{"title":"PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS MULTIMEDIA INTERAKTIF PADA MATA PELAJARAN BIOLOGI","authors":"T. Wulandari, Abdul Muin Sibuea, Sahat Siagian","doi":"10.24114/jtikp.v5i1.12524","DOIUrl":"https://doi.org/10.24114/jtikp.v5i1.12524","url":null,"abstract":"Abstrak: Penelitian ini bertujuan untuk :”menghasilkan produk media pembelajaran berbasis multimedia interaktif yang layak digunakan, mudah dipelajari pebelajar dan dapat dipakai untuk pembelajaran individual”. Jenis penelitian pengembangan menggunakan model pengembangan produk Borg dan Gall yang dipadu dengan model desain pembelajaran Dick dan Carey. Subjek uji coba terdiri dari dua ahli materi pelajaran Biologi, dua ahli desain pembelajaran, dua ahli media pembelajaran, tiga orang siswa untuk uji coba perorangan, Sembilan siswa untuk uji coba kelompok kecil dan 69 orang siswa untuk uji lapangan terbatas. Hasil penelitian produk akhir menunjukkan: (1) uji ahli materi berada pada kualifikasi sangat baik (83,08%), (2) uji ahli desain pembelajaran berada pada kualifikasi sangat baik (84,12%), (3) uji ahli media pembelajaran berada pada kualifikasi sangat baik (83,51%), (4) uji coba perorangan berada pada kualifikasi sangat baik (91,67%), (5) uji coba kelompok kecil berada pada kualifikasi sangat baik (93,00%), dan (6) uji coba lapangan terbatas berada pada kualifikasi sangat baik (94,24%), dan layak untuk digunakan dalam proses pembelajaran Biologi. Hasil pengujian hipotesis membuktikan bahwa terdapat perbedaan yang signifikan antara hasil belajar siswa yang dibelajarkan dengan menggunakan media pembelajaran berbasis multimedia interaktif dengan hasil belajar siswa yang dibelajarkan dengan menggunakan konvensional. Hal ini ditunjukkan dengan hasil pengolahan data diperoleh thitung = 25,08 > ttabel= 2,0105, dengan dk = (n1+n2-2) pada taraf signifikansi α =0,05. Disimpulkan efektivitas penggunaan media interaktif sebesar 78,32% sedangkan media konvensional 67,00%. Kata Kunci: Media Pembelajaran Interaktif, hasil belajar biologi Abstract: This study aims to: \"produce interactive multimedia-based learning media products that are feasible to use, easily learned by students and can be used for individual learning\". This type of development research uses the Borg and Gall product development model combined with Dick and Carey's learning design models. The trial subjects consisted of two experts on Biology subject matter, two learning design experts, two instructional media experts, three students for individual trials, nine students for small group trials and 69 students for limited field testing. The final product research results show: (1) the material expert test is in very good qualification (83.08%), (2) the learning design expert test is in very good qualification (84.12%), (3) learning media expert test are in very good qualifications (83.51%), (4) individual trials are in very good qualifications (91.67%), (5) small group trials are in very good qualifications (93.00%), and (6) limited field trials are in very good qualifications (94.24%), and are suitable for use in the Biology learning process. The results of hypothesis testing prove that there are significant differences between student learning outcomes learned by using interactive multimedia-","PeriodicalId":419775,"journal":{"name":"JURNAL TEKNOLOGI INFORMASI & KOMUNIKASI DALAM PENDIDIKAN","volume":"46 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-02-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121389425","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"PENGARUH MODEL PEMBELAJARAN DAN MINAT BELAJAR MENGGUNAKAN KOMPUTER TERHADAP HASIL BELAJAR SISWA PADA MATA PELAJARAN MELAKUKAN PROSEDUR ADMINISTRASI","authors":"H. Munthe, Mukhar, Efendi Napitupulu","doi":"10.24114/JTIKP.V5I1.12519","DOIUrl":"https://doi.org/10.24114/JTIKP.V5I1.12519","url":null,"abstract":"Abstrak: Tujuan penelitian ini adalah untuk mengetahui peningkatan hasil belajar siswa pada mata pelajaran produktif kompetensi kejuruan sub kompetensi Melakukan Prosedur Administrasi yang diajar dengan model pembelajaran Quantum Learning dan model Direct Teaching pada Jurusan Pendidikan Administrasi Perkantoran SMK PAB 12 Saentis. Metode penelitian ini adalah metode eksperimen yang melibatkan dua kelompok belajar, yaitu kelompok eksperimen pertama pembelajaran dengan Quantum Learning menggunakan komputer dan kelompok eksperimen kedua pembelajaran dengan Langsung (Direct Teaching) serta siswa yang memiliki minat belajar tinggi dan rendah. Rancangan penelitian disajikan dalam desain faktorial 2x2 dengan teknik analisis varian (Anava). Hasil penelitian diperoleh hasil bahwa pembelajaran dengan menggunakan model pembelajaran Quantum Learning memberi pengaruh yang lebih baik terhadap hasil belajar dibandingkan dengan model pembelajaran Direct Teaching. Tinggi rendah tingkat minat belajar memberi pengaruh yang berbeda secara signifikan terhadap hasil belajar dan tidak ada interaksi antara pembelajaran dengan menggunakan model pembelajaran dengan minat belajar siswa terhadap hasil belajar. Kata Kunci: model pembelajaran, quantum learning, direct teaching, minat belajar Abstract: The purpose of this study was to determine the improvement of student learning outcomes on productive subjects in sub-competence vocational competencies Conducting Administrative Procedures which were taught using Quantum Learning learning models and Direct Teaching models in Education Department Office Administration SMK PAB 12 Saentis. This research method is an experimental method that involves two study groups, namely the first experimental group learning with Quantum Learning using a computer and the experimental group both Direct Teaching and students who have high and low learning interests. The research design is presented in a 2x2 factorial design with variance analysis technique (Anava). The results showed that learning using the Quantum Learning learning model had a better influence on learning outcomes compared to the Direct Teaching learning model. High low level of interest in learning gives a significantly different influence on learning outcomes and there is no interaction between learning using learning models with student learning interest in learning outcomes. Keywords: learning model, quantum learning, direct teaching, interest in learning","PeriodicalId":419775,"journal":{"name":"JURNAL TEKNOLOGI INFORMASI & KOMUNIKASI DALAM PENDIDIKAN","volume":"243 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-02-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121270690","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"PENGEMBANGAN MEDIA PEMBELAJARAN MULTIMEDIA INTERAKTIF MATA PELAJARAN SEJARAH BERBASIS CONTEXTUAL TEACHING LEARNING (CTL)","authors":"Lia Andryani, K AbdulHamid, R. Mursid","doi":"10.24114/JTIKP.V5I1.12521","DOIUrl":"https://doi.org/10.24114/JTIKP.V5I1.12521","url":null,"abstract":"Abstrak: Tujuan penelitian ini untuk: (1) mengembangkan media pembelajaran multimedia interaktif berbasis CTL pada mata pelajaran Sejarah layak digunakan; dan (2) mengetahui keefektifan media pembelajaran multimedia interaktif berbasis CTL yang dapat meningkatkan hasil belajar sejarah. Penelitian ini dilakukan di SMA PAB 8 Saentis. Metode penelitian adalah model pengembangan Bord dan Gall dengan desain pembelajaran Model Dick dan Carey. Subjek penelitian terdiri dari 40 siswa kelas X. Untuk pengembangan produk menggunakan 2 orang ahli desain pembelajaran, 2 orang ahli materi, 2 orang ahli perangkat lunak, 3 orang siswa uji coba satu-satu, dan 9 orang siswa kelas kelompok kecil. Hasil penelitian diperoleh terdapat perbedaan yang signifikan dan berarti antara hasil belajar sejarah siswa yang diajarkan dengan menggunakan multimedia pembelajaran interaktif dengan rata-rata hasil belajar sejarah siswa yang diajarkan dengan menggunakan media pembelajaran. Keefektifan multimedia pembelajaran interaktif lebih tinggi dari pembelajaran dengan media pembelajaran powerpoint. Kata Kunci: multimedia interaktif, Sejarah, Berbasis Contextual Teaching Learning Abstract: The purpose of this study is to: (1) develop CTL-based interactive multimedia learning media on History subjects worthy of use; and (2) knowing the effectiveness of CTL-based interactive multimedia learning media that can improve the results of historical learning. This research was conducted in SMA PAB 8 Saentis. The research method is the development model of Bord and Gall with the learning design of the Dick and Carey Models. The research subjects consisted of 40 class X students. For product development using 2 learning design experts, 2 material experts, 2 software experts, 3 one-on-one students, and 9 small group students. The results showed that there were significant and meaningful differences between the historical learning outcomes of students who were taught using interactive learning multimedia with the average results of students' historical learning taught using learning media. The effectiveness of multimedia interactive learning is higher than learning with powerpoint learning media. Keywords: interactive multimedia, history, based on contextual teaching","PeriodicalId":419775,"journal":{"name":"JURNAL TEKNOLOGI INFORMASI & KOMUNIKASI DALAM PENDIDIKAN","volume":"7 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-02-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125418890","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Erico Silaban, Efendi Napitupulu, Julaga Situmorang
{"title":"PENGEMBANGAN MEDIA VIDEO PEMBELAJARAN BERBASIS PENDEKATAN SCIENTIFIC PADA PELAJARAN BIOLOGI SMA","authors":"Erico Silaban, Efendi Napitupulu, Julaga Situmorang","doi":"10.24114/JTIKP.V5I1.12517","DOIUrl":"https://doi.org/10.24114/JTIKP.V5I1.12517","url":null,"abstract":"Abstrak: Penelitian ini bertujuan untuk (1) menghasilkan media video pembelajaran berbasis pendekatan scientific pada pelajaran Biologi, (2) mengetahui keefektifan pengembangan media video pembelajaran berbasis pendekatan scientific, (3) mengetahui hasil belajar yang efektif terhadap video pembelajaran berbasis pendekatan scientific pada pelajaran Biologi. Jenis penelitian adalah penelitian pengembangan yang menggunakan model Borg and Gall yang dipadu dengan model desain pembelajaran dari Dick and Carey. Hasil penelitian menunjukkan: (1) uji ahli materi berada pada kualifikasi sangat baik (94,11%), (2) uji ahli desain pembelajaran berada pada kualifikasi sangat baik (85,26%), (3) uji ahli media pembelajaran berada pada kualifikasi sangat baik (86 %), (4) uji coba perorangan berada pada kualifikasi sangat baik (82,74%), (5) uji coba kelompok kecil berada pada kualifikasi sangat baik (86,66%), dan (6) uji coba pada lapangan terbatas berada pada kualifikasi sangat baik (86,78%). Hasil pengujian hipotesis menunjukkan bahwa terdapat perbedaan yang signifikan antara hasil belajar peserta didik yang dibelajarkan menggunakan video dengan hasil belajar peserta didik yang dibelajarkan tanpa menggunakan video. Kata Kunci: media video pembelajaran, pendekatan scientific, biologi Abstract: This study aims to (1) produce a scientific approach based learning video media on Biology lessons, (2) determine the effectiveness of the development of scientific approach based learning video media, (3) find out effective learning outcomes for scientific approach based learning videos on Biology lessons . This type of research is development research that uses the Borg and Gall model combined with learning design models from Dick and Carey. The results showed: (1) the material expert test was in very good qualification (94.11%), (2) the learning design expert test was in very good qualification (85.26%), (3) the learning media expert test was at very good qualifications (86%), (4) individual trials are in very good qualifications (82.74%), (5) small group trials are in very good qualifications (86.66%), and (6) test try on a limited field is very good qualification (86.78%). The results of hypothesis testing indicate that there are significant differences between the learning outcomes of students who are taught to use video with the learning outcomes of students who are taught without using video. Keywords: learning video media, scientific approach, biology","PeriodicalId":419775,"journal":{"name":"JURNAL TEKNOLOGI INFORMASI & KOMUNIKASI DALAM PENDIDIKAN","volume":"36 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-02-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130735458","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"PENGARUH MULTIMEDIA PEMBELAJARAN DAN KECERDASAN MUSIKAL TERHADAP HASIL BELAJAR PIANO MAHASISWA JURUSAN PENDIDIKAN SENI MUSIK","authors":"Deslina Simamora, Sahat Siagian, Harun Sitompul","doi":"10.24114/JTIKP.V5I1.12525","DOIUrl":"https://doi.org/10.24114/JTIKP.V5I1.12525","url":null,"abstract":"Abstrak:Penelitian ini bertujuan untuk mengetahui: hasil belajar piano mahasiswa yang diajar dengan multimedia CD Interaktif dibandingkan dengan mahasiswa yang diajar dengan multimedia pembelajaran CD Program; hasil belajar piano mahasiswa yang memiliki kecerdasan musikal tinggi dengan hasil belajar mahasiswa yang memiliki kecerdasan musikal rendah; mengetahui interaksi antara pembelajaran multimedia dan kecerdasan musikal mahasiswa terhadap hasil belajar Piano. Metode penelitian adalah metode kuasi eksperimen dengan sampel penelitian sebanyak 2 kelas yang ditentukan secara cluster random sampling terdiri dari kelas ekperimerimen yang diajarkan dengan multimedia CD interaktif dan multimedia CD Program. Hasil penelitian menunjukkan: (1) hasil belajar piano mahasiswa yang diajarkan dengan multimedia CD Interaktif lebih baik dari pada hasil belajar piano mahasiswa yang diajarkan dengan multimedia pembelajaran CD Program, hasil belajar Piano mahasiswa yang memiliki kecerdasan musikal lebih baik dari pada hasil belajar Piano mahasiswa yang memiliki kecerdasan musikal rendah, terdapat interaksi antara pembelajaran multimedia dengan kecerdasan musikal dalam mempengaruhi hasil belajar mahasiswa. Kata kunci : Multimedia pembelajaran interaktif, kecerdasan musikal, dan hasil belajar piano. Abstract :This research aimed to determine: learning outcomes piano students taught with interactive CD Instruction multimedia than students who are taught with Instruction multimedia CD program, learning outcomes piano students with high musical intelligence than the students whose low musical intelligence, determine the interaction between multimedia learning and musical intelligence of students towards learning outcomes of piano. Method is a mettod of quasi-experimental studi with a sampel of 2-class research determined clucter random sampling exsperiment consists of classes taught interactive CD and interactive program CD.The results showed: learning outcomes piano students those taught with interactive CD learning was better than learning outcomes piano of the student those taught by CD program, learning outcomes piano of the students who se high musical intelligence was better than learning outcomes piano of the students whose low musical intelligence, there are interaction between multimedia learning and musical intelligence in affecting student learning outcomes. Keywords: Interactive multimedia learning, musical intelligence and student learning outcomes of piano.","PeriodicalId":419775,"journal":{"name":"JURNAL TEKNOLOGI INFORMASI & KOMUNIKASI DALAM PENDIDIKAN","volume":"60 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-02-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124555528","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"KATA PENGANTAR TIK VOL 5 NO 1 JUNI 2018","authors":".. Admin","doi":"10.24114/jtikp.v5i1.12528","DOIUrl":"https://doi.org/10.24114/jtikp.v5i1.12528","url":null,"abstract":"<jats:p>.</jats:p>","PeriodicalId":419775,"journal":{"name":"JURNAL TEKNOLOGI INFORMASI & KOMUNIKASI DALAM PENDIDIKAN","volume":"6 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-02-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130362577","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}