Causal temporal order in HCI

Adam Darlow, G. Goldin
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引用次数: 3

Abstract

This paper proposes applying principles of human causal reasoning to graphical interface design to make interfaces more intuitive. In particular, we present a design guideline for making graphical interfaces consistent with causal temporal order and demonstrate its effectiveness in an experiment where participants solve a puzzle with a novel interface. We also present preliminary results of its application to a text formatting task and propose several other causal principles that are directly applicable to interface design.
HCI中的因果时间顺序
本文提出将人类因果推理原理应用到图形界面设计中,使界面更加直观。特别是,我们提出了使图形界面与因果时间顺序一致的设计指南,并在参与者用新界面解决谜题的实验中证明了其有效性。我们还介绍了将其应用于文本格式化任务的初步结果,并提出了其他几个直接适用于界面设计的因果原则。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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