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Information adoption of brand messages among Generation Z in trending topics Z世代在热门话题中对品牌信息的信息接受情况
IF 5.9 3区 管理学
Internet Research Pub Date : 2025-01-14 DOI: 10.1108/intr-02-2024-0236
Rujing Xin, Yi Jing Lim
{"title":"Information adoption of brand messages among Generation Z in trending topics","authors":"Rujing Xin, Yi Jing Lim","doi":"10.1108/intr-02-2024-0236","DOIUrl":"https://doi.org/10.1108/intr-02-2024-0236","url":null,"abstract":"<h3>Purpose</h3>\u0000<p>This study investigated how Generation Z adopted brand messages through trending topics and analysed the central and peripheral routes of information adoption. It explored the roles of informational and emotional supports in influencing information adoption through perceived information usefulness and considered the adoption of brand messages within trending topic discussions.</p><!--/ Abstract__block -->\u0000<h3>Design/methodology/approach</h3>\u0000<p>Drawing on the extension information adoption model, this study employed a quantitative approach by utilising covariance-based structural equation modelling to analyse 400 valid web-based questionnaire responses from Sina Microblog users among Generation Z in China.</p><!--/ Abstract__block -->\u0000<h3>Findings</h3>\u0000<p>Adopting brand messages via trending topics, with cues emphasising information quality as the central route and information credibility as the peripheral route, enhances perceived information usefulness. Notably, Generation Z can derive informational and emotional support from trending topic discussions, influencing their perceived information usefulness. This process operates independently of the dual routes of information adoption.</p><!--/ Abstract__block -->\u0000<h3>Research limitations/implications</h3>\u0000<p>Marketers can leverage influencers and users’ comments to motivate Generation Z to adopt brand messages through trending topics, but this study was limited by the demographic diversity of its sample and the specific types of brands analysed. Incorporating cross-cultural comparisons, group analyses, potential moderating factors and control variables could improve the model’s generalisability.</p><!--/ Abstract__block -->\u0000<h3>Originality/value</h3>\u0000<p>Compared to information adoption models rooted in the organisational information exchange, the originality of this study lies in confirming that, within the context of trending topics, which blend social connections with an anonymous environment, informational and emotional supports can serve as additional cues influencing brand information adoption via perceived information usefulness.</p><!--/ Abstract__block -->","PeriodicalId":54925,"journal":{"name":"Internet Research","volume":"35 1","pages":""},"PeriodicalIF":5.9,"publicationDate":"2025-01-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142939986","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"管理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Gotta take my avatar shopping: impacts of interactive virtual shopping in esports 以我的虚拟购物为例:电子竞技中互动虚拟购物的影响
IF 5.9 3区 管理学
Internet Research Pub Date : 2025-01-14 DOI: 10.1108/intr-03-2024-0346
Yongjin Hwang, Keshav Gupta, Deokkyung Ock
{"title":"Gotta take my avatar shopping: impacts of interactive virtual shopping in esports","authors":"Yongjin Hwang, Keshav Gupta, Deokkyung Ock","doi":"10.1108/intr-03-2024-0346","DOIUrl":"https://doi.org/10.1108/intr-03-2024-0346","url":null,"abstract":"<h3>Purpose</h3>\u0000<p>Esports game developers are incorporating interactive virtual shopping (IVS) experiences into their products to facilitate consumer–brand interactions. Despite the potential influence of IVS, existing research lacks an understanding of its impact on consumers’ overall affect– particularly game enjoyment, a critical factor in sustaining engagement with esports products – and on attitudinal change toward brands in the real world.</p><!--/ Abstract__block -->\u0000<h3>Design/methodology/approach</h3>\u0000<p>An experiment was designed to examine the impact of shopping in the virtually interactive esports marketplace on game enjoyment. Mediating effects of positive change in brand attitude, perceived realism and character attachment and the moderating effect of self-avatar gender congruity were investigated using SPSS PROCESS Macro. Additionally, the impact of brand popularity on the relationship between IVS and brand attitude was examined using analysis of covariance (ANCOVA).</p><!--/ Abstract__block -->\u0000<h3>Findings</h3>\u0000<p>There was a positive impact of IVS on game enjoyment, mediated by a positive change in brand attitude, perceived realism and character attachment. Self-avatar gender congruity moderated the mediation effect of perceived realism. Notably, less popular brands exhibited a greater change in brand attitude compared to more popular brands.</p><!--/ Abstract__block -->\u0000<h3>Originality/value</h3>\u0000<p>The findings add to the body of literature on esports, particularly in investigating the role of IVS within the esports virtual world and advancing research on cognitive appraisal theory. This study informs practitioners in the esports industry about the value of creating interactive virtual marketplaces, as they serve to benefit sponsoring brands and enhance game enjoyment for players.</p><!--/ Abstract__block -->","PeriodicalId":54925,"journal":{"name":"Internet Research","volume":"8 1","pages":""},"PeriodicalIF":5.9,"publicationDate":"2025-01-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142962789","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"管理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Marketing strategies and dynamics in online mobile gaming: a diffusion model 在线手机游戏的营销策略和动态:一个扩散模型
IF 5.9 3区 管理学
Internet Research Pub Date : 2025-01-07 DOI: 10.1108/intr-04-2024-0643
Mahshidsadat Makki, Mostafa Jafari, Mohammadreza Parsanejad
{"title":"Marketing strategies and dynamics in online mobile gaming: a diffusion model","authors":"Mahshidsadat Makki, Mostafa Jafari, Mohammadreza Parsanejad","doi":"10.1108/intr-04-2024-0643","DOIUrl":"https://doi.org/10.1108/intr-04-2024-0643","url":null,"abstract":"<h3>Purpose</h3>\u0000<p>Growing technology adoption is a significant opportunity for the growth of the mobile gaming market. Rising smartphones allow game developers to reach more players and make more money. The study offers guidance for mobile game developers to increase profits and extend the longevity of their games. It aims to assist in making better marketing policy decisions by providing valuable insights into effective approaches for both early and subsequent market penetration stages.</p><!--/ Abstract__block -->\u0000<h3>Design/methodology/approach</h3>\u0000<p>This paper presents a model for analyzing factors that influence the attraction and retention of mobile gamers, which is based on a literature review of mobile gaming and uses the Bass diffusion model and system dynamics method for modeling and simulation.</p><!--/ Abstract__block -->\u0000<h3>Findings</h3>\u0000<p>In the initial stages of a game release, influencer marketing can be more effective than other marketing tools in increasing visibility. As the game progresses, incorporating referral programs can enhance user engagement, promote the game further, and reduce the number of uninstalls. Influencer marketing can also help the games reach a wider audience, generating more interest, and increasing installations for more tremendous success in the market. However, referral programs can extend the lifespan of games, mainly when gamers are engaged.</p><!--/ Abstract__block -->\u0000<h3>Originality/value</h3>\u0000<p>The study used new marketing strategies in the mobile game industry to gain insights into the growth and evolution of this industry. Development managers can use insights for effective policies and success. The model aids in understanding the dynamics of mobile games and informed decisions for game developers.</p><!--/ Abstract__block -->","PeriodicalId":54925,"journal":{"name":"Internet Research","volume":"43 1","pages":""},"PeriodicalIF":5.9,"publicationDate":"2025-01-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142934945","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"管理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Gamification affordances in self-health management: perspectives from achievement satisfaction and gamification exhaustion 自我健康管理中的游戏化支持:来自成就满意度和游戏化耗竭的视角
IF 5.9 3区 管理学
Internet Research Pub Date : 2025-01-07 DOI: 10.1108/intr-07-2024-1049
Jiayue Sun, Yadi Gu, Dongxiao Gu, Kaixiang Su, Xiaoyu Wang, Changyong Liang, Xuejie Yang
{"title":"Gamification affordances in self-health management: perspectives from achievement satisfaction and gamification exhaustion","authors":"Jiayue Sun, Yadi Gu, Dongxiao Gu, Kaixiang Su, Xiaoyu Wang, Changyong Liang, Xuejie Yang","doi":"10.1108/intr-07-2024-1049","DOIUrl":"https://doi.org/10.1108/intr-07-2024-1049","url":null,"abstract":"<h3>Purpose</h3>\u0000<p>Gamification has been widely applied in mobile fitness apps to motivate users to exercise continuously. Based on the affordances–psychological outcomes–behavioral outcomes framework, this study explores the roles of three specific gamification affordances (competition, visibility of achievement and interactivity) in self-health management (continuous use behavior and health behavior) from the perspectives of achievement satisfaction and gamification exhaustion.</p><!--/ Abstract__block -->\u0000<h3>Design/methodology/approach</h3>\u0000<p>We test the research model using a structural equation model (SEM) with 505 self-reported data points. Furthermore, we apply fuzzy-set qualitative comparative analysis (fsQCA) to explore configurations of gamification affordances associated with self-health management behavior, reinforcing the SEM results.</p><!--/ Abstract__block -->\u0000<h3>Findings</h3>\u0000<p>Results indicate that competition, visibility of achievement and interactivity can enhance achievement satisfaction, which further boosts self-health management behavior. However, competition and interactivity can also cause gamification exhaustion, which undermines self-health management behavior to some extent. Overall, the positive impacts of the three affordances outweigh the negative impacts.</p><!--/ Abstract__block -->\u0000<h3>Practical implications</h3>\u0000<p>This study provides new insights for relevant practitioners on designing gamification affordances, aiding the sustainable development of mobile fitness apps and their long-term effects on self-health management. Visibility of achievement should be emphasized, and competition and interactivity should be thoughtfully designed to minimize their negative effects.</p><!--/ Abstract__block -->\u0000<h3>Originality/value</h3>\u0000<p>This study extends the affordances–psychological outcomes–behavioral outcomes framework and the literature on gamification and health management by applying both SEM and fsQCA methodologies to examine the relationship between specific gamification affordances and self-health management behavior.</p><!--/ Abstract__block -->","PeriodicalId":54925,"journal":{"name":"Internet Research","volume":"35 1","pages":""},"PeriodicalIF":5.9,"publicationDate":"2025-01-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142934943","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"管理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Can long-term orientation mitigate the impact of users’ ethical concerns on migration behavior? A trust loss perspective 长期导向能否减轻用户的伦理考虑对迁移行为的影响?信任损失视角
IF 5.9 3区 管理学
Internet Research Pub Date : 2025-01-07 DOI: 10.1108/intr-10-2023-0936
Yupeng Mou, Shishu Zhang, Xiaoyan Qi, Zhihua Ding, Jing Huang
{"title":"Can long-term orientation mitigate the impact of users’ ethical concerns on migration behavior? A trust loss perspective","authors":"Yupeng Mou, Shishu Zhang, Xiaoyan Qi, Zhihua Ding, Jing Huang","doi":"10.1108/intr-10-2023-0936","DOIUrl":"https://doi.org/10.1108/intr-10-2023-0936","url":null,"abstract":"<h3>Purpose</h3>\u0000<p>Addressing users’ migration is a prerequisite for the sustainable development of the sharing economy. Ethical concerns that may lead to users’ migration are frequent in sharing economy platforms. Therefore, this study explores whether the long-term governance of sharing economy platforms can effectively mitigate users’ migration caused by ethical concerns.</p><!--/ Abstract__block -->\u0000<h3>Design/methodology/approach</h3>\u0000<p>Using a questionnaire survey of 549 participants, this study investigated the mechanism of users’ migration and governance strategies in the platform ecosystem based on trust theory.</p><!--/ Abstract__block -->\u0000<h3>Findings</h3>\u0000<p>The results indicate that users’ ethical concerns regarding the platform ecosystem significantly and positively influence their migration. Furthermore, users’ continued trust played a significant mediating role in the relationship between ethical concerns and users’ migration. The results also showed that future orientation and resilience significantly moderated the impact of users’ ethical concerns on their continued trust, thereby weakening this effect.</p><!--/ Abstract__block -->\u0000<h3>Practical implications</h3>\u0000<p>The author clarified the relationship between ethical concerns and users’ migration, identified the underlying mechanisms and provided guidance on how to mitigate migration behavior. However, users’ migration is influenced by various factors beyond ethical concerns. In addition to some factors that lead to migration, other factors make users stay on the platform. Future research should integrate multiple factors.</p><!--/ Abstract__block -->\u0000<h3>Originality/value</h3>\u0000<p>This study reveals the mechanism of action between users’ migration and ethical concerns in the platform ecosystem and sheds light on the output of long-term orientation practices of the platform.</p><!--/ Abstract__block -->","PeriodicalId":54925,"journal":{"name":"Internet Research","volume":"78 1","pages":""},"PeriodicalIF":5.9,"publicationDate":"2025-01-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142934942","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"管理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
When invisible eyes undermine proactive efforts: the effect of electronic performance monitoring on job crafting 当无形的眼睛破坏了积极的努力:电子绩效监控对工作制定的影响
IF 5.9 3区 管理学
Internet Research Pub Date : 2025-01-06 DOI: 10.1108/intr-03-2024-0422
Wenxing Liu, Kong Zhou, Xi Ouyang, Siyuan Chen, Kai Gao
{"title":"When invisible eyes undermine proactive efforts: the effect of electronic performance monitoring on job crafting","authors":"Wenxing Liu, Kong Zhou, Xi Ouyang, Siyuan Chen, Kai Gao","doi":"10.1108/intr-03-2024-0422","DOIUrl":"https://doi.org/10.1108/intr-03-2024-0422","url":null,"abstract":"<h3>Purpose</h3>\u0000<p>In recent years, organizations have progressively adopted electronic performance monitoring (EPM) to obtain accurate employee performance data and improve management efficiency in response to the growing complexity of the work environment. However, existing research has primarily focused on examining the effect of EPM on employee behaviors within established job designs, neglecting the consequential role of EPM in shaping employees’ bottom-up job redesign (i.e. job crafting). This study aims to explore whether and how EPM affects employee job crafting.</p><!--/ Abstract__block -->\u0000<h3>Design/methodology/approach</h3>\u0000<p>To test proposed hypotheses, we conducted two time-lagged surveys across different cultural contexts and a scenario experiment on an online platform in China.</p><!--/ Abstract__block -->\u0000<h3>Findings</h3>\u0000<p>The results revealed the negative indirect relationship between EPM and employee job crafting via role breadth self-efficacy. This indirect relationship was moderated by constructive supervisor feedback and job complexity, with the above relationships being weak (versus strong) when constructive supervisor feedback was high (versus low) or job complexity was low (versus high).</p><!--/ Abstract__block -->\u0000<h3>Practical implications</h3>\u0000<p>The results have crucial implications for organizational practices, suggesting that managers should provide constructive feedback to break the trade-off between EPM and job crafting. Additionally, managers may need to give employees with high job complexity more autonomy rather than intense monitoring.</p><!--/ Abstract__block -->\u0000<h3>Originality/value</h3>\u0000<p>This study is the first to clarify the effect of EPM on employee job crafting. As job crafting captures the important value of employees in organizational job design, our effort helps to enrich the understanding of EPM effectiveness.</p><!--/ Abstract__block -->","PeriodicalId":54925,"journal":{"name":"Internet Research","volume":"34 1","pages":""},"PeriodicalIF":5.9,"publicationDate":"2025-01-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142924976","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"管理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
A systematic literature review of virtual idol from the perspective of the business role ecosystem 从商业角色生态系统的角度对虚拟偶像进行系统的文献综述
IF 5.9 3区 管理学
Internet Research Pub Date : 2025-01-02 DOI: 10.1108/intr-06-2024-0938
Yiran Wang, Zhongjun Tang, Wanqiu Wang, Dongyuan Zhao, Duokui He, Yingtong Lu
{"title":"A systematic literature review of virtual idol from the perspective of the business role ecosystem","authors":"Yiran Wang, Zhongjun Tang, Wanqiu Wang, Dongyuan Zhao, Duokui He, Yingtong Lu","doi":"10.1108/intr-06-2024-0938","DOIUrl":"https://doi.org/10.1108/intr-06-2024-0938","url":null,"abstract":"<h3>Purpose</h3>\u0000<p>Virtual idols have entered the golden period as the main form of future digital people. However, existing studies only focus on a single idol type and partial role relationships related to virtual idols, lacking synthesized insights. To address these gaps, this paper summarizes different types of virtual idols and all role relationships to achieve a comprehensive literature review.</p><!--/ Abstract__block -->\u0000<h3>Design/methodology/approach</h3>\u0000<p>Based on the business ecosystem theory, this paper constructs a business role ecosystem framework for virtual idols from the two subsystems of value co-creation and value realization.</p><!--/ Abstract__block -->\u0000<h3>Findings</h3>\u0000<p>Firstly, we extract common characteristics and the generalized definition applicable to diverse idol types. Secondly, we find that there are commonalities and differences in the significant characteristics of virtual idols in different application fields. Thirdly, literature in the value co-creation subsystem mainly focuses on co-creation mechanisms in the role relationship between idols and demanders (RRID). A few focus on virtual idols’ constructions in the role relationship between producers and idols (RRPI) and co-creation phenomena in the role relationship between demanders and producers (RRDP). Finally, literature in the value realization subsystem mainly focuses on consumer attitudes and realization mechanisms in RRID. A few focus on realization phenomena in the role relationship between producers and tripartite enterprises (RRPT) and RRPI.</p><!--/ Abstract__block -->\u0000<h3>Practical implications</h3>\u0000<p>This paper points out future implementing directions of industry practitioners, gives strategies to promote economic value realizations and emphasizes the importance of cultural communication.</p><!--/ Abstract__block -->\u0000<h3>Originality/value</h3>\u0000<p>This paper discusses the existing theoretical gaps and possible future research directions regarding characteristics, applications and role relationships.</p><!--/ Abstract__block -->","PeriodicalId":54925,"journal":{"name":"Internet Research","volume":"20 1","pages":""},"PeriodicalIF":5.9,"publicationDate":"2025-01-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142917314","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"管理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Biased processing of political fact-checks on social media: testing the effects of user comments and partisan worldview on misbeliefs and political candidate evaluation 社交媒体上政治事实核查的偏见处理:测试用户评论和党派世界观对错误信念和政治候选人评估的影响
IF 5.9 3区 管理学
Internet Research Pub Date : 2024-12-31 DOI: 10.1108/intr-06-2024-0890
Bingbing Zhang, Mike Schmierbach
{"title":"Biased processing of political fact-checks on social media: testing the effects of user comments and partisan worldview on misbeliefs and political candidate evaluation","authors":"Bingbing Zhang, Mike Schmierbach","doi":"10.1108/intr-06-2024-0890","DOIUrl":"https://doi.org/10.1108/intr-06-2024-0890","url":null,"abstract":"<h3>Purpose</h3>\u0000<p>Social media platforms offer users the opportunity to engage with fact-checking posts aimed at countering misinformation surrounding political figures. However, limited research considers how the efficacy of fact-checking messages hinges on individuals’ perceptions and acceptance of the information, with user comments and individuals’ pre-existing partisan viewpoints both presenting possible barriers to positive reception of fact-checking messages.</p><!--/ Abstract__block -->\u0000<h3>Design/methodology/approach</h3>\u0000<p>To bridge this research gap, this study conducted a 2 (misinformation exposure types: partisan worldview-consistent misinformation vs partisan worldview-inconsistent misinformation) × 4 (correction exposure types: a fact-checking post with no comments vs a fact-checking post with negative comments vs a fact-checking post with positive comments vs no fact-checking post) between-subject online experiment.</p><!--/ Abstract__block -->\u0000<h3>Findings</h3>\u0000<p>We found significant main effects of user comments and partisan worldview on political misbelief and political attitudes. Importantly, among participants exposed to worldview-inconsistent misinformation, negative comments significantly decreased voting support compared to positive comments or no comments.</p><!--/ Abstract__block -->\u0000<h3>Research limitations/implications</h3>\u0000<p>This research is significant for the theoretical examination of the interaction between user comments and partisan worldview in influencing the effectiveness of political fact-checking messages. In addition, it has practical implications for fact-checking organizations and comment moderation in the fight against political misinformation.</p><!--/ Abstract__block -->\u0000<h3>Originality/value</h3>\u0000<p>This study presents original research examining the impact of social media user comments beneath a fact-checking post on beliefs in misinformation and evaluations of political candidates. While prior research has demonstrated how partisan worldview affects the effectiveness of corrections, the interaction between social media user comments and partisan worldview has not yet been explored.</p><!--/ Abstract__block -->","PeriodicalId":54925,"journal":{"name":"Internet Research","volume":"22 1","pages":""},"PeriodicalIF":5.9,"publicationDate":"2024-12-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142888208","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"管理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Understanding esports player preferences: which self-definitional needs drive their satisfaction? 理解电子竞技玩家的偏好:哪些自我定义的需求驱动着他们的满足感?
IF 5.9 3区 管理学
Internet Research Pub Date : 2024-12-26 DOI: 10.1108/intr-02-2024-0305
Weisha Wang, Wentong Liu, Haiming Hang, Zhifeng Chen
{"title":"Understanding esports player preferences: which self-definitional needs drive their satisfaction?","authors":"Weisha Wang, Wentong Liu, Haiming Hang, Zhifeng Chen","doi":"10.1108/intr-02-2024-0305","DOIUrl":"https://doi.org/10.1108/intr-02-2024-0305","url":null,"abstract":"<h3>Purpose</h3>\u0000<p>Esports is emerging as a global sensation, yet its distinctive nature complicates our understanding of players' motivations. This study leverages self-hierarchy and self-determination theories to examine the motivations that define players at individual, relational, and community levels, seeking to identify which motivations are most valued.</p><!--/ Abstract__block -->\u0000<h3>Design/methodology/approach</h3>\u0000<p>A mixed-method approach was employed, focusing on <em>Honor of Kings</em> esports players in China to explore the answers to the research questions. First, semi-structured interviews were conducted to uncover self-definitional motivations at various levels. Second, a quantitative study was conducted with 607 regular <em>Honor of Kings</em> players to empirically examine the effects of the identified motivations on satisfaction.</p><!--/ Abstract__block -->\u0000<h3>Findings</h3>\u0000<p>The qualitative and quantitative data results reveal that self-efficacy and self-worth at the individual level, recognition and emotional attachment from close others at the relational-self level, and cocreation and belongingness at the collective level positively influence game satisfaction. More importantly, self-definitional motivations at the relational level are valued the most. Additionally, identification with a game character moderates the effects of self-definitional motivation at the collective level and emotional attachment at the relational-self level.</p><!--/ Abstract__block -->\u0000<h3>Originality/value</h3>\u0000<p>This research delves into players' motivations for engaging with <em>Honor of Kings</em>, anchored in self-hierarchy and self-determination theories. It uncovers that motivations rooted in different aspects of self-identity have distinct associations with players’ satisfaction level. This suggests a vital strategy for game designers and operators to adopt: to enhance player satisfaction, they should specifically address and emphasize the aspects of self-identity that matter most to their audience.</p><!--/ Abstract__block -->","PeriodicalId":54925,"journal":{"name":"Internet Research","volume":"29 1","pages":""},"PeriodicalIF":5.9,"publicationDate":"2024-12-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142886775","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"管理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Online healthcare platform doctors’ fatigue and continuance use intention based on JD-R model 基于 JD-R 模型的在线医疗平台医生疲劳和继续使用意向
IF 5.9 3区 管理学
Internet Research Pub Date : 2024-12-24 DOI: 10.1108/intr-09-2023-0822
Lingling Yu, Yuewei Zhong, Nan Chen
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