{"title":"Evaluating the embodiment benefits of a paper-based tui for educational simulations","authors":"Tia Shelley, L. Lyons, M. Zellner, Emily S. Minor","doi":"10.1145/1979742.1979777","DOIUrl":"https://doi.org/10.1145/1979742.1979777","url":null,"abstract":"Many claims have been made regarding the potential benefits of Tangible User Interfaces (TUIs). Presented here is an experiment assessing the usability, problem solving, and collaboration benefits of a TUI for direct placement tasks in spatially-explicit simulations for environmental science education. To create a low-cost deployment for single-computer classrooms, the TUI uses a webcam and computer vision to recognize the placement of paper symbols on a map. An authentic green infrastructure urban planning problem was used as the task for a within-subjects with rotation experiment with 20 pairs of participants. Because no prior experimental study has isolated the influence of the embodied nature of the TUI on usability, problem solving, and collaboration, a control condition was designed to highlight the impact of embodiment. While this study did not establish the usability benefits suggested by prior research, certain problem solving and collaboration advantages were measured.","PeriodicalId":275462,"journal":{"name":"CHI '11 Extended Abstracts on Human Factors in Computing Systems","volume":"47 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123003643","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Causal temporal order in HCI","authors":"Adam Darlow, G. Goldin","doi":"10.1145/1979742.1979914","DOIUrl":"https://doi.org/10.1145/1979742.1979914","url":null,"abstract":"This paper proposes applying principles of human causal reasoning to graphical interface design to make interfaces more intuitive. In particular, we present a design guideline for making graphical interfaces consistent with causal temporal order and demonstrate its effectiveness in an experiment where participants solve a puzzle with a novel interface. We also present preliminary results of its application to a text formatting task and propose several other causal principles that are directly applicable to interface design.","PeriodicalId":275462,"journal":{"name":"CHI '11 Extended Abstracts on Human Factors in Computing Systems","volume":"19 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"117000088","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Jofish Kaye, Elizabeth A. Buie, J. Hoonhout, K. Höök, Virpi Roto, Scott Jenson, Peter C. Wright
{"title":"Designing for user experience: academia & industry","authors":"Jofish Kaye, Elizabeth A. Buie, J. Hoonhout, K. Höök, Virpi Roto, Scott Jenson, Peter C. Wright","doi":"10.1145/1979742.1979486","DOIUrl":"https://doi.org/10.1145/1979742.1979486","url":null,"abstract":"As the importance of user experience (UX) has grown, so too have attempts to define, delimit, categorize and theorize about it. In particular, there have been emerging lines of tension in User Experience that parallel the tensions in the larger field of HCI research, particularly between approaches that emphasize the need for representations and understandings of user experience that are precise, comparable, and generalizable, and third-wave approaches that emphasize the richness of situated actions, the inseparability of mind and body, and the contextual dependency of experiences. At the same time, there are tensions between the needs of industry for immediately useful and applicable techniques and methods, and academics' emphasis on verifiable, repeatable, and theoretically grounded work. In this panel, we bring together a number of these threads to discuss the necessity of designing for user experience. How can we connect the different threads of UX work, without erasing the differences between them? Is there any value in theory of UX, and if so, to whom? What actually works in designing for a user experience?","PeriodicalId":275462,"journal":{"name":"CHI '11 Extended Abstracts on Human Factors in Computing Systems","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129829904","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Session details: Facebook","authors":"D. Busse","doi":"10.1145/3249085","DOIUrl":"https://doi.org/10.1145/3249085","url":null,"abstract":"","PeriodicalId":275462,"journal":{"name":"CHI '11 Extended Abstracts on Human Factors in Computing Systems","volume":"18 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130308120","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Six-Forty by Four-Eighty: an interactive lighting installation","authors":"Jamie Zigelbaum, Marcelo Coelho","doi":"10.1145/1979742.1979564","DOIUrl":"https://doi.org/10.1145/1979742.1979564","url":null,"abstract":"Six-Forty by Four-Eighty is an interactive lighting installation composed of an array of magnetic, physical pixels. Individually, pixel-tiles change their color in response to touch and communicate their state to each other by using a person's body as the conduit for information. When grouped together, the pixel-tiles create patterns and animations that can serve as a tool for customizing our physical spaces.","PeriodicalId":275462,"journal":{"name":"CHI '11 Extended Abstracts on Human Factors in Computing Systems","volume":"50 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130518534","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Line following: a path to spatial thinking skills","authors":"Megen E. Brittell","doi":"10.1145/1979742.1979840","DOIUrl":"https://doi.org/10.1145/1979742.1979840","url":null,"abstract":"Encoding cursor position and directional information in synthesized audio feedback facilitates line following. This technique will aid interpretation and spatial understanding of irregularly shaped line features (e.g. rivers, state boundaries) making maps more accessible to users who are blind or visually impaired.","PeriodicalId":275462,"journal":{"name":"CHI '11 Extended Abstracts on Human Factors in Computing Systems","volume":"14 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126806861","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Christine Robson, Sean Kandel, Jeffrey Heer, Jeffrey S. Pierce
{"title":"Data collection by the people, for the people","authors":"Christine Robson, Sean Kandel, Jeffrey Heer, Jeffrey S. Pierce","doi":"10.1145/1979742.1979569","DOIUrl":"https://doi.org/10.1145/1979742.1979569","url":null,"abstract":"Data Collection by the People, for the People is a CHI 2011 workshop to explore data from the crowd, bringing together mobile crowdsourcing & participatory urbanism researchers with data analysis and visualization researchers. The workshop is two-day event beginning with day of field work in the city of Vancouver, trying out mobile crowdsourcing applications and data analysis tools. Participants are encouraged to contribute applications and tools which they wish to share. Our goal is to provoke discussion and brainstorming, enabling both data collection researchers and data manipulationanalysis researchers to benefit from mutually learned lessons about crowdsourced data.","PeriodicalId":275462,"journal":{"name":"CHI '11 Extended Abstracts on Human Factors in Computing Systems","volume":"13 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114370903","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Chad Harbig, Melissa Burton, M. Melkumyan, Lei Zhang, Jiyoung Choi
{"title":"SignBright: a storytelling application to connect deaf children and hearing parents","authors":"Chad Harbig, Melissa Burton, M. Melkumyan, Lei Zhang, Jiyoung Choi","doi":"10.1145/1979742.1979508","DOIUrl":"https://doi.org/10.1145/1979742.1979508","url":null,"abstract":"Deaf children of hearing parents face many unique challenges that have been shown to adversely impact their interpersonal interactions and development. Contemporary research indicates that many of these challenges stem from environmental factors, including a lack of exposure to language concepts during early developmental stages. In this paper, we will present an innovative solution to foster connection and understanding between deaf children and hearing parents, SignBright. In addition, SignBright promotes acquisition of sign language skills by hearing parents and deaf children, providing greater opportunities for interfamilial dialogue and bonding, and promoting development of social and linguistic competencies.","PeriodicalId":275462,"journal":{"name":"CHI '11 Extended Abstracts on Human Factors in Computing Systems","volume":"8 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116492110","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Constructing virtual 3D models with physical building blocks","authors":"Ricardo Jota, Hrvoje Benko","doi":"10.1145/1979742.1979915","DOIUrl":"https://doi.org/10.1145/1979742.1979915","url":null,"abstract":"Constructing virtual 3D models typically requires specialized desktop modeling tools (e.g., CAD tools), which, while very powerful, tend to require a lot of precision, time, and expertise from the user. We present StereoBlocks, a system that combines a Kinect depth camera with 3D stereoscopic projector to allow the user to build complex virtual 3D models from available physical objects. By treating the camera information as a continuous 3D digitizer, we are able to capture the details of the real world and re-project virtual objects side-by-side to real objects. The user is able to visualize such mixed reality model through stereoscopic projected imagery tightly aligned with the real world. In our system, it is literally possible to build the entire virtual castle, using only a single physical brick piece. We discuss our prototype implementation and report on early feedback from the four users that evaluated our system.","PeriodicalId":275462,"journal":{"name":"CHI '11 Extended Abstracts on Human Factors in Computing Systems","volume":"46 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114683223","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}