H. Sharp, R. Biddle, P. Gray, Lynn Miller, Jeff Patton
{"title":"Agile development: opportunity or fad?","authors":"H. Sharp, R. Biddle, P. Gray, Lynn Miller, Jeff Patton","doi":"10.1145/1125451.1125461","DOIUrl":"https://doi.org/10.1145/1125451.1125461","url":null,"abstract":"The importance of integrating software engineering and HCI methods has been recognised for many years. Agile development is a new approach to software engineering that explicitly champions an active role for the customer. Indeed, eXtreme Programming (XP), one of the most popular agile development methods, strives to include a real user(s) in the team who is located 'on-site' with software developers.In this panel we will debate whether or not agile software development provides an opportunity to integrate HCI and software engineering concerns. The panel members represent a wide cross-section of experiences in this area and will consider how agile development can help improve the current situation, consider specific example scenarios provided by the audience, and, with the audience's help, will decide whether agile development is an opportunity not to be missed, or just another fad that will pull the two communities further apart.","PeriodicalId":201154,"journal":{"name":"CHI '06 Extended Abstracts on Human Factors in Computing Systems","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2006-04-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130762773","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Entertainment media at home: looking at the social aspects","authors":"L. Barkhuus, J. Rode, Genevieve Bell","doi":"10.1145/1125451.1125754","DOIUrl":"https://doi.org/10.1145/1125451.1125754","url":null,"abstract":"Introduction Historically, experiences of computing and computational devices themselves were largely restricted to the office. In recent years, however, there has been a proliferation of other kinds of domains and usage practices. From forms of public and urban computing, virtual/real gaming, mobile handsets, wireless infrastructure and even the ever present visions of smart-homes and digital lifestyles, increasing computational technologies and experiences thereof have found their ways into new domains. These nascent ubiquitous computing technologies have brought with them the potential for remarkable change. However, these new domains also suggest new challenges and new dilemmas. For instance, any exploration of the role of new information and communications technologies in the home highlight some of the critical disconnections between the ways in which such technologies are produced and the ways in which they are consumed, naturalized and rejected. Clearly, the home is far too broad a topic for a single Copyright is held by the author/owner(s).","PeriodicalId":201154,"journal":{"name":"CHI '06 Extended Abstracts on Human Factors in Computing Systems","volume":"47 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2006-04-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130799378","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
S. Iwasaki, Y. Hirakawa, Harumi Mase, E. Tokunaga, T. Nakajima
{"title":"Towards computer-supported face-to-face knowledge sharing","authors":"S. Iwasaki, Y. Hirakawa, Harumi Mase, E. Tokunaga, T. Nakajima","doi":"10.1145/1125451.1125628","DOIUrl":"https://doi.org/10.1145/1125451.1125628","url":null,"abstract":"Although a lot of systems provide co-located collaboration support, few existing technologies provide support for fluid knowledge sharing. To fluidly share our knowledge in co-located environments, each person's digital experience should be merged and presented on a collaborative display device such as a face-to-face tabletop display. For capturing concrete requirements for such face-to-face fluid knowledge sharing, we built a prototype system that presents merged multi-users' Web browsing histories on a tabletop display. We experimented with our prototype in an exhibition and collected over 100 filled questionnaires and informal observations.","PeriodicalId":201154,"journal":{"name":"CHI '06 Extended Abstracts on Human Factors in Computing Systems","volume":"87 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2006-04-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133474831","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
A. Bruckman, C. Danis, Cliff Lampe, Janet Sternberg, Chris Waldron
{"title":"Managing deviant behavior in online communities","authors":"A. Bruckman, C. Danis, Cliff Lampe, Janet Sternberg, Chris Waldron","doi":"10.1145/1125451.1125458","DOIUrl":"https://doi.org/10.1145/1125451.1125458","url":null,"abstract":"Wherever groups of people gather, norms for appropriate behavior emerge, and some people chose to violate those norms. What is an exercise of free speech to one person, to another is disruptive, harassing, racist, or worse. For groups that communicate online, a range of technical and social mechanisms are available to help create a climate conducive to meeting the group's stated mission. How do designers of online systems decide what kind of conduct is acceptable? How are these expectations communicated to members? How can designers help prevent and manage deviant behavior? What are the implications of corporate control of content for ideals of free expression? This panel brings together experts from media theory, computer-supported collaborative learning (CSCL), computer-supported cooperative work (CSCW), and online entertainment to explore current issues in this complex research area.","PeriodicalId":201154,"journal":{"name":"CHI '06 Extended Abstracts on Human Factors in Computing Systems","volume":"70 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2006-04-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132045683","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Tailoring virtual reality technology for stroke rehabilitation: a human factors design","authors":"Younbo Jung, S. Yeh, J. Stewart","doi":"10.1145/1125451.1125631","DOIUrl":"https://doi.org/10.1145/1125451.1125631","url":null,"abstract":"In this paper we introduce an interdisciplinary project to develop a virtual reality enhanced stroke rehabilitation system (VRSRS). In particular, we propose a human factors design in developing a VRSRS for improving the functional recovery rate of stroke patients' upper extremities.","PeriodicalId":201154,"journal":{"name":"CHI '06 Extended Abstracts on Human Factors in Computing Systems","volume":"31 2","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2006-04-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132758142","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Olov Engwall, Olle Bälter, Anne-Marie Öster, H. Kjellström
{"title":"Feedback management in the pronunciation training system ARTUR","authors":"Olov Engwall, Olle Bälter, Anne-Marie Öster, H. Kjellström","doi":"10.1145/1125451.1125500","DOIUrl":"https://doi.org/10.1145/1125451.1125500","url":null,"abstract":"This extended abstract discusses the development of a computer-assisted pronunciation training system that gives articulatory feedback, and in particular the management of feedback given to the user.","PeriodicalId":201154,"journal":{"name":"CHI '06 Extended Abstracts on Human Factors in Computing Systems","volume":"10 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2006-04-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131307619","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Individual differences in internet search outcomes and processes","authors":"L. Gugerty, C. Treadaway, James S. Rubinstein","doi":"10.1145/1125451.1125612","DOIUrl":"https://doi.org/10.1145/1125451.1125612","url":null,"abstract":"A study was conducted, with 180 participants, to evaluate whether individual differences in basic cognitive abilities (i.e., spatial and verbal ability), attitudes towards computers, and prior experience with computers influence peoples' ability to search for and find information on the internet. Spatial and verbal ability, as well as attitudes towards computers, influenced the accuracy and speed of internet search. Current analyses are focusing on whether cognitive abilities and attitudes influence component search processes, as well as overall accuracy and speed.","PeriodicalId":201154,"journal":{"name":"CHI '06 Extended Abstracts on Human Factors in Computing Systems","volume":"17 5","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2006-04-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133754514","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Usability error classification: qualitative data analysis for UX practitioners","authors":"L. Gorlenko, Paul Englefied","doi":"10.1145/1125451.1125610","DOIUrl":"https://doi.org/10.1145/1125451.1125610","url":null,"abstract":"Usability evaluations generate large amounts of poorly structured qualitative data, but traditional methods of analysis are often impractical for use by industry practitioners. To address this, we developed a classification of usability issues covering cause, effect, task impact and business impact. In a design project, this has several applications, such as a) enabling practitioners to analyze qualitative data quickly and reliably; b) ensuring that findings can be systematically compared across studies; c) presenting results to clients in terms of potential business impact and its causes; and d) offering recommendations to designers in terms of design errors and their cost. We continue refining the model as we test it in our projects.","PeriodicalId":201154,"journal":{"name":"CHI '06 Extended Abstracts on Human Factors in Computing Systems","volume":"67 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2006-04-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114663433","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"D20: interaction with multifaceted display devices","authors":"I. Poupyrev, H. N. Dunn, O. Bau","doi":"10.1145/1125451.1125683","DOIUrl":"https://doi.org/10.1145/1125451.1125683","url":null,"abstract":"In this paper we investigate the principles for desiging multifaceted displays and their potential interfaces. D20 is a prototype of a handheld digital device which has an icosahedron shape. Each face of the device is a triangular display, the entire surface of the device forms one continuous multisided display. The user interacts with the device by manipulating it. The principles that we develop can be applied to other non-rectilinear multifaceted displays.","PeriodicalId":201154,"journal":{"name":"CHI '06 Extended Abstracts on Human Factors in Computing Systems","volume":"5 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2006-04-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114928707","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Poultry.Internet: a remote human-pet interaction system","authors":"J. Teh, Shang Ping Lee, A. Cheok","doi":"10.1145/1125451.1125505","DOIUrl":"https://doi.org/10.1145/1125451.1125505","url":null,"abstract":"Poultry.Internet leverages on the reach of the Internet to connect humans and pets at different locations. This system has a tangible interface encompassing both visual and tactile modes of communication. It allows humans to interact remotely with pets anytime, anywhere. The pet owner views the real time movement of the pet in the form of a pet doll sitting on a mechanical positioning system. Meanwhile, the real pet wears a special jacket, which is able to reproduce the touching sensation. The pet owner can tangibly touch the pet doll, sending touch signals to the pet far away. Also, the pet owner receives a haptic feedback from the movement of the pet.","PeriodicalId":201154,"journal":{"name":"CHI '06 Extended Abstracts on Human Factors in Computing Systems","volume":"8 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2006-04-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121989970","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}