Proceedings of the 29th International Conference on Computer Animation and Social Agents最新文献

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Practical Acceleration Strategies for the Predictive Visualization of Fading Phenomena 衰落现象预测可视化的实用加速策略
B. Kimmel, G. Baranoski
{"title":"Practical Acceleration Strategies for the Predictive Visualization of Fading Phenomena","authors":"B. Kimmel, G. Baranoski","doi":"10.1145/2915926.2915945","DOIUrl":"https://doi.org/10.1145/2915926.2915945","url":null,"abstract":"Appearance changes caused by light exposure provide important cues that impart a sense of realism to a computer-generated scene. For instance, a carpet may fade or wood may turn yellow over time as a result of many years of light exposure. In this paper, we analyse the key performance and accuracy trade-offs associated with the physically-based simulation of these phenomena. This analysis may be used to guide the selection of simulation parameters in order to achieve optimal color-accuracy and minimize runtime. We also propose a practical method to enable the predictive visualization of these phenomena within applications requiring interactive rates with minimal loss of accuracy. The effectiveness of the proposed techniques is demonstrated through simulations and image sequences depicting fading and yellowing caused by several years of exposure to light.","PeriodicalId":409915,"journal":{"name":"Proceedings of the 29th International Conference on Computer Animation and Social Agents","volume":"33 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-05-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122730384","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
Dynamic Fluid Visualization Based on Multi-level Density 基于多层次密度的动态流体可视化
Hange Song, Shiguang Liu
{"title":"Dynamic Fluid Visualization Based on Multi-level Density","authors":"Hange Song, Shiguang Liu","doi":"10.1145/2915926.2915930","DOIUrl":"https://doi.org/10.1145/2915926.2915930","url":null,"abstract":"This paper presents a novel method for streamline generation and selection for 2D and 3D fluid fields based on multi-level density. In the process, the outcome of the lowest-level density that includes the most streamlines is provided by a hybrid algorithm, which includes the entropy-based seeding strategy and grid-based filling method. Then the other levels are generated by using the selection algorithm based on the distance of the streamline and the fluid field, which is convenient for acquiring the results with different density. In 3D fields, the users can move viewpoint freely at the higher level so to obtain the general structure of fluid field and observe more details in the lower level.","PeriodicalId":409915,"journal":{"name":"Proceedings of the 29th International Conference on Computer Animation and Social Agents","volume":"39 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-05-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132381565","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 4
A Mobile System for Scene Monitoring and Object Retrieval 一种用于场景监控和目标检索的移动系统
David Birkas, K. Birkas, T. Popa
{"title":"A Mobile System for Scene Monitoring and Object Retrieval","authors":"David Birkas, K. Birkas, T. Popa","doi":"10.1145/2915926.2915933","DOIUrl":"https://doi.org/10.1145/2915926.2915933","url":null,"abstract":"Object retrieval in a scene is an important, but largely unsolved research problem with a wide range of practical applications in security and monitoring systems, in automatic navigation such as self-driving cars, in 3D modelling, scene understanding, etc. Although this problem has been traditionally researched using color cameras and video setups as its main sensing modality, the emergence and already big success of the real-time hybrid depth and color cameras such as the Kinect that are now available even on several laptop, tablet and smart-phone models opened this problem to new popular acquisition modalities. In this paper we present a data driven retrieval system prototype based on a depth-camera sensing technology. Our system uses a combination of local and global feature and fuses the information from different views to reliably retrieve objects in a scene in the presence of noisy data and severe occlusions. Our system does not require that the objects in the scene are in their natural up-right position and is capable of retrieving smaller object than previous depth-map methods.","PeriodicalId":409915,"journal":{"name":"Proceedings of the 29th International Conference on Computer Animation and Social Agents","volume":"11 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-05-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133340963","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 4
Bio-Inspired Virtual Populations: Adaptive Behavior with Affective Feedback 仿生虚拟种群:情感反馈的适应性行为
R. Antunes, N. Magnenat-Thalmann
{"title":"Bio-Inspired Virtual Populations: Adaptive Behavior with Affective Feedback","authors":"R. Antunes, N. Magnenat-Thalmann","doi":"10.1145/2915926.2915929","DOIUrl":"https://doi.org/10.1145/2915926.2915929","url":null,"abstract":"In this paper, we Secdescribe an agency model for generative populations of humanoid characters, based upon temporal variation of affective states. We have built on an existing agent framework from Sequeira et al. [18], and adapted it to be susceptible to temperamental and emotive states in the context of cooperative and non-cooperative interactions based on trading activity. More specifically, this model operates within two existing frameworks: a) intrinsically motivated reinforcement learning, structured upon affective appraisals in the relationship of the agents with their environment [20,18]; b) a multi-temporal representation of individual psychology, common in the field of affective computing, structuring individual psychology as a tripartite relationship: emotions-moods-personality [8,16]. Results show a populations of agents that express their individuality and autonomy with a high level of heterogeneous and spontaneous behaviors, while simultaneously adapting and overcoming their perceptual limitations.","PeriodicalId":409915,"journal":{"name":"Proceedings of the 29th International Conference on Computer Animation and Social Agents","volume":"115 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-05-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116598655","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
Modeling human-like non-rationality for social agents 为社会主体建模人类的非理性行为
Jaroslaw Kochanowicz, A. Tan, D. Thalmann
{"title":"Modeling human-like non-rationality for social agents","authors":"Jaroslaw Kochanowicz, A. Tan, D. Thalmann","doi":"10.1145/2915926.2915951","DOIUrl":"https://doi.org/10.1145/2915926.2915951","url":null,"abstract":"Humans are not rational beings. Deviations from rationality in human thinking are currently well documented [25] as non-reducible to rational pursuit of egoistic benefit or its occasional distortion with temporary emotional excitation, as it is often assumed. This occurs not only outside conceptual reasoning or rational goal realization but also subconsciously and often in certainty that they did not and could not take place 'in my case'. Non-rationality can no longer be perceived as a rare affective abnormality in otherwise rational thinking, but as a systemic, permanent quality, 'a design feature' of human cognition. While social psychology has systematically addressed non-rationality of human cognition (including its non-emotional aspects) for decades [63]. It is not the case for computer science, despite obvious relevance for individual and group behavior modeling. This paper proposes brief survey of work in computational disciplines related to human-like non-rationality modeling including: Social Signal Processing, Cognitive Architectures, Affective Computing, Human-Like Agents and Normative Multi-agent Systems. It attempts to establish a common terminology and conceptual frame for this extremely interdisciplinary issue, reveal assumptions about non-rationality underlying the discussed models and disciplines, their current limitations and potential in contributing to solution. Finally, it also presents ideas concerning possible directions of development, hopefully contributing to solution of this challenging issue.","PeriodicalId":409915,"journal":{"name":"Proceedings of the 29th International Conference on Computer Animation and Social Agents","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-05-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129195997","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Life-sized Group and Crowd simulation in Mobile AR 移动增强现实中真实大小的群体和人群模拟
Zikas Paul, Papaefthymiou Margarita, Mpaxlitzanakis Vasilis, Papagiannakis George
{"title":"Life-sized Group and Crowd simulation in Mobile AR","authors":"Zikas Paul, Papaefthymiou Margarita, Mpaxlitzanakis Vasilis, Papagiannakis George","doi":"10.1145/2915926.2915950","DOIUrl":"https://doi.org/10.1145/2915926.2915950","url":null,"abstract":"When referring to augmented reality characters, their actual size comparing to their physical surroundings is an important factor responsible for creating more realistic and immersive environments. By creating life-sized augmented characters we are able to present them in real time with real characters and create applications where both real and digital characters co-exist, in 'life-size' dimensions, as opposed to mostly small-scale AR characters. In this work, we have created AR crowd and group simulations with life-sized augmented characters that simulate crowd behavior with real human locomotive motions and body gestures.","PeriodicalId":409915,"journal":{"name":"Proceedings of the 29th International Conference on Computer Animation and Social Agents","volume":"57 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-05-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"117060908","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Efficient Simulation of Furniture Layout Taking into Account Lighting Environment 考虑光照环境的家具布局的高效模拟
Takuya Yamakawa, Y. Dobashi, Tsuyoshi Yamamoto
{"title":"Efficient Simulation of Furniture Layout Taking into Account Lighting Environment","authors":"Takuya Yamakawa, Y. Dobashi, Tsuyoshi Yamamoto","doi":"10.1145/2915926.2915928","DOIUrl":"https://doi.org/10.1145/2915926.2915928","url":null,"abstract":"Furniture layout design is a challenging problem, and several methods have recently been proposed. Although the lighting environment in a room has a strong relationship with the furniture functionality, the previous methods completely overlooked it in designing furniture layout. This paper addresses this problem; we propose an efficient method for computing furniture layout taking into account the lighting environment. We propose a new cost function that evaluates the lighting environment taking into account inter-reflections of light. A fast method for evaluating the cost function is also proposed. We demonstrate that our method improves the quality and usability of furniture layout by taking into account the lighting environment.","PeriodicalId":409915,"journal":{"name":"Proceedings of the 29th International Conference on Computer Animation and Social Agents","volume":"262 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-05-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"120954603","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 4
Proceedings of the 29th International Conference on Computer Animation and Social Agents 第29届计算机动画与社会代理国际会议论文集
{"title":"Proceedings of the 29th International Conference on Computer Animation and Social Agents","authors":"","doi":"10.1145/2915926","DOIUrl":"https://doi.org/10.1145/2915926","url":null,"abstract":"","PeriodicalId":409915,"journal":{"name":"Proceedings of the 29th International Conference on Computer Animation and Social Agents","volume":"48 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121430883","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
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