Georgi Tuparov, D. Keremedchiev, Daniela Tuparova, Maya Stoyanova
{"title":"Gamification and educational computer games in open source learning management systems as a part of assessment","authors":"Georgi Tuparov, D. Keremedchiev, Daniela Tuparova, Maya Stoyanova","doi":"10.1109/ITHET.2018.8424768","DOIUrl":null,"url":null,"abstract":"The aims of the present study are to outline framework for identification of gamification features in open source e-learning environments and discuss a case study for gamification implementation in assessment activities, peer assessment and self-assessment in Moodle e- learning environment.","PeriodicalId":373842,"journal":{"name":"2018 17th International Conference on Information Technology Based Higher Education and Training (ITHET)","volume":"39 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-04-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"11","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 17th International Conference on Information Technology Based Higher Education and Training (ITHET)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ITHET.2018.8424768","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 11
Abstract
The aims of the present study are to outline framework for identification of gamification features in open source e-learning environments and discuss a case study for gamification implementation in assessment activities, peer assessment and self-assessment in Moodle e- learning environment.