Fernanda Luiza Siewerdt, R. M. Carvalho, Rossana Andrade
{"title":"Recommendations for Usability Testing in Ubiquitous Applications","authors":"Fernanda Luiza Siewerdt, R. M. Carvalho, Rossana Andrade","doi":"10.1145/3033701.3033749","DOIUrl":"https://doi.org/10.1145/3033701.3033749","url":null,"abstract":"Ubiquitous systems change the way users interact with computers, because their services must be available anytime and everywhere, supporting users in several everyday activities. Thus, there is a high risk of users feeling annoyed and overwhelmed by ubiquitous systems. It is, therefore, essential to evaluate the quality of use in those systems. One of the methods to perform this activity is the usability testing. However, the traditional process does not take into account specific characteristics from ubiquitous systems, for example context-awareness, transparency, attention, calmness, and mobility. This paper provides eight recommendations for usability testing in ubiquitous applications based on a literature review and on the authors experience with the evaluation of those systems.","PeriodicalId":345266,"journal":{"name":"Proceedings of the 15th Brazilian Symposium on Human Factors in Computing Systems","volume":"134 ","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-10-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133878789","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"A study about psychophysiological measures in user experience monitoring and evaluation","authors":"Camila Loiola Brito Maia, E. Furtado","doi":"10.1145/3033701.3033708","DOIUrl":"https://doi.org/10.1145/3033701.3033708","url":null,"abstract":"User experience (UX) has received increased attention in last years, in a reality of mobile applications and internet of things. In order to increase competitiveness, companies have been invested in understand user's emotions during the experience. However, this is still a challenge for HCI researchers. This article presents an investigation, as a part of a major research, based on 14 studies, about use of psychophysiological measures in HCI research. We found 1) that psychophysiological measures are still difficult to apply, once sensors are still invasive and difficult to understand and use; 2) each psychophysiological measure represents various emotions, and each emotion is measured by various psychophysiological measures; and 3) it is necessary to explore and discover more solutions to user's emotion measurement. This scenario shows an opportunity for UX evaluation methods, once a future work considers the use of psychophysiological measures.","PeriodicalId":345266,"journal":{"name":"Proceedings of the 15th Brazilian Symposium on Human Factors in Computing Systems","volume":"135 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-10-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132820052","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Analysis of Configuration Decision Space Over Time: The Google Inactive Manager Account Case","authors":"R. Prates, M. Rosson, C. D. Souza","doi":"10.1145/3033701.3033724","DOIUrl":"https://doi.org/10.1145/3033701.3033724","url":null,"abstract":"Some configuration settings have immediate impact on system state; others have impact over time. In group systems, the timeline of impacts can be even more complex, because changes may impact not only the user who made them but also other users. When a system is designed, its designers plan what configuration settings to provide users with, as well as how these settings will affect the system and when. They must also help users anticipate how these settings impact the available interactive paths over time, so that users can make informed decisions about their settings. In this paper we show how two analytical tools -- the Semiotic Inspection Method (SIM) and the Configurable Interaction Anticipation Challenges (CIAC) -- can be combined to probe the complexity of decisions that users may take in during a configuration task. We take Google Inactive Account Manager as our case, since all the decisions involved relate to future effects.","PeriodicalId":345266,"journal":{"name":"Proceedings of the 15th Brazilian Symposium on Human Factors in Computing Systems","volume":"8 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-10-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121921636","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Adriano D. Evelin, Kássia C. da Silva, Otaviano F. Neves, Lucila Ishitani, C. Nobre
{"title":"Emotional Experience of older adults with Digital Games for Smartphones - a case study of the Brazilian game Viajando pelo Mundo","authors":"Adriano D. Evelin, Kássia C. da Silva, Otaviano F. Neves, Lucila Ishitani, C. Nobre","doi":"10.1145/3033701.3033706","DOIUrl":"https://doi.org/10.1145/3033701.3033706","url":null,"abstract":"The current paper assessed the emotional experience of older adults while playing digital games on smartphones. A group of 39 people, aged 60 and above, were chosen in order to test the game \"Viajando pelo Mundo\", which consists of four minigames: \"Memória\", \"Cinco Erros\", Adivinhe\" and \"Quebra Cuca\". The positive and negative feelings of the older adults towards each minigame were assessed in an attempt to relate these two groups of feelings, and better understand the special needs of the older adults. After analyzing the results, it is possible to state that the positive feelings of the older adults while playing the games were higher than the negative ones.","PeriodicalId":345266,"journal":{"name":"Proceedings of the 15th Brazilian Symposium on Human Factors in Computing Systems","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-10-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128780615","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"A comparative exploratory study on mobile Web adaptation in front-end frameworks from the perspective of end-users","authors":"Danilo Camargo Bueno, L. Zaina","doi":"10.1145/3033701.3033731","DOIUrl":"https://doi.org/10.1145/3033701.3033731","url":null,"abstract":"The use of mobile devices to browse on the Web has become increasingly popular as a consequence of the easy access to the Internet. However, moving from the desktop development to the mobile platform features requests to the developers an important focus on the interaction elements which fit into the interaction demands. One of the most adopted solution byWeb developers is the front-end frameworks for adaptation of the application supported by responsive web design techniques. Nevertheless, this technique has shortcomings that directly impact in the interaction elements and user satisfaction. This paper an exploratory study comparing the adaptation of interaction elements performed by the resources available in front-end frameworks to the coding manually, taking into account the user's satisfaction. The findings indicated that the manual adjustments has been better accepted by the end users than the adaptation provided by the framework.","PeriodicalId":345266,"journal":{"name":"Proceedings of the 15th Brazilian Symposium on Human Factors in Computing Systems","volume":"61 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-10-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125761527","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}