Proceedings of the Symposium on Sketch-Based Interfaces and Modeling最新文献

筛选
英文 中文
Characterizing user behavior for speech and sketch-based video retrieval interfaces 描述语音和基于草图的视频检索界面的用户行为
Proceedings of the Symposium on Sketch-Based Interfaces and Modeling Pub Date : 2017-07-29 DOI: 10.1145/3092907.3122801
Ozan Can Altiok, T. M. Sezgin
{"title":"Characterizing user behavior for speech and sketch-based video retrieval interfaces","authors":"Ozan Can Altiok, T. M. Sezgin","doi":"10.1145/3092907.3122801","DOIUrl":"https://doi.org/10.1145/3092907.3122801","url":null,"abstract":"From a user interaction perspective, speech and sketching make a good couple for describing motion. Speech allows easy specification of content, events and relationships, while sketching brings in spatial expressiveness. Yet, we have insufficient knowledge of how sketching and speech can be used for motion-based video retrieval, because there are no existing retrieval systems that support such interaction. In this paper, we describe a Wizard-of-Oz protocol and a set of tools that we have developed to engage users in a sketch- and speech-based video retrieval task. We report how the tools and the protocol fit together using \"retrieval of soccer videos\" as a use case scenario. Our software is highly customizable, and our protocol is easy to follow. We believe that together they will serve as a convenient and powerful duo for studying a wide range of multi-modal use cases.","PeriodicalId":393945,"journal":{"name":"Proceedings of the Symposium on Sketch-Based Interfaces and Modeling","volume":"8 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-07-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114551612","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
SmartSketcher: sketch-based image retrieval with dynamic semantic re-ranking SmartSketcher:基于草图的图像检索与动态语义重新排序
Proceedings of the Symposium on Sketch-Based Interfaces and Modeling Pub Date : 2017-07-29 DOI: 10.1145/3092907.3092910
Tiziano Portenier, Qiyang Hu, P. Favaro, Matthias Zwicker
{"title":"SmartSketcher: sketch-based image retrieval with dynamic semantic re-ranking","authors":"Tiziano Portenier, Qiyang Hu, P. Favaro, Matthias Zwicker","doi":"10.1145/3092907.3092910","DOIUrl":"https://doi.org/10.1145/3092907.3092910","url":null,"abstract":"We present a sketch-based image retrieval system, designed to answer arbitrary queries that may go beyond searching for predefined object or scene categories. While sketching is fast and intuitive to formulate visual queries, pure sketch-based image retrieval often returns many outliers because it lacks a semantic understanding of the query. Our key idea is to combine sketch-based queries with inter-active, semantic re-ranking of query results. We leverage progress in deep learning and use a feature representation learned for image classification for re-ranking. This allows us to cluster semantically similar images, re-rank based on the clusters, and present more meaningful query results to the user. We report on two large-scale benchmarks and demonstrate that our re-ranking approach leads to significant improvements over the state of the art. Finally, a user study designed to evaluate a practical use case confirms the benefits of our approach.","PeriodicalId":393945,"journal":{"name":"Proceedings of the Symposium on Sketch-Based Interfaces and Modeling","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-07-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129034735","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 5
A taxonomy of motion applications in data visualization 数据可视化中运动应用的分类
Proceedings of the Symposium on Sketch-Based Interfaces and Modeling Pub Date : 2017-07-29 DOI: 10.1145/3092907.3122798
Irene de la Torre-Arenas, P. Cruz
{"title":"A taxonomy of motion applications in data visualization","authors":"Irene de la Torre-Arenas, P. Cruz","doi":"10.1145/3092907.3122798","DOIUrl":"https://doi.org/10.1145/3092907.3122798","url":null,"abstract":"We propose a new taxonomy that explains the roles of motion in data visualization, focusing especially on their communicative aspects. Our taxonomy clarifies the main axis in how visualization designers can employ motion in data portrayal.","PeriodicalId":393945,"journal":{"name":"Proceedings of the Symposium on Sketch-Based Interfaces and Modeling","volume":"21 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-07-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122519096","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 4
Modeling go: a mobile sketch-based modeling system for extracting objects 建模go:一个基于草图的移动对象提取建模系统
Proceedings of the Symposium on Sketch-Based Interfaces and Modeling Pub Date : 2017-07-29 DOI: 10.1145/3092907.3122797
Chun-An Lai, P. Chiang
{"title":"Modeling go: a mobile sketch-based modeling system for extracting objects","authors":"Chun-An Lai, P. Chiang","doi":"10.1145/3092907.3122797","DOIUrl":"https://doi.org/10.1145/3092907.3122797","url":null,"abstract":"This article presents an easy to use mobile application which allows users to create 3D digital copies of their interested objects anywhere and anytime. An advanced 3-sweep modeling technique is developed to construct 3D primitives not only from generalized cylinder and cuboid, but also objects with symmetrical or non-uniformly scaled profiles. In addition, our system supports the texture and structure refinement which combine results created from multiple source images. The constructed 3D model will be the combination of our 3D primitives. The combined result can preserve more features which may not be seen from a single photo.","PeriodicalId":393945,"journal":{"name":"Proceedings of the Symposium on Sketch-Based Interfaces and Modeling","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-07-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122004243","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Interactive swept surface modeling in virtual reality with motion-tracked controllers 基于运动跟踪控制器的虚拟现实交互式扫面建模
Proceedings of the Symposium on Sketch-Based Interfaces and Modeling Pub Date : 2017-07-29 DOI: 10.1145/3092907.3092908
T. McGraw, Esteban García, Drew Sumner
{"title":"Interactive swept surface modeling in virtual reality with motion-tracked controllers","authors":"T. McGraw, Esteban García, Drew Sumner","doi":"10.1145/3092907.3092908","DOIUrl":"https://doi.org/10.1145/3092907.3092908","url":null,"abstract":"In this work we describe an interactive technique which enables gestural curve and surface design in an immersive virtual environment. We use a pair of motion tracked controllers to allow the user to intuitively control a Hermite spline curve which can be swept through space to create surfaces, or to define the location and orientation of cloned meshes. A head mounted display and tracked controllers replace the traditional keyboard and mouse for view selection and object interaction. Natural and expressive body motions allow the user to specify the parameters which define the curves and surfaces. Results are demonstrated using the HTC Vive VR system.","PeriodicalId":393945,"journal":{"name":"Proceedings of the Symposium on Sketch-Based Interfaces and Modeling","volume":"97 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-07-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127448665","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 5
Shading with painterly filtered layers: a technique to obtain painterly portrait animations 用绘画过滤层着色:一种获得绘画肖像动画的技术
Proceedings of the Symposium on Sketch-Based Interfaces and Modeling Pub Date : 2017-07-29 DOI: 10.1145/3092907.3122800
S. Castaneda, E. Akleman
{"title":"Shading with painterly filtered layers: a technique to obtain painterly portrait animations","authors":"S. Castaneda, E. Akleman","doi":"10.1145/3092907.3122800","DOIUrl":"https://doi.org/10.1145/3092907.3122800","url":null,"abstract":"In this manuscript, we describe a process that can be used to create still and/or animated portrait paintings to be shown in Expressive Art Exhibit. Our process consists of two stages: (1) Creation of control textures for a Barycentric shader by using color information gathered from photographs to provide realistic looking skin rendering; (2) Filtering and compositing the layers of images that are obtained by control textures, which correspond to effects such as diffuse, specular and ambient. To demonstrate proof-of-concept, we have created a few rigid body animations of painterly portraits under different lighting conditions.","PeriodicalId":393945,"journal":{"name":"Proceedings of the Symposium on Sketch-Based Interfaces and Modeling","volume":"100 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-07-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134400137","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Sketch and shade: an interactive assistant for sketching and shading 素描和阴影:一个交互式助手素描和阴影
Proceedings of the Symposium on Sketch-Based Interfaces and Modeling Pub Date : 2017-07-29 DOI: 10.1145/3092907.3122799
A. D. Parakkat, S. Joshi, Uday Bondi Pundarikaksha, Ramanathan Muthuganapathy
{"title":"Sketch and shade: an interactive assistant for sketching and shading","authors":"A. D. Parakkat, S. Joshi, Uday Bondi Pundarikaksha, Ramanathan Muthuganapathy","doi":"10.1145/3092907.3122799","DOIUrl":"https://doi.org/10.1145/3092907.3122799","url":null,"abstract":"We present a drawing assistant for sketching and for assisting users in shading a hand drawn sketch. The augmented reality based system uses a sketch made by a professional and uses it to help inexperienced users to do sketching and shading. The input image is converted to a set of points based on simple heuristics for providing a \"connect the dots\" interface for a user to aid sketching. With the help of a 2.5D mesh generated by our algorithm, the system assists the user by providing information about the colors that can be given in different parts of the sketch. The system was tested with users of different age groups and skill levels, indicating its usefulness.","PeriodicalId":393945,"journal":{"name":"Proceedings of the Symposium on Sketch-Based Interfaces and Modeling","volume":"78 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-07-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132104584","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
Conquering the cube: learning to sketch primitives in perspective with an intelligent tutoring system 征服立方体:用智能辅导系统学习在透视中绘制原语
Proceedings of the Symposium on Sketch-Based Interfaces and Modeling Pub Date : 2017-07-29 DOI: 10.1145/3092907.3092911
Swarna Keshavabhotla, Blake Williford, S. Kumar, Ethan C. Hilton, Paul Taele, Wayne Li, J. Linsey, T. Hammond
{"title":"Conquering the cube: learning to sketch primitives in perspective with an intelligent tutoring system","authors":"Swarna Keshavabhotla, Blake Williford, S. Kumar, Ethan C. Hilton, Paul Taele, Wayne Li, J. Linsey, T. Hammond","doi":"10.1145/3092907.3092911","DOIUrl":"https://doi.org/10.1145/3092907.3092911","url":null,"abstract":"Design sketching is a powerful tool for expressing ideas from pen and paper effectively and becoming a more well-rounded communicator. Sketching instructors conventionally employ pen and paper in their classrooms to convey these fundamentals to students. However this traditional approach limits the bandwidth and capability of instructors to give timely and individualized feedback. An intelligent tutoring system can leverage the knowledge of domain expert design sketching instructors so that students can practice and receive real-time feedback outside of classroom hours. Our system leverages consulted instructor insights and observed pedagogical practices of an active university design sketching curriculum, and applies them in a mastery-based progression of exercises that utilize sketch recognition to give real-time feedback. An evaluation of our system's usability in a class of engineering students studying design sketching showed that it performed very well, was seen by the students as a motivating and intuitive practice tool, and allowed the students to improve the accuracy and speed of their sketches.","PeriodicalId":393945,"journal":{"name":"Proceedings of the Symposium on Sketch-Based Interfaces and Modeling","volume":"282 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-07-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134437349","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 30
Flow2Code: from hand-drawn flowcharts to code execution Flow2Code:从手绘流程图到代码执行
Proceedings of the Symposium on Sketch-Based Interfaces and Modeling Pub Date : 2017-05-10 DOI: 10.1145/3092907.3092909
Jorge Iván Herrera Cámara, T. Hammond
{"title":"Flow2Code: from hand-drawn flowcharts to code execution","authors":"Jorge Iván Herrera Cámara, T. Hammond","doi":"10.1145/3092907.3092909","DOIUrl":"https://doi.org/10.1145/3092907.3092909","url":null,"abstract":"Flowcharts play an important role when learning to program by conveying algorithms graphically and making them easy to read and understand. Computer-based flowchart design requires the user to learn the software first, which often results in a steep learning curve. Paper-drawn flowcharts don't provide feedback. We propose a system that allows users to draw their flowcharts directly on paper combined with a mobile phone app that takes a photo of the flowchart, interprets it, and generates and executes the resulting code. Flow2Code uses off-line sketch recognition and computer vision algorithms to recognize flowcharts drawn on paper. To gain practice and feedback with flowcharts, the user needs only a pencil, white paper, and a mobile device. The paper describes a tested system and algorithmic model for recognizing and interpreting offline flowcharts as well as a novel geometric feature, Axis Aligned Score (AAS), that enables fast accurate recognition of various quadrilaterals.","PeriodicalId":393945,"journal":{"name":"Proceedings of the Symposium on Sketch-Based Interfaces and Modeling","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-05-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129145954","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 8
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
相关产品
×
本文献相关产品
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信