JKTP: Jurnal Kajian Teknologi Pendidikan最新文献

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Pengembangan Kuis Interaktif Untuk Metode Drill And Practice Dengan Memanfaatkan Fitur Media Sosial 利用社交媒体功能建立互动测试方法和实践方法
JKTP: Jurnal Kajian Teknologi Pendidikan Pub Date : 2022-08-10 DOI: 10.17977/um038v5i32022p295
Fitri Mutia Fajrin, I. N. S. Degeng, Saida Ulfa
{"title":"Pengembangan Kuis Interaktif Untuk Metode Drill And Practice Dengan Memanfaatkan Fitur Media Sosial","authors":"Fitri Mutia Fajrin, I. N. S. Degeng, Saida Ulfa","doi":"10.17977/um038v5i32022p295","DOIUrl":"https://doi.org/10.17977/um038v5i32022p295","url":null,"abstract":"The aim of this research and development is to create a product for implement sosial media into drill and practice learning method. This quiz allows use of augmented reality and motion sensors technology. Taking advantage of features on Instagram sosial media, namely filters on Instagram stories, make this product accessible to anyone. This product also allows it to be used on smartphones of various types. The subject matter of “Things in The Classroom and Our Bag” in English for Class VII SMP. The ADDIE development paradigm was used to guide this project through the stages of analysis, design, development, implementation, and assessment. Products are validated by media experts and English subject matter experts. Student from SMP Muhammadiyah 1 in Malang City who are in seventh grade are the focus of this interactive quiz. It performed well in the product validation test, so that the product developed is suitable for use with the aim of increasing attractiveness during learning, as well as student motivation.","PeriodicalId":257144,"journal":{"name":"JKTP: Jurnal Kajian Teknologi Pendidikan","volume":"8 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-08-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121198614","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Pengembangan Modul Digital Menggunakan Pendekatan Collaborative Learning Pada Mata Kuliah Pengembangan Bahan Belajar 数字模块的开发是在学习材料开发课程中采用合作学习方法的
JKTP: Jurnal Kajian Teknologi Pendidikan Pub Date : 2022-08-10 DOI: 10.17977/um038v5i32022p223
Felisia Hemilia, Agus Wedi, Henry Praherdhiono
{"title":"Pengembangan Modul Digital Menggunakan Pendekatan Collaborative Learning Pada Mata Kuliah Pengembangan Bahan Belajar","authors":"Felisia Hemilia, Agus Wedi, Henry Praherdhiono","doi":"10.17977/um038v5i32022p223","DOIUrl":"https://doi.org/10.17977/um038v5i32022p223","url":null,"abstract":"This Research and Development aims to produce products in the form of digital module development media using a collaborative learning approach in the Study Material Development Course. Research and Development (R&D) is a research method used to produce multimedia products. The development method refers to the Lee & Owens model in the form of stages (analysis, design, development, implementation). With the application of digital module media as an addition to learning courses, the development of learning materials can provide a sense of motivation, interest and ease in learning. The results of the product feasibility test that have been tested on media experts, material experts and students received a positive and proper response.","PeriodicalId":257144,"journal":{"name":"JKTP: Jurnal Kajian Teknologi Pendidikan","volume":"48 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-08-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130417894","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Pengembangan Modul Digital Dengan Mengaplikasikan Prinsip Redundansi Pada Mata Kuliah Pengembangan Bahan Belajar 数字模块开发与应用冗余的眼睛上大学材料学的发展原则
JKTP: Jurnal Kajian Teknologi Pendidikan Pub Date : 2022-08-10 DOI: 10.17977/um038v5i32022p254
Binti Lutfiyah Nuraini, Henry Praherdhiono, Eka Pramono Adi
{"title":"Pengembangan Modul Digital Dengan Mengaplikasikan Prinsip Redundansi Pada Mata Kuliah Pengembangan Bahan Belajar","authors":"Binti Lutfiyah Nuraini, Henry Praherdhiono, Eka Pramono Adi","doi":"10.17977/um038v5i32022p254","DOIUrl":"https://doi.org/10.17977/um038v5i32022p254","url":null,"abstract":"The development of a digital module for learning materials aims to produce a suitable learning media product in the form of a digital module by applying the principle of redundancy that can accommodate audio, visual, and audio-visual learning styles. In this study, the method used is the research and development approach of Research and Development (R&D) developed by Lee and Owens. The subjects of the digital module trial of learning materials were students majoring in Educational Technology, State University of Malang, who had taken the Learning Material Development course. The product of the digital module for learning materials was tested for its feasibility by material experts and media experts, and 30 students for field trials.Based on the results of the material expert questionnaire, a total percentage of 95% positive responses were obtained, the results of the media expert questionnaire obtained a total percentage of 97% positive responses, and the test results of respondents obtained a total percentage of 89% positive responses.Based on the results of choosing the learning material format between audio, video, and text, it was found that 93.3% of students chose video format material, 23.3% choose audio and 33.3% chose text.So it can be concluded that the digital module media by applying the redundancy principle is suitable for use in the learning process and can also accommodate audio, visual and audio-visual learning styles.","PeriodicalId":257144,"journal":{"name":"JKTP: Jurnal Kajian Teknologi Pendidikan","volume":"150 2","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-08-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134161487","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Pengembangan Modul Adaptif Untuk Melayani Keanekaragaman Gaya Belajar Berbasis Universal Design For Learning 开发适应模块,为多样化的通用设计学习
JKTP: Jurnal Kajian Teknologi Pendidikan Pub Date : 2022-08-10 DOI: 10.17977/um038v5i32022p245
M. Murtadho, Henry Praherdhiono, Agus Wedi
{"title":"Pengembangan Modul Adaptif Untuk Melayani Keanekaragaman Gaya Belajar Berbasis Universal Design For Learning","authors":"M. Murtadho, Henry Praherdhiono, Agus Wedi","doi":"10.17977/um038v5i32022p245","DOIUrl":"https://doi.org/10.17977/um038v5i32022p245","url":null,"abstract":"The dominant use of media and learning methods that only facilitate one learning style can affect the learner's memory. This development research aims to produce a module that can facilitate learning style. The research method used is the development method developed by William W. Lee and Diana L. Owens. The results of the development module have been validated by several experts and are categorized as ‘valid’ to be applied in learning. Based on interviews that have been analyzed using SWOT analysis, it shows that students who study history using the adaptive module feel glad and pleasent. It can be concluded that the developed adaptive module can be applied and be the innovation in learning","PeriodicalId":257144,"journal":{"name":"JKTP: Jurnal Kajian Teknologi Pendidikan","volume":"39 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-08-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125081404","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Pembelajaran Interaktif Melalui Hybrid Learning Dengan Metode Demonstrasi 通过演示方法混合学习来互动学习
JKTP: Jurnal Kajian Teknologi Pendidikan Pub Date : 2022-08-10 DOI: 10.17977/um038v5i32022p326
Astutri Puji Rahayu, Dian Hidayati, Susilowati Susilowati, Fillah Babul Fathatul Jannah
{"title":"Pembelajaran Interaktif Melalui Hybrid Learning Dengan Metode Demonstrasi","authors":"Astutri Puji Rahayu, Dian Hidayati, Susilowati Susilowati, Fillah Babul Fathatul Jannah","doi":"10.17977/um038v5i32022p326","DOIUrl":"https://doi.org/10.17977/um038v5i32022p326","url":null,"abstract":"The purpose of this study is to describe interactive learning through the hybrid learning method with the demonstration method. Hybrid learning is an effective learning collaboration to combine face-to-face learning activities with computer and internet technology-based learning. So, it can be facilitate student learning activities and teachers can monitor student learning PC and web. Data collection techniques in this study were carried out by means of observation and interviews. Observation is used to obtain data on the learning process by using interactive learning through hybrid by learning with the demonstration method. Meanwhile, interviews were used to obtain data on student perceptions in learning participant to seen from student activity, while interviews are used to obtain data relating to students' motivation and interest in the learning process. The results is learning mathematics at SMP Muhammadiyah 5 Yogyakarta by applying a hybrid learning model of demonstration method has a positive impact for students and also teachers in the use of technology and information and provides skills in their learning by using the demonstration method.","PeriodicalId":257144,"journal":{"name":"JKTP: Jurnal Kajian Teknologi Pendidikan","volume":"25 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-08-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114975927","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Pengembangan Media Video Podcast Pada Pembelajaran Sejarah Kelas XI Materi Pendudukan Bangsa Jepang Di Indonesia
JKTP: Jurnal Kajian Teknologi Pendidikan Pub Date : 2022-08-10 DOI: 10.17977/um038v5i32022p265
Rajif Rizqy Aziz, I. N. S. Degeng, Yerry Soepriyanto
{"title":"Pengembangan Media Video Podcast Pada Pembelajaran Sejarah Kelas XI Materi Pendudukan Bangsa Jepang Di Indonesia","authors":"Rajif Rizqy Aziz, I. N. S. Degeng, Yerry Soepriyanto","doi":"10.17977/um038v5i32022p265","DOIUrl":"https://doi.org/10.17977/um038v5i32022p265","url":null,"abstract":"This development and research is aimed at producing video podcast media products with the latest innovations for the learning process of Indonesian history, material on the Japanese population in Indonesia, which these media products are a complement to the learning process. By using Research and Development (R&D), this research and development refers to the Lee & Owen model. By using the stages, namely analysis, design, development and implementation. And the results of the due diligence have been tested by media experts, material experts, and students with good positive responses. So it can be concluded that the video podcast media product is suitable for use in the learning process in class XI SMA 2 Muhammadiyah Singaraja. As high as this video podcast media is the latest innovation in class and improves student learning.","PeriodicalId":257144,"journal":{"name":"JKTP: Jurnal Kajian Teknologi Pendidikan","volume":"6 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-08-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126344330","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Pengembangan Media Animasi Pada Pembelajaran Elektronika Siswa SMK 高中学生电子学习的动画媒体发展
JKTP: Jurnal Kajian Teknologi Pendidikan Pub Date : 2022-08-10 DOI: 10.17977/um038v5i32022p315
Y. Yusnidah
{"title":"Pengembangan Media Animasi Pada Pembelajaran Elektronika Siswa SMK","authors":"Y. Yusnidah","doi":"10.17977/um038v5i32022p315","DOIUrl":"https://doi.org/10.17977/um038v5i32022p315","url":null,"abstract":"The purpose of this development research is to describe the process of developing electronic learning animation media for SMK students, describe the validation of animation media development from material experts and electronic learning media experts of SMK students, describe the feasibility of electronic learning animation media for SMK students. The data used is descriptive qualitative which is the main data through instruments from material expert respondents and media experts. The research used the Borg and Gall models which were adjusted based on 6 stages due to the situation and conditions of the Covid-19 pandemic, namely needs analysis, product specification planning, product design, product validation, product revision, and dissemination. The use of Canva Pro was used in the animation media development process with the response of material experts obtained an overall average of 79.17%, the category of \"very satisfactory\". Meanwhile, from media / design experts obtained an overall average of 94.18%, the category is \"very satisfactory\". Thus, animation learning media as a research product is declared suitable for use in electronic learning for SMK students.","PeriodicalId":257144,"journal":{"name":"JKTP: Jurnal Kajian Teknologi Pendidikan","volume":"61 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-08-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126251383","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Implementasi Penguatan Pendidikan Karakter Model Taruna Di SMK 职业高中学员榜样教育强化再现
JKTP: Jurnal Kajian Teknologi Pendidikan Pub Date : 2022-08-10 DOI: 10.17977/um038v5i32022p304
A. Ahyar
{"title":"Implementasi Penguatan Pendidikan Karakter Model Taruna Di SMK","authors":"A. Ahyar","doi":"10.17977/um038v5i32022p304","DOIUrl":"https://doi.org/10.17977/um038v5i32022p304","url":null,"abstract":"The aims of the research are to describe the planning (design model) and the basic concepts and systematic of the taruna model of character strengthening in education at SMKN 13 Malang. This Research used a qualitative approach. Technique of Data Collection are based on the means of observation and in-depth interviews. Triangulation of data is done by triangulation of techniques and triangulation of data sources. Data analysis carried out by data reduction, data presentation and verification. The results showed that (1) the taruna model of character strengthening in education at SMKN 13 Malang had gone through a fairly long and good planning process before the implementation, the stages of the research are included needs analysis, formulation of goals, determining evaluation techniques, choosing strategies or methods, identification of support systems, developing, implementing the program and finally evaluating the program. This stage is in accordance with the ADDIE model development rules. This taruna model is a character education model adapted from typical military character education from schools in collaboration with the Malang Naval Base in educating the character of students. (2) The taruna model systematic consists of: taruna orientation, inauguration, organization, program implementation and taruna evaluation.","PeriodicalId":257144,"journal":{"name":"JKTP: Jurnal Kajian Teknologi Pendidikan","volume":"17 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-08-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126972648","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
E-Modul Pembelajaran Pada Kewenangan Lembaga-Lembaga Negara dalam Pembelajaran PPKn 国务院机构在PPKn的e学习模块
JKTP: Jurnal Kajian Teknologi Pendidikan Pub Date : 2022-08-10 DOI: 10.17977/um038v5i32022p232
Henny Krisnawati Ginting, L. R. Susanti, Umi Chotimah
{"title":"E-Modul Pembelajaran Pada Kewenangan Lembaga-Lembaga Negara dalam Pembelajaran PPKn","authors":"Henny Krisnawati Ginting, L. R. Susanti, Umi Chotimah","doi":"10.17977/um038v5i32022p232","DOIUrl":"https://doi.org/10.17977/um038v5i32022p232","url":null,"abstract":"This research aimed to develop e-module learning use flipbook maker on the authority of state institutions in learning Civics in the technical implementation unit of senior high school that is valid, practical and effective. This development method used the Rowntree development model which consisted of three stages, namely (1) planning; (2) writing preparation; (3) writing and editing. The evaluation used Tessmer’s evaluation stage, namely self evaluation, expert review, one to one, small group, and field test. The subjects of this research were X IPS 3 students of SMA Xaverius 1 Palembang. The validation results of e-module learning use flipbook maker by material, language and design experts obtained an average of 85,4 percent, so it was categorized as very valid. The practicality test results of e-module use flipbook maker in all groups obtained an average of 90,47 percent on one-to-one stage, and 85,71 percent on small group stage with a very practical category. The e-module learning effectiveness test results on student learning outcomes through an N-gain value was 0,7; it was the high category. Based on the research results, it can be concluded that the development of e-module learning use flipbook maker on the authority of state institutions in learning Civics in the technical implementation unit of senior high school has proven to be valid, practical and effective to be used in learning.","PeriodicalId":257144,"journal":{"name":"JKTP: Jurnal Kajian Teknologi Pendidikan","volume":"32 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-08-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129774190","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Tes Berbasis Web Tool Quiz Pada Mata Pelajaran Bahasa Indonesia SMA Di Masa Pandemi
JKTP: Jurnal Kajian Teknologi Pendidikan Pub Date : 2022-08-10 DOI: 10.17977/um038v5i32022p284
Antoni Bagas Setiawan, I. N. S. Degeng
{"title":"Tes Berbasis Web Tool Quiz Pada Mata Pelajaran Bahasa Indonesia SMA Di Masa Pandemi","authors":"Antoni Bagas Setiawan, I. N. S. Degeng","doi":"10.17977/um038v5i32022p284","DOIUrl":"https://doi.org/10.17977/um038v5i32022p284","url":null,"abstract":"This study aims to develop a product in the form of a web-based test tool quiz from the provider, namely quizizz with explanatory text material for Indonesian high school subjects in the third semester of a 2-year program. The method used is Research and Development (R&D) which is widely used to develop, and produce, a particular product, especially in the field of education. The development model used refers to the model with the steps of Analysis, Design, Development, Implementation, Evaluation). The trial application in the field was hybrid by dividing students into two groups due to restrictions on school mobility in the COVID-19 era. The results showed that this product had met the criteria for use by material experts and media experts and students responded positively even though some things were responded to negatively. However, the web-based quiz tool test is generally interesting and suitable for use in learning during the pandemic, because it can be used both inside and outside the classroom","PeriodicalId":257144,"journal":{"name":"JKTP: Jurnal Kajian Teknologi Pendidikan","volume":"35 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-08-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129836994","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
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