2011 IEEE International Symposium on Mixed and Augmented Reality - Arts, Media, and Humanities最新文献

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lifeClipper3 — An augmented walking experience field evaluation of an experience design approach for immersive outdoor augmented reality lifeClipper3 -一种沉浸式户外增强现实体验设计方法的增强步行体验现场评估
Jan Torpus, Beatrice Tobler
{"title":"lifeClipper3 — An augmented walking experience field evaluation of an experience design approach for immersive outdoor augmented reality","authors":"Jan Torpus, Beatrice Tobler","doi":"10.1109/ISMAR-AMH.2011.6093660","DOIUrl":"https://doi.org/10.1109/ISMAR-AMH.2011.6093660","url":null,"abstract":"lifeClipper3 is a media art project in which a walk is audiovisually expanded into a game-like experience by means of “augmented reality” technologies. For visitors this creates an immersive experience which is unique in each case, and which challenges and calls into question habitual modes of perception. In this paper the “experience design” strategies used in lifeClipper3 are introduced, and examined by means of qualitative ethnographic methods in a visitor evaluation. The resulting insights are intended to be beneficial for similarly designed future AR art projects.","PeriodicalId":223956,"journal":{"name":"2011 IEEE International Symposium on Mixed and Augmented Reality - Arts, Media, and Humanities","volume":"20 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-10-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116249712","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 5
Authoring solutions for Augmented Reality 增强现实的创作解决方案
M. Billinghurst, T. Langlotz, B. MacIntyre, H. Seichter
{"title":"Authoring solutions for Augmented Reality","authors":"M. Billinghurst, T. Langlotz, B. MacIntyre, H. Seichter","doi":"10.1109/ISMAR.2011.6092363","DOIUrl":"https://doi.org/10.1109/ISMAR.2011.6092363","url":null,"abstract":"The motivation of this workshop is to discuss future directions of content authoring in the field of Augmented Reality, as well as to discuss the current state of art on content creation and asset assembly. The workshop will comprise of a paper session where papers, late-breaking results and overviews over state-of-the-art in content authoring for AR are presented. In the afternoon, we will follow up with a discussion on different topics ranging from AR asset creation to content distribution and a closing session. Our goal is to collect ideas and thoughts of research about desired approaches for authoring content for AR, as well as review current and future needs to achieve a high quality content and at the same time scalable approaches for AR.","PeriodicalId":223956,"journal":{"name":"2011 IEEE International Symposium on Mixed and Augmented Reality - Arts, Media, and Humanities","volume":"46 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-10-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128437021","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Building your vision with Qualcomm's Mobile Augmented Reality (AR) 借助高通的移动增强现实(AR)打造您的愿景
Daniel Wagner, I. Barakonyi, Istvan Siklossy, Jay Wright, R. Ashok, S. Diaz, B. MacIntyre, D. Schmalstieg
{"title":"Building your vision with Qualcomm's Mobile Augmented Reality (AR)","authors":"Daniel Wagner, I. Barakonyi, Istvan Siklossy, Jay Wright, R. Ashok, S. Diaz, B. MacIntyre, D. Schmalstieg","doi":"10.1109/ISMAR-AMH.2011.6093640","DOIUrl":"https://doi.org/10.1109/ISMAR-AMH.2011.6093640","url":null,"abstract":"Academic/Research Overview of Mobile Augmented Reality Introduction to the Qualcomm AR Platform — Features and Usage Scenarios Developing Mobile AR Applications using Qualcomm's Unity Extension Introduction to Qualcomm's QCAR SDK Native API Cross Platform Development with the Native QCAR SDK Preview: New Features of QCAR 1.1","PeriodicalId":223956,"journal":{"name":"2011 IEEE International Symposium on Mixed and Augmented Reality - Arts, Media, and Humanities","volume":"112 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-10-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115956804","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
The Arlab and Cave libraries: On authoring augmented reality and virtual reality experiences using a graphical programming language Arlab和Cave库:使用图形化编程语言编写增强现实和虚拟现实体验
Andrew Roth
{"title":"The Arlab and Cave libraries: On authoring augmented reality and virtual reality experiences using a graphical programming language","authors":"Andrew Roth","doi":"10.1109/ISMAR-AMH.2011.6093664","DOIUrl":"https://doi.org/10.1109/ISMAR-AMH.2011.6093664","url":null,"abstract":"In an attempt to better understand how the use of graphical programming environments can be beneficial to artists, I have designed two new libraries for authoring augmented reality (AR), mixed reality (MR), and virtual reality (VR) experiences in Max/MSP/Jitter. I propose that libraries of pre-constructed objects, known as abstractions, as well as the use of existing graphical interfaces, could facilitate experimentation and could encourage programmers to repurpose projects for use by non-programmers. This paper describes these libraries and their uses.","PeriodicalId":223956,"journal":{"name":"2011 IEEE International Symposium on Mixed and Augmented Reality - Arts, Media, and Humanities","volume":"32 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-10-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115744277","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 7
Enabling large-scale outdoor Mixed Reality and Augmented Reality 实现大规模户外混合现实和增强现实
Steven K. Feiner, Thommen Korah, David J. Murphy, Vasu Parameswaran, Matei Stroila, Sean White
{"title":"Enabling large-scale outdoor Mixed Reality and Augmented Reality","authors":"Steven K. Feiner, Thommen Korah, David J. Murphy, Vasu Parameswaran, Matei Stroila, Sean White","doi":"10.1109/ISMAR-AMH.2011.6093643","DOIUrl":"https://doi.org/10.1109/ISMAR-AMH.2011.6093643","url":null,"abstract":"While there is significant recent progress in technologies supporting augmented reality for small indoor environments, there is still much work to be done for large outdoor environments. This workshop focuses primarily on research that enables high-quality outdoor Mixed Reality (MR) and Augmented Reality (AR) applications. These research topics include, but are not restricted to: — 3D geo-referenced data (images, point clouds, and models) — Algorithms for object recognition from large databases of geo-referenced data — Algorithms for object tracking in outdoor environment — Multi-cue fusion to achieve improved performance of object detection and tracking — Novel representation schemes to facilitate large-scale content distribution — 3D reasoning to support intelligent augmentation — Novel and improved mobile capabilities for data capture (device sensors), processing, and display — Applications, experiences, and user interface techniques. The workshop will also showcase existing prototypes of applications enabled by these technologies: mirror worlds, high-fidelity virtual environments, applications of panoramic imagery, and user studies relating to these media types. This workshop aims to bring together academic and industrial researchers and to foster discussion amongst participants on the current state of the art and future directions for technologies that enable large-scale outdoor MR and AR applications. The workshop will start with a session in which position statements and overviews of the state of the art are presented. In the afternoon, we will follow up with discussion sessions and a short closing session.","PeriodicalId":223956,"journal":{"name":"2011 IEEE International Symposium on Mixed and Augmented Reality - Arts, Media, and Humanities","volume":"9 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-10-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"117272369","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
The House of Olbrich — An Augmented Reality tour through architectural history 奥尔布里希之家-通过建筑史的增强现实之旅
J. Keil, M. Zöllner, M. Becker, Folker Wientapper, T. Engelke, H. Wuest
{"title":"The House of Olbrich — An Augmented Reality tour through architectural history","authors":"J. Keil, M. Zöllner, M. Becker, Folker Wientapper, T. Engelke, H. Wuest","doi":"10.1109/ISMAR-AMH.2011.6093651","DOIUrl":"https://doi.org/10.1109/ISMAR-AMH.2011.6093651","url":null,"abstract":"With ”House of Olbrich” we present an iPhone Augmented Reality (AR) app that visualizes the compelling history of Darmstadt's unique Jugendstil (Art Nouveau) quarter with video-see through Augmented Reality. We propose methods for enabling high performance computer vision algorithms to deploy sophisticated AR visuals on current generation Smartphones by outsourcing resource intensive tasks to the cloud. This allows us to apply methods on 3D feature recognition for even complex tracking situations outdoors, where lightning conditions change and tracked objects are often occluded. By taking a snapshot of the building, the user learns about the architect, design and history of the building. Historical media, like old photographs and blueprints are superimposed on the building's front, depicting the moved history of the famous House of Olbrich, which was destroyed during World War II and has been only rudimentary restored. Augmented Reality technology allows tourists to jump back in time visually by using their Smartphones: Mixing Realities emphasizes the user's experience and leads his attention to the impressive historical architecture of the Art Nouveau. In addition, we ease interaction means by superimposing snapshots. Tourists may view and read information also in a relaxed position without the need to front-up their mobiles all the time.","PeriodicalId":223956,"journal":{"name":"2011 IEEE International Symposium on Mixed and Augmented Reality - Arts, Media, and Humanities","volume":"22 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-10-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121371660","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 40
International workshop on AR/MR registration, tracking and benchmarking (TrakMark2011) AR/MR注册、跟踪和基准国际研讨会(TrakMark2011)
H. Kato, Tobias Höllerer, Selim Benhimane, W. Chinthammit
{"title":"International workshop on AR/MR registration, tracking and benchmarking (TrakMark2011)","authors":"H. Kato, Tobias Höllerer, Selim Benhimane, W. Chinthammit","doi":"10.1109/ISMAR.2011.6092360","DOIUrl":"https://doi.org/10.1109/ISMAR.2011.6092360","url":null,"abstract":"In the research fields of Augmented Reality (AR) and Mixed Reality (MR), tracking and registration methods are still one of the most important topics. The tracking research field is highly active, and numerous methods appear on a regular basis. The TrakMark working group (WG) was established 2009 to create a benchmark test that permits objective and accurate evaluation of the tracking methods. This year, the workshop will cover a wide range of topics concerning AR/MR registration, tracking and benchmarking. Key areas include, but are not limited to: — Vision-based registration, camera localization — Visual SLAM, structure from motion, camera calibration, sensor fusion — Natural feature tracking, object tracking, feature detection, feature description — Comparison of methods, evaluation of methods, suggestion of new benchmarking scheme — Survey of tracking papers.","PeriodicalId":223956,"journal":{"name":"2011 IEEE International Symposium on Mixed and Augmented Reality - Arts, Media, and Humanities","volume":"52 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124103948","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Indoor positioning and navigation for mobile AR 移动AR的室内定位和导航
C. Perey, Tsutomu Miyashita
{"title":"Indoor positioning and navigation for mobile AR","authors":"C. Perey, Tsutomu Miyashita","doi":"10.1109/ISMAR.2011.6092362","DOIUrl":"https://doi.org/10.1109/ISMAR.2011.6092362","url":null,"abstract":"The researchers and developers of mobile AR platforms need to use a common platform for developing experiences regardless of the surroundings of the user. In order to expand the use of AR both indoor and outdoor with and without computer vision techniques, the breadth of options available for positioning users and points of interest needs to expand. Separately, the experts in indoor positioning and navigation are generally not as familiar with AR use scenarios as they are with other domains. Together, positioning and navigation experts, and mobile AR experts, will discuss: — What are the indoor positioning and navigation systems best suited for mobile AR? — What studies are underway or need to be conducted in order to advance this field?","PeriodicalId":223956,"journal":{"name":"2011 IEEE International Symposium on Mixed and Augmented Reality - Arts, Media, and Humanities","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128869184","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
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