ACM SIGGRAPH 2014 Talks最新文献

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Silencing the noise on Elysium 消除极乐空间的噪音
ACM SIGGRAPH 2014 Talks Pub Date : 2014-07-27 DOI: 10.1145/2614106.2614116
L. Goddard
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引用次数: 8
Assembling environments with LEGOscape 用LEGOscape组装环境
ACM SIGGRAPH 2014 Talks Pub Date : 2014-07-27 DOI: 10.1145/2614106.2614180
J. Hegarty, Bryan Smith, Jens Jebens, John Paul Molloy
{"title":"Assembling environments with LEGOscape","authors":"J. Hegarty, Bryan Smith, Jens Jebens, John Paul Molloy","doi":"10.1145/2614106.2614180","DOIUrl":"https://doi.org/10.1145/2614106.2614180","url":null,"abstract":"When creating props and set pieces for The LEGO Movie, modelers would use LEGO Digital Designer to place each individual brick. While this gave complete control over the type and placement of every brick, it did not scale well for large objects such as terrains, canyons, or mesas. To allow users to rapidly create these large objects we created a procedural brick placement system called LEGOscape.","PeriodicalId":118349,"journal":{"name":"ACM SIGGRAPH 2014 Talks","volume":"42 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-07-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123406152","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
Path space filtering 路径空间滤波
ACM SIGGRAPH 2014 Talks Pub Date : 2014-07-27 DOI: 10.1145/2614106.2614149
A. Keller, Ken Dahm, Nikolaus Binder
{"title":"Path space filtering","authors":"A. Keller, Ken Dahm, Nikolaus Binder","doi":"10.1145/2614106.2614149","DOIUrl":"https://doi.org/10.1145/2614106.2614149","url":null,"abstract":"We improve the efficiency of quasi-Monte Carlo integro-approximation by using weighted averages of samples instead of the samples themselves. The proposed deterministic algorithm is constructed such that it converges to the solution of the given integro-approximation problem. The improvements and wide applicability of the consistent method are demonstrated by visual evidence in the setting of light transport simulation for photorealistic image synthesis, where the weighted averages correspond to locally smoothed contributions of path space samples.","PeriodicalId":118349,"journal":{"name":"ACM SIGGRAPH 2014 Talks","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-07-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121921574","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 25
Creating the earth as a backdrop in Gravity 在《地心引力》中创造地球作为背景
ACM SIGGRAPH 2014 Talks Pub Date : 2014-07-27 DOI: 10.1145/2614106.2614200
Nathan Walster, Michaela G. Blain
{"title":"Creating the earth as a backdrop in Gravity","authors":"Nathan Walster, Michaela G. Blain","doi":"10.1145/2614106.2614200","DOIUrl":"https://doi.org/10.1145/2614106.2614200","url":null,"abstract":"classroom use is granted without fee provided that copies are not made or distributed for commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author. SIGGRAPH 2014, August 10 – 14, 2014, Vancouver, British Columbia, Canada. 2014 Copyright held by the Owner/Author. ACM 978-1-4503-2960-6/14/08 Creating the Earth as a Backdrop in Gravity","PeriodicalId":118349,"journal":{"name":"ACM SIGGRAPH 2014 Talks","volume":"72 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-07-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115663854","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
A fiber scattering model with non-separable lobes 具有不可分离叶的光纤散射模型
ACM SIGGRAPH 2014 Talks Pub Date : 2014-07-27 DOI: 10.1145/2614106.2614161
Eugene d'Eon, Steve Marschner, Johannes Hanika
{"title":"A fiber scattering model with non-separable lobes","authors":"Eugene d'Eon, Steve Marschner, Johannes Hanika","doi":"10.1145/2614106.2614161","DOIUrl":"https://doi.org/10.1145/2614106.2614161","url":null,"abstract":"Figure 1: Glossy reflections from fibers exhibit a lightand view-dependent lobe tightening similar to surface reflectance that previous analytic fiber models lack (a,c). We derive new non-separable fiber-scattering lobes that exhibit this and additional behaviours seen in ground-truth simulation of rough dielectric fiber scattering. Parameter tweaking of previous models can produce results similar to (d), but no previous model with fixed settings can simultaneously produce both (b) and (d). We found that ground-truth renders using explicit cylindrical geometry with Cook Torrance reflectance to be indistinguishable from (b) and (d) (upon convergence, which required significantly more samples per pixel). The difference between the old and new models is further illustrated in (e) by visualizing the R lobe of a circular fiber with Beckmann micro roughness and tilted scales (black hair). In the backlit case (c,d) light grazes the edges of fibers and exhibits the brighter more focused response (seen in (e) where the lobe compresses and brightens for high |φ |).","PeriodicalId":118349,"journal":{"name":"ACM SIGGRAPH 2014 Talks","volume":"174 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-07-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115758314","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 11
Earth in Google maps: rendering trillions of triangles in JavaScript 谷歌地图中的地球:在JavaScript中渲染数万亿个三角形
ACM SIGGRAPH 2014 Talks Pub Date : 2014-07-27 DOI: 10.1145/2614106.2614194
Janne Kontkanen, Evan Parker
{"title":"Earth in Google maps: rendering trillions of triangles in JavaScript","authors":"Janne Kontkanen, Evan Parker","doi":"10.1145/2614106.2614194","DOIUrl":"https://doi.org/10.1145/2614106.2614194","url":null,"abstract":"JavaScript is not typically associated with high performance rendering. This talk covers techniques that were used to bring the massive data set of Google Earth into a web browser using standard JavaScript and WebGL. The client has access to a 3d model of the entire world, an ever-growing data set stored in servers, and the client needs to fetch and display any views (see Figures 1 and 2) of it very quickly with a limited memory budget of few tens of megabytes. The total data set, on the other hand is measured in trillions of triangles and their associated textures. The talk describes the hierarchical subdivision and the data layout used to manage this complexity. Level-of-detail mechanisms are used to render objects at different scales and to provide a quick preview when high resolution data is still loading. The unpredictable network bandwidth and latency pose additional challenges. The talk describes the algorithm used to decide which data should be 1) requested, 2) evicted, 3) kept in memory, or 4) rendered. Rendering of map elements such as roads and labels is more challenging in 3d than on a 2d map. The talk describes techniques that were used to render vectors and labels quickly at right location on the surface of the 3d terrain. JavaScript was not originally designed for high performance realtime use. For instance, the garbage collector may kick in at any point pausing the execution for tens of milliseconds. The talk describes the memory management techniques used to avoid this. To optimize for stable frame-rate and quick load time, tasks have to be carefully scheduled such that data processing and rendering can happen seemingly at the same time. The talk describes how the work was scheduled in the main execution thread and in Web Workers. To make the Earth appear realistic, atmospheric attenuation needs to be modeled accurately. The talk describes how the atmosphere and the real-time clouds are rendered.","PeriodicalId":118349,"journal":{"name":"ACM SIGGRAPH 2014 Talks","volume":"457 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-07-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125799188","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Packet traced disc rendering for baking and LoD 包跟踪磁盘渲染烘烤和LoD
ACM SIGGRAPH 2014 Talks Pub Date : 2014-07-27 DOI: 10.1145/2614106.2614153
Harrison McKenzie Chapter
{"title":"Packet traced disc rendering for baking and LoD","authors":"Harrison McKenzie Chapter","doi":"10.1145/2614106.2614153","DOIUrl":"https://doi.org/10.1145/2614106.2614153","url":null,"abstract":"classroom use is granted without fee provided that copies are not made or distributed for commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author. SIGGRAPH 2014, August 10 – 14, 2014, Vancouver, British Columbia, Canada. 2014 Copyright held by the Owner/Author. ACM 978-1-4503-2960-6/14/08 Packet Traced Disc Rendering for Baking and LoD","PeriodicalId":118349,"journal":{"name":"ACM SIGGRAPH 2014 Talks","volume":"71 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-07-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127040427","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Importance sampling for a microcylinder based cloth bsdf 微筒基布bsdf的重要采样
ACM SIGGRAPH 2014 Talks Pub Date : 2014-07-27 DOI: 10.1145/2614106.2614134
Chunpo Wang, Feng Xie, Parashar Krishnamachari
{"title":"Importance sampling for a microcylinder based cloth bsdf","authors":"Chunpo Wang, Feng Xie, Parashar Krishnamachari","doi":"10.1145/2614106.2614134","DOIUrl":"https://doi.org/10.1145/2614106.2614134","url":null,"abstract":"classroom use is granted without fee provided that copies are not made or distributed for commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author. SIGGRAPH 2014, August 10 – 14, 2014, Vancouver, British Columbia, Canada. 2014 Copyright held by the Owner/Author. ACM 978-1-4503-2960-6/14/08 Importance Sampling for a Microcylinder Based Cloth Bsdf","PeriodicalId":118349,"journal":{"name":"ACM SIGGRAPH 2014 Talks","volume":"59 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-07-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128849911","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Dark matter: a tale of virtual production 暗物质:一个虚拟生产的故事
ACM SIGGRAPH 2014 Talks Pub Date : 2014-07-27 DOI: 10.1145/2614106.2614195
Yafes Sahin, S. Spielmann, M. Backhaus
{"title":"Dark matter: a tale of virtual production","authors":"Yafes Sahin, S. Spielmann, M. Backhaus","doi":"10.1145/2614106.2614195","DOIUrl":"https://doi.org/10.1145/2614106.2614195","url":null,"abstract":"classroom use is granted without fee provided that copies are not made or distributed for commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author. SIGGRAPH 2014, August 10 – 14, 2014, Vancouver, British Columbia, Canada. 2014 Copyright held by the Owner/Author. ACM 978-1-4503-2960-6/14/08 N F c g d h I t T","PeriodicalId":118349,"journal":{"name":"ACM SIGGRAPH 2014 Talks","volume":"21 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-07-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125484158","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Premo: a natural-interaction animation platform Premo:一个自然交互的动画平台
ACM SIGGRAPH 2014 Talks Pub Date : 2014-07-27 DOI: 10.1145/2614106.2614123
Matthew Gong, Fredrik Nilsson, Alex Powell, Jason Reisig, A. Wells, Stuart Bryson, E. Papp, Paul C. DiLorenzo
{"title":"Premo: a natural-interaction animation platform","authors":"Matthew Gong, Fredrik Nilsson, Alex Powell, Jason Reisig, A. Wells, Stuart Bryson, E. Papp, Paul C. DiLorenzo","doi":"10.1145/2614106.2614123","DOIUrl":"https://doi.org/10.1145/2614106.2614123","url":null,"abstract":"classroom use is granted without fee provided that copies are not made or distributed for commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author. SIGGRAPH 2014, August 10 – 14, 2014, Vancouver, British Columbia, Canada. 2014 Copyright held by the Owner/Author. ACM 978-1-4503-2960-6/14/08 Premo: A Natural-Interaction Animation Platform","PeriodicalId":118349,"journal":{"name":"ACM SIGGRAPH 2014 Talks","volume":"33 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-07-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126521813","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 5
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