Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems最新文献

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The cost structure of sensemaking 语义构建的成本结构
D. Russell, M. Stefik, P. Pirolli, S. Card
{"title":"The cost structure of sensemaking","authors":"D. Russell, M. Stefik, P. Pirolli, S. Card","doi":"10.1145/169059.169209","DOIUrl":"https://doi.org/10.1145/169059.169209","url":null,"abstract":"Making sense of a body of data is a common activity in any kind of analysis. Sensemaking is the process of searching for a representation and encoding data in that representation to answer task-specific questions. Different operations during sensemaking require different cognitive and external resources. Representations are chosen and changed to reduce the cost of operations in an information processing task. The power of these representational shifts is generally under-appreciated as is the relation between sensemaking and information retrieval. We analyze sensemaking tasks and develop a model of the cost structure of sensemaking. We discuss implications for the integrated design of user interfaces, representational tools, and information retrieval systems.","PeriodicalId":407219,"journal":{"name":"Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems","volume":"11 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1993-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125004083","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 774
Flexible, active support for collaboration with ConversationBuilder 灵活,积极支持与ConversationBuilder协作
S. Kaplan, William J. Tolone, D. Bogia, Ted Phelps
{"title":"Flexible, active support for collaboration with ConversationBuilder","authors":"S. Kaplan, William J. Tolone, D. Bogia, Ted Phelps","doi":"10.1145/169059.169199","DOIUrl":"https://doi.org/10.1145/169059.169199","url":null,"abstract":"We overview the ConversationBuilcfer system and its demonstration at INTERCHI 93.","PeriodicalId":407219,"journal":{"name":"Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems","volume":"2 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1993-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114598535","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 9
Empirically-based re-design of a hypertext encyclopedia 基于经验的超文本百科全书的重新设计
Keith Instone, Barbee Teasley, L. Leventhal
{"title":"Empirically-based re-design of a hypertext encyclopedia","authors":"Keith Instone, Barbee Teasley, L. Leventhal","doi":"10.1145/169059.169441","DOIUrl":"https://doi.org/10.1145/169059.169441","url":null,"abstract":"This paper reports on the processes used and guidelines discovered in re-designing the user interface of the hypertext encyclopedia, HyperHolmes. The re-design was based on the outcomes of a previous experiment and was evaluated experimentally. Results showed that the new system resulted in superior performance and somewhat different styles of navigation compared to the old system and to paper. The study provides empirical support for design guidelines relating to tiled windows, navigation tools, graphics and hierarchical navigation.","PeriodicalId":407219,"journal":{"name":"Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems","volume":"65 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1993-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121900663","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 24
A design space for multimodal systems: concurrent processing and data fusion 多模态系统的设计空间:并发处理和数据融合
L. Nigay, J. Coutaz
{"title":"A design space for multimodal systems: concurrent processing and data fusion","authors":"L. Nigay, J. Coutaz","doi":"10.1145/169059.169143","DOIUrl":"https://doi.org/10.1145/169059.169143","url":null,"abstract":"Multimodal interaction enables the user to employ different modalities such as voice, gesture and typing for communicating with a computer. This paper presents an analysis of the integration of multiple communication modalities within an interactive system. To do so, a software engineering perspective is adopted. First, the notion of “multimodal system” is clarified. We aim at proving that two main features of a multimodal system are the concurrency of processing and the fusion of input/output data. On the basis of these two features, we then propose a design space and a method for classifying multimodal systems. In the last section, we present a software architecture model of multimodal systems which supports these two salient properties: concurrency of processing and data fusion. Two multimodal systems developed in our team, VoicePaint and NoteBook, are used to illustrate the discussion.","PeriodicalId":407219,"journal":{"name":"Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems","volume":"94 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1993-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122883863","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 415
Tivoli: an electronic whiteboard for informal workgroup meetings Tivoli:用于非正式工作组会议的电子白板
E. Pedersen, K. McCall, T. Moran, F. Halasz
{"title":"Tivoli: an electronic whiteboard for informal workgroup meetings","authors":"E. Pedersen, K. McCall, T. Moran, F. Halasz","doi":"10.1145/169059.169309","DOIUrl":"https://doi.org/10.1145/169059.169309","url":null,"abstract":"This paper describes Tivoli, an electronic whiteboard application designed to support informal workgroup meetings and targeted to run on the Xerox Liveboard, a large screen, pen-based interactive display. Tivoli strives to provide its users with the simplicity, facile use, and easily understood functionality of conventional whiteboards, while at the same time taking advantage of the computational power of the Liveboard to support and augment its users' informal meeting practices. The paper presents the motivations for the design of Tivoli and briefly describes the current version in operation. It then reflects on several issues encountered in designing Tivoli, including the need to reconsider the basic assumptions behind the standard desktop GUI, the use of strokes as the fundamental object in the system, the generalized wipe interface technique, and the use of meta-strokes as gestural commands.","PeriodicalId":407219,"journal":{"name":"Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems","volume":"7 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1993-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125261783","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 444
A telewriting system on a LAN using a pen-based computer as the terminal 局域网内使用笔式计算机作为终端的一种电报书写系统
S. Higaki, Hiroshi Taninaka, Shinji Moriya
{"title":"A telewriting system on a LAN using a pen-based computer as the terminal","authors":"S. Higaki, Hiroshi Taninaka, Shinji Moriya","doi":"10.1145/169059.169233","DOIUrl":"https://doi.org/10.1145/169059.169233","url":null,"abstract":"The system we developed is software for implementing a “telewriting” terminal. Here, we propose a method for implementing this telewriting terminal as an application program running on pen-based computers. “Telewriting” is a technology in which the ink data (written with a pen on one terminal) is transmitted in real time to other terminals and displayed on their monitors. When this process is carried out between two terminals in both directions, two usem using telewnting terminals can mutually and simultaneously transmit and view visual information. If two usem can use a combination of this telewriting and telephone, they can send to and receive fl-om each other audio-visual information in real time. Consequently, two users can communicate smoothly without having to interrupt their flow of conversation. Already, there are some systems which can be used to conduct telewriting and othem called shared drawing tools. Examples are Displayphone (Bell Telephone Laboratory, U.S.A.), Scribophone (Philip& Holland), Sketchphone (NIT, Japan), MERMAID (NEC, Japan), Commune station (Xerox Palo Alto Research Center, U.S.A.), etc. These systems are only used for conducting telewnting, or as multi-media communication systems in which telewriting is just a minor function, or as systems for studying cooperative work in distributed environment. At present, none of these systems is being widely used. We presume that the two reasons why these systems have not enjoyed widespread are, these terminals are expensive and also because of the minimal opportunities for using them. We think that, in order to make telewnting more widespread, it (i.e. telewriting) should be developed and implemented as one of the application programs for pen-based computers. We believe that our research is significant because it proposes a method for implementing a telewriting system and also shows how a pm-based computer can be used as a tool towards the realization of such a system. The telewriting system we developed can be used by connecting the terminal (pen-based computer) to LAN (Ethernet). At present, we are testing our system on the LAN in Tokyo Denki University. Also, we are using the telephone (within our university) in combination with","PeriodicalId":407219,"journal":{"name":"Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems","volume":"17 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1993-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114168126","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Communicative facial displays as a new conversational modality 交际面部显示作为一种新的会话方式
A. Takeuchi, K. Nagao
{"title":"Communicative facial displays as a new conversational modality","authors":"A. Takeuchi, K. Nagao","doi":"10.1145/169059.169156","DOIUrl":"https://doi.org/10.1145/169059.169156","url":null,"abstract":"The human face is an independent communication channel that conveys emotional and conversational signals encoded as facial displays. Facial displays can be viewed as communicative signals that help coordinate conversation. We are attempting to introduce facial displays into computer-human interaction as a new modality. This will make the interaction tighter and more efficient while lessening the cognitive load. As the first step, a speech dialogue system was selected to investigate the power of communicative facial displays. We analyzed the conversations between users and the speech dialogue system, to which facial displays had been added. We found that conversation with the system featuring facial displays was more successful than that with a system without facial displays.","PeriodicalId":407219,"journal":{"name":"Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems","volume":"77 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1993-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126272639","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 183
Prototyping an intelligent agent through Wizard of Oz 《绿野仙踪》中的智能代理原型
D. Maulsby, S. Greenberg, Richard Mander
{"title":"Prototyping an intelligent agent through Wizard of Oz","authors":"D. Maulsby, S. Greenberg, Richard Mander","doi":"10.1145/169059.169215","DOIUrl":"https://doi.org/10.1145/169059.169215","url":null,"abstract":"Turvy is a simulated prototype of an instructible agent. The user teaches it by demonstrating actions and pointing at or talking about relevant data. We formalized our assumptions about what could be implemented, then used the Wizard of Oz to flesh out a design and observe users' reactions as they taught several editing tasks. We found: a) all users invent a similar set of commands to teach the agent; b) users learn the agent's language by copying its speech; c) users teach simple tasks with ease and complex ones with reasonable effort; and d) agents cannot expect users to point to or identify critical features without prompting. In conducting this rather complex simulation, we learned some lessons about using the Wizard of Oz to prototype intelligent agents: a) design of the simulation benefits greatly from prior implementation experience; b) the agent's behavior and dialog capabilities must be based on formal models; c) studies of verbal discourse lead directly to an implementable system; d) the designer benefits greatly by becoming the Wizard; and e) qualitative data is more valuable for answering global concerns, while quantitative data validates accounts and answers fine-grained questions.","PeriodicalId":407219,"journal":{"name":"Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems","volume":"37 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1993-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127880605","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 329
IMAGINE: a vision of health care in 1997 想象一下:1997年的医疗保健
Steve Anderson, S. Kobara, Barry Mathis, Eviatar Shafrir
{"title":"IMAGINE: a vision of health care in 1997","authors":"Steve Anderson, S. Kobara, Barry Mathis, Eviatar Shafrir","doi":"10.1145/169059.280187","DOIUrl":"https://doi.org/10.1145/169059.280187","url":null,"abstract":"IMAGINE is a vision of health care in the year 1997 augmented by a variety of integrated information technologies. The film is not a literal prediction, but rather a projection of where current technologies are headed and what changes they will produce in the fields of medical diagnosis, patient care and hospital administration. Though produced at Hewlett-Packard, IMAGINE represents the capabilities of many companies and is a demonstration of open systems and their integration. The film’s three scenarios highlight a range of situations. All pose problems in patient treatment or cost control, and in each it is information, delivered when and where it’s needed, that provides the solutions. All of the medical procedures, information presentations, and interaction techniques were reviewed by experts in the fields concerned. Cardiologists, neurologists, pathologists, nurses and administrators provided abundant critical review to ensure accuracy. While this process was time consuming for such a fast paced film, it was felt to be essential for acceptance by the medical community. TECHNOLOGIES SHOWN . . .","PeriodicalId":407219,"journal":{"name":"Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1993-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130223072","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
The human guidance of automated design 人工指导的自动化设计
L. Colgan, R. Spence, P. Rankin
{"title":"The human guidance of automated design","authors":"L. Colgan, R. Spence, P. Rankin","doi":"10.1145/169059.169467","DOIUrl":"https://doi.org/10.1145/169059.169467","url":null,"abstract":"This 5-minute video describes the potential of automated design (optimisation) and identifies associated difficulties which can be overcome by an interface allowing the designer to guide the automated design process. Within the context of electronic circuit design the video then shows a system, called CoCo, for the control and observation of circuit optimisation. Illustrations focus on graphical interfaces used for (a) describing the circuit, (b) describing the required performance and (c) the human guidance of the automated design of that circuit. Jargon has been suppressed so that workers in related fields can see the implications of the idea.","PeriodicalId":407219,"journal":{"name":"Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems","volume":"7 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1993-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130309933","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
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