2018 17th International Conference on Information Technology Based Higher Education and Training (ITHET)最新文献

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The BBC Micro:bit in the International Classroom: Learning Experiences and First Impressions BBC Micro:bit在国际课堂上的学习经验和第一印象
Maja Videnovik, Eftim Zdravevski, Petre Lameski, V. Trajkovik
{"title":"The BBC Micro:bit in the International Classroom: Learning Experiences and First Impressions","authors":"Maja Videnovik, Eftim Zdravevski, Petre Lameski, V. Trajkovik","doi":"10.1109/ITHET.2018.8424786","DOIUrl":"https://doi.org/10.1109/ITHET.2018.8424786","url":null,"abstract":"Introduction to computer science has been part in school curriculum for many years now. However, the way it has been performed traditionally poses motivational and collaboration challenges, thus having limited engagement from students. There is a renewed interest in enhancing learning with physical computing, owing to its positive impact on motivation and enhanced opportunities for collaboration and creativity. Recognizing this, a BBC-led consortium developed a portable and low-cost programmable device, the micro:bit. In this study, we report the impressions of students and teachers when they encountered it in the classroom for the first time. The device was presented to a group of 36 students and 5 teachers from 4 countries, and then after the brief tutorial, all of them familiarized with it by programming it themselves. We evaluate the ease of use and tangibility of the device, and analyze student quality of experience, that validate the aforementioned benefits of this approach for learning to code.","PeriodicalId":373842,"journal":{"name":"2018 17th International Conference on Information Technology Based Higher Education and Training (ITHET)","volume":"35 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-04-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123082874","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 14
The Use of Ontologies for Syllabus Representation 本体论在教学大纲表示中的应用
Mariela Tapia-León, A. C. Rivera, Janneth Chicaiza, S. Luján-Mora
{"title":"The Use of Ontologies for Syllabus Representation","authors":"Mariela Tapia-León, A. C. Rivera, Janneth Chicaiza, S. Luján-Mora","doi":"10.1109/ITHET.2018.8424788","DOIUrl":"https://doi.org/10.1109/ITHET.2018.8424788","url":null,"abstract":"A syllabus is an important document for teachers, students, and institutions. It represents what and how a course will be conducted. Some authors have researched regarding the components for writing a good syllabus. However, there is not a standard format universally accepted by all educators. Even inside the same university, there are syllabuses written in different type of files like PDF, DOC, HTML, for instance. These kind of files are easily readable by humans but it is not the same by machines. On the other hand, ontologies are technologies of knowledge representation that allow setting information understandable for both humans and machines. In this paper, we present a literature review regarding the use of ontologies for syllabus representation. The objective of this paper is to know the use of ontologies to represent a syllabus semantically and to determine their score according to the five-stars of Linked Data vocabulary use scale. Our results show that some researchers have used ontologies for many purposes, widely concerning with learning objectives. Nevertheless, the ontologies created by the authors do not fulfill with the five-stars rating and do not have all components of a well-suited syllabus.","PeriodicalId":373842,"journal":{"name":"2018 17th International Conference on Information Technology Based Higher Education and Training (ITHET)","volume":"61 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-04-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115210190","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
Teaching Industrial Automation Concepts with the use of Virtual/Augmented Reality - The IEC 61499 Case 使用虚拟/增强现实教学工业自动化概念- IEC 61499案例
C. Chrysoulas, Aydin E. Homay, Maria Lemac
{"title":"Teaching Industrial Automation Concepts with the use of Virtual/Augmented Reality - The IEC 61499 Case","authors":"C. Chrysoulas, Aydin E. Homay, Maria Lemac","doi":"10.1109/ITHET.2018.8424784","DOIUrl":"https://doi.org/10.1109/ITHET.2018.8424784","url":null,"abstract":"We propose a framework for teaching complex industrial automation concepts with the help of Virtual/Augmented reality. Initially we construct the needed 3D models like conveyors belts, and liquid tanks to be used as testbed examples for the proposed approach and afterwards with the use of the appropriate engine and the Virtual Reality headset we create the enriched virtual and augmented reality use cases to support higher education students better understand complex industrial automation concepts. As this is an initial framework proposal, an extended literature review providing the needed background information on the status and progress of the Virtual and Augmented reality for educational and not only purposes is provided. The proposed system’s architecture is in detail explained and use cases where the proposed approach can be used are presented. An overview of the IEC 61499 framework is also presented since it is the underlying framework for supporting the industrial automation concepts.","PeriodicalId":373842,"journal":{"name":"2018 17th International Conference on Information Technology Based Higher Education and Training (ITHET)","volume":"38 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-04-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123677040","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 4
Virtual laboratory and classware concepts in internship programmes 实习项目中的虚拟实验室和课堂工具概念
C. Porumb, B. Orza, D. Mihon, Andrei Rad, Ovidiu Iuonas, Bogdan Fazakas
{"title":"Virtual laboratory and classware concepts in internship programmes","authors":"C. Porumb, B. Orza, D. Mihon, Andrei Rad, Ovidiu Iuonas, Bogdan Fazakas","doi":"10.1109/ITHET.2018.8424807","DOIUrl":"https://doi.org/10.1109/ITHET.2018.8424807","url":null,"abstract":"Nowadays, the students’ perception is that everything should be available 24 hours/7 days a week. The exposure to limitless information and experiences has completely modified their view of the world in ways unfamiliar to other generations. Therefore educators must adapt the content and teaching/lecturing methods according to their expectations. One way of enhancing the learning experience is to be aware of the current attitudes and behaviors of today’s students and to rely more and more on the technological improvements in educational strategies. Goal oriented and intellectually inquisitive students prefer experimental activities, which are structured, involve teamwork and virtual collaboration instead of simple narrations and monologues. In addition, students are sometimes involved in part time or even full time jobs that significantly reduce their time of preparation for educational activities. The paper presents an innovative cloud computing approach and its implementation within HyperTraining, a collaborative learning framework for career development and internship programmes. It also illustrates how such a system increases the performance in special education and training programmes, as well as the manner the private companies can help universities and colleges in the education act. Nevertheless, it highlights the importance of blended learning concepts and tools used for knowledge building in the individual study process or technical skills and competences developed within practice activities during special educational processes such as laboratories, projects, even internship programmes, continuing the work started in [1], [2].","PeriodicalId":373842,"journal":{"name":"2018 17th International Conference on Information Technology Based Higher Education and Training (ITHET)","volume":"7 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-04-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126943832","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Integrating Reputation to Recommendation Techniques in an e-learning Environment 在电子学习环境中整合声誉与推荐技术
Verlani Tim Hinz, M. Pimenta
{"title":"Integrating Reputation to Recommendation Techniques in an e-learning Environment","authors":"Verlani Tim Hinz, M. Pimenta","doi":"10.1109/ITHET.2018.8424782","DOIUrl":"https://doi.org/10.1109/ITHET.2018.8424782","url":null,"abstract":"In this paper, we propose to investigate the incorporation of reputation mechanism in an e-learning environment in order to generate personalized recommendations. The proposed architecture, named e-RecRep, aims to allow the recommendation of LOs in an e-learning environment, where the reputation of users who recommend these LOs is considered. With the adoption of e-RecRep, the student receives suggestions - from the system and from other users - of learning objects that relate to the studied content, encouraging the student to complement his learning. Preliminary results allow us to conclude that suggestions from a person who presents a good reputation to a group make the recommended information more relevant, improving not only the credibility of the information but also its robustness, diversity and surprise (serendipity). The article will be structured as follows. The main concepts and related work will be presented initially. The RecRep architecture and its main features are then presented as well as the description of their behavior through real usage scenarios. Finally the results of the first experiments involving its use and the possibilities of continuity of the work are discussed.","PeriodicalId":373842,"journal":{"name":"2018 17th International Conference on Information Technology Based Higher Education and Training (ITHET)","volume":"195 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-04-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125306323","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 4
Gamification and educational computer games in open source learning management systems as a part of assessment 游戏化和教育电脑游戏在开源学习管理系统作为评估的一部分
Georgi Tuparov, D. Keremedchiev, Daniela Tuparova, Maya Stoyanova
{"title":"Gamification and educational computer games in open source learning management systems as a part of assessment","authors":"Georgi Tuparov, D. Keremedchiev, Daniela Tuparova, Maya Stoyanova","doi":"10.1109/ITHET.2018.8424768","DOIUrl":"https://doi.org/10.1109/ITHET.2018.8424768","url":null,"abstract":"The aims of the present study are to outline framework for identification of gamification features in open source e-learning environments and discuss a case study for gamification implementation in assessment activities, peer assessment and self-assessment in Moodle e- learning environment.","PeriodicalId":373842,"journal":{"name":"2018 17th International Conference on Information Technology Based Higher Education and Training (ITHET)","volume":"39 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-04-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130273663","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 11
Development and Integration of Educational Software Defined Networking Platform in Computer Networking Classes 计算机网络课堂教学软件定义网络平台的开发与集成
Jordan Raychev, Diyana Kinaneva, Georgi V. Hristov, P. Zahariev
{"title":"Development and Integration of Educational Software Defined Networking Platform in Computer Networking Classes","authors":"Jordan Raychev, Diyana Kinaneva, Georgi V. Hristov, P. Zahariev","doi":"10.1109/ITHET.2018.8424616","DOIUrl":"https://doi.org/10.1109/ITHET.2018.8424616","url":null,"abstract":"Software Defined Networking is an emerging paradigm within computer network research field that will play a key role into the design and development of future network infrastructure. SDN as a technology provides a high level of abstraction by decoupling the control plane from the data plane giving the ability to network administrators and operators to “program” the network in much the same way as ordinary computer programmers write their programs in high level language such as Python, PHP, C++, C# and other. All of the network programming is carried out onto a centralized computer called a SDN controller, which connects to the data plane (hardware devices) via open standard protocols such as OpenFlow. The ever growing user demands regarding the networks and its underlying structure plays a key role in the adoption of SDN technology. Even though SDN is in its early days of development it has undergone a lot of changes during the past few years. This leads us to believe that this technology is going to be implemented into real world networks in the near future. That’s why it is important to start educating our students to be able to build, manage, maintain and control those types of networks [2].","PeriodicalId":373842,"journal":{"name":"2018 17th International Conference on Information Technology Based Higher Education and Training (ITHET)","volume":"32 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-04-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129400349","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 4
Virtual Social Learning Environments – a Cybernetic System? Towards a Decision Support System 虚拟社会学习环境——一个控制论系统?迈向决策支持系统
Florian Lenk
{"title":"Virtual Social Learning Environments – a Cybernetic System? Towards a Decision Support System","authors":"Florian Lenk","doi":"10.1109/ITHET.2018.8424763","DOIUrl":"https://doi.org/10.1109/ITHET.2018.8424763","url":null,"abstract":"This paper focuses on modelling a virtual learning scenario using the cybernetic paradigm. The key point is visualizing processes and the input and output factors in the virtual social learning scenario using a cybernetic model. First, a model was created focusing on learning community managers, the students and their activities and interactions. This representation was converted to a cybernetic model. Key elements of this cybernetic model are the transformation unit and the observer unit, which give entry points for a possible automation. The automation of the transformation unit would be the creation of a decision support system.","PeriodicalId":373842,"journal":{"name":"2018 17th International Conference on Information Technology Based Higher Education and Training (ITHET)","volume":"24 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-04-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123181432","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Should Higher Education encourage the use of Intergroup Peer Assessment among students? 高等教育应该鼓励学生使用小组间同伴评估吗?
B. Baruah, T. Ward, N. Jackson
{"title":"Should Higher Education encourage the use of Intergroup Peer Assessment among students?","authors":"B. Baruah, T. Ward, N. Jackson","doi":"10.1109/ITHET.2018.8424618","DOIUrl":"https://doi.org/10.1109/ITHET.2018.8424618","url":null,"abstract":"Peer Assessment is an integral component for promoting active learning in Higher Education. It helps in facilitating an effective and collaborative learning environment among students. It offers students a platform to learn from each other by receiving and giving critical feedback. A lot of researches have focused on the use of peer assessment in the grading of individual contributions of students in group works but very few studies have investigated the use of group peer assessment. This paper explores the effectiveness of intergroup peer assessment using a case study of the MSc Engineering Management programme at York (UK). An intergroup peer assessment element was introduced for the academic year 201819 in one of the modules called ‘Enterprise’. 11 groups participated in the grading of other groups. Several benefits associated with intergroup peer assessment are discussed which includes reduction in biased grades, multiple perspectives and views within a team, improvement in team coordination and dynamics and a better understanding of academic grades and feedback process. The findings also highlight some limitations with this method of peer assessment such as conflicts among members, lack of engagement, management of contradictory views, time management and varying level of criticality and understanding of grading parameters. Despite these limitations, intergroup peer assessment does have potential in facilitating active learning and critical thinking among students. Its use should be encouraged perhaps in formative exercises in order to build and strengthen team relations and coordination among students.","PeriodicalId":373842,"journal":{"name":"2018 17th International Conference on Information Technology Based Higher Education and Training (ITHET)","volume":"3 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-04-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129327918","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
eAssessment by using a Trustworthy System in Blended and Online Institutions 在混合和在线机构中使用可信赖系统的评估
M. Ivanova, Mariana Durcheva, David Bañeres, M. E. Rodríguez
{"title":"eAssessment by using a Trustworthy System in Blended and Online Institutions","authors":"M. Ivanova, Mariana Durcheva, David Bañeres, M. E. Rodríguez","doi":"10.1109/ITHET.2018.8424805","DOIUrl":"https://doi.org/10.1109/ITHET.2018.8424805","url":null,"abstract":"eAssessment uses technology to support online evaluation of students’ knowledge and skills. However, challenging problems must be addressed such as trustworthiness among students and teachers in blended and online settings. The TeSLA system proposes an innovative solution to guarantee correct authentication of students and to prove the authorship of their assessment tasks. Technologically, the system is based on the integration of five instruments: face recognition, voice recognition, keystroke dynamics, forensic analysis, and plagiarism. The paper aims to analyze and compare the results achieved after the second pilot performed in an online and a blended university revealing the realization of trust-driven solutions for eAssessment.","PeriodicalId":373842,"journal":{"name":"2018 17th International Conference on Information Technology Based Higher Education and Training (ITHET)","volume":"150 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-04-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123209210","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 4
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