用户体验设计:学术界和工业界

Jofish Kaye, Elizabeth A. Buie, J. Hoonhout, K. Höök, Virpi Roto, Scott Jenson, Peter C. Wright
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引用次数: 8

摘要

随着用户体验(UX)的重要性不断提高,人们也开始尝试对其进行定义、划分、分类和理论化。特别是,在用户体验中出现了与HCI研究更大领域的紧张关系平行的紧张关系,特别是在强调对精确、可比较和可概括的用户体验的表示和理解的需求的方法与强调情境行动的丰富性、身心的不可分割性以及体验的情境依赖性的第三波方法之间。与此同时,工业界对立即有用和适用的技术和方法的需求与学术界对可验证、可重复和有理论基础的工作的强调之间存在紧张关系。在这个小组中,我们汇集了许多这样的主题来讨论为用户体验而设计的必要性。我们如何将不同的用户体验工作线程连接起来,而不消除它们之间的差异?理论上的用户体验有价值吗?如果有,对谁有价值?在设计用户体验时,什么才是真正有效的?
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing for user experience: academia & industry
As the importance of user experience (UX) has grown, so too have attempts to define, delimit, categorize and theorize about it. In particular, there have been emerging lines of tension in User Experience that parallel the tensions in the larger field of HCI research, particularly between approaches that emphasize the need for representations and understandings of user experience that are precise, comparable, and generalizable, and third-wave approaches that emphasize the richness of situated actions, the inseparability of mind and body, and the contextual dependency of experiences. At the same time, there are tensions between the needs of industry for immediately useful and applicable techniques and methods, and academics' emphasis on verifiable, repeatable, and theoretically grounded work. In this panel, we bring together a number of these threads to discuss the necessity of designing for user experience. How can we connect the different threads of UX work, without erasing the differences between them? Is there any value in theory of UX, and if so, to whom? What actually works in designing for a user experience?
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