there is co-design (a design production by more than one individual), then by default there must be co-crediting (legitimized credit for the involved contributors). THESSA JENSEN AALBORG UNIVERSITY, DENMARK","PeriodicalId":377953,"journal":{"name":"Nordes 2017: Design and Power","volume":"27 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-06-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116189662","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}