Archi/e Machina: Interactive architecture based on tensegrity

Yosuke Ushigome, Ryuma Niiyama, Kunihiro Nishimura, T. Tanikawa, M. Hirose
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引用次数: 5

Abstract

This paper elucidates the possibilities of interactive architectural-space. Interactive architectural-space is architectural-space that is changeable or adaptable in interaction with internal and external users and environments. This paper illuminates the point which has not been focused on and describes a methodology of making a prototype of interactive architectural-space to investigate the point. Designed prototype is experimented and evaluated with psychological methods.
Archi/e Machina:基于张拉整体的交互式架构
本文阐述了互动建筑空间的可能性。交互式建筑空间是指在与内部和外部用户和环境的交互中具有变化性或适应性的建筑空间。本文阐明了尚未被关注的这一点,并描述了一种制作交互式建筑空间原型的方法来研究这一点。用心理学的方法对设计好的原型进行实验和评价。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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