2015 IEEE Symposium on 3D User Interfaces (3DUI)最新文献

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IDS: The intent driven selection method for natural user interfaces IDS:用于自然用户界面的意图驱动的选择方法
2015 IEEE Symposium on 3D User Interfaces (3DUI) Pub Date : 2015-03-23 DOI: 10.1109/3DUI.2015.7131736
Frol Periverzov, H. Ilies
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引用次数: 19
Crosscale: A 3D virtual musical instrument interface crossscale:一个3D虚拟乐器界面
2015 IEEE Symposium on 3D User Interfaces (3DUI) Pub Date : 2015-03-23 DOI: 10.1109/3DUI.2015.7131769
M. Cabral, Andre Montes, Gabriel Roque, Olavo Belloc, Mario Nagamura, Regis Faria, F. Ferreira, C. Kurashima, R. Lopes, M. Zuffo
{"title":"Crosscale: A 3D virtual musical instrument interface","authors":"M. Cabral, Andre Montes, Gabriel Roque, Olavo Belloc, Mario Nagamura, Regis Faria, F. Ferreira, C. Kurashima, R. Lopes, M. Zuffo","doi":"10.1109/3DUI.2015.7131769","DOIUrl":"https://doi.org/10.1109/3DUI.2015.7131769","url":null,"abstract":"Inspired by principles for designing musical instruments we implemented a new 3D virtual instrument with a particular mapping of touchable virtual spheres to notes and chords of a given musical scale. The objects are metaphors for note keys organized in multiple lines, forming a playable spatial instrument where the player can perform certain sequences of notes and chords across the scale employing short gestures that minimizes jump distances. The idea of different arrangements for notes over the playable space is not new, being pursued on alternative keyboards for instance. This implementation employed an Oculus Rift and a Razer Hydra for gesture input and showed that customization of instrumental mappings using 3D tools can contribute to ease the performance of complex songs by allowing fast execution of specific note combinations.","PeriodicalId":131267,"journal":{"name":"2015 IEEE Symposium on 3D User Interfaces (3DUI)","volume":"86 4 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-03-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123178087","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 13
Immersive ROS-integrated framework for robot teleoperation 机器人遥操作的沉浸式ros集成框架
2015 IEEE Symposium on 3D User Interfaces (3DUI) Pub Date : 2015-03-23 DOI: 10.1109/3DUI.2015.7131758
Lorenzo Peppoloni, Filippo Brizzi, C. Avizzano, E. Ruffaldi
{"title":"Immersive ROS-integrated framework for robot teleoperation","authors":"Lorenzo Peppoloni, Filippo Brizzi, C. Avizzano, E. Ruffaldi","doi":"10.1109/3DUI.2015.7131758","DOIUrl":"https://doi.org/10.1109/3DUI.2015.7131758","url":null,"abstract":"The development of natural interfaces for human-robot interaction provides the user an intuitive way to control and guide robots. In this paper, we propose a novel ROS (Robot Operating System)-integrated interface for remote control that allows the user to teleoperate the robot using his hands motion. The user can adjust online the autonomy of the robot between two levels: direct control and waypoint following. The hand tracking and gestures recognition capabilities of the Leap Motion device are exploited to generate the control commands. The user receives a real-time 3D augmented visual feedback using a Kinect sensor and a HMD. To assess the practicability of the system experimental results are presented using as a benchmark the remote control of a Kuka Youbot.","PeriodicalId":131267,"journal":{"name":"2015 IEEE Symposium on 3D User Interfaces (3DUI)","volume":"76 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-03-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127547438","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 63
ChromaChord: A virtual musical instrument ChromaChord:一种虚拟乐器
2015 IEEE Symposium on 3D User Interfaces (3DUI) Pub Date : 2015-03-23 DOI: 10.1109/3DUI.2015.7131770
John Fillwalk
{"title":"ChromaChord: A virtual musical instrument","authors":"John Fillwalk","doi":"10.1109/3DUI.2015.7131770","DOIUrl":"https://doi.org/10.1109/3DUI.2015.7131770","url":null,"abstract":"ChromaChord utilizes a combination of the Oculus Rift headset and an attached Leap Motion controller to create an immersive 3D VMI environment. The Oculus Rift provides a three-paneled visual interface, through Unity, that allows the users to access different component windows of the instrument (simply by turning their head), while the Leap Motion Controller allows the user to interact with the visual interface to musical effect (processed and generated in Max/MSP).","PeriodicalId":131267,"journal":{"name":"2015 IEEE Symposium on 3D User Interfaces (3DUI)","volume":"43 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-03-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129217004","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 15
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