Z. Taha, H. Hartomo, Siti Zawiah M.D., Yap H.J., Raja Ariffin R.G.
{"title":"Capacity of visual short term memory of the Malaysian population in the design of a virtual environment","authors":"Z. Taha, H. Hartomo, Siti Zawiah M.D., Yap H.J., Raja Ariffin R.G.","doi":"10.1109/VSMM.2010.5665942","DOIUrl":"https://doi.org/10.1109/VSMM.2010.5665942","url":null,"abstract":"One of the factors that contribute to the enhancement of the effectiveness of a Virtual Environment (VE) is the capacity for visual short term memory (VSTM) or memory span. This paper describes an investigation of the memory span of Malaysian population for virtual environment design. Experiments were conducted where number, letters, word, and object or pictures were presented to test subjects. Nineteen University students, (6 males and 13 females) participated in the experiment. Their age is range from 17 to 30 years old. Subjects were asked to observe a group of numbers and letters for ten seconds as well as words for sixty seconds and objects or pictures for thirty second and to write down all the numbers, letters, words and pictures that they have seen during thirty seconds. The two tailed t test is conducted to test the difference of memory span between the male and female population. The result shows that there is no different between the capacity of visual short term memory Malaysian of the male and female population. The memory span was found to be in the range of 6 and 9 digits for numbers, 5 and 10 alphabets for letters, 5 and 11 strings for words, and 6 and 11 items for objects or pictures.","PeriodicalId":348792,"journal":{"name":"2010 16th International Conference on Virtual Systems and Multimedia","volume":"32 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2010-12-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115269528","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Yosuke Ushigome, Ryuma Niiyama, Kunihiro Nishimura, T. Tanikawa, M. Hirose
{"title":"Archi/e Machina: Interactive architecture based on tensegrity","authors":"Yosuke Ushigome, Ryuma Niiyama, Kunihiro Nishimura, T. Tanikawa, M. Hirose","doi":"10.1109/VSMM.2010.5665965","DOIUrl":"https://doi.org/10.1109/VSMM.2010.5665965","url":null,"abstract":"This paper elucidates the possibilities of interactive architectural-space. Interactive architectural-space is architectural-space that is changeable or adaptable in interaction with internal and external users and environments. This paper illuminates the point which has not been focused on and describes a methodology of making a prototype of interactive architectural-space to investigate the point. Designed prototype is experimented and evaluated with psychological methods.","PeriodicalId":348792,"journal":{"name":"2010 16th International Conference on Virtual Systems and Multimedia","volume":"21 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2010-12-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123567511","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Masayuki Ono, Kunihiro Nishimura, T. Tanikawa, M. Hirose
{"title":"Neural network based event estimation on lifelog from various sensors","authors":"Masayuki Ono, Kunihiro Nishimura, T. Tanikawa, M. Hirose","doi":"10.1109/VSMM.2010.5665962","DOIUrl":"https://doi.org/10.1109/VSMM.2010.5665962","url":null,"abstract":"The data related to our life experiences is called lifelog, which can easily be collected with mobile electronic devices in recent years. Although lifelog research has been conducted for a long time, practical applications such as a memory assistant system have not been fully developed yet. This is mainly due to the lack of methods to structurize the lifelog data efficiently. In our research, we developed a method for structuring a lifelog consisting of data from various sensors, focusing on event estimation with neural network. In an evaluation experiment, we captured lifelog data with a device that has various sensors, and then we estimated the events, i.e., the participantsf activities. As a result, the system correctly estimated events 70.4% of the time. We also created a lifelog viewer to visualized the data based on the result of event estimation.","PeriodicalId":348792,"journal":{"name":"2010 16th International Conference on Virtual Systems and Multimedia","volume":"4 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2010-12-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128245694","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Survey on the acoustics of early concert venues for western classical music in Japan","authors":"Clemens Buettner","doi":"10.1109/VSMM.2010.5665933","DOIUrl":"https://doi.org/10.1109/VSMM.2010.5665933","url":null,"abstract":"The aim of the research presented here was to examine the most important venues for music performance in the period when concert life started to develop in Japan, including where these concert halls were located, their appearance, who built them, and how these architectural features might have influenced their acoustical conditions. Based on computer models of the buildings a number of common acoustical measures were calculated from the modeled impulse responses. These measures give an idea of the acoustical circumstances of the buildings that existed in the early period of concerts of western classical music in Japan. Furthermore, they allow a comparison of the development of a public concert life in Japan and Europe.","PeriodicalId":348792,"journal":{"name":"2010 16th International Conference on Virtual Systems and Multimedia","volume":"26 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2010-12-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124019141","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Transporting the Viewer Into a 360° heritage story: Panoramic interactive narrative presented on a wrap-around screen","authors":"K. Kwiatek, M. Woolner","doi":"10.1109/VSMM.2010.5665980","DOIUrl":"https://doi.org/10.1109/VSMM.2010.5665980","url":null,"abstract":"This paper illustrates the idea of applying interactive storytelling to a panoramic projection system. The story of a wedding that occurred in 1941 in Charles Church (Plymouth, UK) is presented on a wrap-around screen where the viewers are asked to make decisions about further developments of the narrative. The church was bombed in 1941 and was not rebuilt after the war. A virtual 3D reconstruction of this heritage site was undertaken and on the basis of this computer 3D model, a number of still and video panoramas were rendered inside the church. Video panoramas created using a spherical video camera were applied to the generation of the panoramic interactive narrative, the aim of which is to transport the viewers not only to the historic site, but enable them to interact with this heritage story. A 360° screen combined with an interactive device is a good solution for presenting non-linear panoramic narratives.","PeriodicalId":348792,"journal":{"name":"2010 16th International Conference on Virtual Systems and Multimedia","volume":"45 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2010-12-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126724769","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Yong-il Cho, Yeong-Jae Choi, Sujung Bae, Sangok Lim, Hyunseung Yang
{"title":"Multi-camera occupancy reasoning With a height probability map for efficient shape modeling","authors":"Yong-il Cho, Yeong-Jae Choi, Sujung Bae, Sangok Lim, Hyunseung Yang","doi":"10.1109/VSMM.2010.5665943","DOIUrl":"https://doi.org/10.1109/VSMM.2010.5665943","url":null,"abstract":"This paper deals with the occupancy reasoning in a multi-camera environments. With the recent development of hardware technologies, the use of multiple cameras for vision algorithms has gained more attention because they are useful for conducting 3D reconstruction from the 2D scenes captured by camera sensors and solving occlusion in crowded environments. As cameras involved are increasing, shape modeling from multi-view sequences gains advantages in aspect of accuracy and coverage but not in performance. To build shape model in large spaces efficiently, we estimate three-dimensional occupancy of multiple moving objects for shape modeling by restricting the scanning space within the occupancy region.","PeriodicalId":348792,"journal":{"name":"2010 16th International Conference on Virtual Systems and Multimedia","volume":"32 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2010-12-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132958378","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Virtual galleries: First insights into the effect of the introduction of new media technologies, in art galleries, on economic and social wellbeing in urban and remote communities of the Northern Territory of Australia","authors":"Eric Fassbender, B. Wade, D. Carson, T. Lea","doi":"10.1109/VSMM.2010.5665934","DOIUrl":"https://doi.org/10.1109/VSMM.2010.5665934","url":null,"abstract":"This paper discusses the potential of introducing three new media technologies into art galleries in remote Australian communities to improve economic opportunities and quality of life in these communities. An introduction is given, followed by a review of the literature in related fields. We describe the three new media technologies and present the research questions. Early findings from pilot-tests in an art gallery on the Charles Darwin University campus are presented and details and methods of data collection and analysis of the post-pilot project stages are outlined.","PeriodicalId":348792,"journal":{"name":"2010 16th International Conference on Virtual Systems and Multimedia","volume":"25 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2010-12-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133868088","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Realistic visual environment for immersive projection display system","authors":"Hasup Lee, Y. Tateyama, T. Ogi","doi":"10.1109/VSMM.2010.5665954","DOIUrl":"https://doi.org/10.1109/VSMM.2010.5665954","url":null,"abstract":"People should feel more immersive and act realistically when the backgrounds of virtual reality system are more similar to real world. If we surround users by the real images - panoramic imaging - in CAVE, we can make more realistic environment. We make the panoramic images from the real environment using a digital camera and a panoramic tripod head and apply them to the K-CAVE system to increase user's immersion. We formulate panoramic image photographing for efficiency and use the SCTP data connection for reliability in the K-CAVE system.","PeriodicalId":348792,"journal":{"name":"2010 16th International Conference on Virtual Systems and Multimedia","volume":"5 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2010-12-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115802523","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Spherical High Dynamic Range Virtual Reality for virtual tourism: Kellie's castle, Malaysia","authors":"Khairul Hazrin Hashim, Muhammad Jafni Jusof","doi":"10.1109/VSMM.2010.5665945","DOIUrl":"https://doi.org/10.1109/VSMM.2010.5665945","url":null,"abstract":"The study is focused on documenting the process and creating a prototype for a virtual tourism experience of Kellie's Castle in Malaysia. The castle is an incomplete construction of the residence of William Kellie Smith, a British rubber planter who commissioned it in the 1800s. It stands today as a cultural and historical tourism site, with background stories of Kellie's intention of wooing his wife to live in Malaysia (Malaya at that time) through elaborate architectural design, the loyalty of his plantation workers, and his untimely death during the final stages of construction. High Dynamic Range Imaging (HDRI) photography was used to create a user-navigable view in a spherical virtual environment. Viewed in QuickTime, the immersive visual experience is enhanced with detailed luminance between the lightest and darkest areas and comes with zooming capability.","PeriodicalId":348792,"journal":{"name":"2010 16th International Conference on Virtual Systems and Multimedia","volume":"12 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2010-12-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125321247","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Virtual reality in restoration of historic buildings: 3d model projection of the restoration project of Alaca Imaret Câmi with intuitive and interactive application through hyper realism technology","authors":"Kyriaki Oudatzi","doi":"10.1109/VSMM.2010.5665931","DOIUrl":"https://doi.org/10.1109/VSMM.2010.5665931","url":null,"abstract":"This paper presents a new approach in restoration study, a digital application of 3d model projection with intuitive and interactive use, through hyper-realism technology, applied in a virtual reality based restoration project and in the reconstruction of the original form and function of a religious monument, of the Alaca Imaret Câmi, a mosque in Thessaloniki (North Greece). The complete study of this historic building is based on a doctorate thesis, focused on the sedulous research of the monument itself. The presentation deals with new and very recently developed digital technologies, utilized in representing a virtual reality view of our cultural heritage. The 3d model projection, realized through brand new audiovisual systems, will soon permit the expansion of 3d virtual restoration and hyper-realistic “touch” of a virtual space, in many applications, while the most interesting of them, is the cultural heritage. The presentation - through web cam projection - of this paper, intents to show the successful results of using high technologies in the field of restoration but also in the creation as a virtual reality of the original form and function of a historic monument. The application of the new method proposed, applied in Alaca Imaret Câmi, which is used as a case study monument, becomes more interesting, when the monument itself, acts as a unique witness of a historic past or represents another culture, completely different from the context of the modern city. This is a complicated problem that becomes obvious in the way of materializing a restoration study and also in a project of revival of the initial use of a monument. While using the 3d application, the visitor can learn all about the history of a monument, through an interactive experience. Thit gives him the opportunity to learn in a more detailed way the history of the monument, as no other way or no other method could succeed it. At the same time, the whole project is reversible and ready to amplify the new archive information or audiovisual material. As a case study for these 3d model digital applications, is chosen the mosque of Alaca Imaret Câmi - an almost abandoned monument, situated in the historic center of the city of Thessaloniki - not only because of its unique architecture and religious use but mostly because of its great importance in the history of the city.","PeriodicalId":348792,"journal":{"name":"2010 16th International Conference on Virtual Systems and Multimedia","volume":"12 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2010-12-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124386173","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}