Won-Jong Lee, Youngsam Shin, J. D. Lee, Shihwa Lee, Soojung Ryu, Jeongwook Kim
{"title":"Real-time ray tracing on future mobile computing platform","authors":"Won-Jong Lee, Youngsam Shin, J. D. Lee, Shihwa Lee, Soojung Ryu, Jeongwook Kim","doi":"10.1145/2543651.2543670","DOIUrl":"https://doi.org/10.1145/2543651.2543670","url":null,"abstract":"In this work, we present a novel mobile computing platfom for mobile ray tracing in which a fast compact hardware accelerator and a flexible programmable shader are combined. Our platform has two key features: 1) an area-efficient parallel pipelined traversal unit; and 2) flexible and high-performance kernels for shading and ray generation. Simulation results show that our platform is potentially a versatile graphics solution for future application processors as it provides a real-time ray tracing performance at full HD resolution that can compete with that of existing desktop GPU ray tracers. Our system is implemented on an FPGA platform, and mobile ray tracing is successfully demonstrated.","PeriodicalId":126796,"journal":{"name":"International Conference on Societal Automation","volume":"39 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130763981","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Dream board: a visualization system by handwriting recognition","authors":"Tomomi Hatanaka, Tomoki Hayashi, Keita Suzuki, Hiroaki Sawano, Takeshi Tsuchiya, K. Koyanagi","doi":"10.1145/2542302.2542329","DOIUrl":"https://doi.org/10.1145/2542302.2542329","url":null,"abstract":"We propose a visualization system named a dream board that is able to communicate with handwriting recognition in some various languages. The system shows a related image to share information after it recognizes a handwritten word. The Google image search[Inc. a] and Flickr[Inc. b] show images by keywords from web pages. Our approach is that the keyword for search is obtained by recognition result, and the searched images are shown on a whiteboard by a projector. The contributions are to reduce miscommunication, to learn second language for education, and to provide a platform of digital signage contents. The experiment is shown by a prototype system that provides images by different handwritten keywords.","PeriodicalId":126796,"journal":{"name":"International Conference on Societal Automation","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131020555","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Che-Hao Hsu, Chun-Chiao Chiang, K. Hua, Wen-Huang Cheng
{"title":"A mixed-reality showcase for multiple users from unconstrained viewing angles","authors":"Che-Hao Hsu, Chun-Chiao Chiang, K. Hua, Wen-Huang Cheng","doi":"10.1145/2542284.2542285","DOIUrl":"https://doi.org/10.1145/2542284.2542285","url":null,"abstract":"An ideal showcase should allow its viewers not only see the display object clearly, but also obtain sufficient information of the object by static texts or dynamic images. This extra information will enhance the impression the display object makes on viewers. For a 360-degree showcase, it is a challenging problem to provide proper virtual images for users at different viewing locations. In literature, [Kim et al.] proposed a pyramid-shaped showcase in which the display object is placed and half-silvered mirrors were employed to reflect the virtual image for four viewing directions (left, right, front, and rear). Though the user can observe both the virtual image and real object well in each of the aforementioned viewing directions, the geometry inconsistency would occur at the middle of the consecutive two viewing directions. Commercial product, Lite-Fast MAGIC [Kinoton], also developed a 360-degree mixed-reality transparent LED display, however it will result in ghost artifact when showing virtual information for different viewing directions due to its transparent material.","PeriodicalId":126796,"journal":{"name":"International Conference on Societal Automation","volume":"60 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133050688","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Creating new interfaces for musical expression","authors":"Michael J. Lyons, S. Fels","doi":"10.1145/2542266.2542283","DOIUrl":"https://doi.org/10.1145/2542266.2542283","url":null,"abstract":"Advances in digital audio technologies have led to a situation where computers play a role in most music production and performance. Digital technologies offer unprecedented opportunities for the creation and manipulation of sound, however the flexibilty of these new technologies imply an often confusing array of choices for musical composers and performers. Some artists have faced this challenge by using computers directly to create music and leading to an explosion of new musical forms. However, most would agree that the computer is not a musical instrument, in the same sense as traditional instruments, and it is natural to ask 'how to play the computer' using interface technology appropriate for human brains and bodies. In 2001, we organized the first workshop on New Interfaces for Musical Expression (NIME), to attempt to answer this question by exploring connections with the better established field of human-computer interaction. This course summarizes what has been learned at NIME which has been held annually since that first workshop.\u0000 We begin with an overview of the theory and practice of new musical interface design, asking what makes a good musical interface and whether there are any useful design principles or guidelines available. We will also discuss topics such as the mapping from human action to musical output, and control intimacy. Practical information about the tools for creating musical interfaces will be given, including an overview of sensors and microcontrollers, audio synthesis techniques, and communication protocols such as Open Sound Control (and MIDI). The remainder of the course will consist of several specific case studies representative of the major broad themes of the NIME conference, including augmented and sensor based instruments, mobile and networked music, and NIME pedagogy.","PeriodicalId":126796,"journal":{"name":"International Conference on Societal Automation","volume":"54 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114989622","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Falken tire 'racetrack to the street'","authors":"S. Bradley","doi":"10.1145/2542398.2542484","DOIUrl":"https://doi.org/10.1145/2542398.2542484","url":null,"abstract":"A Falken tire brand-tail commercial for the US market.","PeriodicalId":126796,"journal":{"name":"International Conference on Societal Automation","volume":"221 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124391514","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Mathematical description of motion and deformation: from basics to graphics applications","authors":"Hiroyuki Ochiai, K. Anjyo","doi":"10.1145/2542266.2542268","DOIUrl":"https://doi.org/10.1145/2542266.2542268","url":null,"abstract":"While many technical terms, such as Euler angle, quaternion, and affine transformation, now become quite popular in computer graphics, their graphical meanings are sometimes a bit far from the original mathematical entities, which might cause misunderstanding or misuse of the mathematical techniques. This course presents an intuitive introduction to several mathematical concepts that are quite useful for describing motion and deformation of geometric objects.\u0000 The concepts are inherited mostly from differential geometry and Lie theory, and now commonly used in various aspects of computer graphics, including curve/surface editing, deformation and animation of geometric objects. The objective of this course is to fill the gap between the original mathematical concepts and the practical meanings in computer graphics without assuming any prior knowledge of pure mathematics. We then illustrate practical usefulness of deep understanding of the mathematical concepts. Moreover this course demonstrates our current/ongoing research work, which is benefited from our mathematical formulation.","PeriodicalId":126796,"journal":{"name":"International Conference on Societal Automation","volume":"18 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122916087","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Painting photolization","authors":"C. Jung, I-Chao Shen, Sheng-Jie Luo, Chun-Kai Huang, Bing-Yu Chen, Wen-Huang Cheng","doi":"10.1145/2542302.2542332","DOIUrl":"https://doi.org/10.1145/2542302.2542332","url":null,"abstract":"Before the widespread of modern capture devices, painting served an important role in recording and depicting the real world for human. These painting artworks not only preserve the immediate depiction but also with good aesthetic sense. However, most of the the depictions in the painting are impossible to be reproduced in modern devices. In this extend abstract, we present a method that photolizes an input painting artwork. Our method generates an image which resembles the scene of the painting and has a photo-realistic appearance. A user provides a number of photos which are partly similar to the painting, and specifies a number of corresponding edge strokes in the painting and one of the photos indicating corresponding object edges. Our method automatically deforms these corresponding edges and composites these photos together.","PeriodicalId":126796,"journal":{"name":"International Conference on Societal Automation","volume":"17 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125993723","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Jun-Cheol Park, Yunhun Jang, Hyungwon Choi, Sihyeon Seong, Sunghun Kang, Dae-Shik Kim
{"title":"Applications of projection based interactive user interface","authors":"Jun-Cheol Park, Yunhun Jang, Hyungwon Choi, Sihyeon Seong, Sunghun Kang, Dae-Shik Kim","doi":"10.1145/2542302.2542350","DOIUrl":"https://doi.org/10.1145/2542302.2542350","url":null,"abstract":"Recently, there were various approaches based on the interactive projection system as a user interface due to its broad applicability to projection surfaces[Wilson 2005][Cao et al. 2007]. Among projection surfaces, whiteboard is regarded as the most appropriate media to interact with people by writing or drawing. Throughout this work, we propose an interactive user interface system and some applications for whiteboard based on the projector. This system supports interactions by hand-drawing detection and simple hand-gesture recognition(moving or clicking).","PeriodicalId":126796,"journal":{"name":"International Conference on Societal Automation","volume":"44 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127530380","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Augmented graphics for interactive storytelling on a mobile device","authors":"Marco Marchesi, B. Riccò","doi":"10.1145/2543651.2543683","DOIUrl":"https://doi.org/10.1145/2543651.2543683","url":null,"abstract":"Mobile devices are encountering increasing popularity as systems for interactive storytelling. Novels and comics can be enriched and made interactive by means of touchable interfaces and multimedia contents, so that the usual linear narration can be broken up in many paths and customized, giving rise to alternative developments.","PeriodicalId":126796,"journal":{"name":"International Conference on Societal Automation","volume":"2 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126398945","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Enactive mandala: sonigraphical brainwave display","authors":"Michael J. Lyons, Tomohiro Tomonaga","doi":"10.1145/2542302.2542306","DOIUrl":"https://doi.org/10.1145/2542302.2542306","url":null,"abstract":"We are exploring the design and implementation of artificial expressions, kinetic audio-visual representations of real-time physiological data which reflect emotional and cognitive state. We demonstrate the Enactive Mandala, which maps EEG signals to ambient audio-visual music. Transparent real-time feedback of brainwave qualities supports intuitive insight into the connection between thoughts and physiological states.","PeriodicalId":126796,"journal":{"name":"International Conference on Societal Automation","volume":"87 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126465184","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}