{"title":"Development of E-Comic-Based Mathematics Teaching Materials on the Topic of Multiplication and Division with Realistic Mathematics Education (RME) Approach","authors":"Nurbaiti Widyasari, Anisa Nurcahyani","doi":"10.15294/kreano.v12i2.32482","DOIUrl":"https://doi.org/10.15294/kreano.v12i2.32482","url":null,"abstract":"The purpose of this study was to develop E-Comic-based mathematics teaching materials on the topic of multiplication and division with the Realistic Mathematics Education (RME) approach. This research is a research and development using the Hannafin and Peck development model. This model consists of three phases, namely needs assessment, design, development, and implementation. The subjects in this study were students of class 3A SDN Pinang 2 Tangerang City. The results research obtained included 1) material expert validation got 95,38% with very valid criteria, 2) linguist validation got 87,5% with very valid criteria, 3) media expert validation got 97,5% with very valid criteria. Assessment of student responses 1) small group test got 95,41% with high criteria, 2) large group test got 99% with high criteria. Based on the results of the assessment, the E-Comic-based mathematics teaching materials developed are valid and can be used as additional teaching material for teaching the concept of multiplication and division. (RME). Penelitian ini merupakan penelitian pengembangan (Research and Development) dengan menggunakan model pengembangan Hannafin dan Peck. Model ini terdiri atas tiga tahap, yaitu penilaian kebutuhan, desain, pengembangan dan implementasi. Subjek pada penelitian ini adalah peserta didik kelas 3A SDN Pinang 2 Kota Tangerang. Hasil penelitian yang didapatkan antara lain 1) validasi ahli materi mendapatkan 95,38% dengan kriteria sangat valid, 2) validasi ahli bahasa mendapatkan 87,5% dengan kriteria sangat valid, 3) validasi ahli media mendapatkan 97,5% dengan kriteria sangat valid. Penilaian respon peserta didik 1) uji kelompok kecil mendapatkan 95,41% dengan kriteria tinggi, 2) uji coba kelompok besar, mendapatkan 99% dengan kriteria tinggi. Berdasarkan hasil penilaian terse-but maka bahan ajar matematika berbasis E-Comic yang dikembangkan valid dan dapat dijadikan sebagai bahan ajar tambahan untuk pengajaran konsep perkalian dan pembagian.","PeriodicalId":53318,"journal":{"name":"Kreano Jurnal Matematika KreatifInovatif","volume":"17 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2021-11-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"82140878","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"[Editorial Review] Ethnomathematics in Educational Research Circles","authors":"Ardhi Prabowo, Amid Amidi, D. N. Munahefi","doi":"10.15294/KREANO.V12I1.30566","DOIUrl":"https://doi.org/10.15294/KREANO.V12I1.30566","url":null,"abstract":"The development of ethnomathematical research is currently experiencing a fairly rapid increase in interest. This can be seen in the many ethnomathematical researches in the inaugural issue of Kreano, a creative-innovative mathematics journal, in English.Perkembangan riset etnomatematika saat ini mengalami peningkatan minat yang cukup pesat. Hal ini dapat dilihat pada banyaknya riset etnomatematika pada terbitan perdana Kreano, jurnal matematika kreatif-inovatif, dalam Bahasa inggris.","PeriodicalId":53318,"journal":{"name":"Kreano Jurnal Matematika KreatifInovatif","volume":"48 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2021-06-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"72774231","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Development of Mathematics Learning Media Using STEM Approach to Linear Program Materials","authors":"Eka Aprilia, H. Pujiastuti, I. Rafianti","doi":"10.15294/KREANO.V12I1.26268","DOIUrl":"https://doi.org/10.15294/KREANO.V12I1.26268","url":null,"abstract":"This study aims to develop mathematics learning media with a STEM approach to linear program material that is valid, practical, and has a potential effect on student responses. This development research uses a research design that is a design research development study type. The research subjects were students of class XI MIPA 5 at SMA Negeri 14 Kota Tangerang. The research subjects were students of class XI MIPA 5 at SMA Negeri 14 Kota Tangerang. Based on the research results, the learning media is suitable for use in the learning process because it fulfills the indicators of validity, practicality, and potential effects. The validity of learning media based on the evaluation of education experts is 86% and the evaluation of media experts is 86%. The practicality of learning media is 94%. The potential effect of learning media is seen from the student's response by 95%. Penelitian ini bertujuan untuk mengembangkan media pembelajaran matematika dengan pendekatan STEM pada materi program linear yang valid, praktis, dan memiliki efek potensial terhadap respon siswa. Penelitian pengembangan ini menggunakan desain penelitian yaitu design research tipe development study . Subjek penelitian adalah siswa kelas XI MIPA 5 di SMA Negeri 14 Kota Tangerang. Berdasarkan hasil penelitian, media pembelajaran layak untuk digunakan dalam proses pembelajaran karena memenuhi indikator kevalidian, kepraktisan, dan efek potensial. Kevalidan media pembelajaran berdasarkan penilaian ahli pendidikan sebesar 86% serta penilaian dari ahli media sebesar 86%. Kepraktisan media pembelajaran sebesar 94%. Efek potensial media pembelajaran dilihat dari respon siswa sebesar. 95%.","PeriodicalId":53318,"journal":{"name":"Kreano Jurnal Matematika KreatifInovatif","volume":"1 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2021-06-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"81714520","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Analysis of Students' Mathematical Representation Skills through Android Application-based Mathematics Learning","authors":"R. Yuliardi, D. Juandi, S. Maizora, A. Mahpudin","doi":"10.15294/KREANO.V12I1.28667","DOIUrl":"https://doi.org/10.15294/KREANO.V12I1.28667","url":null,"abstract":"This research is motivated by the low mathematical representation skills of students. This is evidenced by the mathematics learning achievement of Indonesian students in TIMSS and PISA which has not moved from the bottom 10 ranks. In learning mathematics, there are still some obstacles, including students who are still difficult to read mathematical expressions, errors in principles and procedures, not being able to connect one concept to another and difficulty communicating mathematical ideas / ideas. Mathematics learning based on android applications is an alternative idea that can be a solution to the problems above. This study aims to examine: (1) How is the application of Android-based mathematics learning (2) How is the process of mathematical representation and student responses in the application of Android-based mathematics learning. (3) How to anticipate learning that must be perfected to optimize student representation skills. This research method uses qualitative methods using instruments in the form of teacher observation sheets, student observation sheets, interview sheets and student understanding tests. Penelitian ini dilatarbelakangi oleh masih rendahnya keterampilan representasi matematis siswa. Hal ini dibuktikan dengan prestasi belajar matematika siswa Indonesia pada TIMSS dan PISA masih belum beranjak dari 10Â peringkat terbawah. Di dalam pembelajaran matematika, masih ditemukan beberapa kendala diantaranya siswa masih sulit membaca ekspresi matematika, kesalahan prinsip dan prosedur, belum mampu menghubungkan antara satu konsep dengan konsep lainnya serta kesulitan dalam mengkomunikasikan gagasan/ide matematika. Pembelajaran matematika berbasis aplikasi android adalah salah satu gagasan alternatif yang dapat menjadi solusi permasalahan diatas. Penelitian ini bertujuan untuk mengkaji : (1) Bagaimanakah penerapan pembelajaran matematika berbasis Android(2) Bagaimanakah proses representasi matematis dan respon siswa dalam penerapan pembelajaran matematika berbasis Android. (3) Bagaimana antisipasi pembelajaran yang harus disempurnakan untuk mengoptimalkan keterampilan representasi siswa. Metode penelitian ini menggunakan metode kualitatif dengan menggunakan instrumen berupa lembar observasi guru, lembar observasi siswa, lembar wawancara dan tes pemahaman siswa.","PeriodicalId":53318,"journal":{"name":"Kreano Jurnal Matematika KreatifInovatif","volume":"48 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2021-06-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"77618826","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"The Coherence of Group Scheme of the High Initial Ability Students Based on Cognitive Style","authors":"K. Wijayanti, M. Mulyono","doi":"10.15294/KREANO.V12I1.29528","DOIUrl":"https://doi.org/10.15294/KREANO.V12I1.29528","url":null,"abstract":"Teaching and learning deductive proof is one of the most important goals in mathematics education. According to the APOS theory, learning a concept is facilitated when students have constructed an adequate APOS mental structure for the concep. There are characteristics differences between field-dependent and field-independent students in responding to tasks to construct proofs. The purpose of this study was to analyze the coherence of the group scheme constructed by students with the high initial ability based on cognitive style to construct  proofs. This study was a qualitative. The research subjects were determined by the purposive sampling. Data collection using test and in-depth interviews. The credibility of data was carried out using triangulation. Data analysis used Miles and Huberman's model. The results showed that the FI and FN Subjects had thematized the group scheme and were coherent, while the FD Subject had thematized the group scheme but was not coherent.Pengajaran dan pembelajaran bukti deduktif dalam matematika merupakan salah satu tujuan terpenting dalam pendidikan matematika. Menurut teori APOS (Aksi, Proses, Objek, Skema), belajar suatu konsep terfasilitasi apabila siswa telah mengkonstruksi struktur mental APOS yang memadai untuk konsep tersebut. Ditinjau dari gaya kognitifnya, ada perbedaan karakteristik antara mahasiswa field-dependent dan field-independent dalam merespon tugas yang memerlukan kemampuan mengkonstruksi bukti. Tujuan penelitian ini adalah menganalisis koherensi Skema grup yang dikonstruksi mahasiswa dengan kemampuan awal mengkonstruksi bukti adalah tinggi dan gaya kognitif FI, FN, FD. Penelitian ini dirancang sebagai penelitian kualitatif. Subjek penelitian ditentukan dengan teknik purposive sampling. Teknik pengumpulan data menggunakan teknik tes dan wawancara mendalam. Derajat kepercayaan data dilakukan dengan teknik pemeriksaan triangulasi. Analisis data selama di lapangan mengggunakan model Miles dan Huberman. Hasil penelitian menunjukkan Subjek FI dan FN sudah mentematisasi Skema grup dan sudah koheren, sedangkan Subjek FD sudah mentematisasi Skema grup namun belum koheren.","PeriodicalId":53318,"journal":{"name":"Kreano Jurnal Matematika KreatifInovatif","volume":"10 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2021-05-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"72399428","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Use of Metacognition Questions, Hands-On Activity, and Fantasy Ironwood Tree Metaphor for Trigonometry Learning","authors":"Demitra Demitra, Ummi Fortuna Dewi","doi":"10.15294/KREANO.V12I1.29222","DOIUrl":"https://doi.org/10.15294/KREANO.V12I1.29222","url":null,"abstract":"The challenge of mathematics teacher of SMAN-2 Palangka Raya was student boredom. The aim of research (1) increases the students’ enthusiasm in learn trigonometry and (2) increase the learning outcome of multiplication to addition and subtraction identity of sine and cosine, used metacognition questions and fantasy ironwood tree metaphor integrated to hands-on activity . The research used the classroom action research method in three cycles of action. The subjects were 40 students of grade XI MIPA4 Specialization SMAN-2 Palangka Raya. Data comprised of learning journal, photos and video recording, and students’ answer, collected through observation and interview, and analyzed through reduction and tabulation. The research result showed the classroom atmosphere change as the impact of action implementation, in which (1) the increase of right answers numbers; (2) the emerge of learning enthusiasm; (3) the variation product of the fantasy ironwood tree creation. Tantangan guru matematika SMAN-2 Palangka Raya munculnya kebosanan. Tujuan penelitian untuk (1) meningkatkan semangat siswa belajar trigonometri, (2) meningkatkan hasil belajar identitas perkalian ke penjumlahan dan pengurangan sine dan cosine, melalui penggunaan pertanyaan metakognisi dan metafora pohon ulin fantasi yang diintegrasikan dalam hands-on activity. Penelitian dilakisanakan dengan metode penelitian tindakan kelas dengan tiga siklus tindakan. Subjek penelitian 40 siswa kelas XI MIPA 4 Peminatan SMAN-2 Palangka Raya. Data berupa jurnal mengajar, rekaman foto-foto dan video, serta jawaban siswa, dikumpulkan dengan pengamatan dan wawancara yang dianalisis melalui reduksi dan tabulasi. Hasil penelitian menunjukkan perubahan suasana kelas sebagai dampak pelaksanaan tindakan, dimana (1) terjadi peningkatan jumlah jawaban benar; (2) teramati munculnya semangat belajar ; (3) produk kreativitas pohon ulin fantasi yang beragam dengan tempelan jawaban soal-soal identitas perkalian sinus dan cosinus.","PeriodicalId":53318,"journal":{"name":"Kreano Jurnal Matematika KreatifInovatif","volume":"11 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2021-05-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"88535388","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Development Students Worksheet Using Ethnomathematics-based CTL Approach on SLETV Subject Material for Grade X","authors":"Ditya Mursalina, M. Marhamah, A. M. Retta","doi":"10.15294/KREANO.V12I1.28584","DOIUrl":"https://doi.org/10.15294/KREANO.V12I1.28584","url":null,"abstract":"This study aims to produce worksheets using an ethnomatematic based CTL approach on SLETV material that is valid and practical. This type of research and development is R&D. The ADDIE development model consists of: analyze, design, development, implementation, evaluation. However, this research is limited to the implementation stage for individual trials (one to one) and small group trials. The results of this study were obtained from the aspects of validity and practicality. a) the validity aspect is obtained based on 3 validators with assessment aspects based on content, construct, and language with the first validator score of 84.61% in the \"valid\" category then the second validator is 92.30% with the very valid category and the third validator is 86.53 % with a valid category. b) the practicality aspect is obtained based on 9 student response questionnaires given in the small group trial stage completed with an average score of 83.79% and categorized as \"practical\". Penelitian ini bertujuan untuk menghasilkan produk LKS Menggunakan Pendekatan CTL berbasis etnomatematika pada materi SLETV yang valid dan praktis. Jenis penelitian dan pengembangan ini adalah R&D. Model pengembangan ADDIE terdiri dari: analyze, design, development, implementation, evaluation.Namun pada penelitian ini dibatasi pada tahap implementasi untuk uji coba perorangan (one to one) dan uji coba kelompok kecil (small group). Hasil penelitian ini di peroleh dari aspek kevalidan dan kepraktisan. a) aspek kevalidan diperoleh berdasarkan 3 validator dengan aspek penilaian berdasarkan isi, konstruk, dan bahasa dengan skor validator pertama yaitu 84,61% dengan kategori “valid” kemudian validator kedua 92,30% dengan kategori sangat valid dan validator ketiga yaitu 86,53% dengan kategori valid. b) aspek kepraktisan diperoleh berdasarkan 9 angket respon siswa yang diberikan pada tahap uji coba kelompok kecil selesai dengan skor rata-rata 83,79% dan dikategorikan “praktis”.","PeriodicalId":53318,"journal":{"name":"Kreano Jurnal Matematika KreatifInovatif","volume":"53 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2021-05-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"75097073","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Didactic Design of Lesson Study-based Microteaching Learning for Prospective Mathematics Teacher Students","authors":"Rika Sukmawati, Kus Andini Purbaningrum","doi":"10.15294/KREANO.V12I1.26413.G11647","DOIUrl":"https://doi.org/10.15294/KREANO.V12I1.26413.G11647","url":null,"abstract":"The basic objective of the microteaching course is to support the implementation of apprenticeship 3 (teaching practice) in the seventh semester at school. So far, the practice of teaching in the classroom by students is often constrained by the readiness of students in preparing these teaching tools. To overcome these obstacles, it is necessary to design a didactic condition according to the obstacles experienced by students, to be able to guide students in carrying out teaching practices properly. This process requires planning (plan), implementation (do), and reflection (reflection) of learning so that the microteaching learning process is carried out based on lesson study. The purpose of this study was to develop a didactic design in microteaching learning for lesson study-based mathematics teacher candidates. The research method used is qualitative in the form of didactic design research. Based on the implementation of the didactic design of lesson study-based microteaching learning for prospective mathematics teacher students, it is concluded that this didactic design can be used as alternative learning to overcome the learning obstacles experienced by students in microteaching learning. Tujuan dasar dari mata kuliah microteaching adalah untuk mendukung pelaksanaan magang 3 (praktek mengajar) pada semester VII di sekolah. Sejauh ini, praktik mengajar di kelas yang dilakukan mahasiswa sering terkendala oleh kesiapan mahasiswa dalam mempersiapkan perangkat pengajaran tersebut. Untuk mengatasi hambatan tersebut, perlu dirancang suatu kondisi didaktis sesuai hambatan yang dialami mahasiswa, agar mampu membimbing mahasiwa dalam melaksanakan praktik mengajar dengan baik dan benar. Proses tersebut membutuhkan perencanaan (plan), implementasi (do) dan refleksi (reflection) pembelajaran, sehingga proses pembelajaran microteaching dilakukan berbasis lesson study. Tujuan penelitian ini adalah untuk mengembangkan desain didaktis pada pembelajaran microteaching bagi mahasiswa calon guru matematika berbasis lesson study. Metode penelitian yang digunakan adalah metode kualitatif berupa penelitian desain didaktis. Berdasarkan implementasi desain didaktis pembelajaran microteacing berbasis lesson study pada mahasiswa calon guru matematika disimpulkan bahwa desain didaktis ini dapat digunakan sebagai alternatif pembelajaran untuk mengatasi hambatan belajar yang dialami mahasiswa pada pembelajaran microteaching.","PeriodicalId":53318,"journal":{"name":"Kreano Jurnal Matematika KreatifInovatif","volume":"59 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2021-05-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"83213432","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"The Effect of Computer Laboratory Facilities and Learning Interest on Students’ Learning Outcomes","authors":"S. Sulasteri, F. Nur, S. Suharti","doi":"10.15294/KREANO.V12I1.27735","DOIUrl":"https://doi.org/10.15294/KREANO.V12I1.27735","url":null,"abstract":"This research aims to know the effect of computer laboratory facilities and learning interest on student’s learning outcomes. Used ex-post facto quantitative research with exogenous, endogenous, and intervening variables. Population and sample of this research were mathematics education department students for the 2020/2021 academic year, totaling around 80 people. The instruments used were questionnaires and written test. Data analysis technique used is path analysis. Based on the research that has been done, it’s concluded that: (1) description of computer laboratory facilities, students’ learning interest and students’ mathematics learning outcomes in order are in the medium, high, and high categories, (2) there is a direct effect of computer laboratory facilities on mathematics education department student’s mathematics learning outcomes, (3) there is a direct effect of learning interest on students’ mathematics learning outcomes, (4) there is a direct effect of computer laboratory facilities on mathematics education department student’s mathematics learning interest, and (5) there is an indirect effect of computer laboratory facilities on students’ mathematics learning outcomes through learning interest.  Penelitian ini tujuannya untuk mengetahui pengaruh fasilitas laboratorium komputer dan minat belajar terhadap hasil belajar mahasiswa. Merupakan penelitian kuantitatif jenis ex-post facto dengan variabel eksogen, endogen, dan variabel intervening. Populasi dan sampel penelitian ini ialah mahasiswa jurusan pendidikan matematika tahun ajar 2020/2021 berjumlah 80 orang. Instrumen yang digunakan yaitu angket dan tes tulis. Teknik analisis datanya yaitu analisis jalur. Berdasarkan penelitian yang telah dilakukan, diperoleh kesimpulan bahwa: (1) deskripsi fasilitas laboratorium komputer, minat belajar dan hasil belajar matematika mahasiswa secara berurut berada pada kategori sedang, tinggi, dan tinggi, (2) terdapat pengaruh langsung fasilitas laboratorium komputer terhadap hasil belajar matematika mahasiswa jurusan pendidikan matematika, (3) terdapat pengaruh langsung minat belajar terhadap hasil belajar matematika mahasiswa, (4) terdapat pengaruh langsung fasilitas laboratorium komputer minat belajar matematika mahasiswa jurusan pendidikan matematika, dan (5) terdapat pengaruh tidak langsung fasilitas laboratorium komputer terhadap hasil belajar matematika mahasiswa melalui minat belajar.","PeriodicalId":53318,"journal":{"name":"Kreano Jurnal Matematika KreatifInovatif","volume":"31 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2021-05-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"88104025","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
M. Lakapu, I. V. Uskono, Y. O. Jagom, W. B. D. Dosinaeng, S. Leton, K. D. Djong
{"title":"Mathematics in Culture: Analysis of Mathematical Elements in Buna Woven Fabric","authors":"M. Lakapu, I. V. Uskono, Y. O. Jagom, W. B. D. Dosinaeng, S. Leton, K. D. Djong","doi":"10.15294/KREANO.V12I1.27177","DOIUrl":"https://doi.org/10.15294/KREANO.V12I1.27177","url":null,"abstract":"The purpose of this research is to analyze in depth the mathematical values contained in the buna woven fabric. The method used is a qualitative method with an ethnographic design because it will explain one of the cultural artifacts of the people of NTT, in this case the buna woven fabric. The results obtained are the motifs on the buna woven cloth that analyzed containing geometric and arithmetic concepts. From the analyzed quadrilateral characteristics, the quadrilateral found in the buna woven fabric is a rhombus. In addition, values or mathematical concepts on woven fabrics that can be taught to junior high school students include finding the formula for the area and perimeter of a rhombus using a triangle approach; calculate the area and circumference of a rhombus; arithmetic and geometric sequences and calculating the number of rhombic models on buna woven fabrics. Tujuan dari penelitian ini adalah untuk menganalisis secara mendalam nilai-nilai matematika yang terdapat pada kain tenun buna. Metode yang digunakan adalah metode kualitatif dengan desain etnografi, karena akan menjelaskan mengenai salah satu artefak budaya masyarakat NTT, dalam hal ini kain tenun buna. Hasil yang diperoleh adalah motif pada kain tenun buna yang dianalisis memuat konsep-konsep geometri dan aritmatika. Dari sifat-sifat segiempat yang dianalisis maka dapat diketahui bahwa bangun datar segiempat yang terdapat pada kain tenun buna adalah belah ketupat. Selain itu nilai-nilai atau konsep-konsep matematika pada kain tenun buna yang dapat diajarkan pada siswa SMP antara lain: menemukan rumus luas dan keliling belah ketupat menggunakan pendekatan segitiga; menghitung luas dan keliling belah ketupat; barisan aritmatika dan geometri serta menghitung banyaknya model belah ketupat pada kain tenun buna","PeriodicalId":53318,"journal":{"name":"Kreano Jurnal Matematika KreatifInovatif","volume":"306 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2021-05-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"77128334","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}