{"title":"Multithreading for Game Audio","authors":"D. Murray","doi":"10.1201/b22247-3","DOIUrl":"https://doi.org/10.1201/b22247-3","url":null,"abstract":"","PeriodicalId":265655,"journal":{"name":"Game Audio Programming 2","volume":"355 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-08-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115897876","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}