{"title":"Collaborative Authorship Visualization of Yasunari Kawabata's Novel","authors":"Hao Sun, Mingzhe Jin","doi":"10.1109/Culture.and.Computing.2017.36","DOIUrl":"https://doi.org/10.1109/Culture.and.Computing.2017.36","url":null,"abstract":"The present study describes the collaborative writing problem of Hana nikki, a novel published in Yasunari Kawabata’s name but suspected to be written by Tsuneko Nakazato. The aim of the present study is to visualize variances between the writing styles of the author (Yasunari Kawabata) and the potential co-author (Tsuneko Nakazato). We performed the rolling-SVM method on the pre-established corpus containing 20 novels of both Yasunari Kawabata and Tsuneko Nakazato. In this study, the character bigrams, parts-of-speech (POS) tag bigrams and word-tag combinations are taken as stylometric features. The probability output of the classification result revealed the boundaries between the writing style variances of Yasunari Kawabata and Tsuneko Nakazato on the three stylometric features.","PeriodicalId":244911,"journal":{"name":"2017 International Conference on Culture and Computing (Culture and Computing)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131181805","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Yuka Teramoto, Kazuma Kusu, Takamitsu Shioi, K. Hatano
{"title":"Constructing a Judging Model of Closeness in Japanese Business Relations","authors":"Yuka Teramoto, Kazuma Kusu, Takamitsu Shioi, K. Hatano","doi":"10.1109/Culture.and.Computing.2017.47","DOIUrl":"https://doi.org/10.1109/Culture.and.Computing.2017.47","url":null,"abstract":"In this paper, we propose a method for constructing a judging model of closeness in human relations, which plays an important role in human communication. The purpose of this model is to clarify the correlation between linguistic honorific expressions and closeness in order to develop a support tool related to the utilization of honorific expressions using information technology. Existing studies focusing on honorific expressions have not considered closeness; therefore, our aim is to investigate the correlation between linguistic honorific expressions and closeness. We believe that it is important to judge the type of closeness correctly in the development of the honorific expresions support tool. In this study, we construct a judging model of closeness using handbooks for writing Japanese business emails, and evaluate the correctness of our constructed model.","PeriodicalId":244911,"journal":{"name":"2017 International Conference on Culture and Computing (Culture and Computing)","volume":"59 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114947415","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
S. Yanai, R. Umegaki, Kyoko Hasegawa, Liang Li, Hiroshi Yamaguchi, Satoshi Tanaka
{"title":"Improving Transparent Visualization of Large-Scale Laser-Scanned Point Clouds by Using Poisson Disk Sampling","authors":"S. Yanai, R. Umegaki, Kyoko Hasegawa, Liang Li, Hiroshi Yamaguchi, Satoshi Tanaka","doi":"10.1109/Culture.and.Computing.2017.19","DOIUrl":"https://doi.org/10.1109/Culture.and.Computing.2017.19","url":null,"abstract":"In recent years, due to the development of laser-measurement technology, 3D laser-scanned point clouds for cultural assets are often used as the recording format of digital archiving. The acquired point clouds are large-scale and precisely record complex 3D internal structures of the scanned objects. Visualization quality of such point clouds highly depends on density distributional uniformity, that is, the uniformity of the inter-point distances. The visualization quality can be improved by making point distances uniform. In addition, the visibility further improves by emphasizing edges. In this study, first the uniformity and flexible tuning of the point density based on Poisson disk sampling are examined. The resultant high-quality point clouds are then applied to transparent visualization. Moreover, edge emphasis visualization is realized by combining the principal component analysis calculating feature amount and Poisson disk sampling.","PeriodicalId":244911,"journal":{"name":"2017 International Conference on Culture and Computing (Culture and Computing)","volume":"51 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129504328","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
N. Takehara, Tomoko Ichinose, Kakuko Matsumoto, R. Okuno, Shinichi Watabe, Katsumi Sato, Tsutomu Masuko, K. Akazawa
{"title":"A Novel System for the Elderly to Learn Playing Electronig Musical Instrument in Ensemble","authors":"N. Takehara, Tomoko Ichinose, Kakuko Matsumoto, R. Okuno, Shinichi Watabe, Katsumi Sato, Tsutomu Masuko, K. Akazawa","doi":"10.1109/Culture.and.Computing.2017.28","DOIUrl":"https://doi.org/10.1109/Culture.and.Computing.2017.28","url":null,"abstract":"This study presents a novel system that lets the elderly with no previous formal knowledge of music perform in ensembles using a newly developed electronic musical instrument called Cymis. The new system consists of a music conductor, players, an interface, and touch screen PCs. A guide bar on each screen indicates the ideal tempo, and players can achieve a synchronous performance in the ensemble by following the guide bar. The difference in time between the ideal playing of each note and a player's performance is measured on each PC. We gave five elderly individuals opportunities to play Cymis and found that they learned to play ensemble easily. All of the subjects enjoyed playing in musical ensembles and displayed a keen interest in continuing to use Cymis after the study. The Cymis ensemble system will allow the elderly to enjoy musical ensemble and contribute to future studies on dementia prevention.","PeriodicalId":244911,"journal":{"name":"2017 International Conference on Culture and Computing (Culture and Computing)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128438736","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Plan Optimization for Creating Bilingual Dictionaries of Low-Resource Languages","authors":"Arbi Haza Nasution, Yohei Murakami, T. Ishida","doi":"10.1109/Culture.and.Computing.2017.21","DOIUrl":"https://doi.org/10.1109/Culture.and.Computing.2017.21","url":null,"abstract":"The constraint-based approach has been proven useful for inducing bilingual lexicons for closely-related low-resource languages. When we want to create multiple bilingual dictionaries linking several languages, we need to consider manual creation by bilingual language experts if there are no available machine-readable dictionaries are available as input. To overcome the difficulty in planning the creation of bilingual dictionaries, the consideration of various methods and costs, plan optimization is essential. We adopt the Markov Decision Process (MDP) in formalizing plan optimization for creating bilingual dictionaries; the goal is to better predict the most feasible optimal plan with the least total cost before fully implementing the constraint-based bilingual dictionary induction framework. We define heuristics based on input language characteristics to devise a baseline plan for evaluating our MDP-based approach with total cost as an evaluation metric. The MDP-based proposal outperformed heuristic planning on total cost for all datasets examined.","PeriodicalId":244911,"journal":{"name":"2017 International Conference on Culture and Computing (Culture and Computing)","volume":"41 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127913304","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Realizing Multilingual Interactive Agents through Wizard of Oz","authors":"Ryosuke Okuno, Donghui Lin, T. Ishida, M. Otani","doi":"10.1109/Culture.and.Computing.2017.32","DOIUrl":"https://doi.org/10.1109/Culture.and.Computing.2017.32","url":null,"abstract":"Interactive agents are expected to play essential roles in many fields. Moreover, it is becoming more and more important for interactive agents to deal with multilingual issues because of globalization. In this paper, we aim at realizing a multilingual interactive agent that can support end users in various fields. To achieve this goal, we first propose a framework for the multilingual interactive agent that can support dialogues with end users through Wizard of Oz. We then propose the approach of gradual acquisition of multilingual dialogues to improve the performance of the interactive agent. Moreover, we apply the proposed framework and implement a multilingual interactive agent in the field of healthcare.","PeriodicalId":244911,"journal":{"name":"2017 International Conference on Culture and Computing (Culture and Computing)","volume":"122 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132606850","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Song Tong, Xuefeng Liang, T. Kumada, S. Iwaki, N. Tosa
{"title":"Learning the Cultural Consistent Facial Aesthetics by Convolutional Neural Network","authors":"Song Tong, Xuefeng Liang, T. Kumada, S. Iwaki, N. Tosa","doi":"10.1109/Culture.and.Computing.2017.53","DOIUrl":"https://doi.org/10.1109/Culture.and.Computing.2017.53","url":null,"abstract":"Studying facial aesthetics has stimulated great interests in psychology and computer science due to a constant debate on whether it is cross-culture coherent or culture specific. Most computational models follow the cross-culture coherence theory and quantify the facial aesthetics by handcrafted geometry and appearance features, however, which are not directly derived from the raw data. In this work, we develop an end-to-end Convolutional Neural Network (CNN) model to recognize the facial aesthetics, which is able to learn the aesthetics attributes automatically from data. By visualizing the attributes in the last fully connected layer, we find that they are largely consistent with the cross-culture coherence theory. Furthermore, the learned attributes in the sallower layer illustrate a potential correlation with the culture specific theory. This research demonstrates a case study of the complicated facial aesthetics cognition.","PeriodicalId":244911,"journal":{"name":"2017 International Conference on Culture and Computing (Culture and Computing)","volume":"8 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128571165","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Creating a Digital Edition of Mongolian Historical Documents","authors":"Biligsaikhan Batjargal, Garmaabazar Khaltarkhuu, Akira Maeda","doi":"10.1109/Culture.and.Computing.2017.11","DOIUrl":"https://doi.org/10.1109/Culture.and.Computing.2017.11","url":null,"abstract":"In this paper, we introduce a digital edition of the Altan Tobchi, a Mongolian historical manuscript written in traditional Mongolian script. The Text Encoding Initiative guidelines were adopted to encode the named entities, commentaries, transcriptions, and interpretations of ancient Mongolian words. Named entities such as personal names and place names were extracted from digitized text by employing Support Vector Machine. A web prototype was developed for digital humanities scholarship for utilizing digital representations of ancient Mongolian historical manuscripts as scholarly tools. The proposed prototype is able to display and search TEI encoded traditional Mongolian text and its transliteration in Latin letters along with the named entities' highlights and the scanned images of the source manuscript.","PeriodicalId":244911,"journal":{"name":"2017 International Conference on Culture and Computing (Culture and Computing)","volume":"50 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123460462","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Creation of Media Art Utilizing Fluid Dynamics","authors":"N. Tosa, R. Nakatsu, Yunian Pang, Liang Zhao","doi":"10.1109/Culture.and.Computing.2017.30","DOIUrl":"https://doi.org/10.1109/Culture.and.Computing.2017.30","url":null,"abstract":"We have been creating media art based on the concept of capturing beauty in nature utilizing technologies. Especially we have been interested in the visualization of behaviors of fluid. This area has been named \"fluid dynamics\" from research point of view and there have been various researches in this area. However most of the results show only stable fluid behaviors and lacks of unpredictable behaviors that is substantial for the creation of art. To create unpredictable fluid behaviors, we have introduced several new methods such as usage of dry ice, injection of paints into fluid, and usage of air gun to create an explosive effect. This paper proposes the basic concept of art based on the visualization of fluid dynamics, describes details of the above mentioned three ideas, and then describes details of the new media art we have created combining these ideas.","PeriodicalId":244911,"journal":{"name":"2017 International Conference on Culture and Computing (Culture and Computing)","volume":"21 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132957963","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Effects of Different Behaviors between Cross Cultures on Learners When Studying","authors":"Sanggyu Shin, H. Hashimoto, Ikuyo Yoshida","doi":"10.1109/Culture.and.Computing.2017.41","DOIUrl":"https://doi.org/10.1109/Culture.and.Computing.2017.41","url":null,"abstract":"Various studies on language behavior across cultures have been conducted from a sociolinguistics standpoint. However, the effect of cross-cultural language behavior has not been studied in the context of e-Learning, where lectures are delivered in video form through the web. It is important to explore this context since e-Learning has gained popularity not only for educating students in universities but also for training employees in companies. In this study, we investigate how the lecturer's language behavior affects learners from different cultures, in an e-Learning system. This research is based on the result of a survey on linguistic behaviors conducted between Japanese and Koreans from a sociolinguistics standpoint. In the case where lectures are held between cross cultures, field verification experiments on whether or not the results are consistent with social, scientific research results were conducted in Korean universities.","PeriodicalId":244911,"journal":{"name":"2017 International Conference on Culture and Computing (Culture and Computing)","volume":"117 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134354693","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}