{"title":"Creative Collaboration and Online Social Media: Can Facebook be Used as a Tool to Support the Process of Collaborative Creation?","authors":"Sophy Smith","doi":"10.4018/ijacdt.2011010101","DOIUrl":"https://doi.org/10.4018/ijacdt.2011010101","url":null,"abstract":"Web 2.0 online social media tools have made it increasingly easy to communicate, cooperate, and collaborate with others online, and as such offer new frameworks for making creative work. Facebook claims that it helps members connect and share, but what if the people you want to connect and share with are your artistic collaborators? Can Facebook be used creatively, as a collaborative artistic environment? This article draws on a practical research project ‘Feedback’, carried out by the author in early 2010, exploring new methodologies for collaborative creation supported by online social media. The project focused on the creative use of Facebook as a tool for creative collaboration, establishing a possible working model of artistic collaboration using Facebook.","PeriodicalId":181387,"journal":{"name":"Int. J. Art Cult. Des. Technol.","volume":"139 3","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"120901952","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
F. B. Medeiros, Luciana Celia Bruschi Lapas, Cecilia Barroso Tomaz
{"title":"The Effect of a Resistance Training Program on Passive and Active En Dehors: A Multiple Case Study","authors":"F. B. Medeiros, Luciana Celia Bruschi Lapas, Cecilia Barroso Tomaz","doi":"10.4018/IJACDT.2018010104","DOIUrl":"https://doi.org/10.4018/IJACDT.2018010104","url":null,"abstract":"Thisarticleevaluates theeffectofasupplementaryresistancetrainingprogramon passive and active hip external rotation on a ballet group. Fifteen Brazilian ballet dancersparticipatedinthestudy.Thepassivehipexternalrotationwasevaluatedby ahiparticularmobilitytestandtheactivehipexternalrotationinthefirstposition endehorsinaself-selectedangle.TheresistancetrainingprotocolwasbasedonThe BestPerformanceMovementexercisemethod.Four20-minutesessionsperweekwere performedforthreemonths.Thepairedt-testwasperformedtocomparethepassive andactivehipexternalrotationpre-andpost-training,withasignificancelevelof0.05. Thepairedttestshowedthathipactiveexternalrotationimprovedaftertheresistance training,suggestingthatthehipexternalrotationismusclestrengthdependent. KEywoRDS Ballet, Best Performance and Movement, Dancers, Hip Anatomy, Hip External Rotation, Performance, Range of Motion, Screening Tests, Strength, Supplementary Training, Training Method, Turn Out International Journal of Art, Culture and Design Technologies Volume 7 • Issue 1 • January-June 2018","PeriodicalId":181387,"journal":{"name":"Int. J. Art Cult. Des. Technol.","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127799043","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Shigeo Takahashi, K. Maruyama, Takamasa Kawagoe, Hsiang-Yun Wu, Kazuo Misue, M. Arikawa
{"title":"Mental Map Preservation for Progressively Labeling Railway Networks","authors":"Shigeo Takahashi, K. Maruyama, Takamasa Kawagoe, Hsiang-Yun Wu, Kazuo Misue, M. Arikawa","doi":"10.4018/IJACDT.2019010103","DOIUrl":"https://doi.org/10.4018/IJACDT.2019010103","url":null,"abstract":"Schematizing railway networks for better readability is often achieved by aligning railway lines along the octilinear directions. However, such railway map layouts require further adjustment when placing station name labels. In this article, the authors present a novel approach to automating the placement of station names around the railway network while maximally respecting its original layout as the mental map. The key idea is to progressively annotate stations from congested central downtown areas to sparse rural areas. This is accomplished by introducing the sum of geodesic distances over the railway network to properly order the stations to be annotated first, and then elongating the line segments of the railway network while retaining their directions to spare enough labeling space around each station. Additional constraints are also introduced to restrict the aspect ratios of the region confined by the railway network for better preservation of the mental map.","PeriodicalId":181387,"journal":{"name":"Int. J. Art Cult. Des. Technol.","volume":"30 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128238623","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Astronaut Space Selfies: Soft Polluter or Marvelous Messenger?","authors":"A. D. Preez","doi":"10.4018/ijacdt.2020010102","DOIUrl":"https://doi.org/10.4018/ijacdt.2020010102","url":null,"abstract":"This article uses a philosophical hermeneutic perspective to present a reading of selected astronaut space selfies by drawing on ideas of Michel Serres, Paul Virilio, Hannah Arendt, Bonnie Mann, Joanna Zylinska, Nicholas Mirzoeff, and W. J. T. Mitchell. The image of the astronaut is unpacked as a visual apocalyptic trope that embodies collective dreams of going beyond Earth in post-Earth projections. Michel Serres distinguished between two regimes of pollution, namely “hard pollution” and “soft pollution.” The author uses Serres's distinction between hard and soft pollution to investigate the image of the astronaut as an agent of post-Earth dreams. The essay asks: Are space selfies potential soft pollution in Michel Serres's terms? The conclusion drawn after considering evidence of space travel on human physiology and psychology is that although astronauts may be “marvelous messengers,” their images mostly act as soft pollution that positions viewers in a particular way toward Earth.","PeriodicalId":181387,"journal":{"name":"Int. J. Art Cult. Des. Technol.","volume":"43 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122656155","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Development of a 2D Digital Animation for Yorùbá Folktale Narrative","authors":"Alade Samuel Mayowa","doi":"10.4018/ijacdt.2020010104","DOIUrl":"https://doi.org/10.4018/ijacdt.2020010104","url":null,"abstract":"Yoruba folktales are endangered in the face of globalization, Westernization, and inter-ethnic interaction, with the few that are available not being competitive with foreign cartoons and movies. The purpose of this work is to develop a digital animation film using Yoruba folktale narrative as a case study with a view to providing a framework to enhance the production of animated folktales as well as supporting Africa's rich cultural heritage, using relevant technology resources. The resulting folktale animation was evaluated by both the target audience and multimedia experts. The formal digital animation system resulting from the study is useful for formal and informal children's education and enlightenment as well as a source of enlightenment for society on different sociocultural problems which invariably results in a more conscious and civilized society.","PeriodicalId":181387,"journal":{"name":"Int. J. Art Cult. Des. Technol.","volume":"163 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132765437","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Soniferous Architecture: From Archaeo-Acoustics Towards the Soundsculpture Aural Era","authors":"M. Ismail","doi":"10.4018/ijacdt.2014010104","DOIUrl":"https://doi.org/10.4018/ijacdt.2014010104","url":null,"abstract":"“I call architecture frozen music†a quote by Johan Wolfgan von Goethe. It seems that his description of architecture will not be this much long lasting. Since many architectural structures now are considered soniferous. In an approach to rational the thinking of positive soundscape and move onwards in terms of systematic decision making, and creating tools for more creative planning techniques, this paper utilizes two methodologies in assessing soundscape impacts. One approach usually implemented in quality of manufacturing and product development, namely the Kano Model. The other approach deals with the case in the form of a wider scope which relates the design of the soundscape, and the effect of sound sculptures in objective terms. Due to the complexity of characterizing the soundscape, and its dependence on several of perceptual aspects and interventions, both models are mapped to form an evaluation tool for a specific sonic environment. It can be considered to be a complement along with previous frameworks that shed light on the emission of sound, and others on factors influencing the soundscape perception, or to be used as a tool for understanding and assessing individual responses and evaluation. In this case the importance of having a framework is to help evaluating the common effect of a successful intervention on the positive attributes of the soundscape.","PeriodicalId":181387,"journal":{"name":"Int. J. Art Cult. Des. Technol.","volume":"95 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114263988","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Physicalizing the Image, Physicalizing the Digital","authors":"Joan Truckenbrod","doi":"10.4018/ijacdt.2012010101","DOIUrl":"https://doi.org/10.4018/ijacdt.2012010101","url":null,"abstract":"Radically shifting personal experience of the visual image from virtual worlds like Second Life, from flat screens, cinema, and paper to physical forms, subverts the predominance of the digital realm. Living on the surface of the screen minimizes the tactility of materials and the resonance of memory and meaning embodied in objects. Digital 3D cinema, 3D television, and 3D cameras are precursors at the threshold of transforming digital into physical. The image flexes from screen to object with 3D printers and CNC machines. In the medical profession, computer 3D images from CT scans are transformed to remotely controlled, physical surgeries. Recently thinking experiments use brain activity to remotely control robotic arms. Vehicles for physicalizing the image from paper, screen, and from one’s imagination and thinking in the brain, manifest three-dimensional, palpable, sensory, tactile, objectified experiences. How will this phenomena transform modes of digital communication, physical interactions, and production on both the global and the personal scales? How will the material role of the computer prescribe new creative activities, new modes of artistic expression?","PeriodicalId":181387,"journal":{"name":"Int. J. Art Cult. Des. Technol.","volume":"7 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114815675","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Towards Multiple 3D Bone Surface Identification and Reconstruction Using Few 2D X-Ray Images for Intraoperative Applications","authors":"S. Prakoonwit","doi":"10.4018/ijacdt.2014010102","DOIUrl":"https://doi.org/10.4018/ijacdt.2014010102","url":null,"abstract":"This article discusses a possible method to use a small number, e.g. 5, of conventional 2D X-ray images to reconstruct multiple 3D bone surfaces intraoperatively. Each bone's edge contours in X-ray images are automatically identified. Sparse 3D landmark points of each bone are automatically reconstructed by pairing the 2D X-ray images. The reconstructed landmark point distribution on a surface is approximately optimal covering main characteristics of the surface. A statistical shape model, dense point distribution model (DPDM), is then used to fit the reconstructed optimal landmarks vertices to reconstruct a full surface of each bone separately. The reconstructed surfaces can then be visualised and manipulated by surgeons or used by surgical robotic systems.","PeriodicalId":181387,"journal":{"name":"Int. J. Art Cult. Des. Technol.","volume":"35 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123508059","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Bring the Noise","authors":"Michael Johansson","doi":"10.4018/ijacdt.2013010103","DOIUrl":"https://doi.org/10.4018/ijacdt.2013010103","url":null,"abstract":"In this article the author will present how they developed different processes for collectively producing a seriesexplorative soundscapes and mechanical artefacts using specific constraints influen ...","PeriodicalId":181387,"journal":{"name":"Int. J. Art Cult. Des. Technol.","volume":"42 2 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131616219","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Luis Antonio Hernández Ibáñez, Viviana Barneche Naya
{"title":"Vitruvius in Cyberspace","authors":"Luis Antonio Hernández Ibáñez, Viviana Barneche Naya","doi":"10.4018/ijacdt.2013010104","DOIUrl":"https://doi.org/10.4018/ijacdt.2013010104","url":null,"abstract":"Nowadays, new forms of virtual architecture are appearing as virtual worlds based on the Metaverse concept are becoming increasingly more popular, holding all kind of virtual versions of human activities. This paper aims to make a reflection on the features of these new architectures compared with their equivalents in the real world by means of an analysis through the prism of the three fundamental conditions of the classic architecture: Firmitas, Utilitas and Venustas. The text describes how these principles once stated by Vitruvius are now affected, modulated or changed in the digital realm by the introduction of the Virtualitas concept.","PeriodicalId":181387,"journal":{"name":"Int. J. Art Cult. Des. Technol.","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131954479","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}