Games and CulturePub Date : 2023-07-01DOI: 10.1177/15554120221119962
Scott DeJong, Courtney Blamey
{"title":"Top Shelf Drinks, Bottom Line Play: Examining Representations of Class in Bartending and Mixology Games.","authors":"Scott DeJong, Courtney Blamey","doi":"10.1177/15554120221119962","DOIUrl":"https://doi.org/10.1177/15554120221119962","url":null,"abstract":"<p><p>There is an emerging body of games that simulate the labor of drink making and serving at the forefront of play through the role of a bartender or artisanal mixologist. Both are working class but the creative variance between them challenges how economic precarity is understood. The authors ask how this translates to video games when these positions are foregrounded. How do play, poverty, and precarity interconnect in drink making and serving games? Through the qualitative analysis of four games that put the player in the position of bartender or mixologist, this paper shows how creative labor and precarity are illuminated or obfuscated through mechanics and narrative. In doing so, it argues how games, as one form of media, obscure or make visible labor and precarity to players and simultaneously reinforce the romanticization of often exploited creative labor. These findings prompt further questions and research directions on representations of working-class labor.</p>","PeriodicalId":12634,"journal":{"name":"Games and Culture","volume":"18 5","pages":"622-642"},"PeriodicalIF":2.8,"publicationDate":"2023-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10251459/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"10290730","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"文学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Games and CulturePub Date : 2023-06-01DOI: 10.1177/15554120221106927
Alan Galey
{"title":"Behind the Scenes at ApertureScience.com: <i>Portal</i> and Its Paratexts.","authors":"Alan Galey","doi":"10.1177/15554120221106927","DOIUrl":"https://doi.org/10.1177/15554120221106927","url":null,"abstract":"<p><p><i>Portal</i> (2007) presents an unusually complex example for the study of video game paratexts. This article uses the case of the game's promotional website ApertureScience.com to consider how paratextuality and the associated concepts of ephemerality and materiality may be further refined to open up new dimensions of video games as objects of interpretation and play. The article draws from the field of textual studies, which specializes in the particularities of media, and in the entanglement of technical detail with interpretation and meaning. The first part re-evaluates the nature of the book as an analogy for the materiality of video games, and critiques Gérard Genette's conception of bookish paratexts and its applicability to video games. The article then offers a detailed analysis of ApertureScience.com as a paratext, including its satirical critiques of positivism and corporate research, and concludes with a discussion of the materiality of digital paratexts.</p>","PeriodicalId":12634,"journal":{"name":"Games and Culture","volume":"18 4","pages":"498-523"},"PeriodicalIF":2.8,"publicationDate":"2023-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://ftp.ncbi.nlm.nih.gov/pub/pmc/oa_pdf/5e/9e/10.1177_15554120221106927.PMC10170568.pdf","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"10645353","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"文学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}