Journal of Gaming and Virtual Worlds最新文献

筛选
英文 中文
Editorial 编辑
IF 0.4
Journal of Gaming and Virtual Worlds Pub Date : 2019-10-01 DOI: 10.1386/jgvw.11.3.211_2
Sonia Fizek, M. Kagen
{"title":"Editorial","authors":"Sonia Fizek, M. Kagen","doi":"10.1386/jgvw.11.3.211_2","DOIUrl":"https://doi.org/10.1386/jgvw.11.3.211_2","url":null,"abstract":"","PeriodicalId":43635,"journal":{"name":"Journal of Gaming and Virtual Worlds","volume":" ","pages":""},"PeriodicalIF":0.4,"publicationDate":"2019-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1386/jgvw.11.3.211_2","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"42718138","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Talking Fate, Torchlight and Rebel Galaxy with video game designer and developer Travis Baldree 《Talking Fate》、《火炬之光》和《Rebel Galaxy》是视频游戏设计师和开发者Travis Baldree的访谈
IF 0.4
Journal of Gaming and Virtual Worlds Pub Date : 2019-09-01 DOI: 10.1386/JGVW.11.2.191_7
J. Klaehn
{"title":"Talking Fate, Torchlight and Rebel Galaxy with video game designer and developer Travis Baldree","authors":"J. Klaehn","doi":"10.1386/JGVW.11.2.191_7","DOIUrl":"https://doi.org/10.1386/JGVW.11.2.191_7","url":null,"abstract":"","PeriodicalId":43635,"journal":{"name":"Journal of Gaming and Virtual Worlds","volume":" ","pages":""},"PeriodicalIF":0.4,"publicationDate":"2019-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"44726786","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Talking game design and the importance of building community with Siralim developer Zack Bertok 与Siralim开发者Zack Bertok讨论游戏设计和构建社区的重要性
IF 0.4
Journal of Gaming and Virtual Worlds Pub Date : 2019-09-01 DOI: 10.1386/JGVW.11.2.179_7
J. Klaehn
{"title":"Talking game design and the importance of building community with Siralim developer Zack Bertok","authors":"J. Klaehn","doi":"10.1386/JGVW.11.2.179_7","DOIUrl":"https://doi.org/10.1386/JGVW.11.2.179_7","url":null,"abstract":"","PeriodicalId":43635,"journal":{"name":"Journal of Gaming and Virtual Worlds","volume":" ","pages":""},"PeriodicalIF":0.4,"publicationDate":"2019-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"49491991","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Gamers at work: Predicting workplace-relevant behaviours across domains 职场游戏玩家:跨领域预测职场相关行为
IF 0.4
Journal of Gaming and Virtual Worlds Pub Date : 2019-09-01 DOI: 10.1386/JGVW.11.2.161_1
Eliza Short, N. Weidner
{"title":"Gamers at work: Predicting workplace-relevant behaviours across domains","authors":"Eliza Short, N. Weidner","doi":"10.1386/JGVW.11.2.161_1","DOIUrl":"https://doi.org/10.1386/JGVW.11.2.161_1","url":null,"abstract":"","PeriodicalId":43635,"journal":{"name":"Journal of Gaming and Virtual Worlds","volume":" ","pages":""},"PeriodicalIF":0.4,"publicationDate":"2019-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"42585128","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
The Philosophy of Video Games (Philosophie des Jeux Vidéo), Mathieu Triclot (2017) 视频游戏哲学,Mathieu Triclot(2017)
IF 0.4
Journal of Gaming and Virtual Worlds Pub Date : 2019-09-01 DOI: 10.1386/JGVW.11.2.203_5
Douglas Hoare
{"title":"The Philosophy of Video Games (Philosophie des Jeux Vidéo), Mathieu Triclot (2017)","authors":"Douglas Hoare","doi":"10.1386/JGVW.11.2.203_5","DOIUrl":"https://doi.org/10.1386/JGVW.11.2.203_5","url":null,"abstract":"","PeriodicalId":43635,"journal":{"name":"Journal of Gaming and Virtual Worlds","volume":" ","pages":""},"PeriodicalIF":0.4,"publicationDate":"2019-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"45717677","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Threat simulation in virtual limbo: An evolutionary approach to horror video games 虚拟边缘地带的威胁模拟:恐怖视频游戏的进化方法
IF 0.4
Journal of Gaming and Virtual Worlds Pub Date : 2019-09-01 DOI: 10.1386/JGVW.11.2.119_1
Jens Kjeldgaard‐Christiansen, Mathias Clasen
{"title":"Threat simulation in virtual limbo: An evolutionary approach to horror video games","authors":"Jens Kjeldgaard‐Christiansen, Mathias Clasen","doi":"10.1386/JGVW.11.2.119_1","DOIUrl":"https://doi.org/10.1386/JGVW.11.2.119_1","url":null,"abstract":"Why would anyone want to play a game designed to scare them? We argue that an alliance between evolutionary theory and game studies can shed light on the forms and psychological functions of horror video games. Horror games invite players to simulate prototypical fear scenarios of uncertainty and danger. These scenarios challenge players to adaptively assess and negotiate their dangers. While horror games thereby instil negative emotion, they also entice players with stimulating challenges of fearful coping. Players who brave these challenges expand their emotional and behavioural repertoire and experience a sense of mastery, explaining the genre’s paradoxical appeal. We end by illustrating our evolutionary approach through an in-depth analysis of Playdead’s puzzle-horror game Limbo .","PeriodicalId":43635,"journal":{"name":"Journal of Gaming and Virtual Worlds","volume":" ","pages":""},"PeriodicalIF":0.4,"publicationDate":"2019-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1386/JGVW.11.2.119_1","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"43894463","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 6
From gamer personality, via motivation, to game choice: Typifying gamers and games based on survey data 从玩家个性、动机到游戏选择:基于调查数据对玩家和游戏进行分类
IF 0.4
Journal of Gaming and Virtual Worlds Pub Date : 2019-09-01 DOI: 10.1386/JGVW.11.2.139_1
C. Kolo, Niklas Lüst
{"title":"From gamer personality, via motivation, to game choice: Typifying gamers and games based on survey data","authors":"C. Kolo, Niklas Lüst","doi":"10.1386/JGVW.11.2.139_1","DOIUrl":"https://doi.org/10.1386/JGVW.11.2.139_1","url":null,"abstract":"","PeriodicalId":43635,"journal":{"name":"Journal of Gaming and Virtual Worlds","volume":" ","pages":""},"PeriodicalIF":0.4,"publicationDate":"2019-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1386/JGVW.11.2.139_1","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"42552315","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Atari to Zelda: Japan’s Videogames in Global Contexts, Mia Consalvo (2016) 《雅达利到塞尔达:全球背景下的日本电子游戏》,Mia Consalvo (2016)
IF 0.4
Journal of Gaming and Virtual Worlds Pub Date : 2019-09-01 DOI: 10.1386/JGVW.11.2.199_5
Patrick J. Lang
{"title":"Atari to Zelda: Japan’s Videogames in Global Contexts, Mia Consalvo (2016)","authors":"Patrick J. Lang","doi":"10.1386/JGVW.11.2.199_5","DOIUrl":"https://doi.org/10.1386/JGVW.11.2.199_5","url":null,"abstract":"","PeriodicalId":43635,"journal":{"name":"Journal of Gaming and Virtual Worlds","volume":" ","pages":""},"PeriodicalIF":0.4,"publicationDate":"2019-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"42636898","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
It’s my choice: The effects of moral decision-making on narrative game engagement 这是我的选择:道德决策对叙事游戏粘性的影响
IF 0.4
Journal of Gaming and Virtual Worlds Pub Date : 2019-09-01 DOI: 10.1386/JGVW.11.2.101_1
Arienne Ferchaud, M. Oliver
{"title":"It’s my choice: The effects of moral decision-making on narrative game engagement","authors":"Arienne Ferchaud, M. Oliver","doi":"10.1386/JGVW.11.2.101_1","DOIUrl":"https://doi.org/10.1386/JGVW.11.2.101_1","url":null,"abstract":"","PeriodicalId":43635,"journal":{"name":"Journal of Gaming and Virtual Worlds","volume":" ","pages":""},"PeriodicalIF":0.4,"publicationDate":"2019-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"45769580","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
Special issue on digital game-based language learning: Practices, pedagogies and designs 关于基于数字游戏的语言学习:实践,教学法和设计的特刊
IF 0.4
Journal of Gaming and Virtual Worlds Pub Date : 2019-03-01 DOI: 10.1386/JGVW.11.1.3_2
S. Melchor-Couto, Isabel Balteiro
{"title":"Special issue on digital game-based language learning: Practices, pedagogies and designs","authors":"S. Melchor-Couto, Isabel Balteiro","doi":"10.1386/JGVW.11.1.3_2","DOIUrl":"https://doi.org/10.1386/JGVW.11.1.3_2","url":null,"abstract":"","PeriodicalId":43635,"journal":{"name":"Journal of Gaming and Virtual Worlds","volume":"1 1","pages":""},"PeriodicalIF":0.4,"publicationDate":"2019-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1386/JGVW.11.1.3_2","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"41843694","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
相关产品
×
本文献相关产品
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信