Pengembangan Kuis Interaktif Untuk Metode Drill And Practice Dengan Memanfaatkan Fitur Media Sosial

Fitri Mutia Fajrin, I. N. S. Degeng, Saida Ulfa
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Abstract

The aim of this research and development is to create a product for implement sosial media into drill and practice learning method. This quiz allows use of augmented reality and motion sensors technology. Taking advantage of features on Instagram sosial media, namely filters on Instagram stories, make this product accessible to anyone. This product also allows it to be used on smartphones of various types. The subject matter of “Things in The Classroom and Our Bag” in English for Class VII SMP. The ADDIE development paradigm was used to guide this project through the stages of analysis, design, development, implementation, and assessment. Products are validated by media experts and English subject matter experts. Student from SMP Muhammadiyah 1 in Malang City who are in seventh grade are the focus of this interactive quiz. It performed well in the product validation test, so that the product developed is suitable for use with the aim of increasing attractiveness during learning, as well as student motivation.
利用社交媒体功能建立互动测试方法和实践方法
本次研发的目的是创造一种将社交媒体应用于操练和实践学习方法的产品。这个测验允许使用增强现实和运动传感器技术。利用Instagram社交媒体的功能,即Instagram故事的过滤器,使任何人都可以使用该产品。该产品还允许在各种类型的智能手机上使用。SMP七班英语“教室里的东西和我们的包”的主题。ADDIE开发范例用于指导该项目通过分析、设计、开发、实现和评估阶段。产品由媒体专家和英语题材专家验证。来自玛琅市Muhammadiyah 1小学七年级的学生是这次互动测验的焦点。它在产品验证测试中表现良好,因此开发的产品适合用于增加学习过程中的吸引力,以及学生的动机。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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