T. Neumann
{"title":"Realtime Audio Mixing","authors":"T. Neumann","doi":"10.1201/b22247-15","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":265655,"journal":{"name":"Game Audio Programming 2","volume":"394 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-08-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Game Audio Programming 2","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1201/b22247-15","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1